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5564 | serge | 1 | /* |
2 | Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. |
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3 | |||
4 | The Weather Channel (TM) funded Tungsten Graphics to develop the |
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5 | initial release of the Radeon 8500 driver under the XFree86 license. |
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6 | This notice must be preserved. |
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7 | |||
8 | Permission is hereby granted, free of charge, to any person obtaining |
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9 | a copy of this software and associated documentation files (the |
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10 | "Software"), to deal in the Software without restriction, including |
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11 | without limitation the rights to use, copy, modify, merge, publish, |
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12 | distribute, sublicense, and/or sell copies of the Software, and to |
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13 | permit persons to whom the Software is furnished to do so, subject to |
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14 | the following conditions: |
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15 | |||
16 | The above copyright notice and this permission notice (including the |
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17 | next paragraph) shall be included in all copies or substantial |
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18 | portions of the Software. |
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19 | |||
20 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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21 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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22 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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23 | IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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24 | LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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25 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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26 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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27 | */ |
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28 | |||
29 | /* |
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30 | * Authors: |
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31 | * Keith Whitwell |
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32 | */ |
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33 | |||
34 | #include "main/glheader.h" |
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35 | #include "main/imports.h" |
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36 | #include "main/colormac.h" |
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37 | #include "main/context.h" |
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38 | #include "main/enums.h" |
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39 | #include "main/image.h" |
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40 | #include "util/simple_list.h" |
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41 | #include "main/teximage.h" |
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42 | #include "main/texobj.h" |
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43 | #include "main/samplerobj.h" |
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44 | |||
45 | #include "radeon_mipmap_tree.h" |
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46 | #include "r200_context.h" |
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47 | #include "r200_ioctl.h" |
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48 | #include "r200_tex.h" |
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49 | |||
50 | #include "xmlpool.h" |
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51 | |||
52 | |||
53 | |||
54 | /** |
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55 | * Set the texture wrap modes. |
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56 | * |
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57 | * \param t Texture object whose wrap modes are to be set |
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58 | * \param swrap Wrap mode for the \a s texture coordinate |
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59 | * \param twrap Wrap mode for the \a t texture coordinate |
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60 | */ |
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61 | |||
62 | static void r200SetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap, GLenum rwrap ) |
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63 | { |
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64 | GLboolean is_clamp = GL_FALSE; |
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65 | GLboolean is_clamp_to_border = GL_FALSE; |
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66 | struct gl_texture_object *tObj = &t->base; |
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67 | |||
68 | radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
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69 | "%s(tex %p) sw %s, tw %s, rw %s\n", |
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70 | __func__, t, |
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71 | _mesa_lookup_enum_by_nr(swrap), |
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72 | _mesa_lookup_enum_by_nr(twrap), |
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73 | _mesa_lookup_enum_by_nr(rwrap)); |
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74 | |||
75 | t->pp_txfilter &= ~(R200_CLAMP_S_MASK | R200_CLAMP_T_MASK | R200_BORDER_MODE_D3D); |
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76 | |||
77 | switch ( swrap ) { |
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78 | case GL_REPEAT: |
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79 | t->pp_txfilter |= R200_CLAMP_S_WRAP; |
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80 | break; |
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81 | case GL_CLAMP: |
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82 | t->pp_txfilter |= R200_CLAMP_S_CLAMP_GL; |
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83 | is_clamp = GL_TRUE; |
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84 | break; |
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85 | case GL_CLAMP_TO_EDGE: |
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86 | t->pp_txfilter |= R200_CLAMP_S_CLAMP_LAST; |
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87 | break; |
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88 | case GL_CLAMP_TO_BORDER: |
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89 | t->pp_txfilter |= R200_CLAMP_S_CLAMP_GL; |
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90 | is_clamp_to_border = GL_TRUE; |
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91 | break; |
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92 | case GL_MIRRORED_REPEAT: |
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93 | t->pp_txfilter |= R200_CLAMP_S_MIRROR; |
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94 | break; |
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95 | case GL_MIRROR_CLAMP_EXT: |
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96 | t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL; |
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97 | is_clamp = GL_TRUE; |
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98 | break; |
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99 | case GL_MIRROR_CLAMP_TO_EDGE_EXT: |
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100 | t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_LAST; |
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101 | break; |
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102 | case GL_MIRROR_CLAMP_TO_BORDER_EXT: |
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103 | t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL; |
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104 | is_clamp_to_border = GL_TRUE; |
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105 | break; |
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106 | default: |
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107 | _mesa_problem(NULL, "bad S wrap mode in %s", __func__); |
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108 | } |
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109 | |||
110 | if (tObj->Target != GL_TEXTURE_1D) { |
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111 | switch ( twrap ) { |
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112 | case GL_REPEAT: |
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113 | t->pp_txfilter |= R200_CLAMP_T_WRAP; |
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114 | break; |
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115 | case GL_CLAMP: |
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116 | t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL; |
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117 | is_clamp = GL_TRUE; |
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118 | break; |
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119 | case GL_CLAMP_TO_EDGE: |
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120 | t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST; |
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121 | break; |
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122 | case GL_CLAMP_TO_BORDER: |
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123 | t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL; |
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124 | is_clamp_to_border = GL_TRUE; |
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125 | break; |
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126 | case GL_MIRRORED_REPEAT: |
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127 | t->pp_txfilter |= R200_CLAMP_T_MIRROR; |
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128 | break; |
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129 | case GL_MIRROR_CLAMP_EXT: |
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130 | t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL; |
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131 | is_clamp = GL_TRUE; |
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132 | break; |
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133 | case GL_MIRROR_CLAMP_TO_EDGE_EXT: |
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134 | t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST; |
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135 | break; |
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136 | case GL_MIRROR_CLAMP_TO_BORDER_EXT: |
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137 | t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL; |
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138 | is_clamp_to_border = GL_TRUE; |
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139 | break; |
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140 | default: |
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141 | _mesa_problem(NULL, "bad T wrap mode in %s", __func__); |
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142 | } |
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143 | } |
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144 | |||
145 | t->pp_txformat_x &= ~R200_CLAMP_Q_MASK; |
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146 | |||
147 | switch ( rwrap ) { |
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148 | case GL_REPEAT: |
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149 | t->pp_txformat_x |= R200_CLAMP_Q_WRAP; |
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150 | break; |
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151 | case GL_CLAMP: |
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152 | t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_GL; |
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153 | is_clamp = GL_TRUE; |
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154 | break; |
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155 | case GL_CLAMP_TO_EDGE: |
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156 | t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_LAST; |
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157 | break; |
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158 | case GL_CLAMP_TO_BORDER: |
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159 | t->pp_txformat_x |= R200_CLAMP_Q_CLAMP_GL; |
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160 | is_clamp_to_border = GL_TRUE; |
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161 | break; |
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162 | case GL_MIRRORED_REPEAT: |
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163 | t->pp_txformat_x |= R200_CLAMP_Q_MIRROR; |
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164 | break; |
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165 | case GL_MIRROR_CLAMP_EXT: |
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166 | t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL; |
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167 | is_clamp = GL_TRUE; |
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168 | break; |
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169 | case GL_MIRROR_CLAMP_TO_EDGE_EXT: |
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170 | t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_LAST; |
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171 | break; |
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172 | case GL_MIRROR_CLAMP_TO_BORDER_EXT: |
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173 | t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL; |
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174 | is_clamp_to_border = GL_TRUE; |
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175 | break; |
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176 | default: |
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177 | _mesa_problem(NULL, "bad R wrap mode in %s", __func__); |
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178 | } |
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179 | |||
180 | if ( is_clamp_to_border ) { |
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181 | t->pp_txfilter |= R200_BORDER_MODE_D3D; |
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182 | } |
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183 | |||
184 | t->border_fallback = (is_clamp && is_clamp_to_border); |
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185 | } |
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186 | |||
187 | static void r200SetTexMaxAnisotropy( radeonTexObjPtr t, GLfloat max ) |
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188 | { |
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189 | t->pp_txfilter &= ~R200_MAX_ANISO_MASK; |
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190 | radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
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191 | "%s(tex %p) max %f.\n", |
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192 | __func__, t, max); |
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193 | |||
194 | if ( max <= 1.0 ) { |
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195 | t->pp_txfilter |= R200_MAX_ANISO_1_TO_1; |
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196 | } else if ( max <= 2.0 ) { |
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197 | t->pp_txfilter |= R200_MAX_ANISO_2_TO_1; |
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198 | } else if ( max <= 4.0 ) { |
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199 | t->pp_txfilter |= R200_MAX_ANISO_4_TO_1; |
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200 | } else if ( max <= 8.0 ) { |
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201 | t->pp_txfilter |= R200_MAX_ANISO_8_TO_1; |
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202 | } else { |
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203 | t->pp_txfilter |= R200_MAX_ANISO_16_TO_1; |
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204 | } |
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205 | } |
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206 | |||
207 | /** |
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208 | * Set the texture magnification and minification modes. |
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209 | * |
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210 | * \param t Texture whose filter modes are to be set |
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211 | * \param minf Texture minification mode |
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212 | * \param magf Texture magnification mode |
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213 | */ |
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214 | |||
215 | static void r200SetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf ) |
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216 | { |
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217 | GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK); |
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218 | |||
219 | /* Force revalidation to account for switches from/to mipmapping. */ |
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220 | t->validated = GL_FALSE; |
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221 | |||
222 | t->pp_txfilter &= ~(R200_MIN_FILTER_MASK | R200_MAG_FILTER_MASK); |
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223 | t->pp_txformat_x &= ~R200_VOLUME_FILTER_MASK; |
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224 | |||
225 | radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
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226 | "%s(tex %p) minf %s, maxf %s, anisotropy %d.\n", |
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227 | __func__, t, |
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228 | _mesa_lookup_enum_by_nr(minf), |
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229 | _mesa_lookup_enum_by_nr(magf), |
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230 | anisotropy); |
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231 | |||
232 | if ( anisotropy == R200_MAX_ANISO_1_TO_1 ) { |
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233 | switch ( minf ) { |
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234 | case GL_NEAREST: |
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235 | t->pp_txfilter |= R200_MIN_FILTER_NEAREST; |
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236 | break; |
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237 | case GL_LINEAR: |
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238 | t->pp_txfilter |= R200_MIN_FILTER_LINEAR; |
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239 | break; |
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240 | case GL_NEAREST_MIPMAP_NEAREST: |
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241 | t->pp_txfilter |= R200_MIN_FILTER_NEAREST_MIP_NEAREST; |
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242 | break; |
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243 | case GL_NEAREST_MIPMAP_LINEAR: |
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244 | t->pp_txfilter |= R200_MIN_FILTER_LINEAR_MIP_NEAREST; |
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245 | break; |
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246 | case GL_LINEAR_MIPMAP_NEAREST: |
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247 | t->pp_txfilter |= R200_MIN_FILTER_NEAREST_MIP_LINEAR; |
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248 | break; |
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249 | case GL_LINEAR_MIPMAP_LINEAR: |
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250 | t->pp_txfilter |= R200_MIN_FILTER_LINEAR_MIP_LINEAR; |
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251 | break; |
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252 | } |
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253 | } else { |
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254 | switch ( minf ) { |
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255 | case GL_NEAREST: |
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256 | t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST; |
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257 | break; |
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258 | case GL_LINEAR: |
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259 | t->pp_txfilter |= R200_MIN_FILTER_ANISO_LINEAR; |
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260 | break; |
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261 | case GL_NEAREST_MIPMAP_NEAREST: |
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262 | case GL_LINEAR_MIPMAP_NEAREST: |
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263 | t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST; |
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264 | break; |
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265 | case GL_NEAREST_MIPMAP_LINEAR: |
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266 | case GL_LINEAR_MIPMAP_LINEAR: |
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267 | t->pp_txfilter |= R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR; |
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268 | break; |
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269 | } |
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270 | } |
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271 | |||
272 | /* Note we don't have 3D mipmaps so only use the mag filter setting |
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273 | * to set the 3D texture filter mode. |
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274 | */ |
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275 | switch ( magf ) { |
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276 | case GL_NEAREST: |
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277 | t->pp_txfilter |= R200_MAG_FILTER_NEAREST; |
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278 | t->pp_txformat_x |= R200_VOLUME_FILTER_NEAREST; |
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279 | break; |
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280 | case GL_LINEAR: |
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281 | t->pp_txfilter |= R200_MAG_FILTER_LINEAR; |
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282 | t->pp_txformat_x |= R200_VOLUME_FILTER_LINEAR; |
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283 | break; |
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284 | } |
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285 | } |
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286 | |||
287 | static void r200SetTexBorderColor( radeonTexObjPtr t, const GLfloat color[4] ) |
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288 | { |
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289 | GLubyte c[4]; |
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290 | CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); |
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291 | CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); |
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292 | CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); |
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293 | CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); |
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294 | t->pp_border_color = radeonPackColor( 4, c[0], c[1], c[2], c[3] ); |
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295 | } |
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296 | |||
297 | static void r200TexEnv( struct gl_context *ctx, GLenum target, |
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298 | GLenum pname, const GLfloat *param ) |
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299 | { |
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300 | r200ContextPtr rmesa = R200_CONTEXT(ctx); |
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301 | GLuint unit = ctx->Texture.CurrentUnit; |
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302 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; |
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303 | |||
304 | radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_VERBOSE, "%s( %s )\n", |
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305 | __func__, _mesa_lookup_enum_by_nr( pname ) ); |
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306 | |||
307 | /* This is incorrect: Need to maintain this data for each of |
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308 | * GL_TEXTURE_{123}D, GL_TEXTURE_RECTANGLE_NV, etc, and switch |
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309 | * between them according to _Current->Target. |
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310 | */ |
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311 | switch ( pname ) { |
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312 | case GL_TEXTURE_ENV_COLOR: { |
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313 | GLubyte c[4]; |
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314 | GLuint envColor; |
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315 | _mesa_unclamped_float_rgba_to_ubyte(c, texUnit->EnvColor); |
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316 | envColor = radeonPackColor( 4, c[0], c[1], c[2], c[3] ); |
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317 | if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) { |
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318 | R200_STATECHANGE( rmesa, tf ); |
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319 | rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor; |
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320 | } |
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321 | break; |
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322 | } |
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323 | |||
324 | case GL_TEXTURE_LOD_BIAS_EXT: { |
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325 | GLfloat bias, min; |
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326 | GLuint b; |
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327 | const int fixed_one = R200_LOD_BIAS_FIXED_ONE; |
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328 | |||
329 | /* The R200's LOD bias is a signed 2's complement value with a |
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330 | * range of -16.0 <= bias < 16.0. |
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331 | * |
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332 | * NOTE: Add a small bias to the bias for conform mipsel.c test. |
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333 | */ |
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334 | bias = *param; |
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335 | min = driQueryOptionb (&rmesa->radeon.optionCache, "no_neg_lod_bias") ? |
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336 | 0.0 : -16.0; |
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337 | bias = CLAMP( bias, min, 16.0 ); |
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338 | b = ((int)(bias * fixed_one) |
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339 | + R200_LOD_BIAS_CORRECTION) & R200_LOD_BIAS_MASK; |
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340 | |||
341 | if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) { |
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342 | R200_STATECHANGE( rmesa, tex[unit] ); |
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343 | rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK; |
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344 | rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b; |
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345 | } |
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346 | break; |
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347 | } |
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348 | case GL_COORD_REPLACE_ARB: |
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349 | if (ctx->Point.PointSprite) { |
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350 | R200_STATECHANGE( rmesa, spr ); |
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351 | if ((GLenum)param[0]) { |
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352 | rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit; |
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353 | } else { |
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354 | rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] &= ~(R200_PS_GEN_TEX_0 << unit); |
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355 | } |
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356 | } |
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357 | break; |
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358 | default: |
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359 | return; |
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360 | } |
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361 | } |
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362 | |||
363 | void r200TexUpdateParameters(struct gl_context *ctx, GLuint unit) |
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364 | { |
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365 | struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); |
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366 | radeonTexObj* t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current); |
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367 | |||
368 | r200SetTexMaxAnisotropy(t , samp->MaxAnisotropy); |
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369 | r200SetTexFilter(t, samp->MinFilter, samp->MagFilter); |
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370 | r200SetTexWrap(t, samp->WrapS, samp->WrapT, samp->WrapR); |
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371 | r200SetTexBorderColor(t, samp->BorderColor.f); |
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372 | } |
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373 | |||
374 | /** |
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375 | * Changes variables and flags for a state update, which will happen at the |
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376 | * next UpdateTextureState |
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377 | */ |
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378 | static void r200TexParameter( struct gl_context *ctx, |
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379 | struct gl_texture_object *texObj, |
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380 | GLenum pname, const GLfloat *params ) |
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381 | { |
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382 | radeonTexObj* t = radeon_tex_obj(texObj); |
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383 | |||
384 | radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_VERBOSE, |
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385 | "%s(%p, tex %p) pname %s\n", |
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386 | __func__, ctx, texObj, |
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387 | _mesa_lookup_enum_by_nr( pname ) ); |
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388 | |||
389 | switch ( pname ) { |
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390 | case GL_TEXTURE_MIN_FILTER: |
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391 | case GL_TEXTURE_MAG_FILTER: |
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392 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
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393 | case GL_TEXTURE_WRAP_S: |
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394 | case GL_TEXTURE_WRAP_T: |
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395 | case GL_TEXTURE_WRAP_R: |
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396 | case GL_TEXTURE_BORDER_COLOR: |
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397 | case GL_TEXTURE_BASE_LEVEL: |
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398 | case GL_TEXTURE_MAX_LEVEL: |
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399 | case GL_TEXTURE_MIN_LOD: |
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400 | case GL_TEXTURE_MAX_LOD: |
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401 | t->validated = GL_FALSE; |
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402 | break; |
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403 | |||
404 | default: |
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405 | return; |
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406 | } |
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407 | } |
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408 | |||
409 | |||
410 | static void r200DeleteTexture(struct gl_context * ctx, struct gl_texture_object *texObj) |
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411 | { |
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412 | r200ContextPtr rmesa = R200_CONTEXT(ctx); |
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413 | radeonTexObj* t = radeon_tex_obj(texObj); |
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414 | |||
415 | radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_NORMAL, |
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416 | "%s( %p (target = %s) )\n", __func__, |
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417 | (void *)texObj, |
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418 | _mesa_lookup_enum_by_nr(texObj->Target)); |
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419 | |||
420 | if (rmesa) { |
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421 | int i; |
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422 | radeon_firevertices(&rmesa->radeon); |
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423 | for ( i = 0 ; i < rmesa->radeon.glCtx.Const.MaxTextureUnits ; i++ ) { |
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424 | if ( t == rmesa->state.texture.unit[i].texobj ) { |
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425 | rmesa->state.texture.unit[i].texobj = NULL; |
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426 | rmesa->hw.tex[i].dirty = GL_FALSE; |
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427 | rmesa->hw.cube[i].dirty = GL_FALSE; |
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428 | } |
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429 | } |
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430 | } |
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431 | |||
432 | radeon_miptree_unreference(&t->mt); |
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433 | |||
434 | _mesa_delete_texture_object(ctx, texObj); |
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435 | } |
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436 | |||
437 | /* Need: |
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438 | * - Same GEN_MODE for all active bits |
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439 | * - Same EyePlane/ObjPlane for all active bits when using Eye/Obj |
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440 | * - STRQ presumably all supported (matrix means incoming R values |
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441 | * can end up in STQ, this has implications for vertex support, |
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442 | * presumably ok if maos is used, though?) |
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443 | * |
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444 | * Basically impossible to do this on the fly - just collect some |
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445 | * basic info & do the checks from ValidateState(). |
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446 | */ |
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447 | static void r200TexGen( struct gl_context *ctx, |
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448 | GLenum coord, |
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449 | GLenum pname, |
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450 | const GLfloat *params ) |
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451 | { |
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452 | r200ContextPtr rmesa = R200_CONTEXT(ctx); |
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453 | GLuint unit = ctx->Texture.CurrentUnit; |
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454 | rmesa->recheck_texgen[unit] = GL_TRUE; |
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455 | } |
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456 | |||
457 | |||
458 | /** |
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459 | * Allocate a new texture object. |
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460 | * Called via ctx->Driver.NewTextureObject. |
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461 | * Note: this function will be called during context creation to |
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462 | * allocate the default texture objects. |
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463 | * Fixup MaxAnisotropy according to user preference. |
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464 | */ |
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465 | static struct gl_texture_object *r200NewTextureObject(struct gl_context * ctx, |
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466 | GLuint name, |
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467 | GLenum target) |
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468 | { |
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469 | r200ContextPtr rmesa = R200_CONTEXT(ctx); |
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470 | radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); |
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471 | |||
472 | |||
473 | radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL, |
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474 | "%s(%p) target %s, new texture %p.\n", |
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475 | __func__, ctx, |
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476 | _mesa_lookup_enum_by_nr(target), t); |
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477 | |||
478 | _mesa_initialize_texture_object(ctx, &t->base, name, target); |
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479 | t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; |
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480 | |||
481 | /* Initialize hardware state */ |
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482 | r200SetTexWrap( t, t->base.Sampler.WrapS, t->base.Sampler.WrapT, t->base.Sampler.WrapR ); |
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483 | r200SetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy ); |
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484 | r200SetTexFilter(t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter); |
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485 | r200SetTexBorderColor(t, t->base.Sampler.BorderColor.f); |
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486 | |||
487 | return &t->base; |
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488 | } |
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489 | |||
490 | static struct gl_sampler_object * |
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491 | r200NewSamplerObject(struct gl_context *ctx, GLuint name) |
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492 | { |
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493 | r200ContextPtr rmesa = R200_CONTEXT(ctx); |
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494 | struct gl_sampler_object *samp = _mesa_new_sampler_object(ctx, name); |
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495 | if (samp) |
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496 | samp->MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; |
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497 | return samp; |
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498 | } |
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499 | |||
500 | |||
501 | |||
502 | void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions ) |
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503 | { |
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504 | /* Note: we only plug in the functions we implement in the driver |
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505 | * since _mesa_init_driver_functions() was already called. |
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506 | */ |
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507 | |||
508 | radeon_init_common_texture_funcs(radeon, functions); |
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509 | |||
510 | functions->NewTextureObject = r200NewTextureObject; |
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511 | // functions->BindTexture = r200BindTexture; |
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512 | functions->DeleteTexture = r200DeleteTexture; |
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513 | |||
514 | functions->TexEnv = r200TexEnv; |
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515 | functions->TexParameter = r200TexParameter; |
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516 | functions->TexGen = r200TexGen; |
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517 | functions->NewSamplerObject = r200NewSamplerObject; |
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518 | }>><>><>>=>=>=>=>=> |