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5564 serge 1
/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 2013 LunarG, Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Chia-I Wu 
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 */
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#ifndef ILO_BLITTER_H
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#define ILO_BLITTER_H
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#include "ilo_common.h"
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#include "ilo_state.h"
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enum ilo_blitter_uses {
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   ILO_BLITTER_USE_DSA           = 1 << 0,
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   ILO_BLITTER_USE_CC            = 1 << 1,
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   ILO_BLITTER_USE_VIEWPORT      = 1 << 2,
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   ILO_BLITTER_USE_FB_DEPTH      = 1 << 3,
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   ILO_BLITTER_USE_FB_STENCIL    = 1 << 4,
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};
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enum ilo_blitter_rectlist_op {
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   ILO_BLITTER_RECTLIST_CLEAR_ZS,
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   ILO_BLITTER_RECTLIST_RESOLVE_Z,
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   ILO_BLITTER_RECTLIST_RESOLVE_HIZ,
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};
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struct blitter_context;
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struct pipe_resource;
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struct pipe_surface;
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struct ilo_context;
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struct ilo_blitter {
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   struct ilo_context *ilo;
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   struct blitter_context *pipe_blitter;
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   /*
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    * A minimal context with the goal to send RECTLISTs down the pipeline.
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    */
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   enum ilo_blitter_rectlist_op op;
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   uint32_t uses;
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   bool initialized;
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   float vertices[3][2];
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   struct ilo_ve_state ve;
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   struct pipe_draw_info draw;
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   struct ilo_viewport_cso viewport;
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   struct ilo_dsa_state dsa;
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   struct {
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      struct pipe_stencil_ref stencil_ref;
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      ubyte alpha_ref;
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      struct pipe_blend_color blend_color;
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   } cc;
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   uint32_t depth_clear_value;
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   struct {
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      struct ilo_surface_cso dst;
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      unsigned width, height;
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      unsigned num_samples;
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   } fb;
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};
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struct ilo_blitter *
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ilo_blitter_create(struct ilo_context *ilo);
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void
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ilo_blitter_destroy(struct ilo_blitter *blitter);
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bool
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ilo_blitter_pipe_blit(struct ilo_blitter *blitter,
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                      const struct pipe_blit_info *info);
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bool
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ilo_blitter_pipe_copy_resource(struct ilo_blitter *blitter,
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                               struct pipe_resource *dst, unsigned dst_level,
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                               unsigned dst_x, unsigned dst_y, unsigned dst_z,
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                               struct pipe_resource *src, unsigned src_level,
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                               const struct pipe_box *src_box);
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bool
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ilo_blitter_pipe_clear_rt(struct ilo_blitter *blitter,
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                          struct pipe_surface *rt,
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                          const union pipe_color_union *color,
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                          unsigned x, unsigned y,
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                          unsigned width, unsigned height);
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bool
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ilo_blitter_pipe_clear_zs(struct ilo_blitter *blitter,
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                          struct pipe_surface *zs,
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                          unsigned clear_flags,
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                          double depth, unsigned stencil,
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                          unsigned x, unsigned y,
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                          unsigned width, unsigned height);
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bool
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ilo_blitter_pipe_clear_fb(struct ilo_blitter *blitter,
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                          unsigned buffers,
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                          const union pipe_color_union *color,
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                          double depth, unsigned stencil);
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bool
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ilo_blitter_blt_copy_resource(struct ilo_blitter *blitter,
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                              struct pipe_resource *dst, unsigned dst_level,
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                              unsigned dst_x, unsigned dst_y, unsigned dst_z,
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                              struct pipe_resource *src, unsigned src_level,
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                              const struct pipe_box *src_box);
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bool
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ilo_blitter_blt_clear_rt(struct ilo_blitter *blitter,
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                         struct pipe_surface *rt,
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                         const union pipe_color_union *color,
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                         unsigned x, unsigned y,
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                         unsigned width, unsigned height);
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bool
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ilo_blitter_blt_clear_zs(struct ilo_blitter *blitter,
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                         struct pipe_surface *zs,
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                         unsigned clear_flags,
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                         double depth, unsigned stencil,
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                         unsigned x, unsigned y,
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                         unsigned width, unsigned height);
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bool
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ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter,
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                              struct pipe_surface *zs,
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                              unsigned clear_flags,
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                              double depth, unsigned stencil);
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void
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ilo_blitter_rectlist_resolve_z(struct ilo_blitter *blitter,
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                               struct pipe_resource *res,
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                               unsigned level, unsigned slice);
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void
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ilo_blitter_rectlist_resolve_hiz(struct ilo_blitter *blitter,
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                                 struct pipe_resource *res,
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                                 unsigned level, unsigned slice);
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#endif /* ILO_BLITTER_H */