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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 7.5 Release Notes / 17 July 2009

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Mesa 7.5 is a new development release.
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People who are concerned with stability and reliability should stick
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with the 7.4.x branch or wait for Mesa 7.5.1.
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The main new feature of Mesa 7.5 is the
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Gallium3D infrastructure.
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Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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See the Compiling/Installing page for prerequisites
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for DRI hardware acceleration.
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Note that the Mesa project is no longer using odd/even version numbers
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to indicate development/stable releases.
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The so-called development releases have been fairly stable.
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If you're especially concerned with stability you should probably look for
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"point" releases such as 7.5.1 which will be a bug-fix release.
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MD5 checksums

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553fd956e544727f30fbe249619b6286  MesaLib-7.5.tar.gz
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459f332551f6ebb86f384d21dd15e1f0  MesaLib-7.5.tar.bz2
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8c02c0e17a9025250d20424ae32f5163  MesaLib-7.5.zip
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a188da2886fa5496ea0c2cda602b2eeb  MesaDemos-7.5.tar.gz
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398ee8801814a00e47f6c2314e3dfddc  MesaDemos-7.5.tar.bz2
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15a0c8ae013c54335a26335e1a98d609  MesaDemos-7.5.zip
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81010147def5a644ba14f9bbb7a49a2a  MesaGLUT-7.5.tar.gz
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baa7a1e850b6e39bae58868fd0684004  MesaGLUT-7.5.tar.bz2
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265228418e4423fa328f2f5b7970cf08  MesaGLUT-7.5.zip
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New features

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  • Gallium3D - this is the new architecture for OS-independent and
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        API-independent 3D drivers.
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        Gallium3D is intended for GPUs that fully support  vertex/fragment shaders.
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        The Gallium3D drivers currently included are:
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    • softpipe - a software/reference driver
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    • i915 - Intel 915/945 driver
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    • Cell - IBM/Sony/Toshiba Cell processor driver
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    • nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
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              PLEASE NOTE: these drivers are incomplete and still under development.
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              It's probably NOT worthwhile to report any bugs unless you have patches.
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    • GL_ARB_framebuffer_object extension (software drivers, i965 driver)
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    • Reworked two-sided stencil support.
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      This allows a driver to support all three variations of two-sided stencil
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      including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
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    • GL_EXT_vertex_array_bgra extension (software drivers, i965 driver)
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    • GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
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    • GL_EXT_texture_swizzle extension (software drivers, i965 driver)
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    • Updated SPARC assembly optimizations (David S. Miller)
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    • Initial support for separate compilation units in GLSL compiler.
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    • Increased max number of generic GLSL varying variables to 16 (formerly 8).
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    • GLSL linker now detects when too many varying variables are used.
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    • Optimize-out redundant glMaterial and glShadeModel calls in display lists
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    • Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.
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      Bug fixes

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      • Lots of i965 driver bug fixes
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      • Fixed some GLSL preprocessor bugs
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      • GLSL: continue inside of a for-loop didn't work
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        Changes

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        • Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
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          GL_SGIX_depth_texture extensions.  Superseded by the ARB versions.
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        • Omitted some old Mesa demos from the release tarballs, added some others.
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