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5131 | clevermous | 1 | /* |
2 | Copyright (C) 1996-1997 Id Software, Inc. |
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3 | |||
4 | This program is free software; you can redistribute it and/or |
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5 | modify it under the terms of the GNU General Public License |
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6 | as published by the Free Software Foundation; either version 2 |
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7 | of the License, or (at your option) any later version. |
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8 | |||
9 | This program is distributed in the hope that it will be useful, |
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10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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12 | |||
13 | See the GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program; if not, write to the Free Software |
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17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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18 | |||
19 | */ |
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20 | // r_alias.c: routines for setting up to draw alias models |
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21 | |||
22 | #include "quakedef.h" |
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23 | #include "r_local.h" |
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24 | #include "d_local.h" // FIXME: shouldn't be needed (is needed for patch |
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25 | // right now, but that should move) |
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26 | |||
27 | #define LIGHT_MIN 5 // lowest light value we'll allow, to avoid the |
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28 | // need for inner-loop light clamping |
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29 | |||
30 | mtriangle_t *ptriangles; |
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31 | affinetridesc_t r_affinetridesc; |
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32 | |||
33 | void * acolormap; // FIXME: should go away |
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34 | |||
35 | trivertx_t *r_apverts; |
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36 | |||
37 | // TODO: these probably will go away with optimized rasterization |
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38 | mdl_t *pmdl; |
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39 | vec3_t r_plightvec; |
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40 | int r_ambientlight; |
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41 | float r_shadelight; |
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42 | aliashdr_t *paliashdr; |
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43 | finalvert_t *pfinalverts; |
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44 | auxvert_t *pauxverts; |
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45 | static float ziscale; |
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46 | static model_t *pmodel; |
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47 | |||
48 | static vec3_t alias_forward, alias_right, alias_up; |
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49 | |||
50 | static maliasskindesc_t *pskindesc; |
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51 | |||
52 | int r_amodels_drawn; |
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53 | int a_skinwidth; |
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54 | int r_anumverts; |
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55 | |||
56 | float aliastransform[3][4]; |
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57 | |||
58 | typedef struct { |
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59 | int index0; |
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60 | int index1; |
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61 | } aedge_t; |
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62 | |||
63 | static aedge_t aedges[12] = { |
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64 | {0, 1}, {1, 2}, {2, 3}, {3, 0}, |
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65 | {4, 5}, {5, 6}, {6, 7}, {7, 4}, |
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66 | {0, 5}, {1, 4}, {2, 7}, {3, 6} |
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67 | }; |
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68 | |||
69 | #define NUMVERTEXNORMALS 162 |
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70 | |||
71 | float r_avertexnormals[NUMVERTEXNORMALS][3] = { |
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72 | #include "anorms.h" |
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73 | }; |
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74 | |||
75 | void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, |
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76 | stvert_t *pstverts); |
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77 | void R_AliasSetUpTransform (int trivial_accept); |
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78 | void R_AliasTransformVector (vec3_t in, vec3_t out); |
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79 | void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av, |
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80 | trivertx_t *pverts, stvert_t *pstverts); |
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81 | void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av); |
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82 | |||
83 | |||
84 | /* |
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85 | ================ |
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86 | R_AliasCheckBBox |
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87 | ================ |
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88 | */ |
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89 | qboolean R_AliasCheckBBox (void) |
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90 | { |
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91 | int i, flags, frame, numv; |
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92 | aliashdr_t *pahdr; |
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93 | float zi, basepts[8][3], v0, v1, frac; |
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94 | finalvert_t *pv0, *pv1, viewpts[16]; |
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95 | auxvert_t *pa0, *pa1, viewaux[16]; |
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96 | maliasframedesc_t *pframedesc; |
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97 | qboolean zclipped, zfullyclipped; |
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98 | unsigned anyclip, allclip; |
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99 | int minz; |
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100 | |||
101 | // expand, rotate, and translate points into worldspace |
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102 | |||
103 | currententity->trivial_accept = 0; |
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104 | pmodel = currententity->model; |
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105 | pahdr = Mod_Extradata (pmodel); |
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106 | pmdl = (mdl_t *)((byte *)pahdr + pahdr->model); |
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107 | |||
108 | R_AliasSetUpTransform (0); |
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109 | |||
110 | // construct the base bounding box for this frame |
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111 | frame = currententity->frame; |
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112 | // TODO: don't repeat this check when drawing? |
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113 | if ((frame >= pmdl->numframes) || (frame < 0)) |
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114 | { |
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115 | Con_DPrintf ("No such frame %d %s\n", frame, |
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116 | pmodel->name); |
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117 | frame = 0; |
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118 | } |
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119 | |||
120 | pframedesc = &pahdr->frames[frame]; |
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121 | |||
122 | // x worldspace coordinates |
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123 | basepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] = |
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124 | (float)pframedesc->bboxmin.v[0]; |
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125 | basepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] = |
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126 | (float)pframedesc->bboxmax.v[0]; |
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127 | |||
128 | // y worldspace coordinates |
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129 | basepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] = |
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130 | (float)pframedesc->bboxmin.v[1]; |
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131 | basepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] = |
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132 | (float)pframedesc->bboxmax.v[1]; |
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133 | |||
134 | // z worldspace coordinates |
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135 | basepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] = |
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136 | (float)pframedesc->bboxmin.v[2]; |
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137 | basepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] = |
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138 | (float)pframedesc->bboxmax.v[2]; |
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139 | |||
140 | zclipped = false; |
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141 | zfullyclipped = true; |
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142 | |||
143 | minz = 9999; |
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144 | for (i=0; i<8 ; i++) |
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145 | { |
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146 | R_AliasTransformVector (&basepts[i][0], &viewaux[i].fv[0]); |
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147 | |||
148 | if (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE) |
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149 | { |
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150 | // we must clip points that are closer than the near clip plane |
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151 | viewpts[i].flags = ALIAS_Z_CLIP; |
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152 | zclipped = true; |
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153 | } |
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154 | else |
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155 | { |
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156 | if (viewaux[i].fv[2] < minz) |
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157 | minz = viewaux[i].fv[2]; |
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158 | viewpts[i].flags = 0; |
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159 | zfullyclipped = false; |
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160 | } |
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161 | } |
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162 | |||
163 | |||
164 | if (zfullyclipped) |
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165 | { |
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166 | return false; // everything was near-z-clipped |
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167 | } |
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168 | |||
169 | numv = 8; |
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170 | |||
171 | if (zclipped) |
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172 | { |
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173 | // organize points by edges, use edges to get new points (possible trivial |
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174 | // reject) |
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175 | for (i=0 ; i<12 ; i++) |
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176 | { |
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177 | // edge endpoints |
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178 | pv0 = &viewpts[aedges[i].index0]; |
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179 | pv1 = &viewpts[aedges[i].index1]; |
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180 | pa0 = &viewaux[aedges[i].index0]; |
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181 | pa1 = &viewaux[aedges[i].index1]; |
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182 | |||
183 | // if one end is clipped and the other isn't, make a new point |
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184 | if (pv0->flags ^ pv1->flags) |
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185 | { |
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186 | frac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) / |
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187 | (pa1->fv[2] - pa0->fv[2]); |
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188 | viewaux[numv].fv[0] = pa0->fv[0] + |
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189 | (pa1->fv[0] - pa0->fv[0]) * frac; |
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190 | viewaux[numv].fv[1] = pa0->fv[1] + |
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191 | (pa1->fv[1] - pa0->fv[1]) * frac; |
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192 | viewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE; |
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193 | viewpts[numv].flags = 0; |
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194 | numv++; |
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195 | } |
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196 | } |
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197 | } |
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198 | |||
199 | // project the vertices that remain after clipping |
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200 | anyclip = 0; |
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201 | allclip = ALIAS_XY_CLIP_MASK; |
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202 | |||
203 | // TODO: probably should do this loop in ASM, especially if we use floats |
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204 | for (i=0 ; i |
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205 | { |
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206 | // we don't need to bother with vertices that were z-clipped |
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207 | if (viewpts[i].flags & ALIAS_Z_CLIP) |
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208 | continue; |
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209 | |||
210 | zi = 1.0 / viewaux[i].fv[2]; |
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211 | |||
212 | // FIXME: do with chop mode in ASM, or convert to float |
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213 | v0 = (viewaux[i].fv[0] * xscale * zi) + xcenter; |
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214 | v1 = (viewaux[i].fv[1] * yscale * zi) + ycenter; |
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215 | |||
216 | flags = 0; |
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217 | |||
218 | if (v0 < r_refdef.fvrectx) |
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219 | flags |= ALIAS_LEFT_CLIP; |
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220 | if (v1 < r_refdef.fvrecty) |
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221 | flags |= ALIAS_TOP_CLIP; |
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222 | if (v0 > r_refdef.fvrectright) |
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223 | flags |= ALIAS_RIGHT_CLIP; |
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224 | if (v1 > r_refdef.fvrectbottom) |
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225 | flags |= ALIAS_BOTTOM_CLIP; |
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226 | |||
227 | anyclip |= flags; |
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228 | allclip &= flags; |
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229 | } |
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230 | |||
231 | if (allclip) |
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232 | return false; // trivial reject off one side |
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233 | |||
234 | currententity->trivial_accept = !anyclip & !zclipped; |
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235 | |||
236 | if (currententity->trivial_accept) |
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237 | { |
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238 | if (minz > (r_aliastransition + (pmdl->size * r_resfudge))) |
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239 | { |
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240 | currententity->trivial_accept |= 2; |
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241 | } |
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242 | } |
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243 | |||
244 | return true; |
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245 | } |
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246 | |||
247 | |||
248 | /* |
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249 | ================ |
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250 | R_AliasTransformVector |
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251 | ================ |
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252 | */ |
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253 | void R_AliasTransformVector (vec3_t in, vec3_t out) |
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254 | { |
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255 | out[0] = DotProduct(in, aliastransform[0]) + aliastransform[0][3]; |
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256 | out[1] = DotProduct(in, aliastransform[1]) + aliastransform[1][3]; |
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257 | out[2] = DotProduct(in, aliastransform[2]) + aliastransform[2][3]; |
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258 | } |
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259 | |||
260 | |||
261 | /* |
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262 | ================ |
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263 | R_AliasPreparePoints |
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264 | |||
265 | General clipped case |
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266 | ================ |
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267 | */ |
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268 | void R_AliasPreparePoints (void) |
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269 | { |
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270 | int i; |
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271 | stvert_t *pstverts; |
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272 | finalvert_t *fv; |
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273 | auxvert_t *av; |
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274 | mtriangle_t *ptri; |
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275 | finalvert_t *pfv[3]; |
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276 | |||
277 | pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts); |
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278 | r_anumverts = pmdl->numverts; |
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279 | fv = pfinalverts; |
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280 | av = pauxverts; |
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281 | |||
282 | for (i=0 ; i |
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283 | { |
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284 | R_AliasTransformFinalVert (fv, av, r_apverts, pstverts); |
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285 | if (av->fv[2] < ALIAS_Z_CLIP_PLANE) |
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286 | fv->flags |= ALIAS_Z_CLIP; |
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287 | else |
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288 | { |
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289 | R_AliasProjectFinalVert (fv, av); |
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290 | |||
291 | if (fv->v[0] < r_refdef.aliasvrect.x) |
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292 | fv->flags |= ALIAS_LEFT_CLIP; |
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293 | if (fv->v[1] < r_refdef.aliasvrect.y) |
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294 | fv->flags |= ALIAS_TOP_CLIP; |
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295 | if (fv->v[0] > r_refdef.aliasvrectright) |
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296 | fv->flags |= ALIAS_RIGHT_CLIP; |
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297 | if (fv->v[1] > r_refdef.aliasvrectbottom) |
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298 | fv->flags |= ALIAS_BOTTOM_CLIP; |
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299 | } |
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300 | } |
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301 | |||
302 | // |
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303 | // clip and draw all triangles |
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304 | // |
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305 | r_affinetridesc.numtriangles = 1; |
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306 | |||
307 | ptri = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles); |
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308 | for (i=0 ; i |
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309 | { |
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310 | pfv[0] = &pfinalverts[ptri->vertindex[0]]; |
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311 | pfv[1] = &pfinalverts[ptri->vertindex[1]]; |
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312 | pfv[2] = &pfinalverts[ptri->vertindex[2]]; |
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313 | |||
314 | if ( pfv[0]->flags & pfv[1]->flags & pfv[2]->flags & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) |
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315 | continue; // completely clipped |
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316 | |||
317 | if ( ! ( (pfv[0]->flags | pfv[1]->flags | pfv[2]->flags) & |
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318 | (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) ) |
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319 | { // totally unclipped |
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320 | r_affinetridesc.pfinalverts = pfinalverts; |
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321 | r_affinetridesc.ptriangles = ptri; |
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322 | D_PolysetDraw (); |
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323 | } |
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324 | else |
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325 | { // partially clipped |
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326 | R_AliasClipTriangle (ptri); |
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327 | } |
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328 | } |
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329 | } |
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330 | |||
331 | |||
332 | /* |
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333 | ================ |
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334 | R_AliasSetUpTransform |
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335 | ================ |
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336 | */ |
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337 | void R_AliasSetUpTransform (int trivial_accept) |
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338 | { |
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339 | int i; |
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340 | float rotationmatrix[3][4], t2matrix[3][4]; |
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341 | static float tmatrix[3][4]; |
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342 | static float viewmatrix[3][4]; |
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343 | vec3_t angles; |
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344 | |||
345 | // TODO: should really be stored with the entity instead of being reconstructed |
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346 | // TODO: should use a look-up table |
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347 | // TODO: could cache lazily, stored in the entity |
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348 | |||
349 | angles[ROLL] = currententity->angles[ROLL]; |
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350 | angles[PITCH] = -currententity->angles[PITCH]; |
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351 | angles[YAW] = currententity->angles[YAW]; |
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352 | AngleVectors (angles, alias_forward, alias_right, alias_up); |
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353 | |||
354 | tmatrix[0][0] = pmdl->scale[0]; |
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355 | tmatrix[1][1] = pmdl->scale[1]; |
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356 | tmatrix[2][2] = pmdl->scale[2]; |
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357 | |||
358 | tmatrix[0][3] = pmdl->scale_origin[0]; |
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359 | tmatrix[1][3] = pmdl->scale_origin[1]; |
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360 | tmatrix[2][3] = pmdl->scale_origin[2]; |
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361 | |||
362 | // TODO: can do this with simple matrix rearrangement |
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363 | |||
364 | for (i=0 ; i<3 ; i++) |
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365 | { |
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366 | t2matrix[i][0] = alias_forward[i]; |
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367 | t2matrix[i][1] = -alias_right[i]; |
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368 | t2matrix[i][2] = alias_up[i]; |
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369 | } |
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370 | |||
371 | t2matrix[0][3] = -modelorg[0]; |
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372 | t2matrix[1][3] = -modelorg[1]; |
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373 | t2matrix[2][3] = -modelorg[2]; |
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374 | |||
375 | // FIXME: can do more efficiently than full concatenation |
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376 | R_ConcatTransforms (t2matrix, tmatrix, rotationmatrix); |
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377 | |||
378 | // TODO: should be global, set when vright, etc., set |
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379 | VectorCopy (vright, viewmatrix[0]); |
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380 | VectorCopy (vup, viewmatrix[1]); |
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381 | VectorInverse (viewmatrix[1]); |
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382 | VectorCopy (vpn, viewmatrix[2]); |
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383 | |||
384 | // viewmatrix[0][3] = 0; |
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385 | // viewmatrix[1][3] = 0; |
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386 | // viewmatrix[2][3] = 0; |
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387 | |||
388 | R_ConcatTransforms (viewmatrix, rotationmatrix, aliastransform); |
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389 | |||
390 | // do the scaling up of x and y to screen coordinates as part of the transform |
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391 | // for the unclipped case (it would mess up clipping in the clipped case). |
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392 | // Also scale down z, so 1/z is scaled 31 bits for free, and scale down x and y |
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393 | // correspondingly so the projected x and y come out right |
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394 | // FIXME: make this work for clipped case too? |
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395 | if (trivial_accept) |
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396 | { |
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397 | for (i=0 ; i<4 ; i++) |
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398 | { |
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399 | aliastransform[0][i] *= aliasxscale * |
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400 | (1.0 / ((float)0x8000 * 0x10000)); |
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401 | aliastransform[1][i] *= aliasyscale * |
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402 | (1.0 / ((float)0x8000 * 0x10000)); |
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403 | aliastransform[2][i] *= 1.0 / ((float)0x8000 * 0x10000); |
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404 | |||
405 | } |
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406 | } |
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407 | } |
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408 | |||
409 | |||
410 | /* |
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411 | ================ |
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412 | R_AliasTransformFinalVert |
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413 | ================ |
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414 | */ |
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415 | void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av, |
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416 | trivertx_t *pverts, stvert_t *pstverts) |
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417 | { |
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418 | int temp; |
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419 | float lightcos, *plightnormal; |
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420 | |||
421 | av->fv[0] = DotProduct(pverts->v, aliastransform[0]) + |
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422 | aliastransform[0][3]; |
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423 | av->fv[1] = DotProduct(pverts->v, aliastransform[1]) + |
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424 | aliastransform[1][3]; |
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425 | av->fv[2] = DotProduct(pverts->v, aliastransform[2]) + |
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426 | aliastransform[2][3]; |
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427 | |||
428 | fv->v[2] = pstverts->s; |
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429 | fv->v[3] = pstverts->t; |
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430 | |||
431 | fv->flags = pstverts->onseam; |
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432 | |||
433 | // lighting |
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434 | plightnormal = r_avertexnormals[pverts->lightnormalindex]; |
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435 | lightcos = DotProduct (plightnormal, r_plightvec); |
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436 | temp = r_ambientlight; |
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437 | |||
438 | if (lightcos < 0) |
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439 | { |
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440 | temp += (int)(r_shadelight * lightcos); |
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441 | |||
442 | // clamp; because we limited the minimum ambient and shading light, we |
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443 | // don't have to clamp low light, just bright |
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444 | if (temp < 0) |
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445 | temp = 0; |
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446 | } |
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447 | |||
448 | fv->v[4] = temp; |
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449 | } |
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450 | |||
451 | |||
452 | #if !id386 |
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453 | |||
454 | /* |
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455 | ================ |
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456 | R_AliasTransformAndProjectFinalVerts |
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457 | ================ |
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458 | */ |
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459 | void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, stvert_t *pstverts) |
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460 | { |
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461 | int i, temp; |
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462 | float lightcos, *plightnormal, zi; |
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463 | trivertx_t *pverts; |
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464 | |||
465 | pverts = r_apverts; |
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466 | |||
467 | for (i=0 ; i |
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468 | { |
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469 | // transform and project |
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470 | zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) + |
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471 | aliastransform[2][3]); |
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472 | |||
473 | // x, y, and z are scaled down by 1/2**31 in the transform, so 1/z is |
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474 | // scaled up by 1/2**31, and the scaling cancels out for x and y in the |
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475 | // projection |
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476 | fv->v[5] = zi; |
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477 | |||
478 | fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) + |
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479 | aliastransform[0][3]) * zi) + aliasxcenter; |
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480 | fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) + |
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481 | aliastransform[1][3]) * zi) + aliasycenter; |
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482 | |||
483 | fv->v[2] = pstverts->s; |
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484 | fv->v[3] = pstverts->t; |
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485 | fv->flags = pstverts->onseam; |
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486 | |||
487 | // lighting |
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488 | plightnormal = r_avertexnormals[pverts->lightnormalindex]; |
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489 | lightcos = DotProduct (plightnormal, r_plightvec); |
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490 | temp = r_ambientlight; |
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491 | |||
492 | if (lightcos < 0) |
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493 | { |
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494 | temp += (int)(r_shadelight * lightcos); |
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495 | |||
496 | // clamp; because we limited the minimum ambient and shading light, we |
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497 | // don't have to clamp low light, just bright |
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498 | if (temp < 0) |
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499 | temp = 0; |
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500 | } |
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501 | |||
502 | fv->v[4] = temp; |
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503 | } |
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504 | } |
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505 | |||
506 | #endif |
||
507 | |||
508 | |||
509 | /* |
||
510 | ================ |
||
511 | R_AliasProjectFinalVert |
||
512 | ================ |
||
513 | */ |
||
514 | void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av) |
||
515 | { |
||
516 | float zi; |
||
517 | |||
518 | // project points |
||
519 | zi = 1.0 / av->fv[2]; |
||
520 | |||
521 | fv->v[5] = zi * ziscale; |
||
522 | |||
523 | fv->v[0] = (av->fv[0] * aliasxscale * zi) + aliasxcenter; |
||
524 | fv->v[1] = (av->fv[1] * aliasyscale * zi) + aliasycenter; |
||
525 | } |
||
526 | |||
527 | |||
528 | /* |
||
529 | ================ |
||
530 | R_AliasPrepareUnclippedPoints |
||
531 | ================ |
||
532 | */ |
||
533 | void R_AliasPrepareUnclippedPoints (void) |
||
534 | { |
||
535 | stvert_t *pstverts; |
||
536 | finalvert_t *fv; |
||
537 | |||
538 | pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts); |
||
539 | r_anumverts = pmdl->numverts; |
||
540 | // FIXME: just use pfinalverts directly? |
||
541 | fv = pfinalverts; |
||
542 | |||
543 | R_AliasTransformAndProjectFinalVerts (fv, pstverts); |
||
544 | |||
545 | if (r_affinetridesc.drawtype) |
||
546 | D_PolysetDrawFinalVerts (fv, r_anumverts); |
||
547 | |||
548 | r_affinetridesc.pfinalverts = pfinalverts; |
||
549 | r_affinetridesc.ptriangles = (mtriangle_t *) |
||
550 | ((byte *)paliashdr + paliashdr->triangles); |
||
551 | r_affinetridesc.numtriangles = pmdl->numtris; |
||
552 | |||
553 | D_PolysetDraw (); |
||
554 | } |
||
555 | |||
556 | /* |
||
557 | =============== |
||
558 | R_AliasSetupSkin |
||
559 | =============== |
||
560 | */ |
||
561 | void R_AliasSetupSkin (void) |
||
562 | { |
||
563 | int skinnum; |
||
564 | int i, numskins; |
||
565 | maliasskingroup_t *paliasskingroup; |
||
566 | float *pskinintervals, fullskininterval; |
||
567 | float skintargettime, skintime; |
||
568 | |||
569 | skinnum = currententity->skinnum; |
||
570 | if ((skinnum >= pmdl->numskins) || (skinnum < 0)) |
||
571 | { |
||
572 | Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n", skinnum); |
||
573 | skinnum = 0; |
||
574 | } |
||
575 | |||
576 | pskindesc = ((maliasskindesc_t *) |
||
577 | ((byte *)paliashdr + paliashdr->skindesc)) + skinnum; |
||
578 | a_skinwidth = pmdl->skinwidth; |
||
579 | |||
580 | if (pskindesc->type == ALIAS_SKIN_GROUP) |
||
581 | { |
||
582 | paliasskingroup = (maliasskingroup_t *)((byte *)paliashdr + |
||
583 | pskindesc->skin); |
||
584 | pskinintervals = (float *) |
||
585 | ((byte *)paliashdr + paliasskingroup->intervals); |
||
586 | numskins = paliasskingroup->numskins; |
||
587 | fullskininterval = pskinintervals[numskins-1]; |
||
588 | |||
589 | skintime = cl.time + currententity->syncbase; |
||
590 | |||
591 | // when loading in Mod_LoadAliasSkinGroup, we guaranteed all interval |
||
592 | // values are positive, so we don't have to worry about division by 0 |
||
593 | skintargettime = skintime - |
||
594 | ((int)(skintime / fullskininterval)) * fullskininterval; |
||
595 | |||
596 | for (i=0 ; i<(numskins-1) ; i++) |
||
597 | { |
||
598 | if (pskinintervals[i] > skintargettime) |
||
599 | break; |
||
600 | } |
||
601 | |||
602 | pskindesc = &paliasskingroup->skindescs[i]; |
||
603 | } |
||
604 | |||
605 | r_affinetridesc.pskindesc = pskindesc; |
||
606 | r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin); |
||
607 | r_affinetridesc.skinwidth = a_skinwidth; |
||
608 | r_affinetridesc.seamfixupX16 = (a_skinwidth >> 1) << 16; |
||
609 | r_affinetridesc.skinheight = pmdl->skinheight; |
||
610 | } |
||
611 | |||
612 | /* |
||
613 | ================ |
||
614 | R_AliasSetupLighting |
||
615 | ================ |
||
616 | */ |
||
617 | void R_AliasSetupLighting (alight_t *plighting) |
||
618 | { |
||
619 | |||
620 | // guarantee that no vertex will ever be lit below LIGHT_MIN, so we don't have |
||
621 | // to clamp off the bottom |
||
622 | r_ambientlight = plighting->ambientlight; |
||
623 | |||
624 | if (r_ambientlight < LIGHT_MIN) |
||
625 | r_ambientlight = LIGHT_MIN; |
||
626 | |||
627 | r_ambientlight = (255 - r_ambientlight) << VID_CBITS; |
||
628 | |||
629 | if (r_ambientlight < LIGHT_MIN) |
||
630 | r_ambientlight = LIGHT_MIN; |
||
631 | |||
632 | r_shadelight = plighting->shadelight; |
||
633 | |||
634 | if (r_shadelight < 0) |
||
635 | r_shadelight = 0; |
||
636 | |||
637 | r_shadelight *= VID_GRADES; |
||
638 | |||
639 | // rotate the lighting vector into the model's frame of reference |
||
640 | r_plightvec[0] = DotProduct (plighting->plightvec, alias_forward); |
||
641 | r_plightvec[1] = -DotProduct (plighting->plightvec, alias_right); |
||
642 | r_plightvec[2] = DotProduct (plighting->plightvec, alias_up); |
||
643 | } |
||
644 | |||
645 | /* |
||
646 | ================= |
||
647 | R_AliasSetupFrame |
||
648 | |||
649 | set r_apverts |
||
650 | ================= |
||
651 | */ |
||
652 | void R_AliasSetupFrame (void) |
||
653 | { |
||
654 | int frame; |
||
655 | int i, numframes; |
||
656 | maliasgroup_t *paliasgroup; |
||
657 | float *pintervals, fullinterval, targettime, time; |
||
658 | |||
659 | frame = currententity->frame; |
||
660 | if ((frame >= pmdl->numframes) || (frame < 0)) |
||
661 | { |
||
662 | Con_DPrintf ("R_AliasSetupFrame: no such frame %d\n", frame); |
||
663 | frame = 0; |
||
664 | } |
||
665 | |||
666 | if (paliashdr->frames[frame].type == ALIAS_SINGLE) |
||
667 | { |
||
668 | r_apverts = (trivertx_t *) |
||
669 | ((byte *)paliashdr + paliashdr->frames[frame].frame); |
||
670 | return; |
||
671 | } |
||
672 | |||
673 | paliasgroup = (maliasgroup_t *) |
||
674 | ((byte *)paliashdr + paliashdr->frames[frame].frame); |
||
675 | pintervals = (float *)((byte *)paliashdr + paliasgroup->intervals); |
||
676 | numframes = paliasgroup->numframes; |
||
677 | fullinterval = pintervals[numframes-1]; |
||
678 | |||
679 | time = cl.time + currententity->syncbase; |
||
680 | |||
681 | // |
||
682 | // when loading in Mod_LoadAliasGroup, we guaranteed all interval values |
||
683 | // are positive, so we don't have to worry about division by 0 |
||
684 | // |
||
685 | targettime = time - ((int)(time / fullinterval)) * fullinterval; |
||
686 | |||
687 | for (i=0 ; i<(numframes-1) ; i++) |
||
688 | { |
||
689 | if (pintervals[i] > targettime) |
||
690 | break; |
||
691 | } |
||
692 | |||
693 | r_apverts = (trivertx_t *) |
||
694 | ((byte *)paliashdr + paliasgroup->frames[i].frame); |
||
695 | } |
||
696 | |||
697 | |||
698 | /* |
||
699 | ================ |
||
700 | R_AliasDrawModel |
||
701 | ================ |
||
702 | */ |
||
703 | void R_AliasDrawModel (alight_t *plighting) |
||
704 | { |
||
705 | finalvert_t finalverts[MAXALIASVERTS + |
||
706 | ((CACHE_SIZE - 1) / sizeof(finalvert_t)) + 1]; |
||
707 | auxvert_t auxverts[MAXALIASVERTS]; |
||
708 | |||
709 | r_amodels_drawn++; |
||
710 | |||
711 | // cache align |
||
712 | pfinalverts = (finalvert_t *) |
||
713 | (((long)&finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); |
||
714 | pauxverts = &auxverts[0]; |
||
715 | |||
716 | paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model); |
||
717 | pmdl = (mdl_t *)((byte *)paliashdr + paliashdr->model); |
||
718 | |||
719 | R_AliasSetupSkin (); |
||
720 | R_AliasSetUpTransform (currententity->trivial_accept); |
||
721 | R_AliasSetupLighting (plighting); |
||
722 | R_AliasSetupFrame (); |
||
723 | |||
724 | if (!currententity->colormap) |
||
725 | Sys_Error ("R_AliasDrawModel: !currententity->colormap"); |
||
726 | |||
727 | r_affinetridesc.drawtype = (currententity->trivial_accept == 3) && |
||
728 | r_recursiveaffinetriangles; |
||
729 | |||
730 | if (r_affinetridesc.drawtype) |
||
731 | { |
||
732 | D_PolysetUpdateTables (); // FIXME: precalc... |
||
733 | } |
||
734 | else |
||
735 | { |
||
736 | #if id386 |
||
737 | D_Aff8Patch (currententity->colormap); |
||
738 | #endif |
||
739 | } |
||
740 | |||
741 | acolormap = currententity->colormap; |
||
742 | |||
743 | if (currententity != &cl.viewent) |
||
744 | ziscale = (float)0x8000 * (float)0x10000; |
||
745 | else |
||
746 | ziscale = (float)0x8000 * (float)0x10000 * 3.0; |
||
747 | |||
748 | if (currententity->trivial_accept) |
||
749 | R_AliasPrepareUnclippedPoints (); |
||
750 | else |
||
751 | R_AliasPreparePoints (); |
||
752 | }(numframes-1)>>>>><>>><>(numskins-1)>>>>>>4>3>>>>>>12>>>8>> |
||
753 |