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5131 clevermous 1
/*
2
Copyright (C) 1996-1997 Id Software, Inc.
3
 
4
This program is free software; you can redistribute it and/or
5
modify it under the terms of the GNU General Public License
6
as published by the Free Software Foundation; either version 2
7
of the License, or (at your option) any later version.
8
 
9
This program is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
 
13
See the GNU General Public License for more details.
14
 
15
You should have received a copy of the GNU General Public License
16
along with this program; if not, write to the Free Software
17
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
 
19
*/
20
// r_alias.c: routines for setting up to draw alias models
21
 
22
#include "quakedef.h"
23
#include "r_local.h"
24
#include "d_local.h"	// FIXME: shouldn't be needed (is needed for patch
25
						// right now, but that should move)
26
 
27
#define LIGHT_MIN	5		// lowest light value we'll allow, to avoid the
28
							//  need for inner-loop light clamping
29
 
30
mtriangle_t		*ptriangles;
31
affinetridesc_t	r_affinetridesc;
32
 
33
void *			acolormap;	// FIXME: should go away
34
 
35
trivertx_t		*r_apverts;
36
 
37
// TODO: these probably will go away with optimized rasterization
38
mdl_t				*pmdl;
39
vec3_t				r_plightvec;
40
int					r_ambientlight;
41
float				r_shadelight;
42
aliashdr_t			*paliashdr;
43
finalvert_t			*pfinalverts;
44
auxvert_t			*pauxverts;
45
static float		ziscale;
46
static model_t		*pmodel;
47
 
48
static vec3_t		alias_forward, alias_right, alias_up;
49
 
50
static maliasskindesc_t	*pskindesc;
51
 
52
int				r_amodels_drawn;
53
int				a_skinwidth;
54
int				r_anumverts;
55
 
56
float	aliastransform[3][4];
57
 
58
typedef struct {
59
	int	index0;
60
	int	index1;
61
} aedge_t;
62
 
63
static aedge_t	aedges[12] = {
64
{0, 1}, {1, 2}, {2, 3}, {3, 0},
65
{4, 5}, {5, 6}, {6, 7}, {7, 4},
66
{0, 5}, {1, 4}, {2, 7}, {3, 6}
67
};
68
 
69
#define NUMVERTEXNORMALS	162
70
 
71
float	r_avertexnormals[NUMVERTEXNORMALS][3] = {
72
#include "anorms.h"
73
};
74
 
75
void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv,
76
	stvert_t *pstverts);
77
void R_AliasSetUpTransform (int trivial_accept);
78
void R_AliasTransformVector (vec3_t in, vec3_t out);
79
void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
80
	trivertx_t *pverts, stvert_t *pstverts);
81
void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av);
82
 
83
 
84
/*
85
================
86
R_AliasCheckBBox
87
================
88
*/
89
qboolean R_AliasCheckBBox (void)
90
{
91
	int					i, flags, frame, numv;
92
	aliashdr_t			*pahdr;
93
	float				zi, basepts[8][3], v0, v1, frac;
94
	finalvert_t			*pv0, *pv1, viewpts[16];
95
	auxvert_t			*pa0, *pa1, viewaux[16];
96
	maliasframedesc_t	*pframedesc;
97
	qboolean			zclipped, zfullyclipped;
98
	unsigned			anyclip, allclip;
99
	int					minz;
100
 
101
// expand, rotate, and translate points into worldspace
102
 
103
	currententity->trivial_accept = 0;
104
	pmodel = currententity->model;
105
	pahdr = Mod_Extradata (pmodel);
106
	pmdl = (mdl_t *)((byte *)pahdr + pahdr->model);
107
 
108
	R_AliasSetUpTransform (0);
109
 
110
// construct the base bounding box for this frame
111
	frame = currententity->frame;
112
// TODO: don't repeat this check when drawing?
113
	if ((frame >= pmdl->numframes) || (frame < 0))
114
	{
115
		Con_DPrintf ("No such frame %d %s\n", frame,
116
				pmodel->name);
117
		frame = 0;
118
	}
119
 
120
	pframedesc = &pahdr->frames[frame];
121
 
122
// x worldspace coordinates
123
	basepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] =
124
			(float)pframedesc->bboxmin.v[0];
125
	basepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] =
126
			(float)pframedesc->bboxmax.v[0];
127
 
128
// y worldspace coordinates
129
	basepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] =
130
			(float)pframedesc->bboxmin.v[1];
131
	basepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] =
132
			(float)pframedesc->bboxmax.v[1];
133
 
134
// z worldspace coordinates
135
	basepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] =
136
			(float)pframedesc->bboxmin.v[2];
137
	basepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] =
138
			(float)pframedesc->bboxmax.v[2];
139
 
140
	zclipped = false;
141
	zfullyclipped = true;
142
 
143
	minz = 9999;
144
	for (i=0; i<8 ; i++)
145
	{
146
		R_AliasTransformVector  (&basepts[i][0], &viewaux[i].fv[0]);
147
 
148
		if (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE)
149
		{
150
		// we must clip points that are closer than the near clip plane
151
			viewpts[i].flags = ALIAS_Z_CLIP;
152
			zclipped = true;
153
		}
154
		else
155
		{
156
			if (viewaux[i].fv[2] < minz)
157
				minz = viewaux[i].fv[2];
158
			viewpts[i].flags = 0;
159
			zfullyclipped = false;
160
		}
161
	}
162
 
163
 
164
	if (zfullyclipped)
165
	{
166
		return false;	// everything was near-z-clipped
167
	}
168
 
169
	numv = 8;
170
 
171
	if (zclipped)
172
	{
173
	// organize points by edges, use edges to get new points (possible trivial
174
	// reject)
175
		for (i=0 ; i<12 ; i++)
176
		{
177
		// edge endpoints
178
			pv0 = &viewpts[aedges[i].index0];
179
			pv1 = &viewpts[aedges[i].index1];
180
			pa0 = &viewaux[aedges[i].index0];
181
			pa1 = &viewaux[aedges[i].index1];
182
 
183
		// if one end is clipped and the other isn't, make a new point
184
			if (pv0->flags ^ pv1->flags)
185
			{
186
				frac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) /
187
					   (pa1->fv[2] - pa0->fv[2]);
188
				viewaux[numv].fv[0] = pa0->fv[0] +
189
						(pa1->fv[0] - pa0->fv[0]) * frac;
190
				viewaux[numv].fv[1] = pa0->fv[1] +
191
						(pa1->fv[1] - pa0->fv[1]) * frac;
192
				viewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE;
193
				viewpts[numv].flags = 0;
194
				numv++;
195
			}
196
		}
197
	}
198
 
199
// project the vertices that remain after clipping
200
	anyclip = 0;
201
	allclip = ALIAS_XY_CLIP_MASK;
202
 
203
// TODO: probably should do this loop in ASM, especially if we use floats
204
	for (i=0 ; i
205
	{
206
	// we don't need to bother with vertices that were z-clipped
207
		if (viewpts[i].flags & ALIAS_Z_CLIP)
208
			continue;
209
 
210
		zi = 1.0 / viewaux[i].fv[2];
211
 
212
	// FIXME: do with chop mode in ASM, or convert to float
213
		v0 = (viewaux[i].fv[0] * xscale * zi) + xcenter;
214
		v1 = (viewaux[i].fv[1] * yscale * zi) + ycenter;
215
 
216
		flags = 0;
217
 
218
		if (v0 < r_refdef.fvrectx)
219
			flags |= ALIAS_LEFT_CLIP;
220
		if (v1 < r_refdef.fvrecty)
221
			flags |= ALIAS_TOP_CLIP;
222
		if (v0 > r_refdef.fvrectright)
223
			flags |= ALIAS_RIGHT_CLIP;
224
		if (v1 > r_refdef.fvrectbottom)
225
			flags |= ALIAS_BOTTOM_CLIP;
226
 
227
		anyclip |= flags;
228
		allclip &= flags;
229
	}
230
 
231
	if (allclip)
232
		return false;	// trivial reject off one side
233
 
234
	currententity->trivial_accept = !anyclip & !zclipped;
235
 
236
	if (currententity->trivial_accept)
237
	{
238
		if (minz > (r_aliastransition + (pmdl->size * r_resfudge)))
239
		{
240
			currententity->trivial_accept |= 2;
241
		}
242
	}
243
 
244
	return true;
245
}
246
 
247
 
248
/*
249
================
250
R_AliasTransformVector
251
================
252
*/
253
void R_AliasTransformVector (vec3_t in, vec3_t out)
254
{
255
	out[0] = DotProduct(in, aliastransform[0]) + aliastransform[0][3];
256
	out[1] = DotProduct(in, aliastransform[1]) + aliastransform[1][3];
257
	out[2] = DotProduct(in, aliastransform[2]) + aliastransform[2][3];
258
}
259
 
260
 
261
/*
262
================
263
R_AliasPreparePoints
264
 
265
General clipped case
266
================
267
*/
268
void R_AliasPreparePoints (void)
269
{
270
	int			i;
271
	stvert_t	*pstverts;
272
	finalvert_t	*fv;
273
	auxvert_t	*av;
274
	mtriangle_t	*ptri;
275
	finalvert_t	*pfv[3];
276
 
277
	pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);
278
	r_anumverts = pmdl->numverts;
279
 	fv = pfinalverts;
280
	av = pauxverts;
281
 
282
	for (i=0 ; i
283
	{
284
		R_AliasTransformFinalVert (fv, av, r_apverts, pstverts);
285
		if (av->fv[2] < ALIAS_Z_CLIP_PLANE)
286
			fv->flags |= ALIAS_Z_CLIP;
287
		else
288
		{
289
			 R_AliasProjectFinalVert (fv, av);
290
 
291
			if (fv->v[0] < r_refdef.aliasvrect.x)
292
				fv->flags |= ALIAS_LEFT_CLIP;
293
			if (fv->v[1] < r_refdef.aliasvrect.y)
294
				fv->flags |= ALIAS_TOP_CLIP;
295
			if (fv->v[0] > r_refdef.aliasvrectright)
296
				fv->flags |= ALIAS_RIGHT_CLIP;
297
			if (fv->v[1] > r_refdef.aliasvrectbottom)
298
				fv->flags |= ALIAS_BOTTOM_CLIP;
299
		}
300
	}
301
 
302
//
303
// clip and draw all triangles
304
//
305
	r_affinetridesc.numtriangles = 1;
306
 
307
	ptri = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles);
308
	for (i=0 ; inumtris ; i++, ptri++)
309
	{
310
		pfv[0] = &pfinalverts[ptri->vertindex[0]];
311
		pfv[1] = &pfinalverts[ptri->vertindex[1]];
312
		pfv[2] = &pfinalverts[ptri->vertindex[2]];
313
 
314
		if ( pfv[0]->flags & pfv[1]->flags & pfv[2]->flags & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) )
315
			continue;		// completely clipped
316
 
317
		if ( ! ( (pfv[0]->flags | pfv[1]->flags | pfv[2]->flags) &
318
			(ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) )
319
		{	// totally unclipped
320
			r_affinetridesc.pfinalverts = pfinalverts;
321
			r_affinetridesc.ptriangles = ptri;
322
			D_PolysetDraw ();
323
		}
324
		else
325
		{	// partially clipped
326
			R_AliasClipTriangle (ptri);
327
		}
328
	}
329
}
330
 
331
 
332
/*
333
================
334
R_AliasSetUpTransform
335
================
336
*/
337
void R_AliasSetUpTransform (int trivial_accept)
338
{
339
	int				i;
340
	float			rotationmatrix[3][4], t2matrix[3][4];
341
	static float	tmatrix[3][4];
342
	static float	viewmatrix[3][4];
343
	vec3_t			angles;
344
 
345
// TODO: should really be stored with the entity instead of being reconstructed
346
// TODO: should use a look-up table
347
// TODO: could cache lazily, stored in the entity
348
 
349
	angles[ROLL] = currententity->angles[ROLL];
350
	angles[PITCH] = -currententity->angles[PITCH];
351
	angles[YAW] = currententity->angles[YAW];
352
	AngleVectors (angles, alias_forward, alias_right, alias_up);
353
 
354
	tmatrix[0][0] = pmdl->scale[0];
355
	tmatrix[1][1] = pmdl->scale[1];
356
	tmatrix[2][2] = pmdl->scale[2];
357
 
358
	tmatrix[0][3] = pmdl->scale_origin[0];
359
	tmatrix[1][3] = pmdl->scale_origin[1];
360
	tmatrix[2][3] = pmdl->scale_origin[2];
361
 
362
// TODO: can do this with simple matrix rearrangement
363
 
364
	for (i=0 ; i<3 ; i++)
365
	{
366
		t2matrix[i][0] = alias_forward[i];
367
		t2matrix[i][1] = -alias_right[i];
368
		t2matrix[i][2] = alias_up[i];
369
	}
370
 
371
	t2matrix[0][3] = -modelorg[0];
372
	t2matrix[1][3] = -modelorg[1];
373
	t2matrix[2][3] = -modelorg[2];
374
 
375
// FIXME: can do more efficiently than full concatenation
376
	R_ConcatTransforms (t2matrix, tmatrix, rotationmatrix);
377
 
378
// TODO: should be global, set when vright, etc., set
379
	VectorCopy (vright, viewmatrix[0]);
380
	VectorCopy (vup, viewmatrix[1]);
381
	VectorInverse (viewmatrix[1]);
382
	VectorCopy (vpn, viewmatrix[2]);
383
 
384
//	viewmatrix[0][3] = 0;
385
//	viewmatrix[1][3] = 0;
386
//	viewmatrix[2][3] = 0;
387
 
388
	R_ConcatTransforms (viewmatrix, rotationmatrix, aliastransform);
389
 
390
// do the scaling up of x and y to screen coordinates as part of the transform
391
// for the unclipped case (it would mess up clipping in the clipped case).
392
// Also scale down z, so 1/z is scaled 31 bits for free, and scale down x and y
393
// correspondingly so the projected x and y come out right
394
// FIXME: make this work for clipped case too?
395
	if (trivial_accept)
396
	{
397
		for (i=0 ; i<4 ; i++)
398
		{
399
			aliastransform[0][i] *= aliasxscale *
400
					(1.0 / ((float)0x8000 * 0x10000));
401
			aliastransform[1][i] *= aliasyscale *
402
					(1.0 / ((float)0x8000 * 0x10000));
403
			aliastransform[2][i] *= 1.0 / ((float)0x8000 * 0x10000);
404
 
405
		}
406
	}
407
}
408
 
409
 
410
/*
411
================
412
R_AliasTransformFinalVert
413
================
414
*/
415
void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
416
	trivertx_t *pverts, stvert_t *pstverts)
417
{
418
	int		temp;
419
	float	lightcos, *plightnormal;
420
 
421
	av->fv[0] = DotProduct(pverts->v, aliastransform[0]) +
422
			aliastransform[0][3];
423
	av->fv[1] = DotProduct(pverts->v, aliastransform[1]) +
424
			aliastransform[1][3];
425
	av->fv[2] = DotProduct(pverts->v, aliastransform[2]) +
426
			aliastransform[2][3];
427
 
428
	fv->v[2] = pstverts->s;
429
	fv->v[3] = pstverts->t;
430
 
431
	fv->flags = pstverts->onseam;
432
 
433
// lighting
434
	plightnormal = r_avertexnormals[pverts->lightnormalindex];
435
	lightcos = DotProduct (plightnormal, r_plightvec);
436
	temp = r_ambientlight;
437
 
438
	if (lightcos < 0)
439
	{
440
		temp += (int)(r_shadelight * lightcos);
441
 
442
	// clamp; because we limited the minimum ambient and shading light, we
443
	// don't have to clamp low light, just bright
444
		if (temp < 0)
445
			temp = 0;
446
	}
447
 
448
	fv->v[4] = temp;
449
}
450
 
451
 
452
#if	!id386
453
 
454
/*
455
================
456
R_AliasTransformAndProjectFinalVerts
457
================
458
*/
459
void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, stvert_t *pstverts)
460
{
461
	int			i, temp;
462
	float		lightcos, *plightnormal, zi;
463
	trivertx_t	*pverts;
464
 
465
	pverts = r_apverts;
466
 
467
	for (i=0 ; i
468
	{
469
	// transform and project
470
		zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) +
471
				aliastransform[2][3]);
472
 
473
	// x, y, and z are scaled down by 1/2**31 in the transform, so 1/z is
474
	// scaled up by 1/2**31, and the scaling cancels out for x and y in the
475
	// projection
476
		fv->v[5] = zi;
477
 
478
		fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) +
479
				aliastransform[0][3]) * zi) + aliasxcenter;
480
		fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) +
481
				aliastransform[1][3]) * zi) + aliasycenter;
482
 
483
		fv->v[2] = pstverts->s;
484
		fv->v[3] = pstverts->t;
485
		fv->flags = pstverts->onseam;
486
 
487
	// lighting
488
		plightnormal = r_avertexnormals[pverts->lightnormalindex];
489
		lightcos = DotProduct (plightnormal, r_plightvec);
490
		temp = r_ambientlight;
491
 
492
		if (lightcos < 0)
493
		{
494
			temp += (int)(r_shadelight * lightcos);
495
 
496
		// clamp; because we limited the minimum ambient and shading light, we
497
		// don't have to clamp low light, just bright
498
			if (temp < 0)
499
				temp = 0;
500
		}
501
 
502
		fv->v[4] = temp;
503
	}
504
}
505
 
506
#endif
507
 
508
 
509
/*
510
================
511
R_AliasProjectFinalVert
512
================
513
*/
514
void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av)
515
{
516
	float	zi;
517
 
518
// project points
519
	zi = 1.0 / av->fv[2];
520
 
521
	fv->v[5] = zi * ziscale;
522
 
523
	fv->v[0] = (av->fv[0] * aliasxscale * zi) + aliasxcenter;
524
	fv->v[1] = (av->fv[1] * aliasyscale * zi) + aliasycenter;
525
}
526
 
527
 
528
/*
529
================
530
R_AliasPrepareUnclippedPoints
531
================
532
*/
533
void R_AliasPrepareUnclippedPoints (void)
534
{
535
	stvert_t	*pstverts;
536
	finalvert_t	*fv;
537
 
538
	pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);
539
	r_anumverts = pmdl->numverts;
540
// FIXME: just use pfinalverts directly?
541
	fv = pfinalverts;
542
 
543
	R_AliasTransformAndProjectFinalVerts (fv, pstverts);
544
 
545
	if (r_affinetridesc.drawtype)
546
		D_PolysetDrawFinalVerts (fv, r_anumverts);
547
 
548
	r_affinetridesc.pfinalverts = pfinalverts;
549
	r_affinetridesc.ptriangles = (mtriangle_t *)
550
			((byte *)paliashdr + paliashdr->triangles);
551
	r_affinetridesc.numtriangles = pmdl->numtris;
552
 
553
	D_PolysetDraw ();
554
}
555
 
556
/*
557
===============
558
R_AliasSetupSkin
559
===============
560
*/
561
void R_AliasSetupSkin (void)
562
{
563
	int					skinnum;
564
	int					i, numskins;
565
	maliasskingroup_t	*paliasskingroup;
566
	float				*pskinintervals, fullskininterval;
567
	float				skintargettime, skintime;
568
 
569
	skinnum = currententity->skinnum;
570
	if ((skinnum >= pmdl->numskins) || (skinnum < 0))
571
	{
572
		Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n", skinnum);
573
		skinnum = 0;
574
	}
575
 
576
	pskindesc = ((maliasskindesc_t *)
577
			((byte *)paliashdr + paliashdr->skindesc)) + skinnum;
578
	a_skinwidth = pmdl->skinwidth;
579
 
580
	if (pskindesc->type == ALIAS_SKIN_GROUP)
581
	{
582
		paliasskingroup = (maliasskingroup_t *)((byte *)paliashdr +
583
				pskindesc->skin);
584
		pskinintervals = (float *)
585
				((byte *)paliashdr + paliasskingroup->intervals);
586
		numskins = paliasskingroup->numskins;
587
		fullskininterval = pskinintervals[numskins-1];
588
 
589
		skintime = cl.time + currententity->syncbase;
590
 
591
	// when loading in Mod_LoadAliasSkinGroup, we guaranteed all interval
592
	// values are positive, so we don't have to worry about division by 0
593
		skintargettime = skintime -
594
				((int)(skintime / fullskininterval)) * fullskininterval;
595
 
596
		for (i=0 ; i<(numskins-1) ; i++)
597
		{
598
			if (pskinintervals[i] > skintargettime)
599
				break;
600
		}
601
 
602
		pskindesc = &paliasskingroup->skindescs[i];
603
	}
604
 
605
	r_affinetridesc.pskindesc = pskindesc;
606
	r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin);
607
	r_affinetridesc.skinwidth = a_skinwidth;
608
	r_affinetridesc.seamfixupX16 =  (a_skinwidth >> 1) << 16;
609
	r_affinetridesc.skinheight = pmdl->skinheight;
610
}
611
 
612
/*
613
================
614
R_AliasSetupLighting
615
================
616
*/
617
void R_AliasSetupLighting (alight_t *plighting)
618
{
619
 
620
// guarantee that no vertex will ever be lit below LIGHT_MIN, so we don't have
621
// to clamp off the bottom
622
	r_ambientlight = plighting->ambientlight;
623
 
624
	if (r_ambientlight < LIGHT_MIN)
625
		r_ambientlight = LIGHT_MIN;
626
 
627
	r_ambientlight = (255 - r_ambientlight) << VID_CBITS;
628
 
629
	if (r_ambientlight < LIGHT_MIN)
630
		r_ambientlight = LIGHT_MIN;
631
 
632
	r_shadelight = plighting->shadelight;
633
 
634
	if (r_shadelight < 0)
635
		r_shadelight = 0;
636
 
637
	r_shadelight *= VID_GRADES;
638
 
639
// rotate the lighting vector into the model's frame of reference
640
	r_plightvec[0] = DotProduct (plighting->plightvec, alias_forward);
641
	r_plightvec[1] = -DotProduct (plighting->plightvec, alias_right);
642
	r_plightvec[2] = DotProduct (plighting->plightvec, alias_up);
643
}
644
 
645
/*
646
=================
647
R_AliasSetupFrame
648
 
649
set r_apverts
650
=================
651
*/
652
void R_AliasSetupFrame (void)
653
{
654
	int				frame;
655
	int				i, numframes;
656
	maliasgroup_t	*paliasgroup;
657
	float			*pintervals, fullinterval, targettime, time;
658
 
659
	frame = currententity->frame;
660
	if ((frame >= pmdl->numframes) || (frame < 0))
661
	{
662
		Con_DPrintf ("R_AliasSetupFrame: no such frame %d\n", frame);
663
		frame = 0;
664
	}
665
 
666
	if (paliashdr->frames[frame].type == ALIAS_SINGLE)
667
	{
668
		r_apverts = (trivertx_t *)
669
				((byte *)paliashdr + paliashdr->frames[frame].frame);
670
		return;
671
	}
672
 
673
	paliasgroup = (maliasgroup_t *)
674
				((byte *)paliashdr + paliashdr->frames[frame].frame);
675
	pintervals = (float *)((byte *)paliashdr + paliasgroup->intervals);
676
	numframes = paliasgroup->numframes;
677
	fullinterval = pintervals[numframes-1];
678
 
679
	time = cl.time + currententity->syncbase;
680
 
681
//
682
// when loading in Mod_LoadAliasGroup, we guaranteed all interval values
683
// are positive, so we don't have to worry about division by 0
684
//
685
	targettime = time - ((int)(time / fullinterval)) * fullinterval;
686
 
687
	for (i=0 ; i<(numframes-1) ; i++)
688
	{
689
		if (pintervals[i] > targettime)
690
			break;
691
	}
692
 
693
	r_apverts = (trivertx_t *)
694
				((byte *)paliashdr + paliasgroup->frames[i].frame);
695
}
696
 
697
 
698
/*
699
================
700
R_AliasDrawModel
701
================
702
*/
703
void R_AliasDrawModel (alight_t *plighting)
704
{
705
	finalvert_t		finalverts[MAXALIASVERTS +
706
						((CACHE_SIZE - 1) / sizeof(finalvert_t)) + 1];
707
	auxvert_t		auxverts[MAXALIASVERTS];
708
 
709
	r_amodels_drawn++;
710
 
711
// cache align
712
	pfinalverts = (finalvert_t *)
713
			(((long)&finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
714
	pauxverts = &auxverts[0];
715
 
716
	paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model);
717
	pmdl = (mdl_t *)((byte *)paliashdr + paliashdr->model);
718
 
719
	R_AliasSetupSkin ();
720
	R_AliasSetUpTransform (currententity->trivial_accept);
721
	R_AliasSetupLighting (plighting);
722
	R_AliasSetupFrame ();
723
 
724
	if (!currententity->colormap)
725
		Sys_Error ("R_AliasDrawModel: !currententity->colormap");
726
 
727
	r_affinetridesc.drawtype = (currententity->trivial_accept == 3) &&
728
			r_recursiveaffinetriangles;
729
 
730
	if (r_affinetridesc.drawtype)
731
	{
732
		D_PolysetUpdateTables ();		// FIXME: precalc...
733
	}
734
	else
735
	{
736
#if	id386
737
		D_Aff8Patch (currententity->colormap);
738
#endif
739
	}
740
 
741
	acolormap = currententity->colormap;
742
 
743
	if (currententity != &cl.viewent)
744
		ziscale = (float)0x8000 * (float)0x10000;
745
	else
746
		ziscale = (float)0x8000 * (float)0x10000 * 3.0;
747
 
748
	if (currententity->trivial_accept)
749
		R_AliasPrepareUnclippedPoints ();
750
	else
751
		R_AliasPreparePoints ();
752
}
753