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5131 clevermous 1
/*
2
Copyright (C) 1996-1997 Id Software, Inc.
3
 
4
This program is free software; you can redistribute it and/or
5
modify it under the terms of the GNU General Public License
6
as published by the Free Software Foundation; either version 2
7
of the License, or (at your option) any later version.
8
 
9
This program is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
 
13
See the GNU General Public License for more details.
14
 
15
You should have received a copy of the GNU General Public License
16
along with this program; if not, write to the Free Software
17
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
 
19
*/
20
// r_misc.c
21
 
22
#include "quakedef.h"
23
#include "r_local.h"
24
 
25
 
26
/*
27
===============
28
R_CheckVariables
29
===============
30
*/
31
void R_CheckVariables (void)
32
{
33
	static float	oldbright;
34
 
35
	if (r_fullbright.value != oldbright)
36
	{
37
		oldbright = r_fullbright.value;
38
		D_FlushCaches ();	// so all lighting changes
39
	}
40
}
41
 
42
 
43
/*
44
============
45
Show
46
 
47
Debugging use
48
============
49
*/
50
void Show (void)
51
{
52
	vrect_t	vr;
53
 
54
	vr.x = vr.y = 0;
55
	vr.width = vid.width;
56
	vr.height = vid.height;
57
	vr.pnext = NULL;
58
	VID_Update (&vr);
59
}
60
 
61
 
62
/*
63
====================
64
R_TimeRefresh_f
65
 
66
For program optimization
67
====================
68
*/
69
void R_TimeRefresh_f (void)
70
{
71
	int			i;
72
	float		start, stop, time;
73
	int			startangle;
74
	vrect_t		vr;
75
 
76
	startangle = r_refdef.viewangles[1];
77
 
78
	start = Sys_FloatTime ();
79
	for (i=0 ; i<128 ; i++)
80
	{
81
		r_refdef.viewangles[1] = i/128.0*360.0;
82
 
83
		VID_LockBuffer ();
84
 
85
		R_RenderView ();
86
 
87
		VID_UnlockBuffer ();
88
 
89
		vr.x = r_refdef.vrect.x;
90
		vr.y = r_refdef.vrect.y;
91
		vr.width = r_refdef.vrect.width;
92
		vr.height = r_refdef.vrect.height;
93
		vr.pnext = NULL;
94
		VID_Update (&vr);
95
	}
96
	stop = Sys_FloatTime ();
97
	time = stop-start;
98
	Con_Printf ("%f seconds (%f fps)\n", time, 128/time);
99
 
100
	r_refdef.viewangles[1] = startangle;
101
}
102
 
103
 
104
/*
105
================
106
R_LineGraph
107
 
108
Only called by R_DisplayTime
109
================
110
*/
111
void R_LineGraph (int x, int y, int h)
112
{
113
	int		i;
114
	byte	*dest;
115
	int		s;
116
 
117
// FIXME: should be disabled on no-buffer adapters, or should be in the driver
118
 
119
	x += r_refdef.vrect.x;
120
	y += r_refdef.vrect.y;
121
 
122
	dest = vid.buffer + vid.rowbytes*y + x;
123
 
124
	s = r_graphheight.value;
125
 
126
	if (h>s)
127
		h = s;
128
 
129
	for (i=0 ; i
130
	{
131
		dest[0] = 0xff;
132
		*(dest-vid.rowbytes) = 0x30;
133
	}
134
	for ( ; i
135
	{
136
		dest[0] = 0x30;
137
		*(dest-vid.rowbytes) = 0x30;
138
	}
139
}
140
 
141
/*
142
==============
143
R_TimeGraph
144
 
145
Performance monitoring tool
146
==============
147
*/
148
#define	MAX_TIMINGS		100
149
extern float mouse_x, mouse_y;
150
void R_TimeGraph (void)
151
{
152
	static	int		timex;
153
	int		a;
154
	float	r_time2;
155
	static byte	r_timings[MAX_TIMINGS];
156
	int		x;
157
 
158
	r_time2 = Sys_FloatTime ();
159
 
160
	a = (r_time2-r_time1)/0.01;
161
//a = fabs(mouse_y * 0.05);
162
//a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight.value;
163
//a = fabs(velocity[0])/20;
164
//a = ((int)fabs(origin[0])/8)%20;
165
//a = (cl.idealpitch + 30)/5;
166
	r_timings[timex] = a;
167
	a = timex;
168
 
169
	if (r_refdef.vrect.width <= MAX_TIMINGS)
170
		x = r_refdef.vrect.width-1;
171
	else
172
		x = r_refdef.vrect.width -
173
				(r_refdef.vrect.width - MAX_TIMINGS)/2;
174
	do
175
	{
176
		R_LineGraph (x, r_refdef.vrect.height-2, r_timings[a]);
177
		if (x==0)
178
			break;		// screen too small to hold entire thing
179
		x--;
180
		a--;
181
		if (a == -1)
182
			a = MAX_TIMINGS-1;
183
	} while (a != timex);
184
 
185
	timex = (timex+1)%MAX_TIMINGS;
186
}
187
 
188
 
189
/*
190
=============
191
R_PrintTimes
192
=============
193
*/
194
void R_PrintTimes (void)
195
{
196
	float	r_time2;
197
	float		ms;
198
 
199
	r_time2 = Sys_FloatTime ();
200
 
201
	ms = 1000* (r_time2 - r_time1);
202
 
203
	Con_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n",
204
				ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf);
205
	c_surf = 0;
206
}
207
 
208
 
209
/*
210
=============
211
R_PrintDSpeeds
212
=============
213
*/
214
void R_PrintDSpeeds (void)
215
{
216
	float	ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time;
217
 
218
	r_time2 = Sys_FloatTime ();
219
 
220
	dp_time = (dp_time2 - dp_time1) * 1000;
221
	rw_time = (rw_time2 - rw_time1) * 1000;
222
	db_time = (db_time2 - db_time1) * 1000;
223
	se_time = (se_time2 - se_time1) * 1000;
224
	de_time = (de_time2 - de_time1) * 1000;
225
	dv_time = (dv_time2 - dv_time1) * 1000;
226
	ms = (r_time2 - r_time1) * 1000;
227
 
228
	Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n",
229
				(int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time,
230
				dv_time);
231
}
232
 
233
 
234
/*
235
=============
236
R_PrintAliasStats
237
=============
238
*/
239
void R_PrintAliasStats (void)
240
{
241
	Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn);
242
}
243
 
244
 
245
void WarpPalette (void)
246
{
247
	int		i,j;
248
	byte	newpalette[768];
249
	int		basecolor[3];
250
 
251
	basecolor[0] = 130;
252
	basecolor[1] = 80;
253
	basecolor[2] = 50;
254
 
255
// pull the colors halfway to bright brown
256
	for (i=0 ; i<256 ; i++)
257
	{
258
		for (j=0 ; j<3 ; j++)
259
		{
260
			newpalette[i*3+j] = (host_basepal[i*3+j] + basecolor[j])/2;
261
		}
262
	}
263
 
264
	VID_ShiftPalette (newpalette);
265
}
266
 
267
 
268
/*
269
===================
270
R_TransformFrustum
271
===================
272
*/
273
void R_TransformFrustum (void)
274
{
275
	int		i;
276
	vec3_t	v, v2;
277
 
278
	for (i=0 ; i<4 ; i++)
279
	{
280
		v[0] = screenedge[i].normal[2];
281
		v[1] = -screenedge[i].normal[0];
282
		v[2] = screenedge[i].normal[1];
283
 
284
		v2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0];
285
		v2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1];
286
		v2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2];
287
 
288
		VectorCopy (v2, view_clipplanes[i].normal);
289
 
290
		view_clipplanes[i].dist = DotProduct (modelorg, v2);
291
	}
292
}
293
 
294
 
295
#if	!id386
296
 
297
/*
298
================
299
TransformVector
300
================
301
*/
302
void TransformVector (vec3_t in, vec3_t out)
303
{
304
	out[0] = DotProduct(in,vright);
305
	out[1] = DotProduct(in,vup);
306
	out[2] = DotProduct(in,vpn);
307
}
308
 
309
#endif
310
 
311
 
312
/*
313
================
314
R_TransformPlane
315
================
316
*/
317
void R_TransformPlane (mplane_t *p, float *normal, float *dist)
318
{
319
	float	d;
320
 
321
	d = DotProduct (r_origin, p->normal);
322
	*dist = p->dist - d;
323
// TODO: when we have rotating entities, this will need to use the view matrix
324
	TransformVector (p->normal, normal);
325
}
326
 
327
 
328
/*
329
===============
330
R_SetUpFrustumIndexes
331
===============
332
*/
333
void R_SetUpFrustumIndexes (void)
334
{
335
	int		i, j, *pindex;
336
 
337
	pindex = r_frustum_indexes;
338
 
339
	for (i=0 ; i<4 ; i++)
340
	{
341
		for (j=0 ; j<3 ; j++)
342
		{
343
			if (view_clipplanes[i].normal[j] < 0)
344
			{
345
				pindex[j] = j;
346
				pindex[j+3] = j+3;
347
			}
348
			else
349
			{
350
				pindex[j] = j+3;
351
				pindex[j+3] = j;
352
			}
353
		}
354
 
355
	// FIXME: do just once at start
356
		pfrustum_indexes[i] = pindex;
357
		pindex += 6;
358
	}
359
}
360
 
361
 
362
/*
363
===============
364
R_SetupFrame
365
===============
366
*/
367
void R_SetupFrame (void)
368
{
369
	int				edgecount;
370
	vrect_t			vrect;
371
	float			w, h;
372
 
373
// don't allow cheats in multiplayer
374
	if (cl.maxclients > 1)
375
	{
376
		Cvar_Set ("r_draworder", "0");
377
		Cvar_Set ("r_fullbright", "0");
378
		Cvar_Set ("r_ambient", "0");
379
		Cvar_Set ("r_drawflat", "0");
380
	}
381
 
382
	if (r_numsurfs.value)
383
	{
384
		if ((surface_p - surfaces) > r_maxsurfsseen)
385
			r_maxsurfsseen = surface_p - surfaces;
386
 
387
		Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces,
388
				surf_max - surfaces, r_maxsurfsseen);
389
	}
390
 
391
	if (r_numedges.value)
392
	{
393
		edgecount = edge_p - r_edges;
394
 
395
		if (edgecount > r_maxedgesseen)
396
			r_maxedgesseen = edgecount;
397
 
398
		Con_Printf ("Used %d of %d edges; %d max\n", edgecount,
399
				r_numallocatededges, r_maxedgesseen);
400
	}
401
 
402
	r_refdef.ambientlight = r_ambient.value;
403
 
404
	if (r_refdef.ambientlight < 0)
405
		r_refdef.ambientlight = 0;
406
 
407
	if (!sv.active)
408
		r_draworder.value = 0;	// don't let cheaters look behind walls
409
 
410
	R_CheckVariables ();
411
 
412
	R_AnimateLight ();
413
 
414
	r_framecount++;
415
 
416
	numbtofpolys = 0;
417
 
418
// debugging
419
#if 0
420
r_refdef.vieworg[0]=  80;
421
r_refdef.vieworg[1]=      64;
422
r_refdef.vieworg[2]=      40;
423
r_refdef.viewangles[0]=    0;
424
r_refdef.viewangles[1]=    46.763641357;
425
r_refdef.viewangles[2]=    0;
426
#endif
427
 
428
// build the transformation matrix for the given view angles
429
	VectorCopy (r_refdef.vieworg, modelorg);
430
	VectorCopy (r_refdef.vieworg, r_origin);
431
 
432
	AngleVectors (r_refdef.viewangles, vpn, vright, vup);
433
 
434
// current viewleaf
435
	r_oldviewleaf = r_viewleaf;
436
	r_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel);
437
 
438
	r_dowarpold = r_dowarp;
439
	r_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER);
440
 
441
	if ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value)
442
	{
443
		if (r_dowarp)
444
		{
445
			if ((vid.width <= vid.maxwarpwidth) &&
446
				(vid.height <= vid.maxwarpheight))
447
			{
448
				vrect.x = 0;
449
				vrect.y = 0;
450
				vrect.width = vid.width;
451
				vrect.height = vid.height;
452
 
453
				R_ViewChanged (&vrect, sb_lines, vid.aspect);
454
			}
455
			else
456
			{
457
				w = vid.width;
458
				h = vid.height;
459
 
460
				if (w > vid.maxwarpwidth)
461
				{
462
					h *= (float)vid.maxwarpwidth / w;
463
					w = vid.maxwarpwidth;
464
				}
465
 
466
				if (h > vid.maxwarpheight)
467
				{
468
					h = vid.maxwarpheight;
469
					w *= (float)vid.maxwarpheight / h;
470
				}
471
 
472
				vrect.x = 0;
473
				vrect.y = 0;
474
				vrect.width = (int)w;
475
				vrect.height = (int)h;
476
 
477
				R_ViewChanged (&vrect,
478
							   (int)((float)sb_lines * (h/(float)vid.height)),
479
							   vid.aspect * (h / w) *
480
								 ((float)vid.width / (float)vid.height));
481
			}
482
		}
483
		else
484
		{
485
			vrect.x = 0;
486
			vrect.y = 0;
487
			vrect.width = vid.width;
488
			vrect.height = vid.height;
489
 
490
			R_ViewChanged (&vrect, sb_lines, vid.aspect);
491
		}
492
 
493
		r_viewchanged = false;
494
	}
495
 
496
// start off with just the four screen edge clip planes
497
	R_TransformFrustum ();
498
 
499
// save base values
500
	VectorCopy (vpn, base_vpn);
501
	VectorCopy (vright, base_vright);
502
	VectorCopy (vup, base_vup);
503
	VectorCopy (modelorg, base_modelorg);
504
 
505
	R_SetSkyFrame ();
506
 
507
	R_SetUpFrustumIndexes ();
508
 
509
	r_cache_thrash = false;
510
 
511
// clear frame counts
512
	c_faceclip = 0;
513
	d_spanpixcount = 0;
514
	r_polycount = 0;
515
	r_drawnpolycount = 0;
516
	r_wholepolycount = 0;
517
	r_amodels_drawn = 0;
518
	r_outofsurfaces = 0;
519
	r_outofedges = 0;
520
 
521
	D_SetupFrame ();
522
}
523