Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
 
26
/**
27
 * \file glheader.h
28
 * Wrapper for GL/gl.h and GL/glext.h
29
 */
30
 
31
 
32
#ifndef GLHEADER_H
33
#define GLHEADER_H
34
 
35
 
36
#define GL_GLEXT_PROTOTYPES
37
#include "GL/gl.h"
38
#include "GL/glext.h"
39
 
40
 
41
#ifdef __cplusplus
42
extern "C" {
43
#endif
44
 
45
 
46
typedef int GLclampx;
47
 
48
 
49
#ifndef GL_OES_EGL_image
50
typedef void *GLeglImageOES;
51
#endif
52
 
53
 
54
#ifndef GL_OES_EGL_image_external
55
#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
56
#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
57
#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
58
#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
59
#endif
60
 
61
 
62
#ifndef GL_OES_point_size_array
63
#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
64
#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
65
#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
66
#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
67
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
68
#endif
69
 
70
 
71
#ifndef GL_OES_draw_texture
72
#define GL_TEXTURE_CROP_RECT_OES  0x8B9D
73
#endif
74
 
75
 
76
#ifndef GL_PROGRAM_BINARY_LENGTH_OES
77
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
78
#endif
79
 
80
/* GLES 2.0 tokens */
81
#ifndef GL_RGB565
82
#define GL_RGB565 0x8D62
83
#endif
84
 
85
#ifndef GL_TEXTURE_GEN_STR_OES
86
#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
87
#endif
88
 
89
#ifndef GL_OES_compressed_paletted_texture
90
#define GL_PALETTE4_RGB8_OES                                    0x8B90
91
#define GL_PALETTE4_RGBA8_OES                                   0x8B91
92
#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
93
#define GL_PALETTE4_RGBA4_OES                                   0x8B93
94
#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
95
#define GL_PALETTE8_RGB8_OES                                    0x8B95
96
#define GL_PALETTE8_RGBA8_OES                                   0x8B96
97
#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
98
#define GL_PALETTE8_RGBA4_OES                                   0x8B98
99
#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
100
#endif
101
 
102
#ifndef GL_ES_VERSION_2_0
103
#define GL_SHADER_BINARY_FORMATS            0x8DF8
104
#define GL_NUM_SHADER_BINARY_FORMATS        0x8DF9
105
#define GL_SHADER_COMPILER                  0x8DFA
106
#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
107
#define GL_MAX_VARYING_VECTORS              0x8DFC
108
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
109
#endif
110
 
111
#ifndef GL_ATI_texture_compression_3dc
112
#define GL_ATI_texture_compression_3dc 1
113
#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
114
#endif
115
 
116
#ifndef GL_OES_compressed_ETC1_RGB8_texture
117
#define GL_ETC1_RGB8_OES                                        0x8D64
118
#endif
119
 
120
 
121
/* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT.
122
 */
123
#ifndef GL_HALF_FLOAT_OES
124
#define GL_HALF_FLOAT_OES 0x8D61
125
#endif
126
 
127
 
128
/**
129
 * Internal token to represent a GLSL shader program (a collection of
130
 * one or more shaders that get linked together).  Note that GLSL
131
 * shaders and shader programs share one name space (one hash table)
132
 * so we need a value that's different from any of the
133
 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
134
 */
135
#define GL_SHADER_PROGRAM_MESA 0x9999
136
 
137
 
138
/**
139
 * Internal token for geometry programs.
140
 * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
141
 */
142
#define MESA_GEOMETRY_PROGRAM 0x8c26
143
 
144
/* Several fields of struct gl_config can take these as values.  Since
145
 * GLX header files may not be available everywhere they need to be used,
146
 * redefine them here.
147
 */
148
#define GLX_NONE                           0x8000
149
#define GLX_SLOW_CONFIG                    0x8001
150
#define GLX_TRUE_COLOR                     0x8002
151
#define GLX_DIRECT_COLOR                   0x8003
152
#define GLX_PSEUDO_COLOR                   0x8004
153
#define GLX_STATIC_COLOR                   0x8005
154
#define GLX_GRAY_SCALE                     0x8006
155
#define GLX_STATIC_GRAY                    0x8007
156
#define GLX_TRANSPARENT_RGB                0x8008
157
#define GLX_TRANSPARENT_INDEX              0x8009
158
#define GLX_NON_CONFORMANT_CONFIG          0x800D
159
#define GLX_SWAP_EXCHANGE_OML              0x8061
160
#define GLX_SWAP_COPY_OML                  0x8062
161
#define GLX_SWAP_UNDEFINED_OML             0x8063
162
 
163
#define GLX_DONT_CARE                      0xFFFFFFFF
164
 
165
 
166
#ifdef __cplusplus
167
}
168
#endif
169
 
170
#endif /* GLHEADER_H */