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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 9.2.3 Release Notes / (November 13, 2013)

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Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
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Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
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3.1 is only available if requested at context creation
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because GL_ARB_compatibility is not supported.
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MD5 checksums

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66e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
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f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
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ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip
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New features

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None

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Bug fixes

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This list is likely incomplete.

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  • Bug 69437 - Composite Bypass no longer works
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    Changes

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    The full set of changes can be viewed by using the following GIT command:

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      git log mesa-9.2.2..mesa-9.2.3
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    Brian Paul (2):

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    • st/mesa: move out of memory check in st_draw_vbo()
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    • osmesa: fix broken triangle/line drawing when using float color buffer
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      Carl Worth (7):

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      • Remove error when calling glGenQueries/glDeleteQueries while a query is active
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      • Bump version to 9.2.3
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        Daniel Vetter (1):

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        • i965: CS writes/reads should use I915_GEM_INSTRUCTION
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          Eric Anholt (1):

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          • i965: Fix texture buffer rendering after a whole buffer replacement.
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            Kenneth Graunke (6):

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            • i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
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            • i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
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            • i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
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            • i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
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            • i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
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            • i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
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              Kristian Høgsberg (1):

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              • wayland: Don't rely on static variable for identifying wl_drm buffers
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                Marek Olšák (1):

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                • radeonsi: fix blitting the last 2 mipmap levels of compressed textures
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                  Petr Sebor (1):

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                  • meta: enable vertex attributes in the context of the newly created array object
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                    Scott Graham (1):

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                    • mesa: fixes for MSVC 2013
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