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/*
2
 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 2010 LunarG Inc.
5
 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Chia-I Wu 
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 */
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28
#include "util/u_memory.h"
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#include "util/u_inlines.h"
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#include "util/u_atomic.h"
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#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
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#include "stw_st.h"
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#include "stw_device.h"
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#include "stw_framebuffer.h"
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#include "stw_pixelformat.h"
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38
struct stw_st_framebuffer {
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   struct st_framebuffer_iface base;
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   struct stw_framebuffer *fb;
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   struct st_visual stvis;
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   struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
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   unsigned texture_width, texture_height;
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   unsigned texture_mask;
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};
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static INLINE struct stw_st_framebuffer *
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stw_st_framebuffer(struct st_framebuffer_iface *stfb)
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{
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   return (struct stw_st_framebuffer *) stfb;
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}
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55
/**
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 * Remove outdated textures and create the requested ones.
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 */
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static void
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stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
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                                   unsigned width, unsigned height,
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                                   unsigned mask)
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{
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   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
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   struct pipe_resource templ;
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   unsigned i;
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67
   /* remove outdated textures */
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   if (stwfb->texture_width != width || stwfb->texture_height != height) {
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      for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
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         pipe_resource_reference(&stwfb->textures[i], NULL);
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   }
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   memset(&templ, 0, sizeof(templ));
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   templ.target = PIPE_TEXTURE_2D;
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   templ.width0 = width;
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   templ.height0 = height;
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   templ.depth0 = 1;
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   templ.array_size = 1;
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   templ.last_level = 0;
80
 
81
   for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
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      enum pipe_format format;
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      unsigned bind;
84
 
85
      /* the texture already exists or not requested */
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      if (stwfb->textures[i] || !(mask & (1 << i))) {
87
         /* remember the texture */
88
         if (stwfb->textures[i])
89
            mask |= (1 << i);
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         continue;
91
      }
92
 
93
      switch (i) {
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      case ST_ATTACHMENT_FRONT_LEFT:
95
      case ST_ATTACHMENT_BACK_LEFT:
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         format = stwfb->stvis.color_format;
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         bind = PIPE_BIND_DISPLAY_TARGET |
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                PIPE_BIND_RENDER_TARGET;
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         break;
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      case ST_ATTACHMENT_DEPTH_STENCIL:
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         format = stwfb->stvis.depth_stencil_format;
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         bind = PIPE_BIND_DEPTH_STENCIL;
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         break;
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      default:
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         format = PIPE_FORMAT_NONE;
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         break;
107
      }
108
 
109
      if (format != PIPE_FORMAT_NONE) {
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         templ.format = format;
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         templ.bind = bind;
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113
         stwfb->textures[i] =
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            stw_dev->screen->resource_create(stw_dev->screen, &templ);
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      }
116
   }
117
 
118
   stwfb->texture_width = width;
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   stwfb->texture_height = height;
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   stwfb->texture_mask = mask;
121
}
122
 
123
static boolean
124
stw_st_framebuffer_validate(struct st_context_iface *stctx,
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                            struct st_framebuffer_iface *stfb,
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                            const enum st_attachment_type *statts,
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                            unsigned count,
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                            struct pipe_resource **out)
129
{
130
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
131
   unsigned statt_mask, i;
132
 
133
   statt_mask = 0x0;
134
   for (i = 0; i < count; i++)
135
      statt_mask |= 1 << statts[i];
136
 
137
   pipe_mutex_lock(stwfb->fb->mutex);
138
 
139
   if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
140
      stw_st_framebuffer_validate_locked(&stwfb->base,
141
            stwfb->fb->width, stwfb->fb->height, statt_mask);
142
      stwfb->fb->must_resize = FALSE;
143
   }
144
 
145
   for (i = 0; i < count; i++) {
146
      out[i] = NULL;
147
      pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
148
   }
149
 
150
   stw_framebuffer_release(stwfb->fb);
151
 
152
   return TRUE;
153
}
154
 
155
/**
156
 * Present an attachment of the framebuffer.
157
 */
158
static boolean
159
stw_st_framebuffer_present_locked(HDC hdc,
160
                                  struct st_framebuffer_iface *stfb,
161
                                  enum st_attachment_type statt)
162
{
163
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
164
   struct pipe_resource *resource;
165
 
166
   resource = stwfb->textures[statt];
167
   if (resource) {
168
      stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
169
   }
170
 
171
   return TRUE;
172
}
173
 
174
static boolean
175
stw_st_framebuffer_flush_front(struct st_context_iface *stctx,
176
                               struct st_framebuffer_iface *stfb,
177
                               enum st_attachment_type statt)
178
{
179
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
180
   boolean ret;
181
   HDC hDC;
182
 
183
   pipe_mutex_lock(stwfb->fb->mutex);
184
 
185
   /* We must not cache HDCs anywhere, as they can be invalidated by the
186
    * application, or screen resolution changes. */
187
 
188
   hDC = GetDC(stwfb->fb->hWnd);
189
 
190
   ret = stw_st_framebuffer_present_locked(hDC, &stwfb->base, statt);
191
 
192
   ReleaseDC(stwfb->fb->hWnd, hDC);
193
 
194
   return ret;
195
}
196
 
197
/**
198
 * Create a framebuffer interface.
199
 */
200
struct st_framebuffer_iface *
201
stw_st_create_framebuffer(struct stw_framebuffer *fb)
202
{
203
   struct stw_st_framebuffer *stwfb;
204
 
205
   stwfb = CALLOC_STRUCT(stw_st_framebuffer);
206
   if (!stwfb)
207
      return NULL;
208
 
209
   stwfb->fb = fb;
210
   stwfb->stvis = fb->pfi->stvis;
211
 
212
   stwfb->base.visual = &stwfb->stvis;
213
   p_atomic_set(&stwfb->base.stamp, 1);
214
   stwfb->base.flush_front = stw_st_framebuffer_flush_front;
215
   stwfb->base.validate = stw_st_framebuffer_validate;
216
 
217
   return &stwfb->base;
218
}
219
 
220
/**
221
 * Destroy a framebuffer interface.
222
 */
223
void
224
stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
225
{
226
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
227
   int i;
228
 
229
   for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
230
      pipe_resource_reference(&stwfb->textures[i], NULL);
231
 
232
   FREE(stwfb);
233
}
234
 
235
/**
236
 * Swap the buffers of the given framebuffer.
237
 */
238
boolean
239
stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
240
{
241
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
242
   unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
243
   struct pipe_resource *ptex;
244
   unsigned mask;
245
 
246
   /* swap the textures */
247
   ptex = stwfb->textures[front];
248
   stwfb->textures[front] = stwfb->textures[back];
249
   stwfb->textures[back] = ptex;
250
 
251
   /* convert to mask */
252
   front = 1 << front;
253
   back = 1 << back;
254
 
255
   /* swap the bits in mask */
256
   mask = stwfb->texture_mask & ~(front | back);
257
   if (stwfb->texture_mask & front)
258
      mask |= back;
259
   if (stwfb->texture_mask & back)
260
      mask |= front;
261
   stwfb->texture_mask = mask;
262
 
263
   front = ST_ATTACHMENT_FRONT_LEFT;
264
   return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
265
}
266
 
267
 
268
/**
269
 * Return the pipe_resource that correspond to given buffer.
270
 */
271
struct pipe_resource *
272
stw_get_framebuffer_resource(struct st_framebuffer_iface *stfb,
273
                             enum st_attachment_type att)
274
{
275
   struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
276
   return stwfb->textures[att];
277
}
278
 
279
 
280
/**
281
 * Create an st_api of the state tracker.
282
 */
283
struct st_api *
284
stw_st_create_api(void)
285
{
286
   return st_gl_api_create();
287
}