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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /** |
2 | * \file atifragshader.c |
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3 | * \author David Airlie |
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4 | * Copyright (C) 2004 David Airlie All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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20 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | #include "main/glheader.h" |
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25 | #include "main/context.h" |
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26 | #include "main/hash.h" |
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27 | #include "main/imports.h" |
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28 | #include "main/macros.h" |
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29 | #include "main/enums.h" |
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30 | #include "main/mtypes.h" |
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31 | #include "main/dispatch.h" |
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32 | #include "main/atifragshader.h" |
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33 | |||
34 | #define MESA_DEBUG_ATI_FS 0 |
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35 | |||
36 | static struct ati_fragment_shader DummyShader; |
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37 | |||
38 | |||
39 | /** |
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40 | * Allocate and initialize a new ATI fragment shader object. |
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41 | */ |
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42 | struct ati_fragment_shader * |
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43 | _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id) |
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44 | { |
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45 | struct ati_fragment_shader *s = CALLOC_STRUCT(ati_fragment_shader); |
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46 | (void) ctx; |
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47 | if (s) { |
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48 | s->Id = id; |
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49 | s->RefCount = 1; |
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50 | } |
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51 | return s; |
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52 | } |
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53 | |||
54 | |||
55 | /** |
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56 | * Delete the given ati fragment shader |
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57 | */ |
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58 | void |
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59 | _mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_shader *s) |
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60 | { |
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61 | GLuint i; |
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62 | for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { |
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63 | free(s->Instructions[i]); |
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64 | free(s->SetupInst[i]); |
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65 | } |
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66 | free(s); |
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67 | } |
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68 | |||
69 | |||
70 | |||
71 | static void |
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72 | new_arith_inst(struct ati_fragment_shader *prog) |
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73 | { |
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74 | /* set "default" instruction as not all may get defined. |
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75 | there is no specified way to express a nop with ati fragment shaders we use |
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76 | GL_NONE as the op enum and just set some params to 0 - so nothing to do here */ |
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77 | prog->numArithInstr[prog->cur_pass >> 1]++; |
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78 | } |
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79 | |||
80 | static void |
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81 | new_tex_inst(struct ati_fragment_shader *prog) |
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82 | { |
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83 | } |
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84 | |||
85 | static void match_pair_inst(struct ati_fragment_shader *curProg, GLuint optype) |
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86 | { |
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87 | if (optype == curProg->last_optype) { |
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88 | curProg->last_optype = 1; |
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89 | } |
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90 | } |
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91 | |||
92 | #if MESA_DEBUG_ATI_FS |
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93 | static char * |
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94 | create_dst_mod_str(GLuint mod) |
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95 | { |
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96 | static char ret_str[1024]; |
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97 | |||
98 | memset(ret_str, 0, 1024); |
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99 | if (mod & GL_2X_BIT_ATI) |
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100 | strncat(ret_str, "|2X", 1024); |
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101 | |||
102 | if (mod & GL_4X_BIT_ATI) |
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103 | strncat(ret_str, "|4X", 1024); |
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104 | |||
105 | if (mod & GL_8X_BIT_ATI) |
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106 | strncat(ret_str, "|8X", 1024); |
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107 | if (mod & GL_HALF_BIT_ATI) |
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108 | strncat(ret_str, "|HA", 1024); |
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109 | if (mod & GL_QUARTER_BIT_ATI) |
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110 | strncat(ret_str, "|QU", 1024); |
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111 | if (mod & GL_EIGHTH_BIT_ATI) |
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112 | strncat(ret_str, "|EI", 1024); |
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113 | |||
114 | if (mod & GL_SATURATE_BIT_ATI) |
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115 | strncat(ret_str, "|SAT", 1024); |
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116 | |||
117 | if (strlen(ret_str) == 0) |
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118 | strncat(ret_str, "NONE", 1024); |
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119 | return ret_str; |
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120 | } |
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121 | |||
122 | static char *atifs_ops[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI", |
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123 | "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" }; |
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124 | |||
125 | static void debug_op(GLint optype, GLuint arg_count, GLenum op, GLuint dst, |
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126 | GLuint dstMask, GLuint dstMod, GLuint arg1, |
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127 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
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128 | GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, |
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129 | GLuint arg3Rep, GLuint arg3Mod) |
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130 | { |
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131 | char *op_name; |
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132 | |||
133 | op_name = atifs_ops[(arg_count-1)+(optype?3:0)]; |
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134 | |||
135 | fprintf(stderr, "%s(%s, %s", op_name, _mesa_lookup_enum_by_nr(op), |
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136 | _mesa_lookup_enum_by_nr(dst)); |
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137 | if (!optype) |
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138 | fprintf(stderr, ", %d", dstMask); |
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139 | |||
140 | fprintf(stderr, ", %s", create_dst_mod_str(dstMod)); |
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141 | |||
142 | fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg1), |
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143 | _mesa_lookup_enum_by_nr(arg1Rep), arg1Mod); |
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144 | if (arg_count>1) |
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145 | fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg2), |
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146 | _mesa_lookup_enum_by_nr(arg2Rep), arg2Mod); |
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147 | if (arg_count>2) |
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148 | fprintf(stderr, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg3), |
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149 | _mesa_lookup_enum_by_nr(arg3Rep), arg3Mod); |
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150 | |||
151 | fprintf(stderr,")\n"); |
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152 | |||
153 | } |
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154 | #endif |
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155 | |||
156 | static int check_arith_arg(struct ati_fragment_shader *curProg, |
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157 | GLuint optype, GLuint arg, GLuint argRep) |
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158 | { |
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159 | GET_CURRENT_CONTEXT(ctx); |
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160 | |||
161 | if (((arg < GL_CON_0_ATI) || (arg > GL_CON_7_ATI)) && |
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162 | ((arg < GL_REG_0_ATI) || (arg > GL_REG_5_ATI)) && |
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163 | (arg != GL_ZERO) && (arg != GL_ONE) && |
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164 | (arg != GL_PRIMARY_COLOR_ARB) && (arg != GL_SECONDARY_INTERPOLATOR_ATI)) { |
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165 | _mesa_error(ctx, GL_INVALID_ENUM, "C/AFragmentOpATI(arg)"); |
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166 | return 0; |
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167 | } |
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168 | if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) || |
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169 | ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) { |
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170 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); |
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171 | return 0; |
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172 | } |
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173 | if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) || |
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174 | ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) { |
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175 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); |
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176 | return 0; |
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177 | } |
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178 | if ((curProg->cur_pass == 1) && |
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179 | ((arg == GL_PRIMARY_COLOR_ARB) || (arg == GL_SECONDARY_INTERPOLATOR_ATI))) { |
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180 | curProg->interpinp1 = GL_TRUE; |
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181 | } |
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182 | return 1; |
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183 | } |
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184 | |||
185 | GLuint GLAPIENTRY |
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186 | _mesa_GenFragmentShadersATI(GLuint range) |
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187 | { |
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188 | GLuint first; |
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189 | GLuint i; |
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190 | GET_CURRENT_CONTEXT(ctx); |
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191 | |||
192 | if (range == 0) { |
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193 | _mesa_error(ctx, GL_INVALID_VALUE, "glGenFragmentShadersATI(range)"); |
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194 | return 0; |
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195 | } |
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196 | |||
197 | if (ctx->ATIFragmentShader.Compiling) { |
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198 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)"); |
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199 | return 0; |
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200 | } |
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201 | |||
202 | first = _mesa_HashFindFreeKeyBlock(ctx->Shared->ATIShaders, range); |
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203 | for (i = 0; i < range; i++) { |
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204 | _mesa_HashInsert(ctx->Shared->ATIShaders, first + i, &DummyShader); |
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205 | } |
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206 | |||
207 | return first; |
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208 | } |
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209 | |||
210 | void GLAPIENTRY |
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211 | _mesa_BindFragmentShaderATI(GLuint id) |
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212 | { |
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213 | GET_CURRENT_CONTEXT(ctx); |
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214 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
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215 | struct ati_fragment_shader *newProg; |
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216 | |||
217 | if (ctx->ATIFragmentShader.Compiling) { |
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218 | _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)"); |
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219 | return; |
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220 | } |
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221 | |||
222 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
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223 | |||
224 | if (curProg->Id == id) { |
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225 | return; |
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226 | } |
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227 | |||
228 | /* unbind current */ |
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229 | if (curProg->Id != 0) { |
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230 | curProg->RefCount--; |
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231 | if (curProg->RefCount <= 0) { |
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232 | _mesa_HashRemove(ctx->Shared->ATIShaders, id); |
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233 | } |
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234 | } |
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235 | |||
236 | /* find new shader */ |
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237 | if (id == 0) { |
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238 | newProg = ctx->Shared->DefaultFragmentShader; |
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239 | } |
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240 | else { |
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241 | newProg = (struct ati_fragment_shader *) |
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242 | _mesa_HashLookup(ctx->Shared->ATIShaders, id); |
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243 | if (!newProg || newProg == &DummyShader) { |
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244 | /* allocate a new program now */ |
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245 | newProg = _mesa_new_ati_fragment_shader(ctx, id); |
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246 | if (!newProg) { |
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247 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFragmentShaderATI"); |
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248 | return; |
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249 | } |
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250 | _mesa_HashInsert(ctx->Shared->ATIShaders, id, newProg); |
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251 | } |
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252 | |||
253 | } |
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254 | |||
255 | /* do actual bind */ |
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256 | ctx->ATIFragmentShader.Current = newProg; |
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257 | |||
258 | assert(ctx->ATIFragmentShader.Current); |
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259 | if (newProg) |
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260 | newProg->RefCount++; |
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261 | |||
262 | /*if (ctx->Driver.BindProgram) |
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263 | ctx->Driver.BindProgram(ctx, target, prog); */ |
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264 | } |
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265 | |||
266 | void GLAPIENTRY |
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267 | _mesa_DeleteFragmentShaderATI(GLuint id) |
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268 | { |
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269 | GET_CURRENT_CONTEXT(ctx); |
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270 | |||
271 | if (ctx->ATIFragmentShader.Compiling) { |
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272 | _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)"); |
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273 | return; |
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274 | } |
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275 | |||
276 | if (id != 0) { |
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277 | struct ati_fragment_shader *prog = (struct ati_fragment_shader *) |
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278 | _mesa_HashLookup(ctx->Shared->ATIShaders, id); |
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279 | if (prog == &DummyShader) { |
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280 | _mesa_HashRemove(ctx->Shared->ATIShaders, id); |
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281 | } |
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282 | else if (prog) { |
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283 | if (ctx->ATIFragmentShader.Current && |
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284 | ctx->ATIFragmentShader.Current->Id == id) { |
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285 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
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286 | _mesa_BindFragmentShaderATI(0); |
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287 | } |
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288 | } |
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289 | |||
290 | /* The ID is immediately available for re-use now */ |
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291 | _mesa_HashRemove(ctx->Shared->ATIShaders, id); |
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292 | if (prog) { |
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293 | prog->RefCount--; |
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294 | if (prog->RefCount <= 0) { |
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295 | assert(prog != &DummyShader); |
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296 | free(prog); |
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297 | } |
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298 | } |
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299 | } |
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300 | } |
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301 | |||
302 | |||
303 | void GLAPIENTRY |
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304 | _mesa_BeginFragmentShaderATI(void) |
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305 | { |
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306 | GLint i; |
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307 | GET_CURRENT_CONTEXT(ctx); |
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308 | |||
309 | if (ctx->ATIFragmentShader.Compiling) { |
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310 | _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)"); |
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311 | return; |
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312 | } |
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313 | |||
314 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
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315 | |||
316 | /* if the shader was already defined free instructions and get new ones |
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317 | (or, could use the same mem but would need to reinitialize) */ |
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318 | /* no idea if it's allowed to redefine a shader */ |
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319 | for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { |
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320 | free(ctx->ATIFragmentShader.Current->Instructions[i]); |
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321 | free(ctx->ATIFragmentShader.Current->SetupInst[i]); |
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322 | } |
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323 | |||
324 | /* malloc the instructions here - not sure if the best place but its |
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325 | a start */ |
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326 | for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { |
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327 | ctx->ATIFragmentShader.Current->Instructions[i] = |
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328 | calloc(sizeof(struct atifs_instruction), |
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329 | MAX_NUM_INSTRUCTIONS_PER_PASS_ATI); |
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330 | ctx->ATIFragmentShader.Current->SetupInst[i] = |
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331 | calloc(sizeof(struct atifs_setupinst), |
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332 | MAX_NUM_FRAGMENT_REGISTERS_ATI); |
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333 | } |
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334 | |||
335 | /* can't rely on calloc for initialization as it's possible to redefine a shader (?) */ |
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336 | ctx->ATIFragmentShader.Current->LocalConstDef = 0; |
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337 | ctx->ATIFragmentShader.Current->numArithInstr[0] = 0; |
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338 | ctx->ATIFragmentShader.Current->numArithInstr[1] = 0; |
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339 | ctx->ATIFragmentShader.Current->regsAssigned[0] = 0; |
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340 | ctx->ATIFragmentShader.Current->regsAssigned[1] = 0; |
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341 | ctx->ATIFragmentShader.Current->NumPasses = 0; |
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342 | ctx->ATIFragmentShader.Current->cur_pass = 0; |
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343 | ctx->ATIFragmentShader.Current->last_optype = 0; |
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344 | ctx->ATIFragmentShader.Current->interpinp1 = GL_FALSE; |
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345 | ctx->ATIFragmentShader.Current->isValid = GL_FALSE; |
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346 | ctx->ATIFragmentShader.Current->swizzlerq = 0; |
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347 | ctx->ATIFragmentShader.Compiling = 1; |
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348 | } |
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349 | |||
350 | void GLAPIENTRY |
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351 | _mesa_EndFragmentShaderATI(void) |
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352 | { |
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353 | GET_CURRENT_CONTEXT(ctx); |
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354 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
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355 | #if MESA_DEBUG_ATI_FS |
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356 | GLint i, j; |
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357 | #endif |
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358 | |||
359 | if (!ctx->ATIFragmentShader.Compiling) { |
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360 | _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)"); |
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361 | return; |
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362 | } |
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363 | if (curProg->interpinp1 && (ctx->ATIFragmentShader.Current->cur_pass > 1)) { |
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364 | _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)"); |
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365 | /* according to spec, DON'T return here */ |
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366 | } |
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367 | |||
368 | match_pair_inst(curProg, 0); |
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369 | ctx->ATIFragmentShader.Compiling = 0; |
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370 | ctx->ATIFragmentShader.Current->isValid = GL_TRUE; |
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371 | if ((ctx->ATIFragmentShader.Current->cur_pass == 0) || |
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372 | (ctx->ATIFragmentShader.Current->cur_pass == 2)) { |
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373 | _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)"); |
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374 | } |
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375 | if (ctx->ATIFragmentShader.Current->cur_pass > 1) |
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376 | ctx->ATIFragmentShader.Current->NumPasses = 2; |
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377 | else |
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378 | ctx->ATIFragmentShader.Current->NumPasses = 1; |
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379 | |||
380 | ctx->ATIFragmentShader.Current->cur_pass = 0; |
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381 | |||
382 | #if MESA_DEBUG_ATI_FS |
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383 | for (j = 0; j < MAX_NUM_PASSES_ATI; j++) { |
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384 | for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) { |
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385 | GLuint op = curProg->SetupInst[j][i].Opcode; |
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386 | const char *op_enum = op > 5 ? _mesa_lookup_enum_by_nr(op) : "0"; |
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387 | GLuint src = curProg->SetupInst[j][i].src; |
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388 | GLuint swizzle = curProg->SetupInst[j][i].swizzle; |
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389 | fprintf(stderr, "%2d %04X %s %d %04X\n", i, op, op_enum, src, |
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390 | swizzle); |
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391 | } |
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392 | for (i = 0; i < curProg->numArithInstr[j]; i++) { |
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393 | GLuint op0 = curProg->Instructions[j][i].Opcode[0]; |
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394 | GLuint op1 = curProg->Instructions[j][i].Opcode[1]; |
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395 | const char *op0_enum = op0 > 5 ? _mesa_lookup_enum_by_nr(op0) : "0"; |
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396 | const char *op1_enum = op1 > 5 ? _mesa_lookup_enum_by_nr(op1) : "0"; |
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397 | GLuint count0 = curProg->Instructions[j][i].ArgCount[0]; |
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398 | GLuint count1 = curProg->Instructions[j][i].ArgCount[1]; |
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399 | fprintf(stderr, "%2d %04X %s %d %04X %s %d\n", i, op0, op0_enum, count0, |
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400 | op1, op1_enum, count1); |
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401 | } |
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402 | } |
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403 | #endif |
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404 | |||
405 | if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) { |
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406 | ctx->ATIFragmentShader.Current->isValid = GL_FALSE; |
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407 | /* XXX is this the right error? */ |
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408 | _mesa_error(ctx, GL_INVALID_OPERATION, |
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409 | "glEndFragmentShaderATI(driver rejected shader)"); |
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410 | } |
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411 | } |
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412 | |||
413 | void GLAPIENTRY |
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414 | _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle) |
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415 | { |
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416 | GET_CURRENT_CONTEXT(ctx); |
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417 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
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418 | struct atifs_setupinst *curI; |
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419 | |||
420 | if (!ctx->ATIFragmentShader.Compiling) { |
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421 | _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(outsideShader)"); |
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422 | return; |
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423 | } |
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424 | |||
425 | if (curProg->cur_pass == 1) { |
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426 | match_pair_inst(curProg, 0); |
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427 | curProg->cur_pass = 2; |
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428 | } |
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429 | if ((curProg->cur_pass > 2) || |
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430 | ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[curProg->cur_pass >> 1])) { |
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431 | _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoord(pass)"); |
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432 | return; |
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433 | } |
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434 | if ((dst < GL_REG_0_ATI) || (dst > GL_REG_5_ATI) || |
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435 | ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { |
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436 | _mesa_error(ctx, GL_INVALID_ENUM, "glPassTexCoordATI(dst)"); |
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437 | return; |
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438 | } |
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439 | if (((coord < GL_REG_0_ATI) || (coord > GL_REG_5_ATI)) && |
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440 | ((coord < GL_TEXTURE0_ARB) || (coord > GL_TEXTURE7_ARB) || |
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441 | ((coord - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { |
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442 | _mesa_error(ctx, GL_INVALID_ENUM, "glPassTexCoordATI(coord)"); |
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443 | return; |
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444 | } |
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445 | if ((curProg->cur_pass == 0) && (coord >= GL_REG_0_ATI)) { |
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446 | _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(coord)"); |
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447 | return; |
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448 | } |
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449 | if (!(swizzle >= GL_SWIZZLE_STR_ATI) && (swizzle <= GL_SWIZZLE_STQ_DQ_ATI)) { |
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450 | _mesa_error(ctx, GL_INVALID_ENUM, "glPassTexCoordATI(swizzle)"); |
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451 | return; |
||
452 | } |
||
453 | if ((swizzle & 1) && (coord >= GL_REG_0_ATI)) { |
||
454 | _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(swizzle)"); |
||
455 | return; |
||
456 | } |
||
457 | if (coord <= GL_TEXTURE7_ARB) { |
||
458 | GLuint tmp = coord - GL_TEXTURE0_ARB; |
||
459 | if ((((curProg->swizzlerq >> (tmp * 2)) & 3) != 0) && |
||
460 | (((swizzle & 1) + 1) != ((curProg->swizzlerq >> (tmp * 2)) & 3))) { |
||
461 | _mesa_error(ctx, GL_INVALID_OPERATION, "glPassTexCoordATI(swizzle)"); |
||
462 | return; |
||
463 | } else { |
||
464 | curProg->swizzlerq |= (((swizzle & 1) + 1) << (tmp * 2)); |
||
465 | } |
||
466 | } |
||
467 | |||
468 | curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); |
||
469 | new_tex_inst(curProg); |
||
470 | |||
471 | /* add the instructions */ |
||
472 | curI = &curProg->SetupInst[curProg->cur_pass >> 1][dst - GL_REG_0_ATI]; |
||
473 | |||
474 | curI->Opcode = ATI_FRAGMENT_SHADER_PASS_OP; |
||
475 | curI->src = coord; |
||
476 | curI->swizzle = swizzle; |
||
477 | |||
478 | #if MESA_DEBUG_ATI_FS |
||
479 | _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__, |
||
480 | _mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(coord), |
||
481 | _mesa_lookup_enum_by_nr(swizzle)); |
||
482 | #endif |
||
483 | } |
||
484 | |||
485 | void GLAPIENTRY |
||
486 | _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle) |
||
487 | { |
||
488 | GET_CURRENT_CONTEXT(ctx); |
||
489 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
||
490 | struct atifs_setupinst *curI; |
||
491 | |||
492 | if (!ctx->ATIFragmentShader.Compiling) { |
||
493 | _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(outsideShader)"); |
||
494 | return; |
||
495 | } |
||
496 | |||
497 | if (curProg->cur_pass == 1) { |
||
498 | match_pair_inst(curProg, 0); |
||
499 | curProg->cur_pass = 2; |
||
500 | } |
||
501 | if ((curProg->cur_pass > 2) || |
||
502 | ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[curProg->cur_pass >> 1])) { |
||
503 | _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(pass)"); |
||
504 | return; |
||
505 | } |
||
506 | if ((dst < GL_REG_0_ATI) || (dst > GL_REG_5_ATI) || |
||
507 | ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { |
||
508 | _mesa_error(ctx, GL_INVALID_ENUM, "glSampleMapATI(dst)"); |
||
509 | return; |
||
510 | } |
||
511 | if (((interp < GL_REG_0_ATI) || (interp > GL_REG_5_ATI)) && |
||
512 | ((interp < GL_TEXTURE0_ARB) || (interp > GL_TEXTURE7_ARB) || |
||
513 | ((interp - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { |
||
514 | /* is this texture5 or texture7? spec is a bit unclear there */ |
||
515 | _mesa_error(ctx, GL_INVALID_ENUM, "glSampleMapATI(interp)"); |
||
516 | return; |
||
517 | } |
||
518 | if ((curProg->cur_pass == 0) && (interp >= GL_REG_0_ATI)) { |
||
519 | _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(interp)"); |
||
520 | return; |
||
521 | } |
||
522 | if (!(swizzle >= GL_SWIZZLE_STR_ATI) && (swizzle <= GL_SWIZZLE_STQ_DQ_ATI)) { |
||
523 | _mesa_error(ctx, GL_INVALID_ENUM, "glSampleMapATI(swizzle)"); |
||
524 | return; |
||
525 | } |
||
526 | if ((swizzle & 1) && (interp >= GL_REG_0_ATI)) { |
||
527 | _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(swizzle)"); |
||
528 | return; |
||
529 | } |
||
530 | if (interp <= GL_TEXTURE7_ARB) { |
||
531 | GLuint tmp = interp - GL_TEXTURE0_ARB; |
||
532 | if ((((curProg->swizzlerq >> (tmp * 2)) & 3) != 0) && |
||
533 | (((swizzle & 1) + 1) != ((curProg->swizzlerq >> (tmp * 2)) & 3))) { |
||
534 | _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMapATI(swizzle)"); |
||
535 | return; |
||
536 | } else { |
||
537 | curProg->swizzlerq |= (((swizzle & 1) + 1) << (tmp * 2)); |
||
538 | } |
||
539 | } |
||
540 | |||
541 | curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); |
||
542 | new_tex_inst(curProg); |
||
543 | |||
544 | /* add the instructions */ |
||
545 | curI = &curProg->SetupInst[curProg->cur_pass >> 1][dst - GL_REG_0_ATI]; |
||
546 | |||
547 | curI->Opcode = ATI_FRAGMENT_SHADER_SAMPLE_OP; |
||
548 | curI->src = interp; |
||
549 | curI->swizzle = swizzle; |
||
550 | |||
551 | #if MESA_DEBUG_ATI_FS |
||
552 | _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__, |
||
553 | _mesa_lookup_enum_by_nr(dst), _mesa_lookup_enum_by_nr(interp), |
||
554 | _mesa_lookup_enum_by_nr(swizzle)); |
||
555 | #endif |
||
556 | } |
||
557 | |||
558 | static void |
||
559 | _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst, |
||
560 | GLuint dstMask, GLuint dstMod, GLuint arg1, |
||
561 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
||
562 | GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, |
||
563 | GLuint arg3Rep, GLuint arg3Mod) |
||
564 | { |
||
565 | GET_CURRENT_CONTEXT(ctx); |
||
566 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
||
567 | GLint ci; |
||
568 | struct atifs_instruction *curI; |
||
569 | GLuint modtemp = dstMod & ~GL_SATURATE_BIT_ATI; |
||
570 | |||
571 | if (!ctx->ATIFragmentShader.Compiling) { |
||
572 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(outsideShader)"); |
||
573 | return; |
||
574 | } |
||
575 | |||
576 | if (curProg->cur_pass==0) |
||
577 | curProg->cur_pass=1; |
||
578 | |||
579 | else if (curProg->cur_pass==2) |
||
580 | curProg->cur_pass=3; |
||
581 | |||
582 | /* decide whether this is a new instruction or not ... all color instructions are new, |
||
583 | and alpha instructions might also be new if there was no preceding color inst */ |
||
584 | if ((optype == 0) || (curProg->last_optype == optype)) { |
||
585 | if (curProg->numArithInstr[curProg->cur_pass >> 1] > 7) { |
||
586 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(instrCount)"); |
||
587 | return; |
||
588 | } |
||
589 | /* easier to do that here slight side effect invalid instr will still be inserted as nops */ |
||
590 | match_pair_inst(curProg, optype); |
||
591 | new_arith_inst(curProg); |
||
592 | } |
||
593 | curProg->last_optype = optype; |
||
594 | ci = curProg->numArithInstr[curProg->cur_pass >> 1] - 1; |
||
595 | |||
596 | /* add the instructions */ |
||
597 | curI = &curProg->Instructions[curProg->cur_pass >> 1][ci]; |
||
598 | |||
599 | /* error checking */ |
||
600 | if ((dst < GL_REG_0_ATI) || (dst > GL_REG_5_ATI)) { |
||
601 | _mesa_error(ctx, GL_INVALID_ENUM, "C/AFragmentOpATI(dst)"); |
||
602 | return; |
||
603 | } |
||
604 | if ((modtemp != GL_NONE) && (modtemp != GL_2X_BIT_ATI) && |
||
605 | (modtemp != GL_4X_BIT_ATI) && (modtemp != GL_8X_BIT_ATI) && |
||
606 | (modtemp != GL_HALF_BIT_ATI) && !(modtemp != GL_QUARTER_BIT_ATI) && |
||
607 | (modtemp != GL_EIGHTH_BIT_ATI)) { |
||
608 | _mesa_error(ctx, GL_INVALID_ENUM, "C/AFragmentOpATI(dstMod)%x", modtemp); |
||
609 | return; |
||
610 | } |
||
611 | /* op checking? Actually looks like that's missing in the spec but we'll do it anyway */ |
||
612 | if (((op < GL_ADD_ATI) || (op > GL_DOT2_ADD_ATI)) && !(op == GL_MOV_ATI)) { |
||
613 | _mesa_error(ctx, GL_INVALID_ENUM, "C/AFragmentOpATI(op)"); |
||
614 | return; |
||
615 | } |
||
616 | if (optype == 1) { |
||
617 | if (((op == GL_DOT2_ADD_ATI) && (curI->Opcode[0] != GL_DOT2_ADD_ATI)) || |
||
618 | ((op == GL_DOT3_ATI) && (curI->Opcode[0] != GL_DOT3_ATI)) || |
||
619 | ((op == GL_DOT4_ATI) && (curI->Opcode[0] != GL_DOT4_ATI)) || |
||
620 | ((op != GL_DOT4_ATI) && (curI->Opcode[0] == GL_DOT4_ATI))) { |
||
621 | _mesa_error(ctx, GL_INVALID_OPERATION, "AFragmentOpATI(op)"); |
||
622 | return; |
||
623 | } |
||
624 | } |
||
625 | if ((op == GL_DOT4_ATI) && |
||
626 | (((arg1 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg1Rep == GL_ALPHA) || (arg1Rep == GL_NONE))) || |
||
627 | (((arg2 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg2Rep == GL_ALPHA) || (arg2Rep == GL_NONE)))))) { |
||
628 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); |
||
629 | } |
||
630 | |||
631 | if (!check_arith_arg(curProg, optype, arg1, arg1Rep)) { |
||
632 | return; |
||
633 | } |
||
634 | if (arg2) { |
||
635 | if (!check_arith_arg(curProg, optype, arg2, arg2Rep)) { |
||
636 | return; |
||
637 | } |
||
638 | } |
||
639 | if (arg3) { |
||
640 | if (!check_arith_arg(curProg, optype, arg3, arg3Rep)) { |
||
641 | return; |
||
642 | } |
||
643 | if ((arg1 >= GL_CON_0_ATI) && (arg1 <= GL_CON_7_ATI) && |
||
644 | (arg2 >= GL_CON_0_ATI) && (arg2 <= GL_CON_7_ATI) && |
||
645 | (arg3 >= GL_CON_0_ATI) && (arg3 <= GL_CON_7_ATI) && |
||
646 | (arg1 != arg2) && (arg1 != arg3) && (arg2 != arg3)) { |
||
647 | _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(3Consts)"); |
||
648 | return; |
||
649 | } |
||
650 | } |
||
651 | |||
652 | /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */ |
||
653 | |||
654 | curI->Opcode[optype] = op; |
||
655 | curI->SrcReg[optype][0].Index = arg1; |
||
656 | curI->SrcReg[optype][0].argRep = arg1Rep; |
||
657 | curI->SrcReg[optype][0].argMod = arg1Mod; |
||
658 | curI->ArgCount[optype] = arg_count; |
||
659 | |||
660 | if (arg2) { |
||
661 | curI->SrcReg[optype][1].Index = arg2; |
||
662 | curI->SrcReg[optype][1].argRep = arg2Rep; |
||
663 | curI->SrcReg[optype][1].argMod = arg2Mod; |
||
664 | } |
||
665 | |||
666 | if (arg3) { |
||
667 | curI->SrcReg[optype][2].Index = arg3; |
||
668 | curI->SrcReg[optype][2].argRep = arg3Rep; |
||
669 | curI->SrcReg[optype][2].argMod = arg3Mod; |
||
670 | } |
||
671 | |||
672 | curI->DstReg[optype].Index = dst; |
||
673 | curI->DstReg[optype].dstMod = dstMod; |
||
674 | curI->DstReg[optype].dstMask = dstMask; |
||
675 | |||
676 | #if MESA_DEBUG_ATI_FS |
||
677 | debug_op(optype, arg_count, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); |
||
678 | #endif |
||
679 | |||
680 | } |
||
681 | |||
682 | void GLAPIENTRY |
||
683 | _mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, |
||
684 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
||
685 | GLuint arg1Mod) |
||
686 | { |
||
687 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 1, op, dst, dstMask, |
||
688 | dstMod, arg1, arg1Rep, arg1Mod, 0, 0, 0, 0, 0, 0); |
||
689 | } |
||
690 | |||
691 | void GLAPIENTRY |
||
692 | _mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, |
||
693 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
||
694 | GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, |
||
695 | GLuint arg2Mod) |
||
696 | { |
||
697 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 2, op, dst, dstMask, |
||
698 | dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, |
||
699 | arg2Mod, 0, 0, 0); |
||
700 | } |
||
701 | |||
702 | void GLAPIENTRY |
||
703 | _mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, |
||
704 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
||
705 | GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, |
||
706 | GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, |
||
707 | GLuint arg3Mod) |
||
708 | { |
||
709 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP, 3, op, dst, dstMask, |
||
710 | dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, |
||
711 | arg2Mod, arg3, arg3Rep, arg3Mod); |
||
712 | } |
||
713 | |||
714 | void GLAPIENTRY |
||
715 | _mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
||
716 | GLuint arg1Rep, GLuint arg1Mod) |
||
717 | { |
||
718 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 1, op, dst, 0, dstMod, |
||
719 | arg1, arg1Rep, arg1Mod, 0, 0, 0, 0, 0, 0); |
||
720 | } |
||
721 | |||
722 | void GLAPIENTRY |
||
723 | _mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
||
724 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
||
725 | GLuint arg2Rep, GLuint arg2Mod) |
||
726 | { |
||
727 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 2, op, dst, 0, dstMod, |
||
728 | arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, 0, 0, |
||
729 | 0); |
||
730 | } |
||
731 | |||
732 | void GLAPIENTRY |
||
733 | _mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
||
734 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
||
735 | GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, |
||
736 | GLuint arg3Rep, GLuint arg3Mod) |
||
737 | { |
||
738 | _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP, 3, op, dst, 0, dstMod, |
||
739 | arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, |
||
740 | arg3Rep, arg3Mod); |
||
741 | } |
||
742 | |||
743 | void GLAPIENTRY |
||
744 | _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value) |
||
745 | { |
||
746 | GLuint dstindex; |
||
747 | GET_CURRENT_CONTEXT(ctx); |
||
748 | |||
749 | if ((dst < GL_CON_0_ATI) || (dst > GL_CON_7_ATI)) { |
||
750 | /* spec says nothing about what should happen here but we can't just segfault...*/ |
||
751 | _mesa_error(ctx, GL_INVALID_ENUM, "glSetFragmentShaderConstantATI(dst)"); |
||
752 | return; |
||
753 | } |
||
754 | |||
755 | dstindex = dst - GL_CON_0_ATI; |
||
756 | if (ctx->ATIFragmentShader.Compiling) { |
||
757 | struct ati_fragment_shader *curProg = ctx->ATIFragmentShader.Current; |
||
758 | COPY_4V(curProg->Constants[dstindex], value); |
||
759 | curProg->LocalConstDef |= 1 << dstindex; |
||
760 | } |
||
761 | else { |
||
762 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
||
763 | COPY_4V(ctx->ATIFragmentShader.GlobalConstants[dstindex], value); |
||
764 | } |
||
765 | }><>>=>=>=>>>><>><>=>=>>>>><>><>><>=>=>>>>><>>>>>>=>=>>>>> |