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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /********************************************************** |
2 | * Copyright 2008-2009 VMware, Inc. All rights reserved. |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person |
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5 | * obtaining a copy of this software and associated documentation |
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6 | * files (the "Software"), to deal in the Software without |
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7 | * restriction, including without limitation the rights to use, copy, |
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8 | * modify, merge, publish, distribute, sublicense, and/or sell copies |
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9 | * of the Software, and to permit persons to whom the Software is |
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10 | * furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice shall be |
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13 | * included in all copies or substantial portions of the Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
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19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
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20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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22 | * SOFTWARE. |
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23 | * |
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24 | **********************************************************/ |
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25 | |||
26 | #include "draw/draw_context.h" |
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27 | #include "draw/draw_vbuf.h" |
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28 | #include "util/u_inlines.h" |
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29 | #include "pipe/p_state.h" |
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30 | |||
31 | #include "svga_context.h" |
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32 | #include "svga_swtnl.h" |
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33 | #include "svga_state.h" |
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34 | #include "svga_tgsi.h" |
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35 | #include "svga_swtnl_private.h" |
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36 | |||
37 | |||
38 | #define SVGA_POINT_ADJ_X -0.375f |
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39 | #define SVGA_POINT_ADJ_Y -0.5f |
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40 | |||
41 | #define SVGA_LINE_ADJ_X -0.5f |
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42 | #define SVGA_LINE_ADJ_Y -0.5f |
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43 | |||
44 | #define SVGA_TRIANGLE_ADJ_X -0.375f |
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45 | #define SVGA_TRIANGLE_ADJ_Y -0.5f |
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46 | |||
47 | |||
48 | static void set_draw_viewport( struct svga_context *svga ) |
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49 | { |
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50 | struct pipe_viewport_state vp = svga->curr.viewport; |
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51 | float adjx = 0.0f; |
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52 | float adjy = 0.0f; |
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53 | |||
54 | switch (svga->curr.reduced_prim) { |
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55 | case PIPE_PRIM_POINTS: |
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56 | adjx = SVGA_POINT_ADJ_X; |
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57 | adjy = SVGA_POINT_ADJ_Y; |
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58 | break; |
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59 | case PIPE_PRIM_LINES: |
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60 | /* XXX: This is to compensate for the fact that wide lines are |
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61 | * going to be drawn with triangles, but we're not catching all |
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62 | * cases where that will happen. |
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63 | */ |
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64 | if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) |
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65 | { |
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66 | adjx = SVGA_LINE_ADJ_X + 0.175f; |
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67 | adjy = SVGA_LINE_ADJ_Y - 0.175f; |
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68 | } |
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69 | else { |
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70 | adjx = SVGA_LINE_ADJ_X; |
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71 | adjy = SVGA_LINE_ADJ_Y; |
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72 | } |
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73 | break; |
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74 | case PIPE_PRIM_TRIANGLES: |
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75 | adjx += SVGA_TRIANGLE_ADJ_X; |
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76 | adjy += SVGA_TRIANGLE_ADJ_Y; |
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77 | break; |
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78 | } |
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79 | |||
80 | vp.translate[0] += adjx; |
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81 | vp.translate[1] += adjy; |
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82 | |||
83 | draw_set_viewport_states(svga->swtnl.draw, 0, 1, &vp); |
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84 | } |
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85 | |||
86 | static enum pipe_error |
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87 | update_swtnl_draw( struct svga_context *svga, |
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88 | unsigned dirty ) |
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89 | { |
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90 | draw_flush( svga->swtnl.draw ); |
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91 | |||
92 | if (dirty & SVGA_NEW_VS) |
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93 | draw_bind_vertex_shader(svga->swtnl.draw, |
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94 | svga->curr.vs->draw_shader); |
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95 | |||
96 | if (dirty & SVGA_NEW_FS) |
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97 | draw_bind_fragment_shader(svga->swtnl.draw, |
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98 | svga->curr.fs->draw_shader); |
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99 | |||
100 | if (dirty & SVGA_NEW_VBUFFER) |
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101 | draw_set_vertex_buffers(svga->swtnl.draw, 0, |
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102 | svga->curr.num_vertex_buffers, |
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103 | svga->curr.vb); |
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104 | |||
105 | if (dirty & SVGA_NEW_VELEMENT) |
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106 | draw_set_vertex_elements(svga->swtnl.draw, |
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107 | svga->curr.velems->count, |
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108 | svga->curr.velems->velem ); |
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109 | |||
110 | if (dirty & SVGA_NEW_CLIP) |
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111 | draw_set_clip_state(svga->swtnl.draw, |
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112 | &svga->curr.clip); |
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113 | |||
114 | if (dirty & (SVGA_NEW_VIEWPORT | |
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115 | SVGA_NEW_REDUCED_PRIMITIVE | |
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116 | SVGA_NEW_RAST)) |
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117 | set_draw_viewport( svga ); |
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118 | |||
119 | if (dirty & SVGA_NEW_RAST) |
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120 | draw_set_rasterizer_state(svga->swtnl.draw, |
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121 | &svga->curr.rast->templ, |
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122 | (void *) svga->curr.rast); |
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123 | |||
124 | /* Tell the draw module how deep the Z/depth buffer is. |
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125 | * |
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126 | * If no depth buffer is bound, send the utility function the |
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127 | * format for no bound depth (PIPE_FORMAT_NONE). |
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128 | */ |
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129 | if (dirty & SVGA_NEW_FRAME_BUFFER) |
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130 | draw_set_zs_format(svga->swtnl.draw, |
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131 | (svga->curr.framebuffer.zsbuf) ? |
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132 | svga->curr.framebuffer.zsbuf->format : PIPE_FORMAT_NONE); |
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133 | |||
134 | return PIPE_OK; |
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135 | } |
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136 | |||
137 | |||
138 | struct svga_tracked_state svga_update_swtnl_draw = |
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139 | { |
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140 | "update draw module state", |
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141 | (SVGA_NEW_VS | |
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142 | SVGA_NEW_VBUFFER | |
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143 | SVGA_NEW_VELEMENT | |
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144 | SVGA_NEW_CLIP | |
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145 | SVGA_NEW_VIEWPORT | |
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146 | SVGA_NEW_RAST | |
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147 | SVGA_NEW_FRAME_BUFFER | |
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148 | SVGA_NEW_REDUCED_PRIMITIVE), |
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149 | update_swtnl_draw |
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150 | }; |
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151 | |||
152 | |||
153 | enum pipe_error |
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154 | svga_swtnl_update_vdecl( struct svga_context *svga ) |
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155 | { |
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156 | struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend); |
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157 | struct draw_context *draw = svga->swtnl.draw; |
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158 | struct vertex_info *vinfo = &svga_render->vertex_info; |
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159 | SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; |
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160 | const enum interp_mode colorInterp = |
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161 | svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR; |
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162 | struct svga_fragment_shader *fs = svga->curr.fs; |
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163 | int offset = 0; |
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164 | int nr_decls = 0; |
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165 | int src; |
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166 | unsigned i; |
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167 | |||
168 | memset(vinfo, 0, sizeof(*vinfo)); |
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169 | memset(vdecl, 0, sizeof(vdecl)); |
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170 | |||
171 | draw_prepare_shader_outputs(draw); |
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172 | /* always add position */ |
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173 | src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); |
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174 | draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); |
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175 | vinfo->attrib[0].emit = EMIT_4F; |
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176 | vdecl[0].array.offset = offset; |
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177 | vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
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178 | vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT; |
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179 | vdecl[0].identity.usageIndex = 0; |
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180 | offset += 16; |
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181 | nr_decls++; |
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182 | |||
183 | for (i = 0; i < fs->base.info.num_inputs; i++) { |
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184 | const unsigned sem_name = fs->base.info.input_semantic_name[i]; |
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185 | const unsigned sem_index = fs->base.info.input_semantic_index[i]; |
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186 | |||
187 | src = draw_find_shader_output(draw, sem_name, sem_index); |
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188 | |||
189 | vdecl[nr_decls].array.offset = offset; |
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190 | vdecl[nr_decls].identity.usageIndex = sem_index; |
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191 | |||
192 | switch (sem_name) { |
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193 | case TGSI_SEMANTIC_COLOR: |
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194 | draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); |
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195 | vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR; |
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196 | vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
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197 | offset += 16; |
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198 | nr_decls++; |
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199 | break; |
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200 | case TGSI_SEMANTIC_GENERIC: |
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201 | draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); |
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202 | vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; |
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203 | vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
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204 | vdecl[nr_decls].identity.usageIndex = |
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205 | svga_remap_generic_index(fs->generic_remap_table, sem_index); |
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206 | offset += 16; |
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207 | nr_decls++; |
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208 | break; |
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209 | case TGSI_SEMANTIC_FOG: |
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210 | draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); |
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211 | vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; |
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212 | vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1; |
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213 | assert(vdecl[nr_decls].identity.usageIndex == 0); |
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214 | offset += 4; |
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215 | nr_decls++; |
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216 | break; |
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217 | case TGSI_SEMANTIC_POSITION: |
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218 | /* generated internally, not a vertex shader output */ |
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219 | break; |
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220 | default: |
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221 | assert(0); |
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222 | } |
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223 | } |
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224 | |||
225 | draw_compute_vertex_size(vinfo); |
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226 | |||
227 | svga_render->vdecl_count = nr_decls; |
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228 | for (i = 0; i < svga_render->vdecl_count; i++) |
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229 | vdecl[i].array.stride = offset; |
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230 | |||
231 | if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0) |
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232 | return PIPE_OK; |
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233 | |||
234 | memcpy(svga_render->vdecl, vdecl, sizeof(vdecl)); |
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235 | svga->swtnl.new_vdecl = TRUE; |
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236 | |||
237 | return PIPE_OK; |
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238 | } |
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239 | |||
240 | |||
241 | static enum pipe_error |
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242 | update_swtnl_vdecl( struct svga_context *svga, |
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243 | unsigned dirty ) |
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244 | { |
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245 | return svga_swtnl_update_vdecl( svga ); |
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246 | } |
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247 | |||
248 | |||
249 | struct svga_tracked_state svga_update_swtnl_vdecl = |
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250 | { |
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251 | "update draw module vdecl", |
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252 | (SVGA_NEW_VS | |
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253 | SVGA_NEW_FS), |
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254 | update_swtnl_vdecl |
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255 | };>> |