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5131 clevermous 1
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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*/
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//
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// modelgen.h: header file for model generation program
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//
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// *********************************************************
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// * This file must be identical in the modelgen directory *
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// * and in the Quake directory, because it's used to      *
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// * pass data from one to the other via model files.      *
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// *********************************************************
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#ifdef INCLUDELIBS
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#include 
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#include 
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#include 
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#include 
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#include "cmdlib.h"
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#include "scriplib.h"
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#include "trilib.h"
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#include "lbmlib.h"
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#include "mathlib.h"
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#endif
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#define ALIAS_VERSION	6
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#define ALIAS_ONSEAM				0x0020
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// must match definition in spritegn.h
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#ifndef SYNCTYPE_T
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#define SYNCTYPE_T
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typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
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#endif
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typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
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typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
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typedef struct {
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	int			ident;
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	int			version;
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	vec3_t		scale;
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	vec3_t		scale_origin;
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	float		boundingradius;
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	vec3_t		eyeposition;
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	int			numskins;
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	int			skinwidth;
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	int			skinheight;
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	int			numverts;
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	int			numtris;
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	int			numframes;
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	synctype_t	synctype;
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	int			flags;
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	float		size;
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} mdl_t;
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// TODO: could be shorts
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typedef struct {
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	int		onseam;
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	int		s;
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	int		t;
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} stvert_t;
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typedef struct dtriangle_s {
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	int					facesfront;
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	int					vertindex[3];
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} dtriangle_t;
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#define DT_FACES_FRONT				0x0010
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// This mirrors trivert_t in trilib.h, is present so Quake knows how to
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// load this data
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typedef struct {
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	byte	v[3];
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	byte	lightnormalindex;
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} trivertx_t;
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typedef struct {
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	trivertx_t	bboxmin;	// lightnormal isn't used
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	trivertx_t	bboxmax;	// lightnormal isn't used
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	char		name[16];	// frame name from grabbing
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} daliasframe_t;
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typedef struct {
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	int			numframes;
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	trivertx_t	bboxmin;	// lightnormal isn't used
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	trivertx_t	bboxmax;	// lightnormal isn't used
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} daliasgroup_t;
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typedef struct {
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	int			numskins;
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} daliasskingroup_t;
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typedef struct {
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	float	interval;
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} daliasinterval_t;
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typedef struct {
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	float	interval;
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} daliasskininterval_t;
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typedef struct {
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	aliasframetype_t	type;
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} daliasframetype_t;
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typedef struct {
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	aliasskintype_t	type;
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} daliasskintype_t;
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#define IDPOLYHEADER	(('O'<<24)+('P'<<16)+('D'<<8)+'I')
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														// little-endian "IDPO"
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