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Rev | Author | Line No. | Line |
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4358 | Serge | 1 | |
2 | |||
3 | |||
4 | 1.0 beta February 1995 |
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5 | |||
6 | |||
7 | 1.1 beta March 4, 1995 |
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8 | |||
9 | faster point and line drawing (2x faster) |
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10 | more systems supported, better Makefiles |
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11 | Renamed lib*.a files to avoid collisions |
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12 | many small bug fixes |
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13 | New: |
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14 | pseudo-GLX functions added |
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15 | new implementation of evaluators (eval2.c) |
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16 | GLUT support |
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17 | |||
18 | 1.1.1 beta March 7, 1995 |
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19 | |||
20 | Reverted from eval2.c to eval.c due to FPE on Linux |
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21 | more speed improvements |
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22 | more Makefile changes |
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23 | |||
24 | 1.1.2 beta March 14, 1995 |
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25 | |||
26 | implementation of SGI's blending extensions |
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27 | glXUseXFont implemented |
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28 | added MESA_DEBUG environment variable support |
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29 | Changes: |
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30 | Using eval2.c again |
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31 | more FPE-prevention checks (0-length normals are OK) |
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32 | a few small bug fixes |
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33 | much faster pixel logic ops! |
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34 | faster transformation arithmetic |
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35 | |||
36 | 1.1.3 beta March 31, 1995 |
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37 | |||
38 | gluScaleImage() and gluBuild2DMipMaps() implemented |
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39 | Mesa widgets for Xt/Motif |
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40 | blendEXT demos |
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41 | added environment variables for selecting visuals |
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42 | Changes: |
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43 | almost all GLUT demos work correctly now |
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44 | faster X device driver functions |
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45 | more bug fixes |
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46 | |||
47 | 1.1.4 beta April 20, 1995 |
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48 | |||
49 | - missing #define SEEK_SET in src-tk/image.c |
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50 | - compile glShadeModel into display lists |
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51 | - fixed pow() domain error in src/light.c |
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52 | - fixed "flickering bitmaps" in double buffer mode |
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53 | - fixed tk.h and aux.h for C++ |
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54 | - state of LIGHT_MODEL_LOCAL_VIEWER was inverted |
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55 | New features: |
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56 | - MUCH, MUCH nicer dithering in 8-bit RGB mode |
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57 | - updated widgets and widget demos |
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58 | - Implemented GLXPixmap functions |
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59 | - Added GLU 1.1 and GLX 1.1 functions |
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60 | - Changed the X/Mesa interface API, more versatile |
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61 | - Implemented gluPartialDisk() |
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62 | |||
63 | 1.2 May 22, 1995 |
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64 | |||
65 | - IRIX 4.x makefile problem |
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66 | - modified tk to share root colormap as needed |
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67 | - gluLookAt normalization problem |
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68 | - suppress Expose, NoExpose events in swapbuffers |
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69 | - glBitmap() and glDrawPixels() clipping |
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70 | New features: |
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71 | - GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture |
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72 | modes implemented |
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73 | - texture maps stored more efficiently |
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74 | - texture maps can be compiled into display lists |
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75 | - Bogdan Sikorski's GLU polygon tesselation code |
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76 | - Linas Vepstas's sweep and extrusion library |
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77 | - glXCreateContext()'s shareList parameter works as it's supposed to. |
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78 | XMesaCreateContext() updated to accept a shareList parameter too. |
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79 | - Mesa can be compiled with real OpenGL .h files |
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80 | - MESA_BACK_BUFFER environment variable |
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81 | - better GLX error checking |
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82 | |||
83 | 1.2.1 June 22, 1995 |
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84 | |||
85 | - X/Mesa double buffer window resize crash |
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86 | - widgets now pass PointerMotion events |
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87 | - X/Mesa incorrect default clear color and drawing color |
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88 | - more robust X MIT-SHM support in X/Mesa |
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89 | - glTexImage( format=GL_LUMINANCE ) didn't work |
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90 | - GL_LINE mode polygons with line width > 1.0 could cause a crash |
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91 | - numerous feedback bugs |
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92 | - glReadPixels() from depth buffer was wrong |
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93 | - error prone depth and stencil buffer allocation |
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94 | New features: |
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95 | - Preliminary Microsoft Windows driver |
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96 | - Implemented a number of missing functions: glEvalCoord[12][df]v(), |
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97 | glGet...(), etc. |
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98 | - Added a few missing symbols to gl.h and glu.h |
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99 | - Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. |
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100 | - Faster rendering of lines when width=2.0 |
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101 | - Stencil-related functions now work in display lists |
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102 | Changes: |
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103 | - renamed aux.h as glaux.h (MS-DOS names can't start with aux) |
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104 | - most filenames are in 8.3 format to accomodate MS-DOS |
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105 | - use GLubytes to store arrays of colors instead of GLints |
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106 | |||
107 | 1.2.2 August 2, 1995 |
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108 | |||
109 | - texture mapped points and lines |
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110 | - NURBS! (but not 100% complete) |
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111 | - viewports may safely extend beyond window boundaries |
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112 | - MESA_PRIVATE_CMAP environment variable |
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113 | - Grayscale X display support |
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114 | - two new demos: demos/gears.c and demos/shadow.c |
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115 | - MachTen for Macintosh configuration |
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116 | Bug fixes: |
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117 | - glGet*(GL_DEPTH_BITS) returned bytes, not bits |
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118 | - point, line, and bitmap rasterization suffered from roundoff errors |
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119 | - fixed a division by zero error in line clippping |
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120 | - occasional wrong default background color really fixed! |
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121 | - glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work |
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122 | - gluBuild2DMipmaps malloc problem fixed |
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123 | - view volume clipping of smooth shaded lines resulted in bad colors |
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124 | Changes: |
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125 | - new visual selection method in glXChooseVisual() |
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126 | - improved GLU quadric functions |
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127 | - call XSync for glFinish and XFlush for glFlush |
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128 | - glVertex() calls now use a function pointer to avoid conditionals |
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129 | - removed contrib directory from Mesa tar file (available on ftp site) |
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130 | - AIX shared library support |
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131 | - Removed GLUenum type as it's not in OpenGL |
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132 | |||
133 | 1.2.3 September 26, 1995 |
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134 | |||
135 | - Mesa header files now equivalent to SGI OpenGL headers |
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136 | - Support for HP's Color Recovery dithering displays |
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137 | - Faster vertex transformation |
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138 | - Faster raster operations into X windows under certain conditions |
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139 | - New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General |
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140 | - 4-bit visuals now supported |
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141 | Bug fixes: |
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142 | - glScissor bug fixed |
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143 | - round-off errors in clipping lines against clip planes fixed |
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144 | - byte swapping between hosts and display servers implemented |
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145 | - glGetError() can be called without a current rendering context |
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146 | - problem with accidentally culled polygons is fixed |
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147 | - fixed some widget compilation problems |
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148 | |||
149 | 1.2.4 November 17, 1995 |
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150 | |||
151 | - More speed improvements (lighting, fogging, polygon drawing) |
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152 | - Window system and OS-independent off-screen rendering |
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153 | - Preliminary Fortran bindings |
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154 | - glPolygonOffsetEXT implemented |
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155 | - glColorMask and glIndexMask now fully implemented |
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156 | - glPixelZoom implemented |
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157 | - display lists fully implemented |
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158 | - gamma correction |
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159 | - dithering in 8-bit TrueColor/DirectColor visuals |
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160 | Changes: |
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161 | - Improved device driver interface |
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162 | - tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk |
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163 | - Dithering support moved from core into device driver |
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164 | Bug fixes: |
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165 | - glEnable/Disable( GL_LIGHTING ) didn't always take effect |
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166 | - glReadPixels byte swapping was broken |
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167 | - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken |
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168 | - duplicate glColor4b() prototype in GL/gl.h removed |
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169 | - stripes in wave -ci demo fixed |
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170 | - GL_LINEAR_MIPMAP_NEAREST had wrong value |
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171 | - bugs in HP Color Recovery support fixed |
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172 | - fixed bug when blending lines, points, bitmaps outside of window |
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173 | |||
174 | 1.2.5 November 30, 1995 |
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175 | |||
176 | - updated MS Windows driver |
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177 | - new implementation of StaticGray/GrayScale visual support |
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178 | Bug fixes: |
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179 | - pixelzooming with gamma correction or blending didn't work |
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180 | - HP color recovery visual wasn't being picked by glXChooseVisual |
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181 | - glClear didn't always observe glColorMask changes |
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182 | - olympic and offset demos didn't compile on some Suns |
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183 | - texcoord clamping wasn't correct |
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184 | - a polygon optimization introduced an occasional sampling problem |
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185 | |||
186 | 1.2.6 January 26, 1996 |
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187 | |||
188 | - faster line and polygon rendering under certain conditions. See |
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189 | Performance Tips 9 and 10 in README |
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190 | - profiling |
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191 | - lighting is a bit faster |
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192 | - better perspective corrected texture mapping |
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193 | - Amiga AmiWin (X11) support |
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194 | - preliminary Linux SVGA driver |
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195 | Changes: |
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196 | - now using a 16-bit depth buffer, faster, smaller |
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197 | - GL_NORMALIZE is disabled by default |
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198 | Bug fixes: |
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199 | - projective texture mapping |
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200 | - fixed a memory leak in the context destroy function |
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201 | - GL_POLYGON with less than 3 vertices caused a crash |
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202 | - glGet*() returned wrong result for GL_INDEX_MODE |
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203 | - reading pixels from an unmapped X window caused a BadMatch error |
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204 | |||
205 | 1.2.7 March 5, 1996 |
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206 | |||
207 | - faster lighting |
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208 | - faster 16-bit TrueColor rendering on Linux |
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209 | - faster 32-bit TrueColor rendering on Linux, HP, IBM |
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210 | - non-depth-buffered XImage polygons are faster |
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211 | - vertex array extension |
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212 | - software alpha planes |
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213 | - updated Macintosh driver |
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214 | - new NeXT driver |
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215 | - GLU quadric functions generate texture coordinates |
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216 | - reflect.c demo - reflective, textured surface demo |
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217 | Changes: |
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218 | - gamma correction code moved into the X driver for better performance |
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219 | Bug fixes: |
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220 | - multiple glClipPlane()'s didn't work reliably |
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221 | - glPolygonMode() didn't always work |
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222 | - glCullFace( GL_FRONT_AND_BACK ) didn't work |
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223 | - texture mapping with gamma correction was buggy |
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224 | - floating point exceptions in texture coordinate interpolation |
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225 | - XImage byte swapping didn't always work |
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226 | - polygon edge flags weren't always used correctly |
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227 | |||
228 | 1.2.8 May 22, 1996 |
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229 | |||
230 | - overlay planes on X servers with the SERVER_OVERLAY_VISUALS property |
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231 | - better monochrome output |
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232 | - more IRIX 6.x configurations |
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233 | - more robust RGB mode color allocation |
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234 | - added MESA_XSYNC environment variable |
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235 | - GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions |
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236 | - GL_MESA_window_pos extension |
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237 | - faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT |
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238 | and GL_UNSIGNED_INT |
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239 | - driver for prototype Cirrus Mondello 3-D board |
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240 | - updated AmigaDOS driver |
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241 | - a few small speed optimizations in polygon rendering |
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242 | Changes: |
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243 | - internal device driver interface modified to simplify device |
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244 | driver implementations and to support hardware Z buffers |
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245 | - several changes to the X/Mesa interface (xmesa.h) |
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246 | Bug fixes: |
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247 | - fixed pow(0,0) domain error triggered on some systems |
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248 | - glStencilClear() in a display list caused an infinite loop |
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249 | - glRasterPos*() was sometimes off by +/-0.5 in X and Y |
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250 | - color masking and blending were performed in wrong order |
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251 | - auxSolidCylinder() sometimes drew a wire-frame cylinder |
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252 | - fixed file writing bug in osdemo.c |
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253 | - pixel mapping didn't always work |
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254 | - the GL_GEQUAL stencil func didn't work |
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255 | - the GL_INVERT stencil op didn't work |
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256 | - the stencil write mask didn't work |
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257 | - glPush/PopAttrib() didn't do enough error checking |
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258 | - glIsList() didn't always work correctly |
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259 | |||
260 | 2.0 October 10, 1996 |
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261 | |||
262 | - Implements OpenGL 1.1 API functions |
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263 | - all texture filtering modes supported (mipmapping) |
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264 | - faster texture mapping, see Performance Tip 11 in README |
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265 | - antialiased RGB points |
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266 | - X support for line and polygon stippling |
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267 | - glDrawBuffer( GL_FRONT_AND_BACK ) works |
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268 | - util/ directory of useful stuff |
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269 | - demos/texobj demo of texture objects |
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270 | Changes: |
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271 | - major internal changes for thread-safeness |
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272 | - new device driver interface |
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273 | - MESA_ALPHA env variable removed |
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274 | - triangle rasterizer replaces polygon rasterizer |
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275 | Bug fixes: |
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276 | - glPopAttrib() bug |
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277 | - glDrawBuffer(GL_NONE) works now |
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278 | |||
279 | 2.1 December 14, 1996 |
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280 | |||
281 | - VMS support |
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282 | - MS-DOS driver |
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283 | - OpenStep support |
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284 | - updated, combined Windows 95/NT driver |
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285 | - implemented glGetLighti() and glGetTexGen*() |
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286 | - GLX does garbage collection of ancillary buffers |
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287 | Bug fixes: |
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288 | - removed unused _EXT constants from gl.h |
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289 | - fixed polygon offset bugs |
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290 | - Z coordinates of clipped lines were incorrect |
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291 | - glEdgeFlag() in display lists didn't always work |
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292 | - glLight*() in display lists didn't work |
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293 | - fixed X line stipple bugs (Michael Pichler) |
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294 | - glXUseXfonts XFreeFont/XFreeFontInfo bug fixed |
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295 | - fixed a feedback bug |
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296 | - glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix |
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297 | - polygons were sometimes culled instead of clipped |
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298 | - triangle rasterizer suffered from float/int overflow exceptions |
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299 | - fixed FP underflow exception in lighting (specular exponent) |
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300 | - glEnable/glDisable of GL_EXT_vertex_array enums didn't work |
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301 | - fixed free(NULL) in GLU tesselator code |
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302 | - using 24-bit color on some X servers resulted in garbage rendering |
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303 | - 32-bit per pixel mode for XFree86 now works |
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304 | - glRotate(a,0,0,0) gave unpredictable results |
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305 | - GL_LINE_STRIP with > 480 vertices had occasional clipping problems |
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306 | - 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap |
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307 | - glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled |
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308 | - glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right |
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309 | - accumulation buffer was limited to positive values |
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310 | - projective textures didn't work |
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311 | - selection buffer overflows weren't handled correctly |
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312 | Changes: |
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313 | - restored the GL_EXT_polygon_offset extension |
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314 | - slightly faster RGB dithering |
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315 | - the SVGA driver works again |
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316 | - Amiga driver now distributed separately |
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317 | - NeXT driver updated for Mesa 2.x |
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318 | |||
319 | 2.2 March 14, 1997 |
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320 | |||
321 | - better color selection when dithering |
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322 | - added GL_EXT_texture_object extension |
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323 | - updated MS-DOS driver for DJGPP |
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324 | - added openbsd make configuration |
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325 | - faster dithered flat-shaded triangles |
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326 | - various compilation problems with Motif widgets fixed |
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327 | - gl.h, glx.h and glu.h name mangling option |
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328 | - BeOS driver |
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329 | - 3D texture mapping extension |
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330 | - GL_MESA_resize_buffers extension |
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331 | - morph3d, stex3d and spectex demos |
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332 | - 3Dfx support |
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333 | Bug fixes: |
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334 | - glColorMaterial should finally work right in all respects |
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335 | - linear interpolation of mipmap levels was incorrectly weighted |
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336 | - readpix.c didn't compile on Macintosh |
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337 | - GL_INVERT and related logic ops didn't work right |
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338 | - glTexImage[12]D() didn't check its parameters consistantly |
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339 | - fixed a memory leak in glTexImage[12]D() |
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340 | - kludged around a SunOS 5.x/GCC compiler bug in the feedback code |
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341 | - glReadPixels aborted instead of normally catching some errors |
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342 | - a few 1.1 constants were missing or misnamed in gl.h |
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343 | - glBegin(p); glBegin(q); didn't generate an error |
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344 | - fixed a memory leak in GLX code |
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345 | - clipping of concave polygons could cause a core dump |
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346 | - 1-component alpha texture maps didn't work |
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347 | - fixed a GLU polygon tesselator bug |
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348 | - polygons with colinear vertices were sometimes culled |
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349 | - feedback triangle colors were wrong when using smooth shading |
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350 | - textures with borders didn't work correctly |
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351 | - colors returned in feedback mode were wrong when using lighting |
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352 | - spotlights didn't effect ambient lighting correctly |
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353 | - gluPartialDisk() had a few bugs |
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354 | Changes: |
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355 | - device driver interface expanded to support texture mapping |
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356 | - faster matrix inversion subroutine |
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357 | - commented out #include "wmesa_extend.h" from src/wmesa.c |
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358 | - fixed many compiler warnings in the demo programs |
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359 | |||
360 | 2.3 June 30, 1997 |
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361 | |||
362 | - Mesa distribution divided into two pieces: library code and demos |
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363 | - faster vertex transformation, clip testing, lighting |
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364 | - faster line drawing |
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365 | - TrueColor visuals how have dithering (for depths < 24 bits) |
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366 | - added MESA_NO_DITHER environment variable |
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367 | - new device driver function: NearFar(), RenderVB(), RasterSetup() |
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368 | - added LynxOS configuration |
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369 | - added cygnus Win32 configuration |
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370 | - added texcyl.c GLUT demo |
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371 | - added XMesaDitherColor() to X/Mesa interface |
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372 | - new NURBS code from Bogdan Sikorski |
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373 | - added demos/shape.c (non-rectangular X window!) |
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374 | Bug fixes: |
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375 | - glEnable/DisableClientState() were missing from GL/gl.h |
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376 | - GL_SPHERE_MAP texcoord generation didn't work correctly |
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377 | - glXGetConfig() returned wrong number of depth, stencil, accum bits |
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378 | - glDrawPixels feedback/selection didn't examine RasterPos valid bit |
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379 | - black and white were reversed on some monochrome displays |
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380 | - fixed potential image memory leak (wasn't setting reference counter) |
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381 | - glDrawPixels sometimes didn't recognize some GL state changes |
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382 | - gluProject/UnProject() didn't check for divide by zero |
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383 | - stex3d demo called random() and srandom(), not portable |
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384 | - fixed memory leaks in context.c and drawpix.c |
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385 | - fixed NULL dereferencing problem in gl_update_texture_state() |
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386 | - glReadPixels between glBegin/glEnd didn't generate an error. |
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387 | - fixed memory leak in polygon tesselator (Randy Frank) |
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388 | - fixed seg fault bug drawing flat-shaded, depth-tested lines |
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389 | - clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded |
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390 | - glBindTexture sometimes didn't work |
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391 | - fixed a bug deep in glXReleaseBuffersMESA() |
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392 | - fog was mistakenly applied to alpha |
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393 | - glPopMatrix didn't set "dirty matrix" flag |
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394 | - glPolygonStipple pattern was sometimes wrong |
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395 | - glClear wasn't disabled during feedback and selection |
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396 | - fixed memory leak in glTexSubImage[123]D |
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397 | Changes: |
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398 | - many library source files reorganized |
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399 | - faster X color allocation, colors also freed when finished with them |
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400 | - new texture sampling function pointer in texture objects |
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401 | - incorporated 3Dfx VooDoo driver v0.16 into main source tree |
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402 | - many 3Dfx driver updates |
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403 | - cygnus Makefiles now included |
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404 | - updated DOS driver |
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405 | - made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) |
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406 | - internally, colors now stored in GLubytes, not GLfixed |
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407 | - optimized changing of GL_SHININESS parameter |
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408 | |||
409 | 2.4 September 18, 1997 |
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410 | |||
411 | - updated 3Dfx Glide driver |
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412 | - hacks for 3Dfx rendering into an X window or fullscreen |
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413 | - added depth buffer access functions to X/Mesa and OS/Mesa interfaces |
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414 | Bug fixes: |
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415 | - pixel buffer could overflow with long, wide lines |
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416 | - fixed FP underflow problems in lighting |
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417 | - glTexSubImage1D() had an unitialized variable |
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418 | - incomplete texture objects could cause a segfault |
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419 | - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop |
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420 | - flat-shaded quads in a strip were miscolored if clipped |
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421 | - mipmapped triangle lod computation now works correctly |
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422 | - fixed a few under/overflow bugs in triangle rasterizer |
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423 | - glArrayElement() assigned bad normal if normal array disabled |
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424 | - changed argument to glXReleaseBuffersMESA() |
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425 | - fixed small triangle underflow bugs in tritemp.h (hopefully) |
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426 | - glBindTexture(target, 0) caused a crash |
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427 | - glTexImage[123]D() with NULL image pointer caused crash |
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428 | - glPixelStore parameters are now ignored during display list execution |
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429 | - fixed a two-sided lighting w/ clipping bug (black vertices) |
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430 | - textures with width!=height were sometimes mis-rendered |
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431 | - "weird" projection matrices could cause div by 0, other fp errors |
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432 | Changes: |
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433 | - changed precompiled header symbol from PCH to PC_HEADER |
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434 | - split api.c into api1.c and api2.c |
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435 | - added hash.c source file (but not used yet) |
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436 | - a few Sun and HP configuration file changes |
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437 | - MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN |
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438 | - fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) |
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439 | |||
440 | 2.5 November 20, 1997 |
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441 | |||
442 | - updated 3Dfx driver (v20) for GLQuake |
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443 | - added GL_EXT_paletted_texture extension |
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444 | - added GL_EXT_shared_texture_palette extension |
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445 | - added GL_EXT_point_parameters extension |
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446 | - now including Mark Kilgard's GLUT library v3.6 |
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447 | - new GLUT-based demos in gdemos/ |
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448 | - added a few more Unix config targets |
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449 | - added Intel X86 assembly language vertex transformation code |
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450 | - 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var |
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451 | - Windows 95 S3 Virge driver |
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452 | Bug fixes: |
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453 | - glCopyTexImage?D would crash due to uninitialized variable |
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454 | - glColor w/ glColorMaterial in a display list caused a bug |
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455 | - fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver |
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456 | - glVertex4*() vertices weren't always projected correctly |
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457 | - trying to use mipmapped textured points or lines caused crash |
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458 | - glColor[34][fd]() values now clamped to [0,1] before int conversion |
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459 | Changes: |
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460 | - new device driver functions for texture mapping |
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461 | - hash tables used for display list and texture object lookup |
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462 | - fixed GLX visual handling code to avoid saving redundant visuals |
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463 | - 3Dfx Glide libraries automatically linked to libMesaGL.so |
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464 | - dropped the Cirrus Logic Mondello code since it's obsolete |
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465 | - updated Cygnus Makefiles (Stephane Rehel) |
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466 | - updated Windows MSVC++ Makefiles (Oleg Letsinsky) |
||
467 | - procedure for making library files has changed: scripts now take |
||
468 | a major and minor version arguments. Make-config changed a lot. |
||
469 | - new implementation of glTexSubImage2D() |
||
470 | - updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) |
||
471 | - separate linux-glide and linux-386-glide configurations |
||
472 | |||
473 | 2.6 February 12, 1998 |
||
474 | |||
475 | - Windows WGL functions |
||
476 | - updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support |
||
477 | - v0.22 of 3Dfx Glide driver |
||
478 | - more X86 assembly language optimizations |
||
479 | - faster blending for some modes |
||
480 | - XMesaSetFXmode() to switch between 3Dfx window and full-screen mode |
||
481 | - added preliminary thread support |
||
482 | - added GLX_MESA_copy_sub_buffer extension |
||
483 | - some clipping optimizations |
||
484 | Bug fixes: |
||
485 | - fixed shading/material bug when drawing long primitive strips |
||
486 | - fixed clipping problem in long primitive strips |
||
487 | - fixed clipping bug when using 3Dfx driver |
||
488 | - fixed a problem when trying to use X fonts w/ 3Dfx driver |
||
489 | - fixed a texture filter bug in 3Dfx/Glide driver |
||
490 | - fixed bug in 3Dfx/Glide driver involving depth mask & clearing |
||
491 | - glLoadMatrix to set projection matrix confused the 3Dfx driver |
||
492 | - non-identity texture matrices didn't work with linux-386 configs |
||
493 | - glGenTextures() didn't reserve the returned texture IDs |
||
494 | - NULL proxy image sent to glTexImageXD() caused crash |
||
495 | - added texture state validation optimization (Henk Kok) |
||
496 | - fixed colormap reuse problem when using both RGB and CI windows |
||
497 | - 32bpp True/DirectColor X visuals weren't recognized |
||
498 | - fixed potential problem in evaluators memory allocation |
||
499 | - fixed assorted demo compilation bugs |
||
500 | Changes: |
||
501 | - replaced old Mesa/windows/ directory with Mesa/WIN32/ directory |
||
502 | - converted a few old glaux/gltk demos to GLUT |
||
503 | - renamed directories: demos -> xdemos, gdemos -> demos |
||
504 | |||
505 | |||
506 | |||
507 | |||
508 | - OpenGL 1.2 API |
||
509 | - GL_EXT_abgr pixel format extension |
||
510 | - GL_SGIS_texture_edge_clamp extension |
||
511 | - GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) |
||
512 | - GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) |
||
513 | - GL_EXT_rescale_normal extension and renormal.c demo |
||
514 | - GLX_SGI_video_sync extension (a no-op) |
||
515 | - antialiased lines |
||
516 | - glGetTexImage() now implemented |
||
517 | - glDraw/Copy/ReadPixels() optimizations |
||
518 | - optimized textured triangle code (Marten Stromberg) |
||
519 | - more optimization of dithered TrueColor triangles in X driver |
||
520 | - Linux GGI driver |
||
521 | - updated MGL driver |
||
522 | Bug fixes: |
||
523 | - lots of assorted compilation fixes |
||
524 | - glInitNames didn't write initial hit record |
||
525 | - glBitmap didn't always check for invalid raster position |
||
526 | - switching between GLX and OSMesa contexts caused a crash |
||
527 | - fixed uninitialized variable in Mesa widget code |
||
528 | - fixed typo in texture code which caused book/texgen to crash |
||
529 | - fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP |
||
530 | - gluDisk() in POINT or LINE mode sometimes failed |
||
531 | - fixed texture + fog bug |
||
532 | - GL_COMPILE_AND_EXECUTE mode didn't work reliably |
||
533 | - glMultMatrix in projection matrix mode w/ 3Dfx driver could fail |
||
534 | - glDrawPixels(color index pixels) weren't converted to RGBA |
||
535 | - fixed possible getenv() buffer overflow security bug |
||
536 | - glBitmap in feedback mode was offset by xOrig, yOrig params |
||
537 | - device driver's DrawPixels hook was never used |
||
538 | - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work |
||
539 | - glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte |
||
540 | - fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c |
||
541 | - glCopyTexSubImage2D() didn't work with 3Dfx driver |
||
542 | - lines with width = 2 could cause crash |
||
543 | - glClear with scissor rect sometimes cleared whole buffer |
||
544 | - glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work |
||
545 | - glTexImageXD( .. GL_ABGR_EXT .. ) didn't work |
||
546 | - computation of inverse modelview matrix sometimes failed |
||
547 | - fixed GL_CLAMP mode texture sampling bug |
||
548 | - textured line interpolation was somewhat broken |
||
549 | - textured triangle interpolation was also somewhat broken |
||
550 | - glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one |
||
551 | - evaluator state wasn't fully initialized |
||
552 | - texture coordinate clipping was buggy |
||
553 | - evaluator surfaces could be mis-colored |
||
554 | - glAccum(GL_RETURN, s) didn't obey glColorMask() settings |
||
555 | - zero area polygons shouldn't be culled if polygon mode is point/line |
||
556 | - clipped width and height of glReadPixels was sometimes off by one |
||
557 | - blending with alpha = 0 or 1.0 wasn't always exact |
||
558 | - reading of pixels from clipped region was buggy |
||
559 | - minor tweaking of X visual management in GLX emulator |
||
560 | - glPolygonStipple now obeys pixel unpacking parameters |
||
561 | - glGetPolygonStipple now obeys pixel packing parameters |
||
562 | - interleaved vertex array texture coordinates were broken |
||
563 | - query of proxy texture internal format was broken |
||
564 | - alpha channel wasn't reliably cleared |
||
565 | - fixed divide by zero error in gluScaleImage if dest size = 1 x 1 |
||
566 | Conformance bug fixes: |
||
567 | - GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing |
||
568 | - GL_TEXTURE_INTERNAL_FORMAT was missing |
||
569 | - glGet*(GL_POLYGON_STIPPLE) was broken |
||
570 | - glPush/PopAttrib() didn't save/restore all texture state |
||
571 | - glBitmap in feedback mode didn't work |
||
572 | - feedback of texture coords didn't always work |
||
573 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke |
||
574 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke |
||
575 | - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke |
||
576 | Changes: |
||
577 | - upgraded GLUT to version 3.7 |
||
578 | - only GL and GLU library code included in MesaLib.tar.gz |
||
579 | - GLUT and all demos now in MesaDemos.tar.gz |
||
580 | - glaux and gltk libraries removed |
||
581 | - IRIX -n32 and -64 libs go in lib32/ and lib64/ directories |
||
582 | |||
583 | |||
584 | |||
585 | |||
586 | - GL_EXT_stencil_wrap extension |
||
587 | - GL_INGR_blend_func_separate extension |
||
588 | - GL_ARB_multitexture extension |
||
589 | - GL_NV_texgen_reflection extension |
||
590 | - newly optimized vertex transformation code |
||
591 | - updated GLUT 3.7 code |
||
592 | - better precision when using 32-bit Z buffer |
||
593 | - Allegro DJGPP driver |
||
594 | Bug fixes: |
||
595 | - glCopyPixels between front/back buffers didn't copy alpha correctly |
||
596 | - fixed out-of-bounds memory access in optimized 2-D texture code |
||
597 | - glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter |
||
598 | - glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter |
||
599 | - clipping of texture coordinates sometimes had bad R,Q values |
||
600 | - GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels |
||
601 | - glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean * |
||
602 | - texture was sometimes applied twice with 3Dfx driver |
||
603 | - glPush/PopAttrib() fouled up texture object reference counts |
||
604 | - glDeleteLists(0, n) caused assertion failure |
||
605 | - bilinear texture sampling wasn't accurate enough |
||
606 | - glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx |
||
607 | - color components were reversed on big endian 32 bpp X visuals |
||
608 | Changes: |
||
609 | - removed GL_EXT_multitexture extension |
||
610 | |||
611 | |||
612 | |||
613 | |||
614 | - multi-textured points and lines (mjk@nvidia.com) |
||
615 | - optimized 24bpp X rendering (bernd.paysan@gmx.de) |
||
616 | - added allegro support (bernie-t@geocities.com) |
||
617 | - cleaned-up Windows-related stuff (Ted Jump) |
||
618 | - minor stereo changes (KendallB@scitechsoft.com) |
||
619 | - new BeOS driver which implements BGLView class |
||
620 | - new Direct3D driver (see src/D3D) |
||
621 | - more efficient filled gluCylinder() function |
||
622 | - utilities: util/showbuffer.[ch] and util/glstate.[ch] |
||
623 | - fixed some IRIX compiler warnings |
||
624 | - added support for building Mesa in XFree86 with |
||
625 | SGI's GLX (kevin@precisioninsight.com) |
||
626 | Bug fixes: |
||
627 | - a variety of Windows/Mesa bug fixes (mjk@nvidia.com) |
||
628 | - packed pixel images weren't unpacked correctly |
||
629 | - patches some win32 files in GLUT (mjk@nvidia.com) |
||
630 | - glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX |
||
631 | - fixed lighting bug in Keith's new shading code |
||
632 | - fixed texture segfault seen in Lament screensaver |
||
633 | - fixed miscellaneous low-memory bugs |
||
634 | - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken |
||
635 | - GL_LINEAR sampling of 3D textures was broken |
||
636 | - fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) |
||
637 | - added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) |
||
638 | - fixed wide point and wide line conformance bugs (brianp) |
||
639 | Changes: |
||
640 | - some device driver changes (see src/dd.h) |
||
641 | - new copyright on core Mesa code |
||
642 | |||
643 | |||
644 | |||
645 | |||
646 | - optimized glAccum function |
||
647 | - optimized 24bpp rendering in XMesa driver |
||
648 | - GLU 1.2 polygon tessellator |
||
649 | Bug Fixes: |
||
650 | - glGetTexLevelParameter wasn't fully implemented |
||
651 | - glXUseXFont now handles multi-byte fonts |
||
652 | - glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result |
||
653 | - alpha channel of blending points, lines was sometimes incorrect |
||
654 | Changes: |
||
655 | - New library names: "libGL" instead of "libMesaGL" |
||
656 | - New library numbering: libGL.so.1.2.310 |
||
657 | - New subdirectories: docs/ and bin/ |
||
658 | - New Makefile-system (autoconf,automake,libtool) |
||
659 | |||
660 | |||
661 | |||
662 | |||
663 | - added demos/gloss.c |
||
664 | - added xdemos/glxdpyinfo.c |
||
665 | - added GLX_ARB_get_proc_address extension |
||
666 | - rewritten glTexImage code paths (faster, less memory, bug fixes) |
||
667 | Bug Fixes: |
||
668 | - several vertex array bug fixes |
||
669 | - overlapping glCopyPixels with pixel zooming now works |
||
670 | - glXUseXFont() bitmaps were vertically shifted by one pixel |
||
671 | - glCopyPixels with pixel zooming now works |
||
672 | |||
673 | |||
674 | |||
675 | |||
676 | - fixed memcpy bugs in span.c |
||
677 | - fixed missing glEnd problem in demos/tessdemo.c |
||
678 | - fixed bug when clearing 24bpp Ximages |
||
679 | - fixed clipping problem found in Unreal Tournament |
||
680 | - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
||
681 | - fixed Loki's 3dfx RGB vs BGR bug |
||
682 | - fixed Loki's 3dfx smooth/flat shading bug in SoF |
||
683 | Changes: |
||
684 | - updated docs/README file |
||
685 | - use bcopy() optimizations on FreeBSD |
||
686 | - re-enabled the optimized persp_textured_triangle() function |
||
687 | |||
688 | |||
689 | |||
690 | |||
691 | - gluBuild2DMipmaps() didn't accept GL_BGRA |
||
692 | - Fixed compile/makefile problems on IRIX |
||
693 | - fixed segfault in 3dfx driver when using GL selection/feedback |
||
694 | - no longer cull very, very tiny triangles |
||
695 | - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) |
||
696 | - fixed Motif detection code in widgets-mesa/configure.in |
||
697 | - glColorMaterial and glMaterial updates to emissive and ambient |
||
698 | didn't always work right |
||
699 | - Specular highlights weren't always in the right place |
||
700 | - clipped GL_LINE mode polygons had interior lines appear |
||
701 | - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken |
||
702 | - GL_NICEST fog didn't always work with flat shading |
||
703 | - glRect commands in display lists were sometimes miscolored |
||
704 | - Line Z offset didn't always work |
||
705 | - fixed texgen normal vector problem (gloss's teapot) |
||
706 | - numerous GL conformance bugs fixed |
||
707 | Changes: |
||
708 | - glColorMask(false, false, false, false) handled better/faster |
||
709 | - reverted to old GLU polygon tessellator, GLU 1.1 |
||
710 | - updated Win32 build files |
||
711 | |||
712 | |||
713 | |||
714 | |||
715 | - antialiased triangles now implemented |
||
716 | - GL_EXT_texture_env_add texture mode extension |
||
717 | - GLX 1.3 API |
||
718 | - support for separate draw/read buffers (ie GL_SGI_make_current_read) |
||
719 | - thread-safe API dispath |
||
720 | - improved glxinfo program |
||
721 | - demos/texdown program to measure texture download performance |
||
722 | - glext.h header file |
||
723 | - demos/geartrain program |
||
724 | - GL_EXT_texture_lod_bias extension |
||
725 | - demos/lodbias program |
||
726 | - further optimized glRead/DrawPixels for 16-bit TrueColor X visuals |
||
727 | - GLX_EXT_visual_rating extension (a no-op, however) |
||
728 | - GL_HP_occlusion_test extension (for X and OS/Mesa drivers) |
||
729 | - demos/occlude program |
||
730 | - GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions |
||
731 | - demos/pixeltex program |
||
732 | - GL_SGI_color_matrix extension |
||
733 | - GL_SGI_color_table extension |
||
734 | - GL_EXT_histogram extension |
||
735 | - GL_ARB_texture_cube_map extension |
||
736 | - added xdemos/glxheads and xdemos/manywin |
||
737 | - demos/texenv.c demo |
||
738 | - GL_EXT_texture_env_combine extension (by Holger Waechtler) |
||
739 | - Xlib driver is now thread-safe (see xdemos/glthreads) |
||
740 | Bug Fixes: |
||
741 | - various GL conformance failures fixed since 3.2.1 |
||
742 | Changes: |
||
743 | - gl.h now uses #defines instead of C enums for all tokens |
||
744 | - glu.h now uses #defines instead of C enums for all tokens |
||
745 | - moved programs from 3Dfx/demos/ into demos/ directory |
||
746 | |||
747 | |||
748 | |||
749 | |||
750 | - optimized glDrawPixels for glPixelZoom(1,-1) |
||
751 | Bug Fixes: |
||
752 | - widgets-mesa/src/*.c files were missing from 3.3 distro |
||
753 | - include/GL/mesa_wgl.h file was missing from 3.3 distro |
||
754 | - fixed some Win32 compile problems |
||
755 | - texture object priorities weren't getting initialized to 1.0 |
||
756 | - glAreTexturesResident return value was wrong when using hardware |
||
757 | - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
||
758 | - glReadPixels with GLushort packed types was broken |
||
759 | - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
||
760 | - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
||
761 | - fixed some typos/bugs in the VB code |
||
762 | - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
||
763 | - optimized glDrawPixels paths weren't being used |
||
764 | - per-fragment fog calculation didn't work without a Z buffer |
||
765 | - improved blending accuracy, fixes Glean blendFunc test failures |
||
766 | - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
||
767 | - glXGetProcAddressARB() didn't always return the right address |
||
768 | - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
||
769 | - texture matrix changes weren't always detected (GLUT projtex demo) |
||
770 | - fixed random color problem in vertex fog code |
||
771 | - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
||
772 | Changes: |
||
773 | - finished internal support for compressed textures for DRI |
||
774 | |||
775 | |||
776 | |||
777 | |||
778 | - fixed some Linux build problems |
||
779 | - fixed some Windows build problems |
||
780 | - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
||
781 | Bug fixes: |
||
782 | - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
||
783 | - various state-update code changes needed for DRI bugs |
||
784 | - disabled pixel transfer ops in glColorTable commands, not needed |
||
785 | - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
||
786 | - updated sources and fixed compile problems in widgets-mesa/ |
||
787 | - GLX_PBUFFER enum value was wrong in glx.h |
||
788 | - fixed a glColorMaterial lighting bug |
||
789 | - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
||
790 | - glXCopySubBufferMESA() Y position was off by one |
||
791 | - Error checking of glTexSubImage3D() was broken (bug 128775) |
||
792 | - glPopAttrib() didn't restore all derived Mesa state correctly |
||
793 | - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL |
||
794 | conformance problems at 16bpp. |
||
795 | - clearing depth buffer with scissoring was broken, would segfault |
||
796 | - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
||
797 | - fixed a line clipping bug (reported by Craig McDaniel) |
||
798 | - fixed RGB color over/underflow bug for very tiny triangles |
||
799 | Known problems: |
||
800 | - NURBS or evaluator surfaces inside display lists don't always work |
||
801 | |||
802 | |||
803 | |||
804 | |||
805 | - deleting the currently bound texture could cause bad problems |
||
806 | - using fog could result in random vertex alpha values |
||
807 | - AA triangle rendering could touch pixels outside right window bound |
||
808 | - fixed byteswapping problem in clear_32bit_ximage() function |
||
809 | - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
||
810 | - fixed memory leak in glXUseXFont() |
||
811 | - fragment sampling in AA triangle function was off by 1/2 pixel |
||
812 | - Windows: reading pixels from framebuffer didn't always work |
||
813 | - glConvolutionFilter2D could segfault or cause FP exception |
||
814 | - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
||
815 | - GL_NAND logicop didn't work right in RGBA mode |
||
816 | - fixed a memory corruption bug in vertex buffer reset code |
||
817 | - clearing the softwara alpha buffer with scissoring was broken |
||
818 | - fixed a few color index mode fog bugs |
||
819 | - fixed some bad assertions in color index mode |
||
820 | - fixed FX line 'stipple' bug #420091 |
||
821 | - fixed stencil buffer clear width/height typo |
||
822 | - fixed GL error glitches in gl[Client]ActiveTextureARB() |
||
823 | - fixed Windows compilation problem in texutil.c |
||
824 | - fixed 1/8-pixel AA triangle sampling error |
||
825 | Changes: |
||
826 | - optimized writing mono-colored pixel spans to X pixmaps |
||
827 | - increased max viewport size to 2048 x 2048 |
||
828 | |||
829 | |||
830 | |||
831 | |||
832 | - internals of Mesa divided into modular pieces (Keith Whitwell) |
||
833 | - 100% OpenGL 1.2 conformance (passes all conformance tests) |
||
834 | - new AA line algorithm |
||
835 | - GL_EXT_convolution extension |
||
836 | - GL_ARB_imaging subset |
||
837 | - OSMesaCreateContextExt() function |
||
838 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
||
839 | - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
||
840 | - GL_EXT_fog_coord extension (Keith Whitwell) |
||
841 | - GL_EXT_secondary_color extension (Keith Whitwell) |
||
842 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
||
843 | - GL_SGIX_depth_texture extension |
||
844 | - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
||
845 | - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
||
846 | - GL_ARB_texture_env_combine extension |
||
847 | - GL_ARB_texture_env_dot3 extension |
||
848 | - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
||
849 | - OSMesaCreateContextExt() function |
||
850 | - libOSMesa.so library, contains the OSMesa driver interface |
||
851 | - GL/glxext.h header file for GLX extensions |
||
852 | - somewhat faster software texturing, fogging, depth testing |
||
853 | - all color-index conformance tests now pass (only 8bpp tested) |
||
854 | - SPARC assembly language TCL optimizations (David Miller) |
||
855 | - GL_SGIS_generate_mipmap extension |
||
856 | Bug Fixes: |
||
857 | - fbiRev and tmuRev were unitialized when using Glide3 |
||
858 | - fixed a few color index mode conformance failures; all pass now |
||
859 | - now appling antialiasing coverage to alpha after texturing |
||
860 | - colors weren't getting clamped to [0,1] before color table lookup |
||
861 | - fixed RISC alignment errors caused by COPY_4UBV macro |
||
862 | - drawing wide, flat-shaded lines could cause a segfault |
||
863 | - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
||
864 | Changes: |
||
865 | - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
||
866 | - new libOSMesa.so library, contains the OSMesa driver interface |
||
867 | |||
868 | |||
869 | |||
870 | |||
871 | - Mesa 4.0 implements the OpenGL 1.3 specification |
||
872 | - GL_IBM_rasterpos_clip extension |
||
873 | - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
||
874 | - GL_ARB_texture_mirrored_repeat extension |
||
875 | - WindML UGL driver (Stephane Raimbault) |
||
876 | - added OSMESA_MAX_WIDTH/HEIGHT queries |
||
877 | - attempted compiliation fixes for Solaris 5, 7 and 8 |
||
878 | - updated glext.h and glxext.h files |
||
879 | - updated Windows driver (Karl Schultz) |
||
880 | Bug fixes: |
||
881 | - added some missing GLX 1.3 tokens to include/GL/glx.h |
||
882 | - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
||
883 | - glCopyPixels with scale and bias was broken |
||
884 | - glRasterPos with lighting could segfault |
||
885 | - glDeleteTextures could leave a dangling pointer |
||
886 | - Proxy textures for cube maps didn't work |
||
887 | - fixed a number of 16-bit color channel bugs |
||
888 | - fixed a few minor memory leaks |
||
889 | - GLX context sharing was broken in 3.5 |
||
890 | - fixed state-update bugs in glPopClientAttrib() |
||
891 | - fixed glDrawRangeElements() bug |
||
892 | - fixed a glPush/PopAttrib() bug related to texture binding |
||
893 | - flat-shaded, textured lines were broken |
||
894 | - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |
||
895 | - lighting didn't always produce the correct alpha value |
||
896 | - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) |
||
897 | |||
898 | |||
899 | |||
900 | |||
901 | - better sub-pixel sample positions for AA triangles (Ray Tice) |
||
902 | - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) |
||
903 | Bug fixes: |
||
904 | - added missing break statements in glGet*() for multisample cases |
||
905 | - fixed uninitialized hash table mutex bug (display lists / texobjs) |
||
906 | - fixed bad teximage error check conditional (bug 476846) |
||
907 | - fixed demos readtex.c compilation problem on Windows (Karl Schultz) |
||
908 | - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT |
||
909 | - silence some compiler warnings (gcc 2.96) |
||
910 | - enable the #define GL_VERSION_1_3 in GL/gl.h |
||
911 | - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h |
||
912 | - fixed glu.h typedef problem found with MSDev 6.0 |
||
913 | - build libGL.so with -Bsymbolic (fixes bug found with Chromium) |
||
914 | - added missing 'const' to glXGetContextIDEXT() in glxext.h |
||
915 | - fixed a few glXGetProcAddress() errors (texture compression, etc) |
||
916 | - fixed start index bug in compiled vertex arrays (Keith) |
||
917 | - fixed compilation problems in src/SPARC/glapi_sparc.S |
||
918 | - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) |
||
919 | - use glXGetProcAddressARB in GLUT to avoid extension linking problems |
||
920 | - provoking vertex of flat-shaded, color-index triangles was wrong |
||
921 | - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) |
||
922 | - glTexParameter didn't flush the vertex buffer (Ray Tice) |
||
923 | - feedback attributes for glDraw/CopyPixels and glBitmap were wrong |
||
924 | - fixed bug in normal length caching (ParaView lighting bug) |
||
925 | - fixed separate_specular color bug found in Chimera (18 Dec 2001) |
||
926 | |||
927 | |||
928 | |||
929 | |||
930 | - New DOS (DJGPP) driver written by Daniel Borca |
||
931 | - New driver interface functions for TCL drivers (such as Radeon DRI) |
||
932 | - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" |
||
933 | if using deep color channels |
||
934 | - latest GL/glext.h and GL/glxext.h headers from SGI |
||
935 | Bug fixes: |
||
936 | - GL_BLEND with non-black texture env color wasn't always correct |
||
937 | - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) |
||
938 | - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken |
||
939 | - glReadPixels was sometimes mistakenly clipped by the scissor box |
||
940 | - glDraw/ReadPixels didn't catch all the errors that they should have |
||
941 | - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) |
||
942 | - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) |
||
943 | - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) |
||
944 | - glColorMask as sometimes effecting glXSwapBuffers() |
||
945 | - fixed a potential bug in XMesaGarbageCollect() |
||
946 | - N threads rendering into one window didn't work reliably |
||
947 | - glCopyPixels didn't work for deep color channels |
||
948 | - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) |
||
949 | - glPopAttrib() didn't correctly restore user clip planes |
||
950 | - user clip planes failed for some perspective projections (Chromium) |
||
951 | Known bugs: |
||
952 | - mipmap LOD computation |
||
953 | |||
954 | |||
955 | |||
956 | |||
957 | - updated GL/glext.h file (version 15) |
||
958 | - corrected MMX blend code (Jose Fonseca) |
||
959 | - support for software-based alpha planes in Windows driver |
||
960 | - updated GGI driver (Filip Spacek) |
||
961 | Bug fixes: |
||
962 | - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens |
||
963 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
||
964 | - assorted conformance fixes for 16-bit/channel rendering |
||
965 | - texcombine alpha subtraction mode was broken |
||
966 | - fixed lighting bug with non-uniform scaling and display lists |
||
967 | - fixed bug when deleting shared display lists |
||
968 | - disabled SPARC cliptest assembly code (Mesa bug 544665) |
||
969 | - fixed a couple Solaris compilation/link problems |
||
970 | - blending clipped glDrawPixels didn't always work |
||
971 | - glGetTexImage() didn't accept packed pixel types |
||
972 | - glPixelMapu[is]v() could explode given too large of pixelmap |
||
973 | - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT |
||
974 | - glXCopyContext() could lead to segfaults |
||
975 | - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) |
||
976 | Changes: |
||
977 | - lots of C++ (g++) code clean-ups |
||
978 | - lots of T&L updates for the Radeon DRI driver |
||
979 | Known bugs: |
||
980 | - mipmap LOD computation (fixed for Mesa 4.1) |
||
981 | |||
982 | |||
983 | |||
984 | |||
985 | - GL_NV_texture_rectangle extension |
||
986 | - updated glext.h header (version 17) |
||
987 | - updated DOS driver (Daniel Borca) |
||
988 | - updated BeOS R5 driver (Philippe Houdoin) |
||
989 | - added GL_IBM_texture_mirror_repeat |
||
990 | - glxinfo now takes -l option to print interesting OpenGL limits info |
||
991 | - GL_MESA_ycbcr_texture extension |
||
992 | - GL_APPLE_client_storage extension (for some DRI drivers only) |
||
993 | - GL_MESA_pack_invert extension |
||
994 | Bug fixes: |
||
995 | - fixed GL_LINEAR fog bug by adding clamping |
||
996 | - fixed FP exceptions found using Alpha CPU |
||
997 | - 3dfx MESA_GLX_FX=window (render to window) didn't work |
||
998 | - fixed memory leak in wglCreateContest (Karl Schultz) |
||
999 | - define GLAPIENTRY and GLAPI if undefined in glu.h |
||
1000 | - wglGetProcAddress didn't handle all API functions |
||
1001 | - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map |
||
1002 | - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() |
||
1003 | - error checking in compressed tex image functions had some glitches |
||
1004 | - fixed AIX compile problem in src/config.c |
||
1005 | - glGetTexImage was using pixel unpacking instead of packing params |
||
1006 | - auto-mipmap generation for cube maps was incorrect |
||
1007 | Changes: |
||
1008 | - max texture units reduced to six to accomodate texture rectangles |
||
1009 | - removed unfinished GL_MESA_sprite_point extension code |
||
1010 | |||
1011 | |||
1012 | |||
1013 | |||
1014 | - GL_NV_vertex_program extension |
||
1015 | - GL_NV_vertex_program1_1 extension |
||
1016 | - GL_ARB_window_pos extension |
||
1017 | - GL_ARB_depth_texture extension |
||
1018 | - GL_ARB_shadow extension |
||
1019 | - GL_ARB_shadow_ambient extension |
||
1020 | - GL_EXT_shadow_funcs extension |
||
1021 | - GL_ARB_point_parameters extension |
||
1022 | - GL_ARB_texture_env_crossbar |
||
1023 | - GL_NV_point_sprite extension |
||
1024 | - GL_NV_texture_rectangle extension |
||
1025 | - GL_EXT_multi_draw_arrays extension |
||
1026 | - GL_EXT_stencil_two_side extension |
||
1027 | - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions |
||
1028 | - GL_ATI_texture_mirror_once extension (Ian Romanick) |
||
1029 | - massive overhaul/simplification of software rasterizer module, |
||
1030 | many contributions from Klaus Niederkrueger |
||
1031 | - faster software texturing in some cases (i.e. trilinear filtering) |
||
1032 | - new OSMesaGetProcAddress() function |
||
1033 | - more blend modes implemented with MMX code (Jose Fonseca) |
||
1034 | - added glutGetProcAddress() to GLUT |
||
1035 | - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() |
||
1036 | - pbinfo and pbdemo PBuffer programs |
||
1037 | - glxinfo -v prints transprent pixel info (Gerd Sussner) |
||
1038 | Bug fixes: |
||
1039 | - better mipmap LOD computation (prevents excessive blurriness) |
||
1040 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
||
1041 | - assorted conformance fixes for 16-bit/channel rendering |
||
1042 | - texcombine alpha subtraction mode was broken |
||
1043 | - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) |
||
1044 | - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) |
||
1045 | - fixed divide by zero error in NURBS tessellator (Jon Perry) |
||
1046 | - fixed GL_LINEAR fog bug by adding clamping |
||
1047 | - fixed FP exceptions found using Alpha CPU |
||
1048 | - 3dfx/glide driver render-to-window feature was broken |
||
1049 | - added missing GLX_TRANSPARENT_RGB token to glx.h |
||
1050 | - fixed error checking related to paletted textures |
||
1051 | - fixed reference count error in glDeleteTextures (Randy Fayan) |
||
1052 | Changes: |
||
1053 | - New spec file and Python code to generate some GL dispatch files |
||
1054 | - Glide driver defaults to "no" with autoconf/automake |
||
1055 | - updated demos/stex3d with new options |
||
1056 | |||
1057 | |||
1058 | |||
1059 | |||
1060 | - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") |
||
1061 | - removed some overlooked debugging code |
||
1062 | - glxinfo updated to support GLX_ARB_multisample |
||
1063 | - GLUT now support GLX_ARB_multisample |
||
1064 | - updated DOS driver (Daniel Borca) |
||
1065 | Bug fixes: |
||
1066 | - GL_POINT and GL_LINE-mode polygons didn't obey cull state |
||
1067 | - fixed potential bug in _mesa_align_malloc/calloc() |
||
1068 | - fixed missing triangle bug when running vertex programs |
||
1069 | - fixed a few HPUX compilation problems |
||
1070 | - FX (Glide) driver didn't compile |
||
1071 | - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work |
||
1072 | - a few EXT functions, like glGenTexturesEXT, were no-ops |
||
1073 | - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, |
||
1074 | glMultiDrawArrays and glMultiDrawElements were missing |
||
1075 | - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken |
||
1076 | - Pentium 4 Mobile was mistakenly identified as having 3DNow! |
||
1077 | - fixed one-bit error in point/line fragment Z calculation |
||
1078 | - fixed potential segfault in fakeglx code |
||
1079 | - fixed color overflow problem in DOT3 texture env mode |
||
1080 | |||
1081 | |||
1082 | |||
1083 | |||
1084 | - DOS driver updates from Daniel Borca |
||
1085 | - updated GL/gl_mangle.h file (Bill Hoffman) |
||
1086 | Bug fixes: |
||
1087 | - auto mipmap generation for cube maps was broken (bug 641363) |
||
1088 | - writing/clearing software alpha channels was unreliable |
||
1089 | - minor compilation fixes for OS/2 (Evgeny Kotsuba) |
||
1090 | - fixed some bad assertions found with shadowtex demo |
||
1091 | - fixed error checking bug in glCopyTexSubImage2D (bug 659020) |
||
1092 | - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) |
||
1093 | - fixed potential segfault in texture object validation (bug 659012) |
||
1094 | - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) |
||
1095 | - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) |
||
1096 | - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) |
||
1097 | - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 |
||
1098 | - fixed compilation problem on Solaris7/x86 (bug 536406) |
||
1099 | - fixed prefetch bug in 3DNow! code (Felix Kuhling) |
||
1100 | - fixed NeXT build problem (FABSF macro) |
||
1101 | - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) |
||
1102 | - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) |
||
1103 | - AA line and triangle Z values are now rounded, not truncated |
||
1104 | - fixed color interpolation bug when GLchan==GLfloat (bug 694461) |
||
1105 | - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) |
||
1106 | - fixed a minor GL_COLOR_MATERIAL bug |
||
1107 | - NV vertex program EXP instruction was broken |
||
1108 | - glColorMask misbehaved with X window / pixmap rendering |
||
1109 | - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) |
||
1110 | - attempt to fix GGI compilation problem when MesaDemos not present |
||
1111 | - NV vertex program ARL-relative fetches didn't work |
||
1112 | Changes: |
||
1113 | - use glPolygonOffset in gloss demo to avoid z-fighting artifacts |
||
1114 | - updated winpos and pointblast demos to use ARB extensions |
||
1115 | - disable SPARC normal transformation code (bug 673938) |
||
1116 | - GLU fixes for OS/2 (Evgeny Kotsuba) |
||
1117 | |||
1118 | |||
1119 | |||
1120 | |||
1121 | - fixed texgen problem causing texcoord's Q to be zero (stex3d) |
||
1122 | - default GL_TEXTURE_COMPARE_MODE_ARB was wrong |
||
1123 | - GL_CURRENT_MATRIX_NV query was wrong |
||
1124 | - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one |
||
1125 | - GL_LIST_MODE query wasn't correct |
||
1126 | - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported |
||
1127 | - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value |
||
1128 | - blended, wide lines didn't always work correctly (bug 711595) |
||
1129 | - glVertexAttrib4svNV w component was always 1 |
||
1130 | - fixed bug in GL_IBM_rasterpos_clip (missing return) |
||
1131 | - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly |
||
1132 | - a few Solaris compilation fixes |
||
1133 | - fixed glClear() problem for DRI drivers (non-existant stencil, etc) |
||
1134 | - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) |
||
1135 | - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) |
||
1136 | - glFog() didn't clamp fog colors |
||
1137 | - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the |
||
1138 | gl[Get]TexParameteri[v] functions |
||
1139 | - fixed invalid memory references in glTexGen functions (bug 781602) |
||
1140 | - integer-valued color arrays weren't handled correctly |
||
1141 | - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work |
||
1142 | - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 |
||
1143 | Changes: |
||
1144 | - build GLUT with -fexceptions so C++ apps propogate exceptions |
||
1145 | |||
1146 | |||
1147 | |||
1148 | |||
1149 | - reorganized directory tree |
||
1150 | - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) |
||
1151 | - GL_ATI_texture_env_combine3 extension (Ian Romanick) |
||
1152 | - GL_SGI_texture_color_table extension (Eric Plante) |
||
1153 | - GL_NV_fragment_program extension |
||
1154 | - GL_NV_light_max_exponent extension |
||
1155 | - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) |
||
1156 | - GL_ARB_occlusion_query extension |
||
1157 | - GL_ARB_point_sprite extension |
||
1158 | - GL_ARB_texture_non_power_of_two extension |
||
1159 | - GL_IBM_multimode_draw_arrays extension |
||
1160 | - GL_EXT_texture_mirror_clamp extension (Ian Romanick) |
||
1161 | - GL_ARB_vertex_buffer_object extension |
||
1162 | - new X86 feature detection code (Petr Sebor) |
||
1163 | - less memory used for display lists and vertex buffers |
||
1164 | - demo of per-pixel lighting with a fragment program (demos/fplight.c) |
||
1165 | - new version (18) of glext.h header |
||
1166 | - new spriteblast.c demo of GL_ARB_point_sprite |
||
1167 | - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) |
||
1168 | - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) |
||
1169 | Bug fixes: |
||
1170 | - really enable OpenGL 1.4 features in DOS driver. |
||
1171 | - fixed issues in glDrawPixels and glCopyPixels for very wide images |
||
1172 | - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint |
||
1173 | - fixed some texgen bugs reported by Daniel Borca |
||
1174 | - fixed wglMakeCurrent(NULL, NULL) bug (#835861) |
||
1175 | - fixed glTexSubImage3D z-offset bug (Cedric Gautier) |
||
1176 | - fixed RGBA blend enable bug (Ville Syrjala) |
||
1177 | - glAccum is supposed to be a no-op in selection/feedback mode |
||
1178 | - fixed texgen bug #597589 (John Popplewell) |
||
1179 | Changes: |
||
1180 | - dropped API trace feature (src/Trace/) |
||
1181 | - documentation overhaul. merged with website content. more html. |
||
1182 | - glxgears.c demo updated to use GLX swap rate extensions |
||
1183 | - glTexImage1/2/3D now allows width/height/depth = 0 |
||
1184 | - disable SPARC asm code on Linux (bug 852204) |
||
1185 | |||
1186 | |||
1187 | |||
1188 | |||
1189 | - full OpenGL 1.5 support |
||
1190 | - updated GL/glext.h file to version 21 |
||
1191 | Changes: |
||
1192 | - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) |
||
1193 | Bug fixes: |
||
1194 | - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color |
||
1195 | clamping issue |
||
1196 | - updated suno5-gcc configs |
||
1197 | - glColor3 functions sometimes resulted in undefined alpha values |
||
1198 | - fixed FP divide by zero error seen on VMS with xlockmore, others |
||
1199 | - fixed vertex/fragment program debug problem (bug 873011) |
||
1200 | - building on AIX with gcc works now |
||
1201 | - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) |
||
1202 | - glDrawRangeElements tried to modify potentially read-only storage |
||
1203 | - updated files for building on Windows |
||
1204 | |||
1205 | |||
1206 | |||
1207 | |||
1208 | - upgraded glext.h to version 22 |
||
1209 | - new build targets (Dan Schikore) |
||
1210 | - new linux-x86-opteron build target (Heath Feather) |
||
1211 | Bug fixes: |
||
1212 | - glBindProgramARB didn't update all necessary state |
||
1213 | - fixed build problems on OpenBSD |
||
1214 | - omit CVS directories from tarballs |
||
1215 | - glGetTexImage(GL_COLOR_INDEX) was broken |
||
1216 | - fixed an infinite loop in t&l module |
||
1217 | - silenced some valgrind warnings about using unitialized memory |
||
1218 | - fixed some compilation/link glitches on IRIX (Mike Stephens) |
||
1219 | - glBindProgram wasn't getting compiled into display lists |
||
1220 | - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) |
||
1221 | - two-sided lighting and vertex program didn't work (bug 887330) |
||
1222 | - stores to program parameter registers in vertex state programs |
||
1223 | didn't work. |
||
1224 | - fixed glOrtho bug found with gcc 3.2.2 (RH9) |
||
1225 | - glXCreateWindow() wasn't fully implemented (bug 890894) |
||
1226 | - generic vertex attribute arrays didn't work in display lists |
||
1227 | - vertex buffer objects' default usage and access fields were wrong |
||
1228 | - glDrawArrays with start!=0 was broken |
||
1229 | - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken |
||
1230 | - linux-osmesa16-static config didn't work |
||
1231 | - fixed a few color index rendering problems (bug 910687) |
||
1232 | - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE |
||
1233 | - OSMesa RGB and BGR modes were broken |
||
1234 | - glProgramStringARB mistakenly required a null-terminated string |
||
1235 | - fragment program XPD instruction was incorrect |
||
1236 | - glGetMaterial() didn't work reliably |
||
1237 | - ARB_fragment_program KIL instruction was incorrect |
||
1238 | |||
1239 | |||
1240 | |||
1241 | |||
1242 | - Revamped Makefile system |
||
1243 | - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) |
||
1244 | - internal driver interface changes related to texture object |
||
1245 | allocation, vertex/fragment programs, BlendEquationSeparate, etc. |
||
1246 | - option to walk triangle edges with double-precision floats |
||
1247 | (Justin Novosad of Discreet) (see config.h file) |
||
1248 | - support for AUX buffers in software GLX driver |
||
1249 | - updated glext.h to version 24 and glxext.h to version 6 |
||
1250 | - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars |
||
1251 | - updated BeOS support (Philippe Houdoin) |
||
1252 | Changes: |
||
1253 | - fragment fog interpolation is perspective corrected now |
||
1254 | - new glTexImage code, much cleaner, may be a bit faster |
||
1255 | Bug fixes: |
||
1256 | - glArrayElement in display lists didn't handle generic vertex attribs |
||
1257 | - glFogCoord didn't always work properly |
||
1258 | - ARB_fragment_program fog options didn't work |
||
1259 | - frag prog TEX instruction no longer incorrectly divides s,t,r by q |
||
1260 | - ARB frag prog TEX and TEXP instructions now use LOD=0 |
||
1261 | - glTexEnviv in display lists didn't work |
||
1262 | - glRasterPos didn't do texgen or apply texture matrix |
||
1263 | - GL_DOUBLE-valued vertex arrays were broken in some cases |
||
1264 | - fixed texture rectangle edge/border sampling bugs |
||
1265 | - sampling an incomplete texture in a fragment program would segfault |
||
1266 | - glTexImage was missing a few error checks |
||
1267 | - fixed some minor glGetTexParameter glitches |
||
1268 | - GL_INTENSITY was mistakenly accepted as a |
||
1269 | - fragment program writes to RC/HC register were broken |
||
1270 | - fixed a few glitches in GL_HP_occlusion_test extension |
||
1271 | - glBeginQueryARB and glEndQueryARB didn't work inside display lists |
||
1272 | - vertex program state references were broken |
||
1273 | - fixed triangle color interpolation bug on AIX (Shane Blackett) |
||
1274 | - fixed a number of minor memory leaks (bug #1002030) |
||
1275 | |||
1276 | |||
1277 | |||
1278 | |||
1279 | - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) |
||
1280 | - updated Doxygen support (Jose Fonseca) |
||
1281 | Changes: |
||
1282 | - some GGI driver updates (Christoph Egger, bug 1025977) |
||
1283 | Bug fixes: |
||
1284 | - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features |
||
1285 | - fixed a few compilation issues on IRIX |
||
1286 | - fixed a matrix classification bug (reported by Wes Bethel) |
||
1287 | - we weren't reseting the vertex/fragment program error state |
||
1288 | before parsing (Dave Reveman) |
||
1289 | - adjust texcoords for sampling texture rectangles (Dave Reveman) |
||
1290 | - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented |
||
1291 | - repeated calls to glDeleteTexture(t) could lead to a crash |
||
1292 | - fixed potential ref count bugs in VBOs and vertex/fragment programs |
||
1293 | - spriteblast demo didn't handle window size changes correctly |
||
1294 | - glTexSubImage didn't handle pixels=NULL correctly for PBOs |
||
1295 | - fixed color index mode glDrawPixels bug (Karl Schultz) |
||
1296 | |||
1297 | |||
1298 | |||
1299 | |||
1300 | - don't apply regular fog or color sum when using a fragment program |
||
1301 | - glProgramEnvParameter4fARB always generated an error on |
||
1302 | GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) |
||
1303 | - glVertexAttrib3svNV and glVertexAttrib3svARB were broken |
||
1304 | - fixed width/height mix-up in glSeparableFilter2D() |
||
1305 | - fixed regression in glCopyPixels + convolution |
||
1306 | - glReadPixels from a clipped front color buffer didn't always work |
||
1307 | - glTexImage didn't accept GL_RED/GREEN/BLUE as the format |
||
1308 | - Attempting queries/accesses of VBO 0 weren't detected as errors |
||
1309 | - paletted textures failed if the palette had fewer than 256 entries |
||
1310 | Changes: |
||
1311 | - fixed a bunch of compiler warnings found with gcc 3.4 |
||
1312 | - bug reports should to go bugzilla.freedesktop.org |
||
1313 | |||
1314 | |||
1315 | |||
1316 | |||
1317 | - GL_EXT_framebuffer_object extension |
||
1318 | - GL_ARB_draw_buffers extension |
||
1319 | - GL_ARB_pixel_buffer_object extension |
||
1320 | - GL_OES_read_format extension (Ian Romanick) |
||
1321 | - DirectFB driver (Claudio Ciccani) |
||
1322 | - x86_64 vertex transformation code (Mikko T.) |
||
1323 | - Updated GL/glext.h to version 29 |
||
1324 | Changes: |
||
1325 | - added -stereo option for glxgears demo (Jacek Rosik) |
||
1326 | - updated the PBuffer demo code in xdemos/ directory |
||
1327 | - glDeleteTextures/Programs/Buffers() now makes the object ID |
||
1328 | available for immediate re-use |
||
1329 | - assorted 64-bit clean-ups fixes (x86_64 and Win64) |
||
1330 | - lots of internal changes for GL_EXT_framebuffer_object |
||
1331 | Bug fixes: |
||
1332 | - some functions didn't support PBO functionality |
||
1333 | - glGetTexImage didn't convert color index images to RGBA as required |
||
1334 | - fragment program texcoords were sometimes wrong for points and lines |
||
1335 | - fixed problem with negative dot product in arbfplight, fplight demos |
||
1336 | - fixed bug in perspective correction of antialiased, textured lines |
||
1337 | - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value |
||
1338 | - fixed a couple per-pixel fog bugs (Soju Matsumoto) |
||
1339 | - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken |
||
1340 | - fixed float parsing bug in ARB frag/vert programs (bug 2520) |
||
1341 | - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue |
||
1342 | - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha |
||
1343 | - glXChooseFBConfig() crashed if attribList pointer was NULL |
||
1344 | - program state.light[n].spot.direction.w was wrong value (bug 3083) |
||
1345 | - fragment program fog option required glEnable(GL_FOG) - wrong. |
||
1346 | - glColorTable() could produce a Mesa implementation error (bug 3135) |
||
1347 | - RasterPos could get corrupted by color index rendering path |
||
1348 | - Removed bad XTranslateCoordinates call when rendering to Pixmaps |
||
1349 | - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state |
||
1350 | - fixed a few Darwin compilation problems |
||
1351 | |||
1352 | |||
1353 | |||
1354 | |||
1355 | |||
1356 | |||
1357 | |||
1358 | |||
1359 | - The distribution now includes the DRI drivers and GLX code |
||
1360 | Changes: |
||
1361 | - Made the DRI "new" driver interface standard, remove old code |
||
1362 | Bug fixes: |
||
1363 | - GL_ARB_vertex/fragment_shader were mistakenly listed in the |
||
1364 | extensions string |
||
1365 | - negative relative addressing in vertex programs was broken |
||
1366 | - update/fix SPARC assembly code for vertex transformation |
||
1367 | - fixed memory leak when freeing GLX drawables/renderbuffers |
||
1368 | - fixed display list memory leak |
||
1369 | - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer |
||
1370 | - wglGetProcAddress() didn't handle wgl-functions |
||
1371 | - fixed glxext.h cross-compile issue (Colin Harrison) |
||
1372 | - assorted DRI driver fixes |
||
1373 | |||
1374 | |||
1375 | |||
1376 | |||
1377 | - Added a fast XOR line drawing function in Xlib driver |
||
1378 | - Added support for GL_ARB_texture_mirrored_repeat to savage |
||
1379 | driver (supported only on Savage4 hardware). |
||
1380 | Changes: |
||
1381 | - Mesa now packaged in three parts: Library, Demos and GLUT |
||
1382 | Bug fixes: |
||
1383 | - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig |
||
1384 | - Some files were present multiple times in the 6.3.2 tarballs |
||
1385 | - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) |
||
1386 | - glxgears_fbconfig demo didn't work (bug 4237) |
||
1387 | - fixed bug when bilinear sampling 2d textures with borders |
||
1388 | - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) |
||
1389 | - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) |
||
1390 | - fixed a few problems with proxy color tables (bug 4270) |
||
1391 | - fixed precision problem in Z clearing (bug 4395) |
||
1392 | - glBitmap, glDraw/CopyPixels mistakenly generated selection hits |
||
1393 | - fixed potential segfault caused by reading pixels outside |
||
1394 | of renderbuffer bounds |
||
1395 | - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB |
||
1396 | - fixed memory corruption bug involving software alpha buffers |
||
1397 | - glReadPixels clipped by window bounds was sometimes broken |
||
1398 | - glDraw/CopyPixels of stencil data ignored the stencil write mask |
||
1399 | - glReadPixels from a texture bound to a framebuffer object didn't work |
||
1400 | - glIsRender/FramebufferEXT weren't totally correct |
||
1401 | - fixed a number of point size attenuation/fade bugs |
||
1402 | - fixed glFogCoord bug 4729 |
||
1403 | - GLX encoding for transpose matrix functions was broken |
||
1404 | - fixed broken fragment program KIL and SWZ instructions |
||
1405 | - fragment programs that wrote result.depth.z didn't work |
||
1406 | |||
1407 | |||
1408 | |||
1409 | |||
1410 | - redefining a vertex program string didn't take effect in TNL module |
||
1411 | - fixed occasional segfault upon vertex/fragment parsing error |
||
1412 | - vertex program LIT instruction didn't handle 0^0=1 correctly |
||
1413 | - fragment program fog option didn't work with glDrawPixels, glBitmap |
||
1414 | - USE_MGL_NAMESPACE didn't work for x86-64 |
||
1415 | - OSMesa demos were missing from previous release tarballs |
||
1416 | - fixed problem with float->ushort conversion in glClear (bug 4992) |
||
1417 | - popping of GL_EYE_PLANE texgen state was broken (bug 4996) |
||
1418 | - popping of GL_SPOT_DIRECTION light state was broken (bug 5005) |
||
1419 | - fixed occasional triangle color interpolation problem on VMS |
||
1420 | - work around invalid free() call (bug 5131) |
||
1421 | - fixed BSD X server compilation problem by including stdint.h |
||
1422 | |||
1423 | |||
1424 | |||
1425 | |||
1426 | - added OSMesaColorClamp() function/feature |
||
1427 | - added wglGetExtensionStringARB() function |
||
1428 | Bug fixes: |
||
1429 | - fixed some problems when building on Windows |
||
1430 | - GLw header files weren't installed by installmesa script (bug 5396) |
||
1431 | - GL/glfbdev.h file was missing from tarballs |
||
1432 | - fixed TNL initialization bug which could lead to crash (bug 5791) |
||
1433 | |||
1434 | |||
1435 | |||
1436 | |||
1437 | - OpenGL Shading Language support through GL_ARB_shader_objects, |
||
1438 | GL_ARB_shading_language_100, GL_ARB_vertex_shader and |
||
1439 | GL_ARB_fragment_shader (done by Michal Krol) |
||
1440 | - GL_EXT_packed_depth_stencil extension |
||
1441 | - GL_EXT_timer_query extension |
||
1442 | - GL_EXT_framebuffer_blit extension |
||
1443 | - GL_ARB_half_float_pixel |
||
1444 | - reflect demo improved to support multiple windows |
||
1445 | - singlebuffer demo (shows no/little-flicker single-buffered rendering) |
||
1446 | - r200: enable GL_ARB_texture_env_crossbar, separate the texture |
||
1447 | sampling unit bits from the texture env combine enable bits |
||
1448 | - r200: add support for GL_ATI_fragment_shader |
||
1449 | - added fast XOR-mode line drawing optimization |
||
1450 | - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map |
||
1451 | and GL_EXT_fog_coord |
||
1452 | - MESA_GLX_ALPHA_BITS env var for xlib driver |
||
1453 | - many DRI driver updates (including screen rotation support |
||
1454 | for the Intel DRI driver) |
||
1455 | Changes: |
||
1456 | - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) |
||
1457 | - removed GL_SGIX/SGIS_pixel_texture extensions |
||
1458 | Bug fixes: |
||
1459 | - fixed glxcontextmodes.c datatype problem (bug 5835) |
||
1460 | - fixed aix-gcc build/install bugs (bug 5874) |
||
1461 | - fixed some bugs in texture env program generation |
||
1462 | - glXCopyContext() didn't handle texture object bindings properly |
||
1463 | - glXCopyContext() didn't copy all lighting state |
||
1464 | - fixed FreeBSD config (Pedro Giffuni) |
||
1465 | - fixed some minor framebuffer object bugs |
||
1466 | - replaced dprintf() with _glu_printf() in GLU (bug 6244) |
||
1467 | - fixed a number of thread safety bugs/regressions |
||
1468 | - fixed a number of GLU tesselator bugs (John Shell, bug 6339) |
||
1469 | - paletted texturing was broken w/ floating point palettes (K. Schultz) |
||
1470 | - lots of assorted framebuffer object bug fixes |
||
1471 | |||
1472 | 6.5.1 August 31, 2006 |
||
1473 | |||
1474 | - Intel i965 DRI driver |
||
1475 | - GL_APPLE_vertex_array_object extension (Ian Romanick) |
||
1476 | - GL_EXT_texture_sRGB extension |
||
1477 | - GL_EXT_gpu_program_parameters (Ian Romanick) |
||
1478 | - "engine" demo |
||
1479 | - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) |
||
1480 | - many updates to the DRI drivers |
||
1481 | Changes: |
||
1482 | - The glVertexAttribARB functions no longer alias the conventional |
||
1483 | vertex attributes. |
||
1484 | - glxinfo program prints more info with -l option |
||
1485 | - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now |
||
1486 | compatible, in terms of glBindProgramARB() |
||
1487 | Bug fixes: |
||
1488 | - fixed broken texture border handling for depth textures (bug 6498) |
||
1489 | - removed the test for duplicated framebuffer attachments, per |
||
1490 | version 117 of the GL_EXT_framebuffer_object specification |
||
1491 | - fixed a few render-to-texture bugs, including render to depth texture |
||
1492 | - clipping of lines against user-defined clip planes was broken (6512) |
||
1493 | - assembly language dispatch for SPARC was broken (bug 6484) |
||
1494 | - assorted compilation fixes on various Unix platforms (Dan Schikore) |
||
1495 | - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER |
||
1496 | - assorted minor fixes for 16 and 32 bit/channel modes |
||
1497 | - fixed assorted bugs in texture compression paths |
||
1498 | - fixed indirect rendering vertex array crashes (bug 6863) |
||
1499 | - glDrawPixels GL_INDEX_OFFSET didn't always work |
||
1500 | - fixed convolution memory leak (bug 7077) |
||
1501 | - rectangular depth textures didn't work |
||
1502 | - invalid mode to glBegin didn't generate an error (bug 7142) |
||
1503 | - 'normalized' parameter to glVertexAttribPointerARB didn't work |
||
1504 | - disable bogus GLX_SGI_video_sync extension in xlib driver |
||
1505 | - fixed R128 driver locking bug (Martijn van Oosterhout) |
||
1506 | - using evaluators with vertex programs caused crashes (bug 7564) |
||
1507 | - fragment.position wasn't set correctly for point/line primitives |
||
1508 | - fixed parser bug for scalar sources for GL_NV_fragment_program |
||
1509 | - max fragment program length was incorrectly 128, now 1024 |
||
1510 | - writes to result.depth in fragment programs weren't clamped to [0,1] |
||
1511 | - fixed potential dangling pointer bug in glBindProgram() |
||
1512 | - fixed some memory leaks (and potential crashes) in Xlib driver> |
||
1513 |