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/*
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 * Copyright 2011 Christoph Bumiller
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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#ifndef __NV50_IR_DRIVER_H__
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#define __NV50_IR_DRIVER_H__
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#include "pipe/p_shader_tokens.h"
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#include "tgsi/tgsi_util.h"
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#include "tgsi/tgsi_parse.h"
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#include "tgsi/tgsi_scan.h"
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/*
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 * This struct constitutes linkage information in TGSI terminology.
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 *
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 * It is created by the code generator and handed to the pipe driver
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 * for input/output slot assignment.
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 */
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struct nv50_ir_varying
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{
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   uint8_t slot[4]; /* native slots for xyzw (addresses in 32-bit words) */
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   unsigned mask     : 4; /* vec4 mask */
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   unsigned linear   : 1; /* linearly interpolated if true (and not flat) */
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   unsigned flat     : 1;
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   unsigned sc       : 1; /* special colour interpolation mode (SHADE_MODEL) */
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   unsigned centroid : 1;
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   unsigned patch    : 1; /* patch constant value */
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   unsigned regular  : 1; /* driver-specific meaning (e.g. input in sreg) */
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   unsigned input    : 1; /* indicates direction of system values */
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   unsigned oread    : 1; /* true if output is read from parallel TCP */
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   ubyte id; /* TGSI register index */
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   ubyte sn; /* TGSI semantic name */
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   ubyte si; /* TGSI semantic index */
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};
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#define NV50_PROGRAM_IR_TGSI 0
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#define NV50_PROGRAM_IR_SM4  1
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#define NV50_PROGRAM_IR_GLSL 2
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#define NV50_PROGRAM_IR_LLVM 3
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#ifdef DEBUG
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# define NV50_IR_DEBUG_BASIC     (1 << 0)
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# define NV50_IR_DEBUG_VERBOSE   (2 << 0)
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# define NV50_IR_DEBUG_REG_ALLOC (1 << 2)
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#else
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# define NV50_IR_DEBUG_BASIC     0
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# define NV50_IR_DEBUG_VERBOSE   0
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# define NV50_IR_DEBUG_REG_ALLOC 0
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#endif
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#define NV50_SEMANTIC_CLIPDISTANCE  (TGSI_SEMANTIC_COUNT + 0)
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#define NV50_SEMANTIC_TESSFACTOR    (TGSI_SEMANTIC_COUNT + 7)
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#define NV50_SEMANTIC_TESSCOORD     (TGSI_SEMANTIC_COUNT + 8)
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#define NV50_SEMANTIC_COUNT         (TGSI_SEMANTIC_COUNT + 10)
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#define NV50_TESS_PART_FRACT_ODD  0
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#define NV50_TESS_PART_FRACT_EVEN 1
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#define NV50_TESS_PART_POW2       2
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#define NV50_TESS_PART_INTEGER    3
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#define NV50_PRIM_PATCHES PIPE_PRIM_MAX
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struct nv50_ir_prog_symbol
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{
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   uint32_t label;
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   uint32_t offset;
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};
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#define NVISA_GF100_CHIPSET_C0 0xc0
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#define NVISA_GF100_CHIPSET_D0 0xd0
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#define NVISA_GK104_CHIPSET    0xe0
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#define NVISA_GK20A_CHIPSET    0xea
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#define NVISA_GM107_CHIPSET    0x110
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struct nv50_ir_prog_info
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{
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   uint16_t target; /* chipset (0x50, 0x84, 0xc0, ...) */
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   uint8_t type; /* PIPE_SHADER */
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   uint8_t optLevel; /* optimization level (0 to 3) */
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   uint8_t dbgFlags;
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   struct {
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      int16_t maxGPR;     /* may be -1 if none used */
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      int16_t maxOutput;
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      uint32_t tlsSpace;  /* required local memory per thread */
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      uint32_t *code;
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      uint32_t codeSize;
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      uint8_t sourceRep;  /* NV50_PROGRAM_IR */
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      const void *source;
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      void *relocData;
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      struct nv50_ir_prog_symbol *syms;
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      uint16_t numSyms;
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   } bin;
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   struct nv50_ir_varying sv[PIPE_MAX_SHADER_INPUTS];
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   struct nv50_ir_varying in[PIPE_MAX_SHADER_INPUTS];
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   struct nv50_ir_varying out[PIPE_MAX_SHADER_OUTPUTS];
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   uint8_t numInputs;
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   uint8_t numOutputs;
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   uint8_t numPatchConstants; /* also included in numInputs/numOutputs */
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   uint8_t numSysVals;
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   struct {
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      uint32_t *buf;    /* for IMMEDIATE_ARRAY */
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      uint16_t bufSize; /* size of immediate array */
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      uint16_t count;   /* count of inline immediates */
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      uint32_t *data;   /* inline immediate data */
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      uint8_t *type;    /* for each vec4 (128 bit) */
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   } immd;
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   union {
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      struct {
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         uint32_t inputMask[4]; /* mask of attributes read (1 bit per scalar) */
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      } vp;
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      struct {
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         uint8_t inputPatchSize;
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         uint8_t outputPatchSize;
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         uint8_t partitioning;    /* PIPE_TESS_PART */
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         int8_t winding;          /* +1 (clockwise) / -1 (counter-clockwise) */
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         uint8_t domain;          /* PIPE_PRIM_{QUADS,TRIANGLES,LINES} */
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         uint8_t outputPrim;      /* PIPE_PRIM_{TRIANGLES,LINES,POINTS} */
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      } tp;
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      struct {
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         uint8_t inputPrim;
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         uint8_t outputPrim;
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         unsigned instanceCount;
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         unsigned maxVertices;
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      } gp;
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      struct {
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         unsigned numColourResults;
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         boolean writesDepth;
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         boolean earlyFragTests;
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         boolean separateFragData;
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         boolean usesDiscard;
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      } fp;
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      struct {
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         uint32_t inputOffset; /* base address for user args */
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         uint32_t sharedOffset; /* reserved space in s[] */
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         uint32_t gridInfoBase;  /* base address for NTID,NCTAID */
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      } cp;
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   } prop;
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   uint8_t numBarriers;
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   struct {
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      uint8_t clipDistance;      /* index of first clip distance output */
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      uint8_t clipDistanceMask;  /* mask of clip distances defined */
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      uint8_t cullDistanceMask;  /* clip distance mode (1 bit per output) */
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      int8_t genUserClip;        /* request user clip planes for ClipVertex */
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      uint16_t ucpBase;          /* base address for UCPs */
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      uint8_t ucpCBSlot;         /* constant buffer index of UCP data */
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      uint8_t pointSize;         /* output index for PointSize */
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      uint8_t instanceId;        /* system value index of InstanceID */
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      uint8_t vertexId;          /* system value index of VertexID */
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      uint8_t edgeFlagIn;
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      uint8_t edgeFlagOut;
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      int8_t viewportId;         /* output index of ViewportIndex */
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      uint8_t fragDepth;         /* output index of FragDepth */
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      uint8_t sampleMask;        /* output index of SampleMask */
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      boolean sampleInterp;      /* perform sample interp on all fp inputs */
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      uint8_t backFaceColor[2];  /* input/output indices of back face colour */
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      uint8_t globalAccess;      /* 1 for read, 2 for wr, 3 for rw */
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      boolean fp64;              /* program uses fp64 math */
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      boolean nv50styleSurfaces; /* generate gX[] access for raw buffers */
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      uint8_t resInfoCBSlot;     /* cX[] used for tex handles, surface info */
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      uint16_t texBindBase;      /* base address for tex handles (nve4) */
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      uint16_t suInfoBase;       /* base address for surface info (nve4) */
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      uint16_t sampleInfoBase;   /* base address for sample positions */
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      uint8_t msInfoCBSlot;      /* cX[] used for multisample info */
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      uint16_t msInfoBase;       /* base address for multisample info */
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   } io;
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   /* driver callback to assign input/output locations */
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   int (*assignSlots)(struct nv50_ir_prog_info *);
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   void *driverPriv;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int nv50_ir_generate_code(struct nv50_ir_prog_info *);
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extern void nv50_ir_relocate_code(void *relocData, uint32_t *code,
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                                  uint32_t codePos,
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                                  uint32_t libPos,
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                                  uint32_t dataPos);
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/* obtain code that will be shared among programs */
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extern void nv50_ir_get_target_library(uint32_t chipset,
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                                       const uint32_t **code, uint32_t *size);
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#ifdef __cplusplus
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}
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#endif
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#endif // __NV50_IR_DRIVER_H__