Rev 5021 | Rev 5603 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
4438 | Serge | 1 | |
2 | #include |
||
3 | #include |
||
4 | #include |
||
5 | #include |
||
6 | #include |
||
7 | #include "winlib/winlib.h" |
||
5021 | Serge | 8 | #include |
4438 | Serge | 9 | #include "fplay.h" |
10 | #include |
||
11 | |||
12 | |||
13 | |||
14 | |||
15 | extern int res_pause_btn_pressed[]; |
||
16 | |||
17 | |||
18 | extern int res_play_btn_pressed[]; |
||
19 | |||
20 | |||
21 | extern volatile int sound_level_0; |
||
22 | extern volatile int sound_level_1; |
||
23 | |||
24 | |||
25 | { |
||
26 | AVPicture picture; |
||
27 | double pts; |
||
28 | volatile int ready; |
||
29 | }vframe_t; |
||
30 | |||
31 | |||
32 | volatile int frames_count = 0; |
||
33 | |||
34 | |||
35 | |||
36 | |||
37 | int dfx = 0; |
||
38 | |||
39 | |||
40 | |||
41 | |||
42 | int height; |
||
43 | |||
44 | |||
45 | AVFrame *Frame; |
||
46 | |||
47 | |||
48 | |||
49 | |||
50 | |||
51 | |||
52 | { |
||
53 | int i; |
||
54 | |||
55 | |||
56 | { |
||
57 | frames[i].pts = 0; |
||
58 | frames[i].ready = 0; |
||
59 | }; |
||
60 | frames_count = 0; |
||
61 | vfx = 0; |
||
62 | dfx = 0; |
||
63 | }; |
||
64 | |||
65 | |||
66 | { |
||
67 | int i; |
||
68 | |||
69 | |||
70 | height = ctx->height; |
||
71 | |||
72 | |||
73 | |||
74 | if ( Frame == NULL ) |
||
75 | { |
||
76 | printf("Cannot alloc video frame\n\r"); |
||
77 | return 0; |
||
78 | }; |
||
79 | |||
80 | |||
81 | { |
||
82 | int ret; |
||
83 | |||
84 | |||
85 | // ctx->width, ctx->height, ctx->pix_fmt ); |
||
86 | |||
87 | |||
88 | ctx->width, ctx->height); |
||
89 | if ( ret != 0 ) |
||
90 | { |
||
91 | printf("Cannot alloc video buffer\n\r"); |
||
92 | return 0; |
||
93 | }; |
||
94 | |||
95 | |||
96 | frames[i].ready = 0; |
||
97 | }; |
||
98 | |||
99 | |||
100 | |||
101 | |||
102 | return 1; |
||
103 | }; |
||
104 | |||
105 | |||
106 | { |
||
107 | AVPacket pkt; |
||
108 | double pts; |
||
109 | int frameFinished; |
||
110 | double current_clock; |
||
111 | |||
112 | |||
113 | return -1; |
||
114 | |||
115 | |||
116 | return 0; |
||
117 | |||
118 | |||
119 | current_clock = -90.0 + get_master_clock(); |
||
120 | |||
121 | |||
122 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
||
123 | pts = Frame->reordered_opaque; |
||
124 | else if(pkt.dts != AV_NOPTS_VALUE) |
||
125 | pts= pkt.dts; |
||
126 | else |
||
127 | pts= 0; |
||
128 | |||
129 | |||
130 | |||
131 | */ |
||
132 | if( 1 /*pts > current_clock*/) |
||
133 | { |
||
134 | frameFinished = 0; |
||
135 | |||
136 | |||
137 | |||
138 | |||
139 | printf("video decoder error\n"); |
||
140 | |||
141 | |||
142 | { |
||
143 | AVPicture *dst_pic; |
||
144 | |||
145 | |||
146 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
||
147 | pts = Frame->reordered_opaque; |
||
148 | else if(pkt.dts != AV_NOPTS_VALUE) |
||
149 | pts= pkt.dts; |
||
150 | else |
||
151 | pts= 0; |
||
152 | |||
153 | |||
154 | // Frame, "best_effort_timestamp"); |
||
155 | |||
156 | |||
157 | // pts = 0; |
||
158 | |||
159 | |||
160 | |||
161 | |||
162 | |||
163 | |||
164 | (const uint8_t**)Frame->data, |
||
165 | Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height); |
||
166 | |||
167 | |||
168 | // printf("pts %f\n", frames[dfx].pts); |
||
169 | |||
170 | |||
171 | |||
172 | |||
173 | dfx&= 3; |
||
174 | frames_count++; |
||
175 | }; |
||
176 | }; |
||
177 | av_free_packet(&pkt); |
||
178 | |||
179 | |||
180 | } |
||
181 | |||
182 | |||
183 | extern volatile enum player_state decoder_state; |
||
184 | extern volatile enum player_state sound_state; |
||
185 | |||
186 | |||
187 | |||
188 | |||
189 | { |
||
190 | window_t *win; |
||
191 | |||
192 | |||
193 | |||
194 | |||
195 | |||
196 | |||
197 | win->panel.play_btn->img_hilite = res_play_btn; |
||
198 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
||
199 | win->panel.prg->current = rewind_pos; |
||
200 | |||
201 | |||
202 | player_state = STOP; |
||
203 | decoder_state = PLAY_2_STOP; |
||
204 | sound_state = PLAY_2_STOP; |
||
205 | render_draw_client(main_render); |
||
206 | // printf("stop player\n"); |
||
207 | |||
208 | |||
209 | |||
210 | |||
211 | { |
||
212 | window_t *win = (window_t*)ctrl; |
||
213 | static int spc_down = 0; |
||
214 | static int ent_down = 0; |
||
215 | |||
216 | |||
217 | { |
||
218 | case MSG_SIZE: |
||
219 | if(main_render) |
||
220 | { |
||
221 | render_adjust_size(main_render, win); |
||
222 | render_draw_client(main_render); |
||
223 | }; |
||
224 | break; |
||
225 | |||
226 | |||
227 | switch((short)arg2) |
||
228 | { |
||
229 | case 0x39: |
||
230 | if(spc_down == 0) |
||
231 | { |
||
232 | spc_down = 1; |
||
233 | send_message(win, MSG_LBTNDOWN, 0, 0); |
||
234 | } |
||
235 | break; |
||
236 | |||
237 | |||
238 | spc_down = 0; |
||
239 | break; |
||
240 | |||
241 | |||
242 | if(ent_down == 0) |
||
243 | { |
||
244 | int screensize; |
||
245 | if(win->win_state == NORMAL) |
||
246 | { |
||
247 | win->saved = win->rc; |
||
248 | win->saved_state = win->win_state; |
||
249 | |||
250 | |||
251 | __asm__ __volatile__( |
||
252 | "int $0x40" |
||
253 | ::"a"(67), "b"(0), "c"(0), |
||
254 | "d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) ); |
||
255 | win->win_state = FULLSCREEN; |
||
256 | window_update_layout(win); |
||
257 | } |
||
258 | else if(win->win_state == FULLSCREEN) |
||
259 | { |
||
260 | __asm__ __volatile__( |
||
261 | "int $0x40" |
||
262 | ::"a"(67), "b"(win->saved.l), "c"(win->saved.t), |
||
263 | "d"(win->saved.r-win->saved.l-1),"S"(win->saved.b-win->saved.t-1)); |
||
264 | win->win_state = win->saved_state; |
||
265 | window_update_layout(win); |
||
266 | // if(win->saved_state == MAXIMIZED) |
||
267 | // { |
||
5372 | serge | 268 | // blit_caption(&win->caption); |
269 | // blit_panel(&win->panel); |
||
270 | // } |
||
271 | } |
||
4438 | Serge | 272 | ent_down = 1; |
273 | }; |
||
274 | break; |
||
275 | |||
276 | |||
277 | ent_down = 0; |
||
278 | break; |
||
279 | }; |
||
280 | |||
281 | |||
282 | if(main_render) |
||
283 | { |
||
284 | render_draw_client(main_render); |
||
285 | }; |
||
286 | break; |
||
287 | |||
288 | |||
289 | |||
290 | |||
291 | { |
||
292 | win->panel.play_btn->img_default = res_pause_btn; |
||
293 | win->panel.play_btn->img_hilite = res_pause_btn; |
||
294 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
||
295 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
||
296 | player_state = PLAY; |
||
297 | sound_state = PAUSE_2_PLAY; |
||
298 | |||
299 | |||
300 | else if(player_state == PLAY) |
||
301 | { |
||
302 | win->panel.play_btn->img_default = res_play_btn; |
||
303 | win->panel.play_btn->img_hilite = res_play_btn; |
||
304 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
||
305 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
||
306 | player_state = PAUSE; |
||
307 | sound_state = PLAY_2_PAUSE; |
||
308 | } |
||
309 | break; |
||
310 | |||
311 | |||
312 | switch((short)arg1) |
||
313 | { |
||
314 | case ID_PLAY: |
||
315 | if(player_state == PAUSE) |
||
316 | { |
||
317 | win->panel.play_btn->img_default = res_pause_btn; |
||
318 | win->panel.play_btn->img_hilite = res_pause_btn; |
||
319 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
||
320 | player_state = PLAY; |
||
321 | sound_state = PAUSE_2_PLAY; |
||
322 | } |
||
323 | else if(player_state == PLAY) |
||
324 | { |
||
325 | win->panel.play_btn->img_default = res_play_btn; |
||
326 | win->panel.play_btn->img_hilite = res_play_btn; |
||
327 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
||
328 | player_state = PAUSE; |
||
329 | sound_state = PLAY_2_PAUSE; |
||
330 | } |
||
331 | else if(player_state == STOP) |
||
332 | { |
||
333 | win->panel.play_btn->img_default = res_pause_btn; |
||
334 | win->panel.play_btn->img_hilite = res_pause_btn; |
||
335 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
||
336 | rewind_pos = 0; |
||
337 | send_message(&win->panel.ctrl, MSG_PAINT, 0, 0); |
||
338 | player_state = PLAY; |
||
339 | decoder_state = PREPARE; |
||
340 | } |
||
341 | break; |
||
342 | |||
343 | |||
344 | player_stop(); |
||
345 | break; |
||
346 | |||
347 | |||
348 | if(player_state != REWIND) |
||
349 | { |
||
350 | progress_t *prg = (progress_t*)arg2; |
||
351 | |||
352 | |||
353 | |||
354 | |||
355 | player_state = REWIND; |
||
356 | decoder_state = REWIND; |
||
357 | sound_state = PLAY_2_STOP; |
||
358 | if(rewind_pos < prg->current) |
||
359 | { |
||
360 | prg->current = rewind_pos; |
||
361 | rewind_pos = -rewind_pos; |
||
362 | } |
||
363 | else |
||
364 | prg->current = rewind_pos; |
||
365 | |||
366 | |||
367 | win->panel.play_btn->img_hilite = res_pause_btn; |
||
368 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
||
369 | send_message(&prg->ctrl, MSG_PAINT, 0, 0); |
||
370 | }; |
||
371 | break; |
||
372 | |||
373 | |||
374 | { |
||
375 | slider_t *sld = (slider_t*)arg2; |
||
376 | int peak; |
||
377 | int level; |
||
378 | |||
379 | |||
380 | // level = (log2(peak+16384)*10000.0)/15 - 10000; |
||
381 | level = peak; |
||
382 | |||
383 | |||
384 | set_audio_volume(level, level); |
||
385 | send_message(&sld->ctrl, MSG_PAINT, 0, 0); |
||
386 | win->panel.lvl->vol = level; |
||
387 | } |
||
388 | |||
389 | |||
390 | break; |
||
391 | } |
||
392 | break; |
||
393 | |||
394 | |||
395 | def_window_proc(ctrl,msg,arg1,arg2); |
||
396 | }; |
||
397 | return 0; |
||
398 | }; |
||
399 | |||
400 | |||
401 | |||
402 | |||
403 | extern queue_t q_audio; |
||
404 | |||
405 | |||
406 | { |
||
407 | progress_t *prg = main_render->win->panel.prg; |
||
408 | level_t *lvl = main_render->win->panel.lvl; |
||
409 | |||
410 | |||
411 | double fdelay; /* milliseconds */ |
||
412 | |||
413 | |||
414 | |||
415 | |||
416 | { |
||
417 | render->win->win_command = WIN_CLOSED; |
||
418 | return; |
||
419 | } |
||
420 | else if((player_state == PAUSE) || (player_state == REWIND)) |
||
421 | { |
||
422 | delay(1); |
||
423 | return; |
||
424 | } |
||
425 | else if (decoder_state == STOP && frames_count == 0 && |
||
426 | player_state != STOP) |
||
427 | { |
||
428 | player_stop(); |
||
429 | } |
||
430 | else if(player_state != PLAY) |
||
431 | { |
||
432 | delay(1); |
||
433 | return; |
||
434 | }; |
||
435 | |||
436 | |||
437 | |||
438 | if(frames[vfx].ready == 1 ) |
||
439 | { |
||
440 | int sys_time; |
||
441 | |||
442 | |||
443 | fdelay = (frames[vfx].pts - ctime); |
||
444 | |||
445 | |||
446 | // frames[vfx].pts, ctime, fdelay); |
||
447 | |||
448 | |||
449 | { |
||
450 | delay((int)fdelay/10); |
||
451 | // return; |
||
452 | }; |
||
453 | #if 0 |
||
454 | ctime = get_master_clock(); |
||
455 | fdelay = (frames[vfx].pts - ctime); |
||
456 | |||
457 | |||
458 | // { |
||
459 | // yield(); |
||
460 | // ctime = get_master_clock(); |
||
461 | // fdelay = (frames[vfx].pts - ctime); |
||
462 | // } |
||
463 | |||
464 | |||
465 | |||
466 | |||
467 | // printf("systime %d pts %f time %f delay %f\n", |
||
468 | // sys_time*10, frames[vfx].pts, ctime, fdelay); |
||
469 | |||
470 | |||
471 | frames[vfx].pts, ctime, fdelay); |
||
472 | printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024); |
||
473 | #endif |
||
474 | |||
475 | |||
476 | if(main_render->win->win_state != FULLSCREEN) |
||
477 | { |
||
478 | prg->current = frames[vfx].pts*1000; |
||
479 | // printf("current %f\n", prg->current); |
||
480 | lvl->current = vfx & 1 ? sound_level_1 : sound_level_0; |
||
481 | |||
482 | |||
483 | |||
484 | |||
485 | send_message(&lvl->ctrl, MSG_PAINT, 0, 0); |
||
486 | } |
||
487 | |||
488 | |||
489 | frames[vfx].ready = 0; |
||
490 | vfx++; |
||
491 | vfx&= 3; |
||
492 | } |
||
493 | else delay(1); |
||
494 | |||
495 | |||
496 | |||
497 | |||
498 | { |
||
499 | ctime = get_master_clock(); |
||
500 | fdelay = (frames[vfx].pts - ctime); |
||
501 | |||
502 | |||
503 | // frames[vfx].pts, ctime, fdelay); |
||
504 | |||
505 | |||
506 | { |
||
507 | int next_vfx; |
||
508 | fdelay = 0; |
||
509 | next_vfx = (vfx+1) & 3; |
||
510 | if( frames[next_vfx].ready == 1 ) |
||
511 | { |
||
512 | if(frames[next_vfx].pts <= ctime) |
||
513 | { |
||
514 | frames[vfx].ready = 0; // skip this frame |
||
515 | vfx++; |
||
516 | vfx&= 3; |
||
517 | } |
||
518 | else |
||
519 | { |
||
520 | if( (frames[next_vfx].pts - ctime) < |
||
521 | ( ctime - frames[vfx].pts) ) |
||
522 | { |
||
523 | frames[vfx].ready = 0; // skip this frame |
||
524 | vfx++; |
||
525 | vfx&= 3; |
||
526 | fdelay = (frames[next_vfx].pts - ctime); |
||
527 | } |
||
528 | } |
||
529 | }; |
||
530 | }; |
||
531 | |||
532 | |||
533 | { |
||
534 | int val = fdelay; |
||
535 | printf("pts %f time %f delay %d\n", |
||
536 | frames[vfx].pts, ctime, val); |
||
537 | delay(val/10); |
||
538 | }; |
||
539 | |||
540 | |||
541 | fdelay = (frames[vfx].pts - ctime); |
||
542 | |||
543 | |||
544 | frames[vfx].pts, ctime, fdelay); |
||
545 | |||
546 | |||
547 | main_render->win->panel.prg->current = frames[vfx].pts; |
||
548 | // send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0); |
||
549 | frames[vfx].ready = 0; |
||
550 | vfx++; |
||
551 | vfx&= 3; |
||
552 | } |
||
553 | else yield(); |
||
554 | #endif |
||
555 | |||
556 | |||
557 | |||
558 | |||
559 | |||
560 | |||
561 | |||
562 | { |
||
563 | AVCodecContext *ctx = param; |
||
564 | window_t *MainWindow; |
||
565 | |||
566 | |||
5372 | serge | 567 | |
568 | |||
569 | |||
4438 | Serge | 570 | |
571 | |||
572 | 10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc); |
||
573 | |||
574 | |||
575 | // printf("MainWindow %x\n", MainWindow); |
||
576 | |||
577 | |||
578 | |||
579 | |||
580 | |||
581 | |||
582 | if( main_render == NULL) |
||
583 | { |
||
584 | printf("Cannot create render\n\r"); |
||
585 | return 0; |
||
586 | }; |
||
587 | |||
588 | |||
589 | player_state = PLAY; |
||
590 | |||
591 | |||
592 | |||
593 | |||
594 | fini_winlib(); |
||
595 | |||
596 | |||
597 | return 0; |
||
598 | }; |
||
599 | |||
600 | |||
601 | |||
602 | void draw_sw_picture(render_t *render, AVPicture *picture); |
||
603 | |||
604 | |||
605 | { |
||
606 | render_t *render; |
||
607 | |||
608 | |||
609 | uint32_t s, sw, sh; |
||
610 | uint8_t state; |
||
611 | |||
612 | |||
613 | |||
614 | |||
615 | memset(render, 0, sizeof(render_t)); |
||
616 | |||
617 | |||
618 | |||
619 | |||
620 | render->ctx_height = ctx->height; |
||
621 | render->ctx_format = ctx->pix_fmt; |
||
622 | |||
623 | |||
624 | render->caps = pxInit(1); |
||
5372 | serge | 625 | mutex_unlock(&driver_lock); |
4438 | Serge | 626 | |
627 | |||
628 | bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
||
629 | |||
630 | |||
5372 | serge | 631 | right, bottom); |
632 | |||
4438 | Serge | 633 | |
634 | |||
635 | |||
636 | draw_h = right*render->ctx_height/render->ctx_width; |
||
637 | |||
638 | |||
639 | { |
||
640 | draw_w = right; |
||
641 | draw_h = right*render->ctx_height/render->ctx_width; |
||
642 | }; |
||
643 | |||
644 | |||
645 | { |
||
646 | draw_h = bottom; |
||
647 | draw_w = bottom*render->ctx_width/render->ctx_height; |
||
648 | }; |
||
649 | |||
650 | |||
651 | render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
||
652 | |||
653 | |||
654 | |||
655 | |||
5372 | serge | 656 | |
4438 | Serge | 657 | |
658 | { |
||
659 | render->bitmap[0] = pxCreateBitmap(draw_w, draw_h); |
||
5372 | serge | 660 | if(render->bitmap[0] == NULL) |
661 | { |
||
4438 | Serge | 662 | free(render); |
663 | return NULL; |
||
664 | } |
||
665 | render->draw = draw_sw_picture; |
||
666 | } |
||
667 | else |
||
668 | { |
||
669 | int width, height; |
||
5372 | serge | 670 | int i; |
4438 | Serge | 671 | |
672 | |||
673 | { |
||
674 | width = render->ctx_width; |
||
675 | height = render->ctx_height; |
||
676 | } |
||
677 | else |
||
678 | { |
||
679 | width = draw_w; |
||
680 | height = draw_h;; |
||
681 | } |
||
682 | |||
683 | |||
684 | { |
||
685 | render->bitmap[i] = pxCreateBitmap(width, height); |
||
5372 | serge | 686 | if( render->bitmap[i] == NULL ) |
687 | { |
||
4438 | Serge | 688 | player_state = CLOSED; |
689 | free(render); |
||
690 | return NULL; |
||
691 | }; |
||
692 | } |
||
693 | |||
694 | |||
695 | render->target = 0; |
||
696 | render->draw = draw_hw_picture; |
||
697 | }; |
||
698 | |||
699 | |||
700 | render->caps & HW_TEX_BLIT ? "hw_tex_blit": |
||
701 | render->caps & HW_BIT_BLIT ? "hw_bit_blit":"software", |
||
702 | render->ctx_width, render->ctx_height, |
||
703 | draw_w, draw_h); |
||
704 | |||
705 | |||
706 | }; |
||
707 | |||
708 | |||
709 | { |
||
710 | |||
711 | |||
5372 | serge | 712 | |
4438 | Serge | 713 | |
714 | pxDestroyBitmap(render->bitmap[1]); |
||
5372 | serge | 715 | |
4438 | Serge | 716 | |
5372 | serge | 717 | }; |
4438 | Serge | 718 | |
719 | |||
720 | { |
||
721 | int i; |
||
722 | |||
723 | |||
724 | render->rcvideo.l = 0; |
||
725 | render->rcvideo.t = 0; |
||
726 | render->rcvideo.r = width; |
||
727 | render->rcvideo.b = height; |
||
728 | |||
729 | |||
730 | |||
731 | |||
732 | { |
||
733 | int yoffs; |
||
734 | yoffs = (render->win_height-height)/2; |
||
735 | if(yoffs) |
||
736 | { |
||
737 | render->rctop.t = 0; |
||
738 | render->rctop.b = yoffs; |
||
739 | render->rcvideo.t = yoffs; |
||
740 | render->layout |= HAS_TOP; |
||
741 | } |
||
742 | |||
743 | |||
744 | if(yoffs) |
||
745 | { |
||
746 | render->rcbottom.t = render->rcvideo.t+render->rcvideo.b; |
||
747 | render->rcbottom.b = yoffs; |
||
748 | render->layout |= HAS_BOTTOM; |
||
749 | } |
||
750 | } |
||
751 | |||
752 | |||
753 | { |
||
754 | int xoffs; |
||
755 | xoffs = (render->win_width-width)/2; |
||
756 | if(xoffs) |
||
757 | { |
||
758 | render->rcleft.r = xoffs; |
||
759 | render->rcvideo.l = xoffs; |
||
760 | render->layout |= HAS_LEFT; |
||
761 | } |
||
762 | xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r); |
||
763 | if(xoffs) |
||
764 | { |
||
765 | render->rcright.l = render->rcvideo.l+render->rcvideo.r; |
||
766 | render->rcright.r = xoffs; |
||
767 | render->layout |= HAS_RIGHT; |
||
768 | } |
||
769 | }; |
||
770 | }; |
||
771 | |||
772 | |||
773 | { |
||
774 | uint32_t right, bottom, new_w, new_h; |
||
775 | uint32_t s, sw, sh; |
||
776 | uint8_t state; |
||
777 | |||
778 | |||
779 | bottom = win->h; |
||
780 | |||
781 | |||
782 | bottom-= CAPTION_HEIGHT+PANEL_HEIGHT; |
||
783 | |||
784 | |||
785 | // right, bottom); |
||
786 | |||
787 | |||
788 | |||
789 | |||
790 | return; |
||
791 | |||
792 | |||
793 | return; |
||
794 | |||
795 | |||
796 | bottom == render->win_height) |
||
797 | return; |
||
798 | |||
799 | |||
800 | |||
801 | |||
802 | new_h = right*render->ctx_height/render->ctx_width; |
||
803 | |||
804 | |||
805 | { |
||
806 | new_w = right; |
||
807 | new_h = right*render->ctx_height/render->ctx_width; |
||
808 | }; |
||
809 | if(new_h > bottom) |
||
810 | { |
||
811 | new_h = bottom; |
||
812 | new_w = bottom*render->ctx_width/render->ctx_height; |
||
813 | }; |
||
814 | |||
815 | |||
816 | render->win_height = bottom; |
||
817 | render_set_size(render, new_w, new_h); |
||
818 | |||
819 | |||
820 | { |
||
5372 | serge | 821 | if(render->win->win_state == FULLSCREEN) |
822 | pxResizeClient(render->rcvideo.l, render->rcvideo.t, new_w, new_h); |
||
823 | else |
||
824 | pxResizeClient(render->rcvideo.l, render->rcvideo.t+CAPTION_HEIGHT, new_w, new_h); |
||
825 | |||
826 | |||
4438 | Serge | 827 | }; |
5372 | serge | 828 | |
4438 | Serge | 829 | |
5372 | serge | 830 | |
4438 | Serge | 831 | |
832 | pxResizeBitmap(render->bitmap[1], new_w, new_h); |
||
5372 | serge | 833 | |
834 | |||
4438 | Serge | 835 | }; |
836 | |||
837 | |||
838 | { |
||
839 | int dst_width; |
||
5372 | serge | 840 | int dst_height; |
841 | bitmap_t *bitmap; |
||
842 | uint8_t *bitmap_data; |
||
843 | uint32_t bitmap_pitch; |
||
844 | uint8_t *data[4]; |
||
845 | int linesize[4]; |
||
846 | |||
4438 | Serge | 847 | |
848 | render->win->win_state == ROLLED) |
||
849 | return; |
||
850 | |||
851 | |||
852 | { |
||
853 | dst_width = render->ctx_width; |
||
854 | dst_height = render->ctx_height; |
||
855 | } |
||
856 | else |
||
857 | { |
||
858 | dst_width = render->rcvideo.r; |
||
859 | dst_height = render->rcvideo.b; |
||
860 | }; |
||
861 | |||
862 | |||
863 | render->ctx_width, render->ctx_height, render->ctx_format, |
||
864 | dst_width, dst_height, PIX_FMT_BGRA, |
||
865 | SWS_FAST_BILINEAR, NULL, NULL, NULL); |
||
866 | if(cvt_ctx == NULL) |
||
867 | { |
||
868 | printf("Cannot initialize the conversion context!\n"); |
||
869 | return ; |
||
870 | }; |
||
871 | |||
872 | |||
5372 | serge | 873 | |
4438 | Serge | 874 | |
5372 | serge | 875 | if( bitmap_data == NULL) |
876 | { |
||
4438 | Serge | 877 | printf("Cannot lock bitmap!\n"); |
878 | return ; |
||
879 | } |
||
880 | |||
881 | |||
882 | data[0] = bitmap_data; |
||
5372 | serge | 883 | data[1] = bitmap_data+1; |
884 | data[2] = bitmap_data+2; |
||
885 | data[3] = bitmap_data+3; |
||
886 | |||
4438 | Serge | 887 | |
5372 | serge | 888 | linesize[1] = bitmap_pitch; |
889 | linesize[2] = bitmap_pitch; |
||
890 | linesize[3] = bitmap_pitch; |
||
891 | |||
4438 | Serge | 892 | |
893 | picture->linesize, 0, render->ctx_height, data, linesize); |
||
894 | // printf("sws_scale\n"); |
||
895 | |||
896 | |||
897 | |||
898 | { |
||
899 | |||
900 | |||
901 | pxBlitBitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
||
5372 | serge | 902 | render->rcvideo.r, render->rcvideo.b,0,0); |
903 | else |
||
4438 | Serge | 904 | pxBlitBitmap(bitmap, render->rcvideo.l, |
5372 | serge | 905 | CAPTION_HEIGHT+render->rcvideo.t, |
4438 | Serge | 906 | render->rcvideo.r, render->rcvideo.b,0,0); |
5372 | serge | 907 | } |
4438 | Serge | 908 | else |
909 | { |
||
910 | if(render->win->win_state == FULLSCREEN) |
||
911 | pxBlitBitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
||
5372 | serge | 912 | render->rcvideo.r, render->rcvideo.b, 0,0); |
4438 | Serge | 913 | else |
914 | pxBlitBitmap(bitmap, render->rcvideo.l, |
||
5372 | serge | 915 | CAPTION_HEIGHT+render->rcvideo.t, |
4438 | Serge | 916 | render->rcvideo.r, render->rcvideo.b, 0, 0); |
917 | }; |
||
918 | |||
919 | |||
920 | render->target++; |
||
921 | render->target&= 1; |
||
922 | } |
||
923 | |||
924 | |||
925 | { |
||
926 | uint8_t *bitmap_data; |
||
5372 | serge | 927 | uint32_t bitmap_pitch; |
928 | uint8_t *data[4]; |
||
4438 | Serge | 929 | int linesize[4]; |
930 | |||
931 | |||
932 | render->win->win_state == ROLLED) |
||
933 | return; |
||
934 | |||
935 | |||
936 | render->ctx_width, render->ctx_height, |
||
937 | render->ctx_format, |
||
938 | render->rcvideo.r, render->rcvideo.b, |
||
939 | PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL); |
||
940 | if(cvt_ctx == NULL) |
||
941 | { |
||
942 | printf("Cannot initialize the conversion context!\n"); |
||
943 | return ; |
||
944 | } |
||
945 | |||
946 | |||
5372 | serge | 947 | |
4438 | Serge | 948 | |
5372 | serge | 949 | data[1] = bitmap_data+1; |
950 | data[2] = bitmap_data+2; |
||
951 | data[3] = bitmap_data+3; |
||
952 | |||
4438 | Serge | 953 | |
5372 | serge | 954 | linesize[1] = bitmap_pitch; |
955 | linesize[2] = bitmap_pitch; |
||
956 | linesize[3] = bitmap_pitch; |
||
957 | |||
4438 | Serge | 958 | |
959 | picture->linesize, 0, render->ctx_height, data, linesize); |
||
960 | |||
961 | |||
962 | pxBlitBitmap(render->bitmap[0],render->rcvideo.l,render->rcvideo.t, |
||
5372 | serge | 963 | render->rcvideo.r, render->rcvideo.b,0,0); |
964 | else |
||
4438 | Serge | 965 | pxBlitBitmap(render->bitmap[0], render->rcvideo.l, |
5372 | serge | 966 | CAPTION_HEIGHT+render->rcvideo.t, |
4438 | Serge | 967 | render->rcvideo.r, render->rcvideo.b,0,0); |
5372 | serge | 968 | |
4438 | Serge | 969 | |
5372 | serge | 970 | } |
4438 | Serge | 971 | |
972 | |||
973 | { |
||
974 | int y; |
||
975 | |||
976 | |||
977 | render->win_state == ROLLED ) |
||
978 | return; |
||
979 | if(render->win_state == FULLSCREEN) |
||
980 | y = 0; |
||
981 | else |
||
982 | y = CAPTION_HEIGHT; |
||
983 | |||
984 | |||
985 | { |
||
986 | if(frames[vfx].ready == 1 ) |
||
987 | main_render->draw(main_render, &frames[vfx].picture); |
||
988 | else |
||
989 | draw_bar(0, y, render->win_width, |
||
990 | render->rcvideo.b, 0); |
||
991 | } |
||
992 | else if( player_state == STOP ) |
||
993 | { |
||
994 | draw_bar(0,y, render->win_width, |
||
995 | render->rcvideo.b, 0); |
||
996 | }; |
||
997 | |||
998 | |||
999 | draw_bar(0, y, render->win_width, |
||
1000 | render->rctop.b, 0); |
||
1001 | if(render->layout & HAS_LEFT) |
||
1002 | draw_bar(0, render->rcvideo.t+y, render->rcleft.r, |
||
1003 | render->rcvideo.b, 0); |
||
1004 | if(render->layout & HAS_RIGHT) |
||
1005 | draw_bar(render->rcright.l, render->rcvideo.t+y, |
||
1006 | render->rcright.r, render->rcvideo.b, 0); |
||
1007 | if(render->layout & HAS_BOTTOM) |
||
1008 | draw_bar(0, render->rcbottom.t+y, |
||
1009 | render->win_width, render->rcbottom.b, 0); |
||
1010 | }> |
||
1011 | >=>>>>=>>> |
||
1012 |