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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 7.0 Release Notes / June 22, 2007

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Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
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A number of bugs have been fixed since the 6.5.3 release.
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MD5 checksums

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35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
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50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
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bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
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9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
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fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
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84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
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76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
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4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
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9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip
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New features

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  • OpenGL 2.0 and 2.1 API support.
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    Bug fixes

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    • Fixed a few fog-related bugs.
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    • Fixed broken GLSL mix() function.
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    • Fixed broken GLSL exp() functions.
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    • Fixed GLSL mod4(vec4, vec4) bug.
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    • Implemented GLSL asin(), acos(), atan() functions.
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    • Fixed an R300 driver bug that caused Xorg composite manager to crash
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    • Fixed R300 vertex program/matrix bug (10848)
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    • GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
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    • Specifying an invalid texture unit as a sampler could lead to a crash
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    • The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
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    • ARB vp state.light[n].half value was incorrect (bug 10987)
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    • Fixed a positional light source bug (bug 11009)
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    • Fixed point size attenuation problem (bug 11042)
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    • glPopAttrib didn't restore texture object's LOD bias (bug 11049)
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    • Fixed a TLS / TEXTREL problem (bug 7459)
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      Internal code changes

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      • Some texture code consolidation and simplifiction (Ian Romanick)
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      • R300 driver clean-ups.
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        To Do (someday) items

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        • Switch to freeglut
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        • Fix linux-glide target/driver.
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        • Improved lambda and derivative calculation for frag progs.
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          Driver Status

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          Driver			Status
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          ----------------------	----------------------
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          DRI drivers		varies with the driver
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          XMesa/GLX (on Xlib)	implements OpenGL 2.1
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          OSMesa (off-screen)	implements OpenGL 2.1
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          Windows/Win32		implements OpenGL 2.1
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          Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
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          SVGA			unsupported
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          Wind River UGL		unsupported
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          DJGPP			unsupported
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          GGI			unsupported
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          BeOS			unsupported
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          Allegro			unsupported
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          D3D			unsupported
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