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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2003 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | #include "main/mtypes.h" |
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29 | #include "main/enums.h" |
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30 | #include "main/image.h" |
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31 | #include "main/teximage.h" |
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32 | #include "main/texobj.h" |
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33 | #include "main/texstate.h" |
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34 | #include "main/fbobject.h" |
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35 | |||
36 | #include "drivers/common/meta.h" |
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37 | |||
38 | #include "intel_screen.h" |
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39 | #include "intel_mipmap_tree.h" |
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40 | #include "intel_fbo.h" |
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41 | #include "intel_tex.h" |
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42 | #include "intel_blit.h" |
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43 | #include "brw_context.h" |
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44 | |||
45 | #define FILE_DEBUG_FLAG DEBUG_TEXTURE |
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46 | |||
47 | |||
48 | static bool |
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49 | intel_copy_texsubimage(struct brw_context *brw, |
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50 | struct intel_texture_image *intelImage, |
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51 | GLint dstx, GLint dsty, GLint slice, |
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52 | struct intel_renderbuffer *irb, |
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53 | GLint x, GLint y, GLsizei width, GLsizei height) |
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54 | { |
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55 | const GLenum internalFormat = intelImage->base.Base.InternalFormat; |
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56 | bool ret; |
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57 | |||
58 | intel_prepare_render(brw); |
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59 | |||
60 | /* glCopyTexSubImage() can be called on a multisampled renderbuffer (if |
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61 | * that renderbuffer is associated with the window system framebuffer), |
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62 | * however the hardware blitter can't handle this case, so fall back to |
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63 | * meta (which can, since it uses ReadPixels). |
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64 | */ |
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65 | if (irb->Base.Base.NumSamples != 0) |
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66 | return false; |
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67 | |||
68 | /* glCopyTexSubImage() can't be called on a multisampled texture. */ |
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69 | assert(intelImage->base.Base.NumSamples == 0); |
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70 | |||
71 | if (!intelImage->mt || !irb || !irb->mt) { |
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72 | if (unlikely(INTEL_DEBUG & DEBUG_PERF)) |
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73 | fprintf(stderr, "%s fail %p %p (0x%08x)\n", |
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74 | __func__, intelImage->mt, irb, internalFormat); |
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75 | return false; |
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76 | } |
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77 | |||
78 | /* account for view parameters and face index */ |
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79 | int dst_level = intelImage->base.Base.Level + |
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80 | intelImage->base.Base.TexObject->MinLevel; |
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81 | int dst_slice = slice + intelImage->base.Base.Face + |
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82 | intelImage->base.Base.TexObject->MinLayer; |
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83 | |||
84 | _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject); |
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85 | |||
86 | /* blit from src buffer to texture */ |
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87 | ret = intel_miptree_blit(brw, |
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88 | irb->mt, irb->mt_level, irb->mt_layer, |
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89 | x, y, irb->Base.Base.Name == 0, |
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90 | intelImage->mt, dst_level, dst_slice, |
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91 | dstx, dsty, false, |
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92 | width, height, GL_COPY); |
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93 | |||
94 | _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject); |
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95 | |||
96 | return ret; |
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97 | } |
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98 | |||
99 | |||
100 | static void |
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101 | intelCopyTexSubImage(struct gl_context *ctx, GLuint dims, |
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102 | struct gl_texture_image *texImage, |
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103 | GLint xoffset, GLint yoffset, GLint slice, |
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104 | struct gl_renderbuffer *rb, |
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105 | GLint x, GLint y, |
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106 | GLsizei width, GLsizei height) |
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107 | { |
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108 | struct brw_context *brw = brw_context(ctx); |
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109 | |||
110 | /* Try BLORP first. It can handle almost everything. */ |
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111 | if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y, |
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112 | xoffset, yoffset, width, height)) |
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113 | return; |
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114 | |||
115 | /* Next, try the BLT engine. */ |
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116 | if (intel_copy_texsubimage(brw, |
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117 | intel_texture_image(texImage), |
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118 | xoffset, yoffset, slice, |
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119 | intel_renderbuffer(rb), x, y, width, height)) { |
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120 | return; |
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121 | } |
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122 | |||
123 | /* Finally, fall back to meta. This will likely be slow. */ |
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124 | perf_debug("%s - fallback to swrast\n", __func__); |
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125 | _mesa_meta_CopyTexSubImage(ctx, dims, texImage, |
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126 | xoffset, yoffset, slice, |
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127 | rb, x, y, width, height); |
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128 | } |
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129 | |||
130 | |||
131 | void |
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132 | intelInitTextureCopyImageFuncs(struct dd_function_table *functions) |
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133 | { |
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134 | functions->CopyTexSubImage = intelCopyTexSubImage; |
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135 | } |