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5131 | clevermous | 1 | #!/bin/sh |
2 | # Generate quake-rogue.spec |
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3 | # $1 is version |
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4 | # $2 is release |
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5 | # $3 is install dir (assumed to be in /var/tmp) |
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6 | cat < |
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7 | %define name quake-rogue |
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8 | %define version ${1} |
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9 | %define release ${2} |
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10 | %define builddir \$RPM_BUILD_DIR/%{name}-%{version} |
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11 | Name: %{name} |
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12 | Version: %{version} |
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13 | Release: %{release} |
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14 | Vendor: id Software/Rogue Entertainment |
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15 | Packager: Dave "Zoid" Kirsch |
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16 | URL: http://www.rogue-ent.com/ |
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17 | Source: quake-rogue-%{version}.tar.gz |
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18 | BuildArchitectures: noarch |
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19 | Group: Games |
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20 | Copyright: Restricted |
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21 | Icon: quake.gif |
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22 | BuildRoot: /var/tmp/%{name}-%{version} |
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23 | Summary: Quake Rogue Mission Pack #2: Dissolution of Eternity |
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24 | |||
25 | %description |
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26 | |||
27 | 16 entirely new, and totally intense levels! The environmental experience of |
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28 | Quake is unparalleled. Dissolution of Eternity sustains the same dynamic |
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29 | sense of reality and dramatic visuals; yet adds an impression of purpose |
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30 | and continuity. This expansion pack is most definitely not a conglomeration |
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31 | of clone levels! |
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32 | |||
33 | 8 new monsters! Quake is solid, hard-hitting action with a host of evil |
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34 | enemies. We've made additions to the Quake monster roster to intensify the |
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35 | action and fill every dimly lit and evil corner of the game. |
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36 | |||
37 | 4 new weapons! The Quake weapons are awesome, but we've pushed them beyond |
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38 | that with the addition of extreme power-ups to make the arsenal more |
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39 | effective, and more deadly. |
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40 | |||
41 | Oh yeah, the Power-Ups! |
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42 | |||
43 | Single player mode power-ups include: |
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44 | |||
45 | The Anti-Grav Belt. The theory here is simple. It counters the force of |
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46 | gravity and allows the player to make difficult jumps. |
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47 | |||
48 | The Power Shield. This 'little gem' significantly decreases the damage you |
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49 | receive from most enemy attacks. If you're feelin' frisky in Deathmatch, |
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50 | try out the ram attack. It's an added 'weapon' to send your opponents flying. |
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51 | |||
52 | Deathmatch will introduce the player to: |
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53 | |||
54 | The Vengeance Sphere. We'd like you to experience it before we let you in on |
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55 | what it does. Here's a hint: Ultimate retribution from the grave! |
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56 | |||
57 | Random Respawn. This feature will toss in a bit of Deathmatch variety. Hey, |
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58 | we can't be responsible for what awesome power up 'pops up' next. |
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59 | |||
60 | Multi-player! |
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61 | |||
62 | Normal Deathmatch. Friend fraggin' action! |
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63 | Team Play. Bring a friend, to kill a foe. |
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64 | Tag. You played it as a kid, but nothin' says "Tag!" like a face full of |
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65 | Plasma. |
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66 | |||
67 | And, a much enhanced version of Capture the Flag! |
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68 | Capture the Flag. You've seen it on the Internet; now it's in your hands. |
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69 | Additional value, additional excitement, and additional Deathmatch 'down and |
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70 | dirty' devastation. CTF is one of the most exciting team multi-player |
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71 | directions for Quake to date; and the most popular too! |
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72 | |||
73 | Including two brand new CTF features. |
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74 | |||
75 | One Flag - It's a mad race for the flag, the loser gets a rocket up his |
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76 | privates. |
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77 | Three Team - Red, Blue, and the new Rogue (pun intended) Grey team. The good |
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78 | news? You can take either flag and bring to it either Red or Blue base. The |
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79 | bad news? You don't have your own base! |
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80 | |||
81 | Also, a collection of lethal environmental hazards have been placed at every |
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82 | turn. They are challenging, and terminal! Here are just a few of them. |
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83 | |||
84 | The Pendulums - Set to slice the player to shreds when he least expects it! |
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85 | Lightning Shooters - Well, they shoot lightning and can be directed at any |
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86 | angle to make some rooms extremely hazardous. |
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87 | Lava Nail Shooters - Well, they shoot, you get the idea here! |
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88 | Earthquakes - Earthshaking environments! Level areas that tremor with |
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89 | seismic activity. Now the Quake player can literally quake! |
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90 | Buzz Saws - Compact. Cordless. And completely gib-o-matic! These dreaded |
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91 | traps are set in floors and ceilings. |
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92 | |||
93 | %install |
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94 | |||
95 | %files |
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96 | %attr(644,root,root) $3/rogue/pak0.pak |
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97 | %attr(644,root,root) $3/rogue/docs/manual.doc |
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98 | %attr(644,root,root) $3/rogue/docs/manual.htm |
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99 | %attr(644,root,root) $3/rogue/docs/manual.txt |
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100 | %attr(644,root,root) $3/rogue/docs/readme.doc |
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101 | %attr(644,root,root) $3/rogue/docs/readme.htm |
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102 | %attr(644,root,root) $3/rogue/docs/readme.txt |
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103 | %attr(644,root,root) $3/rogue/docs/ctf.doc |
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104 | %attr(644,root,root) $3/rogue/docs/ctf.htm |
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105 | %attr(644,root,root) $3/rogue/docs/ctf.txt |
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106 | |||
107 | EOF |
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108 |