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5564 | serge | 1 | /* |
2 | * Copyright 2011 Joakim Sindholt |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
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8 | * license, and/or sell copies of the Software, and to permit persons to whom |
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9 | * the Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
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19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
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21 | * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
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22 | |||
23 | #include "resource9.h" |
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24 | #include "device9.h" |
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25 | #include "nine_helpers.h" |
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26 | #include "nine_defines.h" |
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27 | |||
28 | #include "pipe/p_screen.h" |
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29 | |||
30 | #include "util/u_hash_table.h" |
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31 | #include "util/u_inlines.h" |
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32 | |||
33 | #include "nine_pdata.h" |
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34 | |||
35 | #define DBG_CHANNEL DBG_RESOURCE |
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36 | |||
37 | |||
38 | HRESULT |
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39 | NineResource9_ctor( struct NineResource9 *This, |
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40 | struct NineUnknownParams *pParams, |
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41 | struct pipe_resource *initResource, |
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42 | BOOL Allocate, |
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43 | D3DRESOURCETYPE Type, |
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44 | D3DPOOL Pool, |
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45 | DWORD Usage) |
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46 | { |
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47 | struct pipe_screen *screen; |
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48 | HRESULT hr; |
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49 | |||
50 | DBG("This=%p pParams=%p initResource=%p Allocate=%d " |
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51 | "Type=%d Pool=%d Usage=%d\n", |
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52 | This, pParams, initResource, (int) Allocate, |
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53 | Type, Pool, Usage); |
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54 | |||
55 | hr = NineUnknown_ctor(&This->base, pParams); |
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56 | if (FAILED(hr)) |
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57 | return hr; |
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58 | |||
59 | This->info.screen = screen = This->base.device->screen; |
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60 | if (initResource) |
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61 | pipe_resource_reference(&This->resource, initResource); |
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62 | |||
63 | if (Allocate) { |
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64 | assert(!initResource); |
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65 | DBG("(%p) Creating pipe_resource.\n", This); |
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66 | This->resource = screen->resource_create(screen, &This->info); |
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67 | if (!This->resource) |
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68 | return D3DERR_OUTOFVIDEOMEMORY; |
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69 | } |
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70 | |||
71 | This->type = Type; |
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72 | This->pool = Pool; |
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73 | This->usage = Usage; |
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74 | This->priority = 0; |
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75 | |||
76 | This->pdata = util_hash_table_create(ht_guid_hash, ht_guid_compare); |
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77 | if (!This->pdata) |
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78 | return E_OUTOFMEMORY; |
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79 | |||
80 | return D3D_OK; |
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81 | } |
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82 | |||
83 | void |
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84 | NineResource9_dtor( struct NineResource9 *This ) |
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85 | { |
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86 | if (This->pdata) { |
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87 | util_hash_table_foreach(This->pdata, ht_guid_delete, NULL); |
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88 | util_hash_table_destroy(This->pdata); |
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89 | } |
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90 | |||
91 | /* NOTE: We do have to use refcounting, the driver might |
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92 | * still hold a reference. */ |
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93 | pipe_resource_reference(&This->resource, NULL); |
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94 | |||
95 | NineUnknown_dtor(&This->base); |
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96 | } |
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97 | |||
98 | struct pipe_resource * |
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99 | NineResource9_GetResource( struct NineResource9 *This ) |
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100 | { |
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101 | return This->resource; |
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102 | } |
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103 | |||
104 | D3DPOOL |
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105 | NineResource9_GetPool( struct NineResource9 *This ) |
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106 | { |
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107 | return This->pool; |
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108 | } |
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109 | |||
110 | HRESULT WINAPI |
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111 | NineResource9_SetPrivateData( struct NineResource9 *This, |
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112 | REFGUID refguid, |
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113 | const void *pData, |
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114 | DWORD SizeOfData, |
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115 | DWORD Flags ) |
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116 | { |
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117 | enum pipe_error err; |
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118 | struct pheader *header; |
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119 | const void *user_data = pData; |
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120 | |||
121 | DBG("This=%p refguid=%p pData=%p SizeOfData=%u Flags=%x\n", |
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122 | This, refguid, pData, SizeOfData, Flags); |
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123 | |||
124 | if (Flags & D3DSPD_IUNKNOWN) |
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125 | user_assert(SizeOfData == sizeof(IUnknown *), D3DERR_INVALIDCALL); |
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126 | |||
127 | /* data consists of a header and the actual data. avoiding 2 mallocs */ |
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128 | header = CALLOC_VARIANT_LENGTH_STRUCT(pheader, SizeOfData-1); |
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129 | if (!header) { return E_OUTOFMEMORY; } |
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130 | header->unknown = (Flags & D3DSPD_IUNKNOWN) ? TRUE : FALSE; |
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131 | |||
132 | /* if the refguid already exists, delete it */ |
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133 | NineResource9_FreePrivateData(This, refguid); |
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134 | |||
135 | /* IUnknown special case */ |
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136 | if (header->unknown) { |
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137 | /* here the pointer doesn't point to the data we want, so point at the |
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138 | * pointer making what we eventually copy is the pointer itself */ |
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139 | user_data = &pData; |
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140 | } |
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141 | |||
142 | header->size = SizeOfData; |
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143 | memcpy(header->data, user_data, header->size); |
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144 | |||
145 | err = util_hash_table_set(This->pdata, refguid, header); |
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146 | if (err == PIPE_OK) { |
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147 | if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); } |
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148 | return D3D_OK; |
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149 | } |
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150 | |||
151 | FREE(header); |
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152 | if (err == PIPE_ERROR_OUT_OF_MEMORY) { return E_OUTOFMEMORY; } |
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153 | |||
154 | return D3DERR_DRIVERINTERNALERROR; |
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155 | } |
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156 | |||
157 | HRESULT WINAPI |
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158 | NineResource9_GetPrivateData( struct NineResource9 *This, |
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159 | REFGUID refguid, |
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160 | void *pData, |
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161 | DWORD *pSizeOfData ) |
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162 | { |
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163 | struct pheader *header; |
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164 | |||
165 | DBG("This=%p refguid=%p pData=%p pSizeOfData=%p\n", |
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166 | This, refguid, pData, pSizeOfData); |
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167 | |||
168 | user_assert(pSizeOfData, E_POINTER); |
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169 | |||
170 | header = util_hash_table_get(This->pdata, refguid); |
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171 | if (!header) { return D3DERR_NOTFOUND; } |
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172 | |||
173 | if (!pData) { |
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174 | *pSizeOfData = header->size; |
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175 | return D3D_OK; |
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176 | } |
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177 | if (*pSizeOfData < header->size) { |
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178 | return D3DERR_MOREDATA; |
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179 | } |
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180 | |||
181 | if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); } |
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182 | memcpy(pData, header->data, header->size); |
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183 | |||
184 | return D3D_OK; |
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185 | } |
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186 | |||
187 | HRESULT WINAPI |
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188 | NineResource9_FreePrivateData( struct NineResource9 *This, |
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189 | REFGUID refguid ) |
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190 | { |
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191 | struct pheader *header; |
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192 | |||
193 | DBG("This=%p refguid=%p\n", This, refguid); |
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194 | |||
195 | header = util_hash_table_get(This->pdata, refguid); |
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196 | if (!header) |
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197 | return D3DERR_NOTFOUND; |
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198 | |||
199 | ht_guid_delete(NULL, header, NULL); |
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200 | util_hash_table_remove(This->pdata, refguid); |
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201 | |||
202 | return D3D_OK; |
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203 | } |
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204 | |||
205 | DWORD WINAPI |
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206 | NineResource9_SetPriority( struct NineResource9 *This, |
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207 | DWORD PriorityNew ) |
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208 | { |
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209 | DWORD prev = This->priority; |
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210 | |||
211 | DBG("This=%p, PriorityNew=%d\n", This, PriorityNew); |
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212 | |||
213 | This->priority = PriorityNew; |
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214 | return prev; |
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215 | } |
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216 | |||
217 | DWORD WINAPI |
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218 | NineResource9_GetPriority( struct NineResource9 *This ) |
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219 | { |
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220 | return This->priority; |
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221 | } |
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222 | |||
223 | /* NOTE: Don't forget to adjust locked vtable if you change this ! */ |
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224 | void WINAPI |
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225 | NineResource9_PreLoad( struct NineResource9 *This ) |
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226 | { |
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227 | if (This->pool != D3DPOOL_MANAGED) |
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228 | return; |
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229 | /* We don't treat managed vertex or index buffers different from |
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230 | * default ones (are managed vertex buffers even allowed ?), and |
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231 | * the PreLoad for textures is overridden by superclass. |
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232 | */ |
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233 | } |
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234 | |||
235 | D3DRESOURCETYPE WINAPI |
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236 | NineResource9_GetType( struct NineResource9 *This ) |
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237 | { |
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238 | return This->type; |
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239 | }> |