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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 10.5.4 Release Notes / April 24, 2015

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Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
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Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
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3.3 is only available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums

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e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11  mesa-10.5.4.tar.gz
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b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803  mesa-10.5.4.tar.xz
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New features

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None

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Bug fixes

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This list is likely incomplete.

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  • Bug 69226 - Cannot enable basic shaders with Second Life aborts attempt
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  • Bug 71591 - Second Life shaders fail to compile (extension declared in middle of shader)
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  • Bug 81025 - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails
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  • Bug 89457 - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
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  • Bug 89957 - vm protection faults in piglit lest: texsubimage cube_map_array pbo
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    Changes

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    Brian Paul (1):

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    • glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
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      Dave Airlie (2):

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      • st/mesa: convert sub image for cube map arrays to 2d arrays for upload
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      • st/mesa: align cube map arrays layers
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        Emil Velikov (11):

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        • docs: Add 256 sums for the 10.5.3 release
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        • radeonsi: remove unused si_dump_key()
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        • android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
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        • android: add $(mesa_top)/src include to the whole of mesa
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        • android: egl: add libsync_cflags to the build
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        • android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H
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        • android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines
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        • android: add $(mesa_top)/src/mesa/main to the includes list
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        • android: dri: link against libmesa_util
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        • android: mesa: fix the path of the SSE4_1 optimisations
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        • Update version to 10.5.4
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          Ian Romanick (1):

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          • nir: Fix typo in "ushr by 0" algebraic replacement
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            Kenneth Graunke (2):

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            • i965: Fix software primitive restart with indirect draws.
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            • drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
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              Kristian Høgsberg (1):

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              • i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
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                Marek Olšák (2):

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                • glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
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                • glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
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                  Mathias Froehlich (1):

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                  • i965: Flush batchbuffer containing the query on glQueryCounter.
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                    Mauro Rossi (2):

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                    • android: mesa: generate the format_{un,}pack.[ch] sources
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                    • android: add inital NIR build
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