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5564 serge 1
/*
2
 * (C) Copyright IBM Corporation 2002, 2004
3
 * All Rights Reserved.
4
 *
5
 * Permission is hereby granted, free of charge, to any person obtaining a
6
 * copy of this software and associated documentation files (the "Software"),
7
 * to deal in the Software without restriction, including without limitation
8
 * on the rights to use, copy, modify, merge, publish, distribute, sub
9
 * license, and/or sell copies of the Software, and to permit persons to whom
10
 * the Software is furnished to do so, subject to the following conditions:
11
 *
12
 * The above copyright notice and this permission notice (including the next
13
 * paragraph) shall be included in all copies or substantial portions of the
14
 * Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19
 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
/**
26
 * \file utils.c
27
 * Utility functions for DRI drivers.
28
 *
29
 * \author Ian Romanick 
30
 */
31
 
32
#include 
33
#include 
34
#include 
35
#include 
36
#include 
37
#include "main/macros.h"
38
#include "main/mtypes.h"
39
#include "main/cpuinfo.h"
40
#include "main/extensions.h"
41
#include "utils.h"
42
#include "dri_util.h"
43
 
44
 
45
uint64_t
46
driParseDebugString( const char * debug,
47
		     const struct dri_debug_control * control  )
48
{
49
   uint64_t flag = 0;
50
 
51
   if ( debug != NULL ) {
52
      while( control->string != NULL ) {
53
	 if ( !strcmp( debug, "all" ) ||
54
	      strstr( debug, control->string ) != NULL ) {
55
	    flag |= control->flag;
56
	 }
57
 
58
	 control++;
59
      }
60
   }
61
 
62
   return flag;
63
}
64
 
65
 
66
 
67
/**
68
 * Create the \c GL_RENDERER string for DRI drivers.
69
 *
70
 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
71
 *
72
 *    "Mesa DRI   "
73
 *
74
 * Using the supplied chip name, driver data, and AGP speed, this function
75
 * creates the string.
76
 *
77
 * \param buffer         Buffer to hold the \c GL_RENDERER string.
78
 * \param hardware_name  Name of the hardware.
79
 * \param agp_mode       AGP mode (speed).
80
 *
81
 * \returns
82
 * The length of the string stored in \c buffer.  This does \b not include
83
 * the terminating \c NUL character.
84
 */
85
unsigned
86
driGetRendererString( char * buffer, const char * hardware_name,
87
		      GLuint agp_mode )
88
{
89
   unsigned offset;
90
   char *cpu;
91
 
92
   offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
93
 
94
   /* Append any AGP-specific information.
95
    */
96
   switch ( agp_mode ) {
97
   case 1:
98
   case 2:
99
   case 4:
100
   case 8:
101
      offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
102
      break;
103
 
104
   default:
105
      break;
106
   }
107
 
108
   /* Append any CPU-specific information.
109
    */
110
   cpu = _mesa_get_cpu_string();
111
   if (cpu) {
112
      offset += sprintf(buffer + offset, " %s", cpu);
113
      free(cpu);
114
   }
115
 
116
   return offset;
117
}
118
 
119
 
120
/**
121
 * Creates a set of \c struct gl_config that a driver will expose.
122
 *
123
 * A set of \c struct gl_config will be created based on the supplied
124
 * parameters.  The number of modes processed will be 2 *
125
 * \c num_depth_stencil_bits * \c num_db_modes.
126
 *
127
 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
128
 * \c db_modes, and \c visType into each \c struct gl_config element.
129
 * However, the meanings of \c fb_format and \c fb_type require further
130
 * explanation.  The \c fb_format specifies which color components are in
131
 * each pixel and what the default order is.  For example, \c GL_RGB specifies
132
 * that red, green, blue are available and red is in the "most significant"
133
 * position and blue is in the "least significant".  The \c fb_type specifies
134
 * the bit sizes of each component and the actual ordering.  For example, if
135
 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
136
 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
137
 * the red value.
138
 *
139
 * One sublte issue is the combination of \c GL_RGB  or \c GL_BGR and either
140
 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes.  The resulting mask values in the
141
 * \c struct gl_config structure is \b identical to the \c GL_RGBA or
142
 * \c GL_BGRA case, except the \c alphaMask is zero.  This means that, as
143
 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
144
 * still uses 32-bits.
145
 *
146
 * If in doubt, look at the tables used in the function.
147
 *
148
 * \param ptr_to_modes  Pointer to a pointer to a linked list of
149
 *                      \c struct gl_config.  Upon completion, a pointer to
150
 *                      the next element to be process will be stored here.
151
 *                      If the function fails and returns \c GL_FALSE, this
152
 *                      value will be unmodified, but some elements in the
153
 *                      linked list may be modified.
154
 * \param format        Mesa mesa_format enum describing the pixel format
155
 * \param depth_bits    Array of depth buffer sizes to be exposed.
156
 * \param stencil_bits  Array of stencil buffer sizes to be exposed.
157
 * \param num_depth_stencil_bits  Number of entries in both \c depth_bits and
158
 *                      \c stencil_bits.
159
 * \param db_modes      Array of buffer swap modes.  If an element has a
160
 *                      value of \c GLX_NONE, then it represents a
161
 *                      single-buffered mode.  Other valid values are
162
 *                      \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
163
 *                      \c GLX_SWAP_UNDEFINED_OML.  See the
164
 *                      GLX_OML_swap_method extension spec for more details.
165
 * \param num_db_modes  Number of entries in \c db_modes.
166
 * \param msaa_samples  Array of msaa sample count. 0 represents a visual
167
 *                      without a multisample buffer.
168
 * \param num_msaa_modes Number of entries in \c msaa_samples.
169
 * \param visType       GLX visual type.  Usually either \c GLX_TRUE_COLOR or
170
 *                      \c GLX_DIRECT_COLOR.
171
 *
172
 * \returns
173
 * Pointer to any array of pointers to the \c __DRIconfig structures created
174
 * for the specified formats.  If there is an error, \c NULL is returned.
175
 * Currently the only cause of failure is a bad parameter (i.e., unsupported
176
 * \c format).
177
 */
178
__DRIconfig **
179
driCreateConfigs(mesa_format format,
180
		 const uint8_t * depth_bits, const uint8_t * stencil_bits,
181
		 unsigned num_depth_stencil_bits,
182
		 const GLenum * db_modes, unsigned num_db_modes,
183
		 const uint8_t * msaa_samples, unsigned num_msaa_modes,
184
		 GLboolean enable_accum)
185
{
186
   static const uint32_t masks_table[][4] = {
187
      /* MESA_FORMAT_B5G6R5_UNORM */
188
      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
189
      /* MESA_FORMAT_B8G8R8X8_UNORM */
190
      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
191
      /* MESA_FORMAT_B8G8R8A8_UNORM */
192
      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
193
      /* MESA_FORMAT_B10G10R10X2_UNORM */
194
      { 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
195
      /* MESA_FORMAT_B10G10R10A2_UNORM */
196
      { 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
197
   };
198
 
199
   const uint32_t * masks;
200
   __DRIconfig **configs, **c;
201
   struct gl_config *modes;
202
   unsigned i, j, k, h;
203
   unsigned num_modes;
204
   unsigned num_accum_bits = (enable_accum) ? 2 : 1;
205
   int red_bits;
206
   int green_bits;
207
   int blue_bits;
208
   int alpha_bits;
209
   bool is_srgb;
210
 
211
   switch (format) {
212
   case MESA_FORMAT_B5G6R5_UNORM:
213
      masks = masks_table[0];
214
      break;
215
   case MESA_FORMAT_B8G8R8X8_UNORM:
216
      masks = masks_table[1];
217
      break;
218
   case MESA_FORMAT_B8G8R8A8_UNORM:
219
   case MESA_FORMAT_B8G8R8A8_SRGB:
220
      masks = masks_table[2];
221
      break;
222
   case MESA_FORMAT_B10G10R10X2_UNORM:
223
      masks = masks_table[3];
224
      break;
225
   case MESA_FORMAT_B10G10R10A2_UNORM:
226
      masks = masks_table[4];
227
      break;
228
   default:
229
      fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
230
              __func__, __LINE__,
231
              _mesa_get_format_name(format), format);
232
      return NULL;
233
   }
234
 
235
   red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
236
   green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
237
   blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
238
   alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
239
   is_srgb = _mesa_get_format_color_encoding(format) == GL_SRGB;
240
 
241
   num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
242
   configs = calloc(num_modes + 1, sizeof *configs);
243
   if (configs == NULL)
244
       return NULL;
245
 
246
    c = configs;
247
    for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
248
	for ( i = 0 ; i < num_db_modes ; i++ ) {
249
	    for ( h = 0 ; h < num_msaa_modes; h++ ) {
250
	    	for ( j = 0 ; j < num_accum_bits ; j++ ) {
251
		    *c = malloc (sizeof **c);
252
		    modes = &(*c)->modes;
253
		    c++;
254
 
255
		    memset(modes, 0, sizeof *modes);
256
		    modes->redBits   = red_bits;
257
		    modes->greenBits = green_bits;
258
		    modes->blueBits  = blue_bits;
259
		    modes->alphaBits = alpha_bits;
260
		    modes->redMask   = masks[0];
261
		    modes->greenMask = masks[1];
262
		    modes->blueMask  = masks[2];
263
		    modes->alphaMask = masks[3];
264
		    modes->rgbBits   = modes->redBits + modes->greenBits
265
		    	+ modes->blueBits + modes->alphaBits;
266
 
267
		    modes->accumRedBits   = 16 * j;
268
		    modes->accumGreenBits = 16 * j;
269
		    modes->accumBlueBits  = 16 * j;
270
		    modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
271
		    modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
272
 
273
		    modes->stencilBits = stencil_bits[k];
274
		    modes->depthBits = depth_bits[k];
275
 
276
		    modes->transparentPixel = GLX_NONE;
277
		    modes->transparentRed = GLX_DONT_CARE;
278
		    modes->transparentGreen = GLX_DONT_CARE;
279
		    modes->transparentBlue = GLX_DONT_CARE;
280
		    modes->transparentAlpha = GLX_DONT_CARE;
281
		    modes->transparentIndex = GLX_DONT_CARE;
282
		    modes->rgbMode = GL_TRUE;
283
 
284
		    if ( db_modes[i] == GLX_NONE ) {
285
		    	modes->doubleBufferMode = GL_FALSE;
286
		    }
287
		    else {
288
		    	modes->doubleBufferMode = GL_TRUE;
289
		    	modes->swapMethod = db_modes[i];
290
		    }
291
 
292
		    modes->samples = msaa_samples[h];
293
		    modes->sampleBuffers = modes->samples ? 1 : 0;
294
 
295
 
296
		    modes->haveAccumBuffer = ((modes->accumRedBits +
297
					   modes->accumGreenBits +
298
					   modes->accumBlueBits +
299
					   modes->accumAlphaBits) > 0);
300
		    modes->haveDepthBuffer = (modes->depthBits > 0);
301
		    modes->haveStencilBuffer = (modes->stencilBits > 0);
302
 
303
		    modes->bindToTextureRgb = GL_TRUE;
304
		    modes->bindToTextureRgba = GL_TRUE;
305
		    modes->bindToMipmapTexture = GL_FALSE;
306
		    modes->bindToTextureTargets =
307
			__DRI_ATTRIB_TEXTURE_1D_BIT |
308
			__DRI_ATTRIB_TEXTURE_2D_BIT |
309
			__DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
310
 
311
		    modes->yInverted = GL_TRUE;
312
		    modes->sRGBCapable = is_srgb;
313
		}
314
	    }
315
	}
316
    }
317
    *c = NULL;
318
 
319
    return configs;
320
}
321
 
322
__DRIconfig **driConcatConfigs(__DRIconfig **a,
323
			       __DRIconfig **b)
324
{
325
    __DRIconfig **all;
326
    int i, j, index;
327
 
328
    if (a == NULL || a[0] == NULL)
329
       return b;
330
    else if (b == NULL || b[0] == NULL)
331
       return a;
332
 
333
    i = 0;
334
    while (a[i] != NULL)
335
	i++;
336
    j = 0;
337
    while (b[j] != NULL)
338
	j++;
339
 
340
    all = malloc((i + j + 1) * sizeof *all);
341
    index = 0;
342
    for (i = 0; a[i] != NULL; i++)
343
	all[index++] = a[i];
344
    for (j = 0; b[j] != NULL; j++)
345
	all[index++] = b[j];
346
    all[index++] = NULL;
347
 
348
    free(a);
349
    free(b);
350
 
351
    return all;
352
}
353
 
354
#define __ATTRIB(attrib, field) \
355
    { attrib, offsetof(struct gl_config, field) }
356
 
357
static const struct { unsigned int attrib, offset; } attribMap[] = {
358
    __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE,			rgbBits),
359
    __ATTRIB(__DRI_ATTRIB_LEVEL,			level),
360
    __ATTRIB(__DRI_ATTRIB_RED_SIZE,			redBits),
361
    __ATTRIB(__DRI_ATTRIB_GREEN_SIZE,			greenBits),
362
    __ATTRIB(__DRI_ATTRIB_BLUE_SIZE,			blueBits),
363
    __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE,			alphaBits),
364
    __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE,			depthBits),
365
    __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE,			stencilBits),
366
    __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE,		accumRedBits),
367
    __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE,		accumGreenBits),
368
    __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE,		accumBlueBits),
369
    __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE,		accumAlphaBits),
370
    __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS,		sampleBuffers),
371
    __ATTRIB(__DRI_ATTRIB_SAMPLES,			samples),
372
    __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER,		doubleBufferMode),
373
    __ATTRIB(__DRI_ATTRIB_STEREO,			stereoMode),
374
    __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS,			numAuxBuffers),
375
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE,		transparentPixel),
376
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE,	transparentPixel),
377
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE,	transparentRed),
378
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE,	transparentGreen),
379
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE,	transparentBlue),
380
    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE,	transparentAlpha),
381
    __ATTRIB(__DRI_ATTRIB_RED_MASK,			redMask),
382
    __ATTRIB(__DRI_ATTRIB_GREEN_MASK,			greenMask),
383
    __ATTRIB(__DRI_ATTRIB_BLUE_MASK,			blueMask),
384
    __ATTRIB(__DRI_ATTRIB_ALPHA_MASK,			alphaMask),
385
    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH,		maxPbufferWidth),
386
    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT,		maxPbufferHeight),
387
    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS,		maxPbufferPixels),
388
    __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH,	optimalPbufferWidth),
389
    __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT,	optimalPbufferHeight),
390
    __ATTRIB(__DRI_ATTRIB_SWAP_METHOD,			swapMethod),
391
    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB,		bindToTextureRgb),
392
    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA,		bindToTextureRgba),
393
    __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE,	bindToMipmapTexture),
394
    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS,	bindToTextureTargets),
395
    __ATTRIB(__DRI_ATTRIB_YINVERTED,			yInverted),
396
    __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE,	sRGBCapable),
397
 
398
    /* The struct field doesn't matter here, these are handled by the
399
     * switch in driGetConfigAttribIndex.  We need them in the array
400
     * so the iterator includes them though.*/
401
    __ATTRIB(__DRI_ATTRIB_RENDER_TYPE,			level),
402
    __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT,		level),
403
    __ATTRIB(__DRI_ATTRIB_SWAP_METHOD,			level)
404
};
405
 
406
 
407
/**
408
 * Return the value of a configuration attribute.  The attribute is
409
 * indicated by the index.
410
 */
411
static int
412
driGetConfigAttribIndex(const __DRIconfig *config,
413
			unsigned int index, unsigned int *value)
414
{
415
    switch (attribMap[index].attrib) {
416
    case __DRI_ATTRIB_RENDER_TYPE:
417
        /* no support for color index mode */
418
	*value = __DRI_ATTRIB_RGBA_BIT;
419
	break;
420
    case __DRI_ATTRIB_CONFIG_CAVEAT:
421
	if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
422
	    *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
423
	else if (config->modes.visualRating == GLX_SLOW_CONFIG)
424
	    *value = __DRI_ATTRIB_SLOW_BIT;
425
	else
426
	    *value = 0;
427
	break;
428
    case __DRI_ATTRIB_SWAP_METHOD:
429
        /* XXX no return value??? */
430
	break;
431
 
432
    default:
433
        /* any other int-sized field */
434
	*value = *(unsigned int *)
435
	    ((char *) &config->modes + attribMap[index].offset);
436
 
437
	break;
438
    }
439
 
440
    return GL_TRUE;
441
}
442
 
443
 
444
/**
445
 * Get the value of a configuration attribute.
446
 * \param attrib  the attribute (one of the _DRI_ATTRIB_x tokens)
447
 * \param value  returns the attribute's value
448
 * \return 1 for success, 0 for failure
449
 */
450
int
451
driGetConfigAttrib(const __DRIconfig *config,
452
		   unsigned int attrib, unsigned int *value)
453
{
454
    int i;
455
 
456
    for (i = 0; i < ARRAY_SIZE(attribMap); i++)
457
	if (attribMap[i].attrib == attrib)
458
	    return driGetConfigAttribIndex(config, i, value);
459
 
460
    return GL_FALSE;
461
}
462
 
463
 
464
/**
465
 * Get a configuration attribute name and value, given an index.
466
 * \param index  which field of the __DRIconfig to query
467
 * \param attrib  returns the attribute name (one of the _DRI_ATTRIB_x tokens)
468
 * \param value  returns the attribute's value
469
 * \return 1 for success, 0 for failure
470
 */
471
int
472
driIndexConfigAttrib(const __DRIconfig *config, int index,
473
		     unsigned int *attrib, unsigned int *value)
474
{
475
    if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
476
	*attrib = attribMap[index].attrib;
477
	return driGetConfigAttribIndex(config, index, value);
478
    }
479
 
480
    return GL_FALSE;
481
}
482
 
483
/**
484
 * Implement queries for values that are common across all Mesa drivers
485
 *
486
 * Currently only the following queries are supported by this function:
487
 *
488
 *     - \c __DRI2_RENDERER_VERSION
489
 *     - \c __DRI2_RENDERER_PREFERRED_PROFILE
490
 *     - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
491
 *     - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
492
 *     - \c __DRI2_RENDERER_ES_PROFILE_VERSION
493
 *     - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
494
 *
495
 * \returns
496
 * Zero if a recognized value of \c param is supplied, -1 otherwise.
497
 */
498
int
499
driQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value)
500
{
501
   switch (param) {
502
   case __DRI2_RENDERER_VERSION: {
503
      static const char *const ver = PACKAGE_VERSION;
504
      char *endptr;
505
      int v[3];
506
 
507
      v[0] = strtol(ver, &endptr, 10);
508
      assert(endptr[0] == '.');
509
      if (endptr[0] != '.')
510
         return -1;
511
 
512
      v[1] = strtol(endptr + 1, &endptr, 10);
513
      assert(endptr[0] == '.');
514
      if (endptr[0] != '.')
515
         return -1;
516
 
517
      v[2] = strtol(endptr + 1, &endptr, 10);
518
 
519
      value[0] = v[0];
520
      value[1] = v[1];
521
      value[2] = v[2];
522
      return 0;
523
   }
524
   case __DRI2_RENDERER_PREFERRED_PROFILE:
525
      value[0] = (psp->max_gl_core_version != 0)
526
         ? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL);
527
      return 0;
528
   case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION:
529
      value[0] = psp->max_gl_core_version / 10;
530
      value[1] = psp->max_gl_core_version % 10;
531
      return 0;
532
   case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION:
533
      value[0] = psp->max_gl_compat_version / 10;
534
      value[1] = psp->max_gl_compat_version % 10;
535
      return 0;
536
   case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION:
537
      value[0] = psp->max_gl_es1_version / 10;
538
      value[1] = psp->max_gl_es1_version % 10;
539
      return 0;
540
   case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION:
541
      value[0] = psp->max_gl_es2_version / 10;
542
      value[1] = psp->max_gl_es2_version % 10;
543
      return 0;
544
   default:
545
      break;
546
   }
547
 
548
   return -1;
549
}