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5564 serge 1
/**********************************************************
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 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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#include "svga_resource_texture.h"
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#include "svga_context.h"
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#include "svga_debug.h"
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#include "svga_cmd.h"
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#include "svga_surface.h"
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#include "util/u_format.h"
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#include "util/u_surface.h"
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#define FILE_DEBUG_FLAG DEBUG_BLIT
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/* XXX still have doubts about this... */
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static void svga_surface_copy(struct pipe_context *pipe,
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                              struct pipe_resource* dst_tex,
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                              unsigned dst_level,
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                              unsigned dstx, unsigned dsty, unsigned dstz,
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                              struct pipe_resource* src_tex,
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                              unsigned src_level,
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                              const struct pipe_box *src_box)
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 {
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   struct svga_context *svga = svga_context(pipe);
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   struct svga_texture *stex, *dtex;
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/*   struct pipe_screen *screen = pipe->screen;
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   SVGA3dCopyBox *box;
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   enum pipe_error ret;
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   struct pipe_surface *srcsurf, *dstsurf;*/
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   unsigned dst_face, dst_z, src_face, src_z;
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   /* Emit buffered drawing commands, and any back copies.
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    */
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   svga_surfaces_flush( svga );
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   /* Fallback for buffers. */
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   if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
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      util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
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                                src_tex, src_level, src_box);
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      return;
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   }
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   stex = svga_texture(src_tex);
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   dtex = svga_texture(dst_tex);
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#if 0
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   srcsurf = screen->get_tex_surface(screen, src_tex,
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                                     src_level, src_box->z, src_box->z,
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                                     PIPE_BIND_SAMPLER_VIEW);
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   dstsurf = screen->get_tex_surface(screen, dst_tex,
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                                     dst_level, dst_box->z, dst_box->z,
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                                     PIPE_BIND_RENDER_TARGET);
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   SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
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            svga_surface(dstsurf)->handle,
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            dstx, dsty,
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            svga_surface(srcsurf)->handle,
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            src_box->x, src_box->y,
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            width, height);
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   ret = SVGA3D_BeginSurfaceCopy(svga->swc,
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                                 srcsurf,
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                                 dstsurf,
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                                 &box,
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                                 1);
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   if(ret != PIPE_OK) {
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      svga_context_flush(svga, NULL);
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      ret = SVGA3D_BeginSurfaceCopy(svga->swc,
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                                    srcsurf,
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                                    dstsurf,
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                                    &box,
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                                    1);
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      assert(ret == PIPE_OK);
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   }
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   box->x = dstx;
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   box->y = dsty;
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   box->z = 0;
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   box->w = width;
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   box->h = height;
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   box->d = 1;
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   box->srcx = src_box->x;
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   box->srcy = src_box->y;
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   box->srcz = 0;
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   SVGA_FIFOCommitAll(svga->swc);
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   svga_surface(dstsurf)->dirty = TRUE;
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   svga_propagate_surface(pipe, dstsurf);
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   pipe_surface_reference(&srcsurf, NULL);
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   pipe_surface_reference(&dstsurf, NULL);
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#else
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   if (src_tex->target == PIPE_TEXTURE_CUBE) {
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      src_face = src_box->z;
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      src_z = 0;
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      assert(src_box->depth == 1);
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   }
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   else {
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      src_face = 0;
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      src_z = src_box->z;
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   }
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   /* different src/dst type???*/
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   if (dst_tex->target == PIPE_TEXTURE_CUBE) {
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      dst_face = dstz;
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      dst_z = 0;
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      assert(src_box->depth == 1);
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   }
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   else {
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      dst_face = 0;
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      dst_z = dstz;
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   }
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   svga_texture_copy_handle(svga,
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                            stex->handle,
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                            src_box->x, src_box->y, src_z,
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                            src_level, src_face,
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                            dtex->handle,
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                            dstx, dsty, dst_z,
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                            dst_level, dst_face,
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                            src_box->width, src_box->height, src_box->depth);
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#endif
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   /* Mark the destination image as being defined */
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   svga_define_texture_level(dtex, dst_face, dst_level);
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}
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static void svga_blit(struct pipe_context *pipe,
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                      const struct pipe_blit_info *blit_info)
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{
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   struct svga_context *svga = svga_context(pipe);
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   struct pipe_blit_info info = *blit_info;
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   if (info.src.resource->nr_samples > 1 &&
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       info.dst.resource->nr_samples <= 1 &&
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       !util_format_is_depth_or_stencil(info.src.resource->format) &&
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       !util_format_is_pure_integer(info.src.resource->format)) {
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      debug_printf("svga: color resolve unimplemented\n");
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      return;
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   }
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   if (util_try_blit_via_copy_region(pipe, &info)) {
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      return; /* done */
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   }
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   if (info.mask & PIPE_MASK_S) {
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      debug_printf("svga: cannot blit stencil, skipping\n");
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      info.mask &= ~PIPE_MASK_S;
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   }
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   if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
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      debug_printf("svga: blit unsupported %s -> %s\n",
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                   util_format_short_name(info.src.resource->format),
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                   util_format_short_name(info.dst.resource->format));
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      return;
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   }
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   /* XXX turn off occlusion and streamout queries */
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   util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
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   util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
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   util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
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   /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
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   /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
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                     (struct pipe_stream_output_target**)svga->so_targets);*/
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   util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
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   util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
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   util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
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   util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
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   util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
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   util_blitter_save_depth_stencil_alpha(svga->blitter,
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                                         (void*)svga->curr.depth);
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   util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
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   /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
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   util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
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   util_blitter_save_fragment_sampler_states(svga->blitter,
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                     svga->curr.num_samplers,
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                     (void**)svga->curr.sampler);
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   util_blitter_save_fragment_sampler_views(svga->blitter,
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                     svga->curr.num_sampler_views,
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                     svga->curr.sampler_views);
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   /*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
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                                      svga->render_cond_cond, svga->render_cond_mode);*/
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   util_blitter_blit(svga->blitter, &info);
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}
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static void
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svga_flush_resource(struct pipe_context *pipe,
218
                    struct pipe_resource *resource)
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{
220
}
221
 
222
 
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void
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svga_init_blit_functions(struct svga_context *svga)
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{
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   svga->pipe.resource_copy_region = svga_surface_copy;
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   svga->pipe.blit = svga_blit;
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   svga->pipe.flush_resource = svga_flush_resource;
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}