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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 2013 LunarG, Inc. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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22 | * DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Courtney Goeltzenleuchter |
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26 | */ |
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27 | |||
28 | |||
29 | /** |
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30 | * \file textureview.c |
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31 | * GL_ARB_texture_view functions |
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32 | */ |
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33 | |||
34 | #include "glheader.h" |
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35 | #include "context.h" |
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36 | #include "enums.h" |
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37 | #include "imports.h" |
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38 | #include "macros.h" |
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39 | #include "teximage.h" |
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40 | #include "texobj.h" |
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41 | #include "mipmap.h" |
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42 | #include "texstorage.h" |
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43 | #include "textureview.h" |
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44 | #include "stdbool.h" |
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45 | #include "mtypes.h" |
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46 | |||
47 | /* Table 3.X.2 (Compatible internal formats for TextureView) |
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48 | --------------------------------------------------------------------------- |
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49 | | Class | Internal formats | |
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50 | --------------------------------------------------------------------------- |
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51 | | VIEW_CLASS_128_BITS | RGBA32F, RGBA32UI, RGBA32I | |
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52 | --------------------------------------------------------------------------- |
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53 | | VIEW_CLASS_96_BITS | RGB32F, RGB32UI, RGB32I | |
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54 | --------------------------------------------------------------------------- |
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55 | | VIEW_CLASS_64_BITS | RGBA16F, RG32F, RGBA16UI, RG32UI, RGBA16I, | |
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56 | | | RG32I, RGBA16, RGBA16_SNORM | |
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57 | --------------------------------------------------------------------------- |
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58 | | VIEW_CLASS_48_BITS | RGB16, RGB16_SNORM, RGB16F, RGB16UI, RGB16I | |
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59 | --------------------------------------------------------------------------- |
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60 | | VIEW_CLASS_32_BITS | RG16F, R11F_G11F_B10F, R32F, | |
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61 | | | RGB10_A2UI, RGBA8UI, RG16UI, R32UI, | |
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62 | | | RGBA8I, RG16I, R32I, RGB10_A2, RGBA8, RG16, | |
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63 | | | RGBA8_SNORM, RG16_SNORM, SRGB8_ALPHA8, RGB9_E5 | |
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64 | --------------------------------------------------------------------------- |
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65 | | VIEW_CLASS_24_BITS | RGB8, RGB8_SNORM, SRGB8, RGB8UI, RGB8I | |
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66 | --------------------------------------------------------------------------- |
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67 | | VIEW_CLASS_16_BITS | R16F, RG8UI, R16UI, RG8I, R16I, RG8, R16, | |
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68 | | | RG8_SNORM, R16_SNORM | |
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69 | --------------------------------------------------------------------------- |
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70 | | VIEW_CLASS_8_BITS | R8UI, R8I, R8, R8_SNORM | |
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71 | --------------------------------------------------------------------------- |
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72 | | VIEW_CLASS_RGTC1_RED | COMPRESSED_RED_RGTC1, | |
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73 | | | COMPRESSED_SIGNED_RED_RGTC1 | |
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74 | --------------------------------------------------------------------------- |
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75 | | VIEW_CLASS_RGTC2_RG | COMPRESSED_RG_RGTC2, | |
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76 | | | COMPRESSED_SIGNED_RG_RGTC2 | |
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77 | --------------------------------------------------------------------------- |
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78 | | VIEW_CLASS_BPTC_UNORM | COMPRESSED_RGBA_BPTC_UNORM, | |
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79 | | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM | |
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80 | --------------------------------------------------------------------------- |
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81 | | VIEW_CLASS_BPTC_FLOAT | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, | |
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82 | | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | |
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83 | --------------------------------------------------------------------------- |
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84 | */ |
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85 | struct internal_format_class_info { |
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86 | GLenum view_class; |
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87 | GLenum internal_format; |
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88 | }; |
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89 | static const struct internal_format_class_info compatible_internal_formats[] = { |
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90 | {GL_VIEW_CLASS_128_BITS, GL_RGBA32F}, |
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91 | {GL_VIEW_CLASS_128_BITS, GL_RGBA32UI}, |
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92 | {GL_VIEW_CLASS_128_BITS, GL_RGBA32I}, |
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93 | {GL_VIEW_CLASS_96_BITS, GL_RGB32F}, |
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94 | {GL_VIEW_CLASS_96_BITS, GL_RGB32UI}, |
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95 | {GL_VIEW_CLASS_96_BITS, GL_RGB32I}, |
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96 | {GL_VIEW_CLASS_64_BITS, GL_RGBA16F}, |
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97 | {GL_VIEW_CLASS_64_BITS, GL_RG32F}, |
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98 | {GL_VIEW_CLASS_64_BITS, GL_RGBA16UI}, |
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99 | {GL_VIEW_CLASS_64_BITS, GL_RG32UI}, |
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100 | {GL_VIEW_CLASS_64_BITS, GL_RGBA16I}, |
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101 | {GL_VIEW_CLASS_64_BITS, GL_RG32I}, |
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102 | {GL_VIEW_CLASS_64_BITS, GL_RGBA16}, |
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103 | {GL_VIEW_CLASS_64_BITS, GL_RGBA16_SNORM}, |
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104 | {GL_VIEW_CLASS_48_BITS, GL_RGB16}, |
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105 | {GL_VIEW_CLASS_48_BITS, GL_RGB16_SNORM}, |
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106 | {GL_VIEW_CLASS_48_BITS, GL_RGB16F}, |
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107 | {GL_VIEW_CLASS_48_BITS, GL_RGB16UI}, |
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108 | {GL_VIEW_CLASS_48_BITS, GL_RGB16I}, |
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109 | {GL_VIEW_CLASS_32_BITS, GL_RG16F}, |
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110 | {GL_VIEW_CLASS_32_BITS, GL_R11F_G11F_B10F}, |
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111 | {GL_VIEW_CLASS_32_BITS, GL_R32F}, |
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112 | {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2UI}, |
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113 | {GL_VIEW_CLASS_32_BITS, GL_RGBA8UI}, |
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114 | {GL_VIEW_CLASS_32_BITS, GL_RG16UI}, |
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115 | {GL_VIEW_CLASS_32_BITS, GL_R32UI}, |
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116 | {GL_VIEW_CLASS_32_BITS, GL_RGBA8I}, |
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117 | {GL_VIEW_CLASS_32_BITS, GL_RG16I}, |
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118 | {GL_VIEW_CLASS_32_BITS, GL_R32I}, |
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119 | {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2}, |
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120 | {GL_VIEW_CLASS_32_BITS, GL_RGBA8}, |
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121 | {GL_VIEW_CLASS_32_BITS, GL_RG16}, |
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122 | {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM}, |
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123 | {GL_VIEW_CLASS_32_BITS, GL_RG16_SNORM}, |
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124 | {GL_VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8}, |
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125 | {GL_VIEW_CLASS_32_BITS, GL_RGB9_E5}, |
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126 | {GL_VIEW_CLASS_24_BITS, GL_RGB8}, |
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127 | {GL_VIEW_CLASS_24_BITS, GL_RGB8_SNORM}, |
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128 | {GL_VIEW_CLASS_24_BITS, GL_SRGB8}, |
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129 | {GL_VIEW_CLASS_24_BITS, GL_RGB8UI}, |
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130 | {GL_VIEW_CLASS_24_BITS, GL_RGB8I}, |
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131 | {GL_VIEW_CLASS_16_BITS, GL_R16F}, |
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132 | {GL_VIEW_CLASS_16_BITS, GL_RG8UI}, |
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133 | {GL_VIEW_CLASS_16_BITS, GL_R16UI}, |
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134 | {GL_VIEW_CLASS_16_BITS, GL_RG8I}, |
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135 | {GL_VIEW_CLASS_16_BITS, GL_R16I}, |
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136 | {GL_VIEW_CLASS_16_BITS, GL_RG8}, |
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137 | {GL_VIEW_CLASS_16_BITS, GL_R16}, |
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138 | {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM}, |
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139 | {GL_VIEW_CLASS_16_BITS, GL_R16_SNORM}, |
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140 | {GL_VIEW_CLASS_8_BITS, GL_R8UI}, |
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141 | {GL_VIEW_CLASS_8_BITS, GL_R8I}, |
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142 | {GL_VIEW_CLASS_8_BITS, GL_R8}, |
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143 | {GL_VIEW_CLASS_8_BITS, GL_R8_SNORM}, |
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144 | {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_RED_RGTC1}, |
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145 | {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_SIGNED_RED_RGTC1}, |
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146 | {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2}, |
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147 | {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2}, |
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148 | {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB}, |
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149 | {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB}, |
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150 | {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB}, |
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151 | {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB}, |
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152 | }; |
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153 | |||
154 | static const struct internal_format_class_info s3tc_compatible_internal_formats[] = { |
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155 | {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT}, |
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156 | {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT}, |
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157 | {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, |
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158 | {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, |
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159 | {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, |
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160 | {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, |
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161 | {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, |
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162 | {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, |
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163 | }; |
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164 | |||
165 | /** |
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166 | * Lookup format view class based on internalformat |
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167 | * \return VIEW_CLASS if internalformat found in table, false otherwise. |
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168 | */ |
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169 | static GLenum |
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170 | lookup_view_class(struct gl_context *ctx, GLenum internalformat) |
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171 | { |
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172 | GLuint i; |
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173 | |||
174 | for (i = 0; i < ARRAY_SIZE(compatible_internal_formats); i++) { |
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175 | if (compatible_internal_formats[i].internal_format == internalformat) |
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176 | return compatible_internal_formats[i].view_class; |
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177 | } |
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178 | |||
179 | if (ctx->Extensions.EXT_texture_compression_s3tc && ctx->Extensions.EXT_texture_sRGB) { |
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180 | for (i = 0; i < ARRAY_SIZE(s3tc_compatible_internal_formats); i++) { |
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181 | if (s3tc_compatible_internal_formats[i].internal_format == internalformat) |
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182 | return s3tc_compatible_internal_formats[i].view_class; |
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183 | } |
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184 | } |
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185 | return GL_FALSE; |
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186 | } |
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187 | |||
188 | /** |
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189 | * Initialize new texture's gl_texture_image structures. Will not call driver |
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190 | * to allocate new space, simply record relevant layer, face, format, etc. |
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191 | * \return GL_FALSE if any error, GL_TRUE otherwise. |
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192 | */ |
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193 | static GLboolean |
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194 | initialize_texture_fields(struct gl_context *ctx, |
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195 | GLenum target, |
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196 | struct gl_texture_object *texObj, |
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197 | GLint levels, |
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198 | GLsizei width, GLsizei height, GLsizei depth, |
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199 | GLenum internalFormat, mesa_format texFormat) |
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200 | { |
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201 | const GLuint numFaces = _mesa_num_tex_faces(target); |
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202 | GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; |
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203 | GLuint face; |
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204 | |||
205 | /* Pretend we are bound to initialize the gl_texture_image structs */ |
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206 | texObj->Target = target; |
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207 | |||
208 | /* Set up all the texture object's gl_texture_images */ |
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209 | for (level = 0; level < levels; level++) { |
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210 | for (face = 0; face < numFaces; face++) { |
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211 | struct gl_texture_image *texImage; |
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212 | GLenum faceTarget = target; |
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213 | |||
214 | if (target == GL_TEXTURE_CUBE_MAP) |
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215 | faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; |
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216 | |||
217 | texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, level); |
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218 | |||
219 | if (!texImage) { |
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220 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage"); |
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221 | return GL_FALSE; |
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222 | } |
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223 | |||
224 | _mesa_init_teximage_fields(ctx, texImage, |
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225 | levelWidth, levelHeight, levelDepth, |
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226 | 0, internalFormat, texFormat); |
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227 | } |
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228 | |||
229 | _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth, |
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230 | &levelWidth, &levelHeight, &levelDepth); |
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231 | } |
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232 | |||
233 | /* "unbind" */ |
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234 | texObj->Target = 0; |
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235 | |||
236 | return GL_TRUE; |
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237 | } |
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238 | |||
239 | #define RETURN_IF_SUPPORTED(t) do { \ |
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240 | if (newTarget == GL_ ## t) \ |
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241 | return true; \ |
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242 | } while (0) |
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243 | |||
244 | /** |
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245 | * Check for compatible target |
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246 | * If an error is found, record it with _mesa_error() |
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247 | * \return false if any error, true otherwise. |
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248 | */ |
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249 | static bool |
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250 | target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget) |
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251 | { |
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252 | /* |
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253 | * From ARB_texture_view spec: |
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254 | --------------------------------------------------------------------------------------------------------- |
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255 | | Original target | Valid new targets | |
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256 | --------------------------------------------------------------------------------------------------------- |
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257 | | TEXTURE_1D | TEXTURE_1D, TEXTURE_1D_ARRAY | |
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258 | | ------------------------------------------------------------------------------------------------------- | |
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259 | | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY | |
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260 | | ------------------------------------------------------------------------------------------------------- | |
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261 | | TEXTURE_3D | TEXTURE_3D | |
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262 | | ------------------------------------------------------------------------------------------------------- | |
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263 | | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY | |
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264 | | ------------------------------------------------------------------------------------------------------- | |
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265 | | TEXTURE_RECTANGLE | TEXTURE_RECTANGLE | |
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266 | | ------------------------------------------------------------------------------------------------------- | |
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267 | | TEXTURE_BUFFER | |
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268 | | ------------------------------------------------------------------------------------------------------- | |
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269 | | TEXTURE_1D_ARRAY | TEXTURE_1D_ARRAY, TEXTURE_1D | |
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270 | | ------------------------------------------------------------------------------------------------------- | |
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271 | | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY | |
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272 | | ------------------------------------------------------------------------------------------------------- | |
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273 | | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP | |
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274 | | ------------------------------------------------------------------------------------------------------- | |
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275 | | TEXTURE_2D_MULTISAMPLE | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY | |
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276 | | ------------------------------------------------------------------------------------------------------- | |
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277 | | TEXTURE_2D_MULTISAMPLE_ARRAY | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY | |
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278 | --------------------------------------------------------------------------------------------------------- |
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279 | */ |
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280 | |||
281 | switch (origTarget) { |
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282 | case GL_TEXTURE_1D: |
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283 | case GL_TEXTURE_1D_ARRAY: |
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284 | RETURN_IF_SUPPORTED(TEXTURE_1D); |
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285 | RETURN_IF_SUPPORTED(TEXTURE_1D_ARRAY); |
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286 | break; |
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287 | case GL_TEXTURE_2D: |
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288 | RETURN_IF_SUPPORTED(TEXTURE_2D); |
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289 | RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); |
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290 | break; |
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291 | case GL_TEXTURE_3D: |
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292 | RETURN_IF_SUPPORTED(TEXTURE_3D); |
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293 | break; |
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294 | case GL_TEXTURE_RECTANGLE: |
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295 | RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE); |
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296 | break; |
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297 | case GL_TEXTURE_CUBE_MAP: |
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298 | case GL_TEXTURE_2D_ARRAY: |
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299 | case GL_TEXTURE_CUBE_MAP_ARRAY: |
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300 | RETURN_IF_SUPPORTED(TEXTURE_2D); |
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301 | RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); |
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302 | RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP); |
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303 | RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP_ARRAY); |
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304 | break; |
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305 | case GL_TEXTURE_2D_MULTISAMPLE: |
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306 | case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: |
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307 | RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE); |
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308 | RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE_ARRAY); |
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309 | break; |
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310 | } |
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311 | _mesa_error(ctx, GL_INVALID_OPERATION, |
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312 | "glTextureView(illegal target=%s)", |
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313 | _mesa_lookup_enum_by_nr(newTarget)); |
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314 | return false; |
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315 | } |
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316 | #undef RETURN_IF_SUPPORTED |
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317 | |||
318 | /** |
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319 | * Check for compatible format |
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320 | * If an error is found, record it with _mesa_error() |
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321 | * \return false if any error, true otherwise. |
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322 | */ |
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323 | GLboolean |
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324 | _mesa_texture_view_compatible_format(struct gl_context *ctx, |
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325 | GLenum origInternalFormat, |
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326 | GLenum newInternalFormat) |
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327 | { |
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328 | unsigned int origViewClass, newViewClass; |
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329 | |||
330 | /* The two textures' internal formats must be compatible according to |
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331 | * Table 3.X.2 (Compatible internal formats for TextureView) |
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332 | * if the internal format exists in that table the view class must match. |
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333 | * The internal formats must be identical if not in that table, |
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334 | * or an INVALID_OPERATION error is generated. |
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335 | */ |
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336 | if (origInternalFormat == newInternalFormat) |
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337 | return GL_TRUE; |
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338 | |||
339 | origViewClass = lookup_view_class(ctx, origInternalFormat); |
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340 | newViewClass = lookup_view_class(ctx, newInternalFormat); |
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341 | if ((origViewClass == newViewClass) && origViewClass != false) |
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342 | return GL_TRUE; |
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343 | |||
344 | return GL_FALSE; |
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345 | } |
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346 | /** |
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347 | * Helper function for TexStorage and teximagemultisample to set immutable |
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348 | * texture state needed by ARB_texture_view. |
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349 | */ |
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350 | void |
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351 | _mesa_set_texture_view_state(struct gl_context *ctx, |
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352 | struct gl_texture_object *texObj, |
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353 | GLenum target, GLuint levels) |
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354 | { |
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355 | struct gl_texture_image *texImage; |
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356 | |||
357 | /* Get a reference to what will become this View's base level */ |
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358 | texImage = _mesa_select_tex_image(texObj, target, 0); |
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359 | |||
360 | /* When an immutable texture is created via glTexStorage or glTexImageMultisample, |
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361 | * TEXTURE_IMMUTABLE_FORMAT becomes TRUE. |
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362 | * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become levels. |
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363 | * If the texture target is TEXTURE_1D_ARRAY then |
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364 | * TEXTURE_VIEW_NUM_LAYERS becomes height. |
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365 | * If the texture target is TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, |
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366 | * or TEXTURE_2D_MULTISAMPLE_ARRAY then TEXTURE_VIEW_NUM_LAYERS becomes depth. |
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367 | * If the texture target is TEXTURE_CUBE_MAP, then |
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368 | * TEXTURE_VIEW_NUM_LAYERS becomes 6. |
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369 | * For any other texture target, TEXTURE_VIEW_NUM_LAYERS becomes 1. |
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370 | * |
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371 | * ARB_texture_multisample: Multisample textures do |
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372 | * not have multiple image levels. |
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373 | */ |
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374 | |||
375 | texObj->Immutable = GL_TRUE; |
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376 | texObj->ImmutableLevels = levels; |
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377 | texObj->MinLevel = 0; |
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378 | texObj->NumLevels = levels; |
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379 | texObj->MinLayer = 0; |
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380 | texObj->NumLayers = 1; |
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381 | switch (target) { |
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382 | case GL_TEXTURE_1D_ARRAY: |
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383 | texObj->NumLayers = texImage->Height; |
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384 | break; |
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385 | |||
386 | case GL_TEXTURE_2D_MULTISAMPLE: |
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387 | texObj->NumLevels = 1; |
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388 | texObj->ImmutableLevels = 1; |
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389 | break; |
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390 | |||
391 | case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: |
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392 | texObj->NumLevels = 1; |
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393 | texObj->ImmutableLevels = 1; |
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394 | /* fall through to set NumLayers */ |
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395 | |||
396 | case GL_TEXTURE_2D_ARRAY: |
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397 | case GL_TEXTURE_CUBE_MAP_ARRAY: |
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398 | texObj->NumLayers = texImage->Depth; |
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399 | break; |
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400 | |||
401 | case GL_TEXTURE_CUBE_MAP: |
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402 | texObj->NumLayers = 6; |
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403 | break; |
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404 | |||
405 | } |
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406 | } |
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407 | |||
408 | /** |
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409 | * glTextureView (ARB_texture_view) |
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410 | * If an error is found, record it with _mesa_error() |
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411 | * \return none. |
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412 | */ |
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413 | void GLAPIENTRY |
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414 | _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, |
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415 | GLenum internalformat, |
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416 | GLuint minlevel, GLuint numlevels, |
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417 | GLuint minlayer, GLuint numlayers) |
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418 | { |
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419 | struct gl_texture_object *texObj; |
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420 | struct gl_texture_object *origTexObj; |
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421 | struct gl_texture_image *origTexImage; |
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422 | GLuint newViewMinLevel, newViewMinLayer; |
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423 | GLuint newViewNumLevels, newViewNumLayers; |
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424 | GLsizei width, height, depth; |
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425 | mesa_format texFormat; |
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426 | GLboolean sizeOK, dimensionsOK; |
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427 | GLenum faceTarget; |
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428 | |||
429 | GET_CURRENT_CONTEXT(ctx); |
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430 | |||
431 | if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) |
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432 | _mesa_debug(ctx, "glTextureView %d %s %d %s %d %d %d %d\n", |
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433 | texture, _mesa_lookup_enum_by_nr(target), origtexture, |
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434 | _mesa_lookup_enum_by_nr(internalformat), |
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435 | minlevel, numlevels, minlayer, numlayers); |
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436 | |||
437 | if (origtexture == 0) { |
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438 | _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture); |
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439 | return; |
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440 | } |
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441 | |||
442 | /* Need original texture information to validate arguments */ |
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443 | origTexObj = _mesa_lookup_texture(ctx, origtexture); |
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444 | |||
445 | /* If |
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446 | if (!origTexObj) { |
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447 | _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture); |
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448 | return; |
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449 | } |
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450 | |||
451 | /* If |
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452 | * INVALID_OPERATION is generated. |
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453 | */ |
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454 | if (!origTexObj->Immutable) { |
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455 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture not immutable)"); |
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456 | return; |
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457 | } |
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458 | |||
459 | /* If |
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460 | if (texture == 0) { |
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461 | _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(texture = 0)"); |
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462 | return; |
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463 | } |
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464 | |||
465 | /* If |
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466 | * the error INVALID_OPERATION is generated. |
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467 | */ |
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468 | texObj = _mesa_lookup_texture(ctx, texture); |
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469 | if (texObj == NULL) { |
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470 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u non-gen name)", texture); |
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471 | return; |
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472 | } |
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473 | |||
474 | /* If |
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475 | * the error INVALID_OPERATION is generated. |
||
476 | */ |
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477 | if (texObj->Target) { |
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478 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u already bound)", texture); |
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479 | return; |
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480 | } |
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481 | |||
482 | /* Check for compatible target */ |
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483 | if (!target_valid(ctx, origTexObj->Target, target)) { |
||
484 | return; /* error was recorded */ |
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485 | } |
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486 | |||
487 | /* minlevel and minlayer are relative to the view of origtexture |
||
488 | * If minlevel or minlayer is greater than level or layer, respectively, |
||
489 | * of origtexture return INVALID_VALUE. |
||
490 | */ |
||
491 | newViewMinLevel = origTexObj->MinLevel + minlevel; |
||
492 | newViewMinLayer = origTexObj->MinLayer + minlayer; |
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493 | if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) { |
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494 | _mesa_error(ctx, GL_INVALID_VALUE, |
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495 | "glTextureView(new minlevel (%d) > orig minlevel (%d) + orig numlevels (%d))", |
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496 | newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels); |
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497 | return; |
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498 | } |
||
499 | |||
500 | if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) { |
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501 | _mesa_error(ctx, GL_INVALID_VALUE, |
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502 | "glTextureView(new minlayer (%d) > orig minlayer (%d) + orig numlayers (%d))", |
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503 | newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers); |
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504 | return; |
||
505 | } |
||
506 | |||
507 | if (!_mesa_texture_view_compatible_format(ctx, |
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508 | origTexObj->Image[0][0]->InternalFormat, |
||
509 | internalformat)) { |
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510 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
511 | "glTextureView(internalformat %s not compatible with origtexture %s)", |
||
512 | _mesa_lookup_enum_by_nr(internalformat), |
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513 | _mesa_lookup_enum_by_nr(origTexObj->Image[0][0]->InternalFormat)); |
||
514 | return; |
||
515 | } |
||
516 | |||
517 | texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, |
||
518 | internalformat, GL_NONE, GL_NONE); |
||
519 | assert(texFormat != MESA_FORMAT_NONE); |
||
520 | if (texFormat == MESA_FORMAT_NONE) return; |
||
521 | |||
522 | newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); |
||
523 | newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer); |
||
524 | |||
525 | faceTarget = origTexObj->Target; |
||
526 | if (faceTarget == GL_TEXTURE_CUBE_MAP) |
||
527 | faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer; |
||
528 | |||
529 | /* Get a reference to what will become this View's base level */ |
||
530 | origTexImage = _mesa_select_tex_image(origTexObj, faceTarget, minlevel); |
||
531 | width = origTexImage->Width; |
||
532 | height = origTexImage->Height; |
||
533 | depth = origTexImage->Depth; |
||
534 | |||
535 | /* Adjust width, height, depth to be appropriate for new target */ |
||
536 | switch (target) { |
||
537 | case GL_TEXTURE_1D: |
||
538 | height = 1; |
||
539 | break; |
||
540 | |||
541 | case GL_TEXTURE_3D: |
||
542 | break; |
||
543 | |||
544 | case GL_TEXTURE_1D_ARRAY: |
||
545 | height = (GLsizei) newViewNumLayers; |
||
546 | break; |
||
547 | |||
548 | case GL_TEXTURE_2D: |
||
549 | case GL_TEXTURE_2D_MULTISAMPLE: |
||
550 | case GL_TEXTURE_RECTANGLE: |
||
551 | case GL_TEXTURE_CUBE_MAP: |
||
552 | depth = 1; |
||
553 | break; |
||
554 | |||
555 | case GL_TEXTURE_2D_ARRAY: |
||
556 | case GL_TEXTURE_CUBE_MAP_ARRAY: |
||
557 | case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: |
||
558 | depth = newViewNumLayers; |
||
559 | break; |
||
560 | } |
||
561 | |||
562 | /* If the dimensions of the original texture are larger than the maximum |
||
563 | * supported dimensions of the new target, the error INVALID_OPERATION is |
||
564 | * generated. For example, if the original texture has a TEXTURE_2D_ARRAY |
||
565 | * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an error |
||
566 | * will be generated if TextureView is called to create a TEXTURE_CUBE_MAP |
||
567 | * view. |
||
568 | */ |
||
569 | dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0, |
||
570 | width, height, depth, 0); |
||
571 | if (!dimensionsOK) { |
||
572 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid width or height or depth)"); |
||
573 | return; |
||
574 | } |
||
575 | |||
576 | sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat, |
||
577 | width, height, depth, 0); |
||
578 | if (!sizeOK) { |
||
579 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid texture size)"); |
||
580 | return; |
||
581 | } |
||
582 | |||
583 | /* If |
||
584 | * or TEXTURE_2D_MULTISAMPLE and |
||
585 | * INVALID_VALUE is generated. |
||
586 | */ |
||
587 | switch (target) { |
||
588 | case GL_TEXTURE_1D: |
||
589 | case GL_TEXTURE_2D: |
||
590 | case GL_TEXTURE_3D: |
||
591 | case GL_TEXTURE_RECTANGLE: |
||
592 | case GL_TEXTURE_2D_MULTISAMPLE: |
||
593 | if (numlayers != 1) { |
||
594 | _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(numlayers %d != 1)", numlayers); |
||
595 | return; |
||
596 | } |
||
597 | break; |
||
598 | |||
599 | case GL_TEXTURE_CUBE_MAP: |
||
600 | /* If the new texture's target is TEXTURE_CUBE_MAP, the clamped |
||
601 | * must be equal to 6. |
||
602 | */ |
||
603 | if (newViewNumLayers != 6) { |
||
604 | _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers %d != 6)", |
||
605 | newViewNumLayers); |
||
606 | return; |
||
607 | } |
||
608 | break; |
||
609 | |||
610 | case GL_TEXTURE_CUBE_MAP_ARRAY: |
||
611 | /* If the new texture's target is TEXTURE_CUBE_MAP_ARRAY, |
||
612 | * then |
||
613 | * and the clamped |
||
614 | * Otherwise, the error INVALID_VALUE is generated. |
||
615 | */ |
||
616 | if ((newViewNumLayers % 6) != 0) { |
||
617 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
618 | "glTextureView(clamped numlayers %d is not a multiple of 6)", |
||
619 | newViewNumLayers); |
||
620 | return; |
||
621 | } |
||
622 | break; |
||
623 | } |
||
624 | |||
625 | /* If the new texture's target is TEXTURE_CUBE_MAP or |
||
626 | * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's |
||
627 | * levels must be equal otherwise the error INVALID_OPERATION is generated. |
||
628 | */ |
||
629 | if ((target == GL_TEXTURE_CUBE_MAP || target == GL_TEXTURE_CUBE_MAP_ARRAY) && |
||
630 | (origTexImage->Width != origTexImage->Height)) { |
||
631 | _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture width (%d) != height (%d))", |
||
632 | origTexImage->Width, origTexImage->Height); |
||
633 | return; |
||
634 | } |
||
635 | |||
636 | /* When the original texture's target is TEXTURE_CUBE_MAP, the layer |
||
637 | * parameters are interpreted in the same order as if it were a |
||
638 | * TEXTURE_CUBE_MAP_ARRAY with 6 layer-faces. |
||
639 | */ |
||
640 | |||
641 | /* If the internal format does not exactly match the internal format of the |
||
642 | * original texture, the contents of the memory are reinterpreted in the |
||
643 | * same manner as for image bindings described in |
||
644 | * section 3.9.20 (Texture Image Loads and Stores). |
||
645 | */ |
||
646 | |||
647 | /* TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL are interpreted |
||
648 | * relative to the view and not relative to the original data store. |
||
649 | */ |
||
650 | |||
651 | if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, |
||
652 | width, height, depth, |
||
653 | internalformat, texFormat)) { |
||
654 | return; /* Already recorded error */ |
||
655 | } |
||
656 | |||
657 | texObj->MinLevel = newViewMinLevel; |
||
658 | texObj->MinLayer = newViewMinLayer; |
||
659 | texObj->NumLevels = newViewNumLevels; |
||
660 | texObj->NumLayers = newViewNumLayers; |
||
661 | texObj->Immutable = GL_TRUE; |
||
662 | texObj->ImmutableLevels = origTexObj->ImmutableLevels; |
||
663 | texObj->Target = target; |
||
664 | |||
665 | if (ctx->Driver.TextureView != NULL && !ctx->Driver.TextureView(ctx, texObj, origTexObj)) { |
||
666 | return; /* driver recorded error */ |
||
667 | } |
||
668 | }>>>> |