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20 | The Gallium drivers support user-defined image post-processing. |
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21 | At the end of drawing a frame a post-processing filter can be applied to |
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22 | the rendered image. |
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23 | Example filters include morphological antialiasing and cell shading. |
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27 | The filters can be toggled per-app via driconf, or per-session via the |
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28 | corresponding environment variables. |
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32 | Multiple filters can be used together. |
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46 | These are basic filters for easy testing of the PP queue. |
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48 | Jimenez's MLAA |
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49 | is a morphological antialiasing filter. |
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50 | The two versions use depth and color data, respectively. |
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51 | Which works better depends on the app - depth will not blur text, but it will |
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52 | miss transparent textures for example. |
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53 | Set to a number from 2 to 32, roughly corresponding to quality. |
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54 | Numbers higher than 8 see minimizing gains. |
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64 | !DOCTYPE> |