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5564 serge 1
/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright 2008 VMware, Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * Code to convert compressed/paletted texture images to ordinary images.
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 * See the GL_OES_compressed_paletted_texture spec at
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 * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt
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 *
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 * XXX this makes it impossible to add hardware support...
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 */
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#include "glheader.h"
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#include "context.h"
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#include "mtypes.h"
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#include "imports.h"
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#include "pixelstore.h"
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#include "texcompress_cpal.h"
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#include "teximage.h"
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static const struct cpal_format_info {
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   GLenum cpal_format;
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   GLenum format;
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   GLenum type;
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   GLuint palette_size;
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   GLuint size;
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} formats[] = {
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   { GL_PALETTE4_RGB8_OES,     GL_RGB,  GL_UNSIGNED_BYTE,           16, 3 },
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   { GL_PALETTE4_RGBA8_OES,    GL_RGBA, GL_UNSIGNED_BYTE,           16, 4 },
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   { GL_PALETTE4_R5_G6_B5_OES, GL_RGB,  GL_UNSIGNED_SHORT_5_6_5,    16, 2 },
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   { GL_PALETTE4_RGBA4_OES,    GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,  16, 2 },
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   { GL_PALETTE4_RGB5_A1_OES,  GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,  16, 2 },
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   { GL_PALETTE8_RGB8_OES,     GL_RGB,  GL_UNSIGNED_BYTE,          256, 3 },
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   { GL_PALETTE8_RGBA8_OES,    GL_RGBA, GL_UNSIGNED_BYTE,          256, 4 },
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   { GL_PALETTE8_R5_G6_B5_OES, GL_RGB,  GL_UNSIGNED_SHORT_5_6_5,   256, 2 },
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   { GL_PALETTE8_RGBA4_OES,    GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
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   { GL_PALETTE8_RGB5_A1_OES,  GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
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};
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/**
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 * Get a color/entry from the palette.
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 */
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static GLuint
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get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette,
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                  GLuint index, GLubyte *pixel)
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{
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   memcpy(pixel, palette + info->size * index, info->size);
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   return info->size;
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}
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/**
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 * Convert paletted texture to color texture.
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 */
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static void
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paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette,
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                  const void *indices, GLuint num_pixels, GLubyte *image)
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{
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   GLubyte *pix = image;
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   GLuint remain, i;
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   if (info->palette_size == 16) {
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      /* 4 bits per index */
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      const GLubyte *ind = (const GLubyte *) indices;
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      /* two pixels per iteration */
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      remain = num_pixels % 2;
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      for (i = 0; i < num_pixels / 2; i++) {
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         pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
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         pix += get_palette_entry(info, palette, ind[i] & 0xf, pix);
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      }
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      if (remain) {
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         get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
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      }
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   }
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   else {
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      /* 8 bits per index */
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      const GLubyte *ind = (const GLubyte *) indices;
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      for (i = 0; i < num_pixels; i++)
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         pix += get_palette_entry(info, palette, ind[i], pix);
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   }
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}
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unsigned
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_mesa_cpal_compressed_size(int level, GLenum internalFormat,
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			   unsigned width, unsigned height)
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{
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   const struct cpal_format_info *info;
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   const int num_levels = -level + 1;
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   int lvl;
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   unsigned w, h, expect_size;
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   if (internalFormat < GL_PALETTE4_RGB8_OES
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       || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
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      return 0;
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   }
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   info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
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   assert(info->cpal_format == internalFormat);
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   expect_size = info->palette_size * info->size;
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   for (lvl = 0; lvl < num_levels; lvl++) {
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      w = width >> lvl;
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      if (!w)
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         w = 1;
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      h = height >> lvl;
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      if (!h)
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         h = 1;
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      if (info->palette_size == 16)
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         expect_size += (w * h  + 1) / 2;
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      else
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         expect_size += w * h;
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   }
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   return expect_size;
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}
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/**
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 * Convert a call to glCompressedTexImage2D() where internalFormat is a
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 *  compressed palette format into a regular GLubyte/RGBA glTexImage2D() call.
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 */
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void
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_mesa_cpal_compressed_teximage2d(GLenum target, GLint level,
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				 GLenum internalFormat,
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				 GLsizei width, GLsizei height,
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				 GLsizei imageSize, const void *palette)
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{
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   const struct cpal_format_info *info;
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   GLint lvl, num_levels;
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   const GLubyte *indices;
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   GLint saved_align, align;
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   GET_CURRENT_CONTEXT(ctx);
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   /* By this point, the internalFormat should have been validated.
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    */
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   assert(internalFormat >= GL_PALETTE4_RGB8_OES
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	  && internalFormat <= GL_PALETTE8_RGB5_A1_OES);
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   info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
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   num_levels = -level + 1;
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   /* first image follows the palette */
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   indices = (const GLubyte *) palette + info->palette_size * info->size;
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   saved_align = ctx->Unpack.Alignment;
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   align = saved_align;
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   for (lvl = 0; lvl < num_levels; lvl++) {
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      GLsizei w, h;
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      GLuint num_texels;
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      GLubyte *image = NULL;
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      w = width >> lvl;
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      if (!w)
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         w = 1;
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      h = height >> lvl;
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      if (!h)
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         h = 1;
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      num_texels = w * h;
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      if (w * info->size % align) {
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         _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1);
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         align = 1;
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      }
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      /* allocate and fill dest image buffer */
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      if (palette) {
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         image = malloc(num_texels * info->size);
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         paletted_to_color(info, palette, indices, num_texels, image);
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      }
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      _mesa_TexImage2D(target, lvl, info->format, w, h, 0,
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                       info->format, info->type, image);
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      free(image);
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      /* advance index pointer to point to next src mipmap */
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      if (info->palette_size == 16)
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         indices += (num_texels + 1) / 2;
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      else
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         indices += num_texels;
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   }
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   if (saved_align != align)
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      _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align);
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}