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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /* Display a cleared blue window. This demo has no dependencies on |
2 | * any utility code, just the graw interface and gallium. |
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3 | */ |
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4 | |||
5 | #include "state_tracker/graw.h" |
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6 | #include "pipe/p_screen.h" |
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7 | #include "pipe/p_context.h" |
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8 | #include "pipe/p_shader_tokens.h" |
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9 | #include "pipe/p_state.h" |
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10 | #include "pipe/p_defines.h" |
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11 | |||
12 | #include "util/u_debug.h" /* debug_dump_surface_bmp() */ |
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13 | #include "util/u_inlines.h" |
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14 | #include "util/u_memory.h" /* Offset() */ |
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15 | #include "util/u_draw_quad.h" |
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16 | #include "util/u_box.h" |
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17 | |||
18 | #include |
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19 | |||
20 | enum pipe_format formats[] = { |
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21 | PIPE_FORMAT_RGBA8888_UNORM, |
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22 | PIPE_FORMAT_BGRA8888_UNORM, |
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23 | PIPE_FORMAT_NONE |
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24 | }; |
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25 | |||
26 | static const int WIDTH = 300; |
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27 | static const int HEIGHT = 300; |
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28 | |||
29 | static struct pipe_screen *screen = NULL; |
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30 | static struct pipe_context *ctx = NULL; |
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31 | static struct pipe_resource *rttex = NULL; |
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32 | static struct pipe_resource *samptex = NULL; |
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33 | static struct pipe_surface *surf = NULL; |
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34 | static struct pipe_sampler_view *sv = NULL; |
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35 | static void *sampler = NULL; |
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36 | static void *window = NULL; |
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37 | |||
38 | struct vertex { |
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39 | float position[4]; |
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40 | float color[4]; |
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41 | }; |
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42 | |||
43 | static struct vertex vertices[] = |
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44 | { |
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45 | { { 0.9, -0.9, 0.0, 1.0 }, |
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46 | { 1, 0, 0, 1 } }, |
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47 | |||
48 | { { 0.9, 0.9, 0.0, 1.0 }, |
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49 | { 1, 1, 0, 1 } }, |
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50 | |||
51 | { {-0.9, 0.9, 0.0, 1.0 }, |
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52 | { 0, 1, 0, 1 } }, |
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53 | |||
54 | { {-0.9, -0.9, 0.0, 1.0 }, |
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55 | { 0, 0, 0, 1 } }, |
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56 | }; |
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57 | |||
58 | |||
59 | |||
60 | |||
61 | static void set_viewport( float x, float y, |
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62 | float width, float height, |
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63 | float zNear, float zFar) |
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64 | { |
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65 | float z = zFar; |
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66 | float half_width = (float)width / 2.0f; |
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67 | float half_height = (float)height / 2.0f; |
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68 | float half_depth = ((float)zFar - (float)zNear) / 2.0f; |
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69 | struct pipe_viewport_state vp; |
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70 | |||
71 | vp.scale[0] = half_width; |
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72 | vp.scale[1] = half_height; |
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73 | vp.scale[2] = half_depth; |
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74 | |||
75 | vp.translate[0] = half_width + x; |
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76 | vp.translate[1] = half_height + y; |
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77 | vp.translate[2] = half_depth + z; |
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78 | |||
79 | ctx->set_viewport_states( ctx, 0, 1, &vp ); |
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80 | } |
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81 | |||
82 | static void set_vertices( void ) |
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83 | { |
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84 | struct pipe_vertex_element ve[2]; |
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85 | struct pipe_vertex_buffer vbuf; |
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86 | void *handle; |
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87 | |||
88 | memset(ve, 0, sizeof ve); |
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89 | |||
90 | ve[0].src_offset = Offset(struct vertex, position); |
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91 | ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; |
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92 | ve[1].src_offset = Offset(struct vertex, color); |
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93 | ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; |
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94 | |||
95 | handle = ctx->create_vertex_elements_state(ctx, 2, ve); |
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96 | ctx->bind_vertex_elements_state(ctx, handle); |
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97 | |||
98 | memset(&vbuf, 0, sizeof vbuf); |
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99 | |||
100 | vbuf.stride = sizeof( struct vertex ); |
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101 | vbuf.buffer_offset = 0; |
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102 | vbuf.buffer = pipe_buffer_create_with_data(ctx, |
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103 | PIPE_BIND_VERTEX_BUFFER, |
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104 | PIPE_USAGE_DEFAULT, |
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105 | sizeof(vertices), |
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106 | vertices); |
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107 | |||
108 | ctx->set_vertex_buffers(ctx, 0, 1, &vbuf); |
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109 | } |
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110 | |||
111 | static void set_vertex_shader( void ) |
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112 | { |
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113 | void *handle; |
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114 | const char *text = |
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115 | "VERT\n" |
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116 | "DCL IN[0]\n" |
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117 | "DCL IN[1]\n" |
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118 | "DCL OUT[0], POSITION\n" |
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119 | "DCL OUT[1], GENERIC[0]\n" |
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120 | " 0: MOV OUT[1], IN[1]\n" |
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121 | " 1: MOV OUT[0], IN[0]\n" |
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122 | " 2: END\n"; |
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123 | |||
124 | handle = graw_parse_vertex_shader(ctx, text); |
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125 | ctx->bind_vs_state(ctx, handle); |
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126 | } |
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127 | |||
128 | static void set_fragment_shader( void ) |
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129 | { |
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130 | void *handle; |
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131 | const char *text = |
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132 | "FRAG\n" |
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133 | "DCL IN[0], GENERIC[0], PERSPECTIVE\n" |
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134 | "DCL OUT[0], COLOR\n" |
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135 | "DCL TEMP[0]\n" |
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136 | "DCL SAMP[0]\n" |
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137 | "DCL RES[0], 2D, FLOAT\n" |
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138 | " 0: SAMPLE TEMP[0], IN[0], RES[0], SAMP[0]\n" |
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139 | " 1: MOV OUT[0], TEMP[0]\n" |
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140 | " 2: END\n"; |
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141 | |||
142 | handle = graw_parse_fragment_shader(ctx, text); |
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143 | ctx->bind_fs_state(ctx, handle); |
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144 | } |
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145 | |||
146 | |||
147 | static void draw( void ) |
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148 | { |
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149 | union pipe_color_union clear_color = { {.5,.5,.5,1} }; |
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150 | |||
151 | ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0); |
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152 | util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4); |
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153 | ctx->flush(ctx, NULL, 0); |
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154 | |||
155 | graw_save_surface_to_file(ctx, surf, NULL); |
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156 | |||
157 | screen->flush_frontbuffer(screen, rttex, 0, 0, window, NULL); |
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158 | } |
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159 | |||
160 | #define SIZE 16 |
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161 | |||
162 | static void init_tex( void ) |
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163 | { |
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164 | struct pipe_sampler_view sv_template; |
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165 | struct pipe_sampler_state sampler_desc; |
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166 | struct pipe_resource templat; |
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167 | struct pipe_box box; |
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168 | ubyte tex2d[SIZE][SIZE][4]; |
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169 | int s, t; |
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170 | |||
171 | #if (SIZE != 2) |
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172 | for (s = 0; s < SIZE; s++) { |
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173 | for (t = 0; t < SIZE; t++) { |
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174 | if (0) { |
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175 | int x = (s ^ t) & 1; |
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176 | tex2d[t][s][0] = (x) ? 0 : 63; |
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177 | tex2d[t][s][1] = (x) ? 0 : 128; |
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178 | tex2d[t][s][2] = 0; |
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179 | tex2d[t][s][3] = 0xff; |
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180 | } |
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181 | else { |
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182 | int x = ((s ^ t) >> 2) & 1; |
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183 | tex2d[t][s][0] = s*255/(SIZE-1); |
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184 | tex2d[t][s][1] = t*255/(SIZE-1); |
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185 | tex2d[t][s][2] = (x) ? 0 : 128; |
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186 | tex2d[t][s][3] = 0xff; |
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187 | } |
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188 | } |
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189 | } |
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190 | #else |
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191 | tex2d[0][0][0] = 0; |
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192 | tex2d[0][0][1] = 255; |
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193 | tex2d[0][0][2] = 255; |
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194 | tex2d[0][0][3] = 0; |
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195 | |||
196 | tex2d[0][1][0] = 0; |
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197 | tex2d[0][1][1] = 0; |
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198 | tex2d[0][1][2] = 255; |
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199 | tex2d[0][1][3] = 255; |
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200 | |||
201 | tex2d[1][0][0] = 255; |
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202 | tex2d[1][0][1] = 255; |
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203 | tex2d[1][0][2] = 0; |
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204 | tex2d[1][0][3] = 255; |
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205 | |||
206 | tex2d[1][1][0] = 255; |
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207 | tex2d[1][1][1] = 0; |
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208 | tex2d[1][1][2] = 0; |
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209 | tex2d[1][1][3] = 255; |
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210 | #endif |
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211 | |||
212 | templat.target = PIPE_TEXTURE_2D; |
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213 | templat.format = PIPE_FORMAT_B8G8R8A8_UNORM; |
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214 | templat.width0 = SIZE; |
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215 | templat.height0 = SIZE; |
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216 | templat.depth0 = 1; |
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217 | templat.last_level = 0; |
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218 | templat.nr_samples = 1; |
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219 | templat.bind = PIPE_BIND_SAMPLER_VIEW; |
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220 | |||
221 | |||
222 | samptex = screen->resource_create(screen, |
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223 | &templat); |
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224 | if (samptex == NULL) |
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225 | exit(4); |
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226 | |||
227 | u_box_2d(0,0,SIZE,SIZE, &box); |
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228 | |||
229 | ctx->transfer_inline_write(ctx, |
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230 | samptex, |
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231 | 0, |
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232 | PIPE_TRANSFER_WRITE, |
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233 | &box, |
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234 | tex2d, |
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235 | sizeof tex2d[0], |
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236 | sizeof tex2d); |
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237 | |||
238 | /* Possibly read back & compare against original data: |
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239 | */ |
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240 | if (0) |
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241 | { |
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242 | struct pipe_transfer *t; |
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243 | uint32_t *ptr; |
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244 | ptr = pipe_transfer_map(ctx, samptex, |
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245 | 0, 0, /* level, layer */ |
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246 | PIPE_TRANSFER_READ, |
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247 | 0, 0, SIZE, SIZE, &t); /* x, y, width, height */ |
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248 | |||
249 | if (memcmp(ptr, tex2d, sizeof tex2d) != 0) { |
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250 | assert(0); |
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251 | exit(9); |
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252 | } |
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253 | |||
254 | ctx->transfer_unmap(ctx, t); |
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255 | } |
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256 | |||
257 | memset(&sv_template, 0, sizeof sv_template); |
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258 | sv_template.format = samptex->format; |
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259 | sv_template.texture = samptex; |
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260 | sv_template.swizzle_r = 0; |
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261 | sv_template.swizzle_g = 1; |
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262 | sv_template.swizzle_b = 2; |
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263 | sv_template.swizzle_a = 3; |
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264 | sv = ctx->create_sampler_view(ctx, samptex, &sv_template); |
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265 | if (sv == NULL) |
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266 | exit(5); |
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267 | |||
268 | ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv); |
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269 | |||
270 | |||
271 | memset(&sampler_desc, 0, sizeof sampler_desc); |
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272 | sampler_desc.wrap_s = PIPE_TEX_WRAP_REPEAT; |
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273 | sampler_desc.wrap_t = PIPE_TEX_WRAP_REPEAT; |
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274 | sampler_desc.wrap_r = PIPE_TEX_WRAP_REPEAT; |
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275 | sampler_desc.min_img_filter = PIPE_TEX_FILTER_NEAREST; |
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276 | sampler_desc.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; |
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277 | sampler_desc.mag_img_filter = PIPE_TEX_FILTER_NEAREST; |
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278 | sampler_desc.compare_mode = PIPE_TEX_COMPARE_NONE; |
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279 | sampler_desc.compare_func = 0; |
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280 | sampler_desc.normalized_coords = 1; |
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281 | sampler_desc.max_anisotropy = 0; |
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282 | |||
283 | sampler = ctx->create_sampler_state(ctx, &sampler_desc); |
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284 | if (sampler == NULL) |
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285 | exit(6); |
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286 | |||
287 | ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sampler); |
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288 | |||
289 | } |
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290 | |||
291 | static void init( void ) |
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292 | { |
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293 | struct pipe_framebuffer_state fb; |
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294 | struct pipe_resource templat; |
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295 | struct pipe_surface surf_tmpl; |
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296 | int i; |
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297 | |||
298 | /* It's hard to say whether window or screen should be created |
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299 | * first. Different environments would prefer one or the other. |
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300 | * |
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301 | * Also, no easy way of querying supported formats if the screen |
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302 | * cannot be created first. |
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303 | */ |
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304 | for (i = 0; formats[i] != PIPE_FORMAT_NONE; i++) { |
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305 | screen = graw_create_window_and_screen(0, 0, 300, 300, |
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306 | formats[i], |
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307 | &window); |
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308 | if (window && screen) |
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309 | break; |
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310 | } |
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311 | if (!screen || !window) { |
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312 | fprintf(stderr, "Unable to create window\n"); |
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313 | exit(1); |
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314 | } |
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315 | |||
316 | ctx = screen->context_create(screen, NULL); |
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317 | if (ctx == NULL) |
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318 | exit(3); |
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319 | |||
320 | templat.target = PIPE_TEXTURE_2D; |
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321 | templat.format = formats[i]; |
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322 | templat.width0 = WIDTH; |
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323 | templat.height0 = HEIGHT; |
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324 | templat.depth0 = 1; |
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325 | templat.array_size = 1; |
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326 | templat.last_level = 0; |
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327 | templat.nr_samples = 1; |
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328 | templat.bind = (PIPE_BIND_RENDER_TARGET | |
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329 | PIPE_BIND_DISPLAY_TARGET); |
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330 | |||
331 | rttex = screen->resource_create(screen, |
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332 | &templat); |
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333 | if (rttex == NULL) |
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334 | exit(4); |
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335 | |||
336 | surf_tmpl.format = templat.format; |
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337 | surf_tmpl.u.tex.level = 0; |
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338 | surf_tmpl.u.tex.first_layer = 0; |
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339 | surf_tmpl.u.tex.last_layer = 0; |
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340 | surf = ctx->create_surface(ctx, rttex, &surf_tmpl); |
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341 | if (surf == NULL) |
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342 | exit(5); |
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343 | |||
344 | memset(&fb, 0, sizeof fb); |
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345 | fb.nr_cbufs = 1; |
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346 | fb.width = WIDTH; |
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347 | fb.height = HEIGHT; |
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348 | fb.cbufs[0] = surf; |
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349 | |||
350 | ctx->set_framebuffer_state(ctx, &fb); |
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351 | |||
352 | { |
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353 | struct pipe_blend_state blend; |
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354 | void *handle; |
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355 | memset(&blend, 0, sizeof blend); |
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356 | blend.rt[0].colormask = PIPE_MASK_RGBA; |
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357 | handle = ctx->create_blend_state(ctx, &blend); |
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358 | ctx->bind_blend_state(ctx, handle); |
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359 | } |
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360 | |||
361 | { |
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362 | struct pipe_depth_stencil_alpha_state depthstencil; |
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363 | void *handle; |
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364 | memset(&depthstencil, 0, sizeof depthstencil); |
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365 | handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); |
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366 | ctx->bind_depth_stencil_alpha_state(ctx, handle); |
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367 | } |
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368 | |||
369 | { |
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370 | struct pipe_rasterizer_state rasterizer; |
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371 | void *handle; |
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372 | memset(&rasterizer, 0, sizeof rasterizer); |
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373 | rasterizer.cull_face = PIPE_FACE_NONE; |
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374 | rasterizer.half_pixel_center = 1; |
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375 | rasterizer.bottom_edge_rule = 1; |
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376 | rasterizer.depth_clip = 1; |
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377 | handle = ctx->create_rasterizer_state(ctx, &rasterizer); |
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378 | ctx->bind_rasterizer_state(ctx, handle); |
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379 | } |
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380 | |||
381 | set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); |
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382 | |||
383 | init_tex(); |
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384 | |||
385 | set_vertices(); |
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386 | set_vertex_shader(); |
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387 | set_fragment_shader(); |
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388 | } |
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389 | |||
390 | static void args(int argc, char *argv[]) |
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391 | { |
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392 | int i; |
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393 | |||
394 | for (i = 1; i < argc;) { |
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395 | if (graw_parse_args(&i, argc, argv)) { |
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396 | continue; |
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397 | } |
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398 | exit(1); |
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399 | } |
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400 | } |
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401 | |||
402 | |||
403 | int main( int argc, char *argv[] ) |
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404 | { |
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405 | args(argc, argv); |
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406 | init(); |
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407 | |||
408 | graw_set_display_func( draw ); |
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409 | graw_main_loop(); |
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410 | return 0; |
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411 | }>>> |