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Rev | Author | Line No. | Line |
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8557 | maxcodehac | 1 | // WL_MAIN.C |
2 | |||
3 | #ifdef _WIN32 |
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4 | #include |
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5 | #else |
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6 | #include |
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7 | #endif |
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8 | |||
9 | #include "wl_def.h" |
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10 | #pragma hdrstop |
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11 | #include "wl_atmos.h" |
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12 | #include |
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13 | |||
14 | /* |
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15 | ============================================================================= |
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16 | |||
17 | WOLFENSTEIN 3-D |
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18 | |||
19 | An Id Software production |
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20 | |||
21 | by John Carmack |
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22 | |||
23 | ============================================================================= |
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24 | */ |
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25 | |||
26 | extern byte signon[]; |
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8596 | turbocat | 27 | extern void kolibri_set_win_center(); |
8557 | maxcodehac | 28 | /* |
29 | ============================================================================= |
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30 | |||
31 | LOCAL CONSTANTS |
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32 | |||
33 | ============================================================================= |
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34 | */ |
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35 | |||
36 | |||
37 | #define FOCALLENGTH (0x5700l) // in global coordinates |
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38 | #define VIEWGLOBAL 0x10000 // globals visable flush to wall |
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39 | |||
40 | #define VIEWWIDTH 256 // size of view window |
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41 | #define VIEWHEIGHT 144 |
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42 | |||
43 | /* |
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44 | ============================================================================= |
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45 | |||
46 | GLOBAL VARIABLES |
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47 | |||
48 | ============================================================================= |
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49 | */ |
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50 | |||
51 | char str[80]; |
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52 | int dirangle[9] = {0,ANGLES/8,2*ANGLES/8,3*ANGLES/8,4*ANGLES/8, |
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53 | 5*ANGLES/8,6*ANGLES/8,7*ANGLES/8,ANGLES}; |
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54 | |||
55 | // |
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56 | // proejection variables |
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57 | // |
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58 | fixed focallength; |
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59 | unsigned screenofs; |
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60 | int viewscreenx, viewscreeny; |
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61 | int viewwidth; |
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62 | int viewheight; |
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63 | short centerx; |
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64 | int shootdelta; // pixels away from centerx a target can be |
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65 | fixed scale; |
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66 | int32_t heightnumerator; |
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67 | |||
68 | |||
69 | void Quit (const char *error,...); |
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70 | |||
71 | boolean startgame; |
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72 | boolean loadedgame; |
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73 | int mouseadjustment; |
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74 | |||
75 | char configdir[256] = ""; |
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76 | char configname[13] = "config."; |
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77 | |||
78 | // |
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79 | // Command line parameter variables |
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80 | // |
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81 | boolean param_debugmode = false; |
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82 | boolean param_nowait = false; |
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83 | int param_difficulty = 1; // default is "normal" |
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84 | int param_tedlevel = -1; // default is not to start a level |
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85 | int param_joystickindex = 0; |
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86 | |||
87 | #if defined(_arch_dreamcast) |
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88 | int param_joystickhat = 0; |
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89 | int param_samplerate = 11025; // higher samplerates result in "out of memory" |
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90 | int param_audiobuffer = 4096 / (44100 / param_samplerate); |
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91 | #elif defined(GP2X_940) |
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92 | int param_joystickhat = -1; |
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93 | int param_samplerate = 11025; // higher samplerates result in "out of memory" |
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94 | int param_audiobuffer = 128; |
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95 | #else |
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96 | int param_joystickhat = -1; |
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97 | int param_samplerate = 44100; |
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98 | int param_audiobuffer = 2048 / (44100 / param_samplerate); |
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99 | #endif |
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100 | |||
101 | int param_mission = 0; |
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102 | boolean param_goodtimes = false; |
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103 | boolean param_ignorenumchunks = false; |
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104 | |||
105 | /* |
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106 | ============================================================================= |
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107 | |||
108 | LOCAL VARIABLES |
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109 | |||
110 | ============================================================================= |
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111 | */ |
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112 | |||
113 | |||
114 | /* |
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115 | ==================== |
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116 | = |
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117 | = ReadConfig |
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118 | = |
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119 | ==================== |
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120 | */ |
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121 | |||
122 | void ReadConfig(void) |
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123 | { |
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124 | SDMode sd; |
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125 | SMMode sm; |
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126 | SDSMode sds; |
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127 | |||
128 | char configpath[300]; |
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129 | |||
130 | #ifdef _arch_dreamcast |
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131 | DC_LoadFromVMU(configname); |
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132 | #endif |
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133 | |||
134 | if(configdir[0]) |
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135 | snprintf(configpath, sizeof(configpath), "%s/%s", configdir, configname); |
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136 | else |
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137 | strcpy(configpath, configname); |
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138 | |||
139 | const int file = open(configpath, O_RDONLY | O_BINARY); |
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140 | if (file != -1) |
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141 | { |
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142 | // |
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143 | // valid config file |
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144 | // |
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145 | word tmp; |
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146 | read(file,&tmp,sizeof(tmp)); |
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147 | if(tmp!=0xfefa) |
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148 | { |
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149 | close(file); |
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150 | goto noconfig; |
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151 | } |
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152 | read(file,Scores,sizeof(HighScore) * MaxScores); |
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153 | |||
154 | read(file,&sd,sizeof(sd)); |
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155 | read(file,&sm,sizeof(sm)); |
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156 | read(file,&sds,sizeof(sds)); |
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157 | |||
158 | read(file,&mouseenabled,sizeof(mouseenabled)); |
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159 | read(file,&joystickenabled,sizeof(joystickenabled)); |
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160 | boolean dummyJoypadEnabled; |
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161 | read(file,&dummyJoypadEnabled,sizeof(dummyJoypadEnabled)); |
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162 | boolean dummyJoystickProgressive; |
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163 | read(file,&dummyJoystickProgressive,sizeof(dummyJoystickProgressive)); |
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164 | int dummyJoystickPort = 0; |
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165 | read(file,&dummyJoystickPort,sizeof(dummyJoystickPort)); |
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166 | |||
167 | read(file,dirscan,sizeof(dirscan)); |
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168 | read(file,buttonscan,sizeof(buttonscan)); |
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169 | read(file,buttonmouse,sizeof(buttonmouse)); |
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170 | read(file,buttonjoy,sizeof(buttonjoy)); |
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171 | |||
172 | read(file,&viewsize,sizeof(viewsize)); |
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173 | read(file,&mouseadjustment,sizeof(mouseadjustment)); |
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174 | |||
175 | close(file); |
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176 | |||
177 | if ((sd == sdm_AdLib || sm == smm_AdLib) && !AdLibPresent |
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178 | && !SoundBlasterPresent) |
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179 | { |
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180 | sd = sdm_PC; |
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181 | sm = smm_Off; |
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182 | } |
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183 | |||
184 | if ((sds == sds_SoundBlaster && !SoundBlasterPresent)) |
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185 | sds = sds_Off; |
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186 | |||
187 | // make sure values are correct |
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188 | |||
189 | if(mouseenabled) mouseenabled=true; |
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190 | if(joystickenabled) joystickenabled=true; |
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191 | |||
192 | if (!MousePresent) |
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193 | mouseenabled = false; |
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194 | if (!IN_JoyPresent()) |
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195 | joystickenabled = false; |
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196 | |||
197 | if(mouseadjustment<0) mouseadjustment=0; |
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198 | else if(mouseadjustment>9) mouseadjustment=9; |
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199 | |||
200 | if(viewsize<4) viewsize=4; |
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201 | else if(viewsize>21) viewsize=21; |
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202 | |||
203 | MainMenu[6].active=1; |
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204 | MainItems.curpos=0; |
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205 | } |
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206 | else |
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207 | { |
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208 | // |
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209 | // no config file, so select by hardware |
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210 | // |
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211 | noconfig: |
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212 | if (SoundBlasterPresent || AdLibPresent) |
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213 | { |
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214 | sd = sdm_AdLib; |
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215 | sm = smm_AdLib; |
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216 | } |
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217 | else |
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218 | { |
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219 | sd = sdm_PC; |
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220 | sm = smm_Off; |
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221 | } |
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222 | |||
223 | if (SoundBlasterPresent) |
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224 | sds = sds_SoundBlaster; |
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225 | else |
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226 | sds = sds_Off; |
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227 | |||
228 | if (MousePresent) |
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229 | mouseenabled = true; |
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230 | |||
231 | if (IN_JoyPresent()) |
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232 | joystickenabled = true; |
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233 | |||
234 | viewsize = 19; // start with a good size |
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235 | mouseadjustment=5; |
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236 | } |
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237 | |||
238 | SD_SetMusicMode (sm); |
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239 | SD_SetSoundMode (sd); |
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240 | SD_SetDigiDevice (sds); |
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241 | } |
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242 | |||
243 | /* |
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244 | ==================== |
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245 | = |
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246 | = WriteConfig |
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247 | = |
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248 | ==================== |
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249 | */ |
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250 | |||
251 | void WriteConfig(void) |
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252 | { |
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253 | char configpath[300]; |
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254 | |||
255 | #ifdef _arch_dreamcast |
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256 | fs_unlink(configname); |
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257 | #endif |
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258 | |||
259 | if(configdir[0]) |
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260 | snprintf(configpath, sizeof(configpath), "%s/%s", configdir, configname); |
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261 | else |
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262 | strcpy(configpath, configname); |
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263 | |||
264 | const int file = open(configpath, O_CREAT | O_WRONLY | O_BINARY, 0644); |
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265 | if (file != -1) |
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266 | { |
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267 | word tmp=0xfefa; |
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268 | write(file,&tmp,sizeof(tmp)); |
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269 | write(file,Scores,sizeof(HighScore) * MaxScores); |
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270 | |||
271 | write(file,&SoundMode,sizeof(SoundMode)); |
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272 | write(file,&MusicMode,sizeof(MusicMode)); |
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273 | write(file,&DigiMode,sizeof(DigiMode)); |
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274 | |||
275 | write(file,&mouseenabled,sizeof(mouseenabled)); |
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276 | write(file,&joystickenabled,sizeof(joystickenabled)); |
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277 | boolean dummyJoypadEnabled = false; |
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278 | write(file,&dummyJoypadEnabled,sizeof(dummyJoypadEnabled)); |
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279 | boolean dummyJoystickProgressive = false; |
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280 | write(file,&dummyJoystickProgressive,sizeof(dummyJoystickProgressive)); |
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281 | int dummyJoystickPort = 0; |
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282 | write(file,&dummyJoystickPort,sizeof(dummyJoystickPort)); |
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283 | |||
284 | write(file,dirscan,sizeof(dirscan)); |
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285 | write(file,buttonscan,sizeof(buttonscan)); |
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286 | write(file,buttonmouse,sizeof(buttonmouse)); |
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287 | write(file,buttonjoy,sizeof(buttonjoy)); |
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288 | |||
289 | write(file,&viewsize,sizeof(viewsize)); |
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290 | write(file,&mouseadjustment,sizeof(mouseadjustment)); |
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291 | |||
292 | close(file); |
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293 | } |
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294 | #ifdef _arch_dreamcast |
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295 | DC_SaveToVMU(configname, NULL); |
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296 | #endif |
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297 | } |
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298 | |||
299 | |||
300 | //=========================================================================== |
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301 | |||
302 | /* |
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303 | ===================== |
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304 | = |
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305 | = NewGame |
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306 | = |
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307 | = Set up new game to start from the beginning |
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308 | = |
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309 | ===================== |
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310 | */ |
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311 | |||
312 | void NewGame (int difficulty,int episode) |
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313 | { |
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314 | memset (&gamestate,0,sizeof(gamestate)); |
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315 | gamestate.difficulty = difficulty; |
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316 | gamestate.weapon = gamestate.bestweapon |
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317 | = gamestate.chosenweapon = wp_pistol; |
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318 | gamestate.health = 100; |
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319 | gamestate.ammo = STARTAMMO; |
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320 | gamestate.lives = 3; |
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321 | gamestate.nextextra = EXTRAPOINTS; |
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322 | gamestate.episode=episode; |
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323 | |||
324 | startgame = true; |
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325 | } |
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326 | |||
327 | //=========================================================================== |
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328 | |||
329 | void DiskFlopAnim(int x,int y) |
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330 | { |
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331 | static int8_t which=0; |
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332 | if (!x && !y) |
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333 | return; |
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334 | VWB_DrawPic(x,y,C_DISKLOADING1PIC+which); |
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335 | VW_UpdateScreen(); |
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336 | which^=1; |
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337 | } |
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338 | |||
339 | |||
340 | int32_t DoChecksum(byte *source,unsigned size,int32_t checksum) |
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341 | { |
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342 | unsigned i; |
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343 | |||
344 | for (i=0;i |
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345 | checksum += source[i]^source[i+1]; |
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346 | |||
347 | return checksum; |
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348 | } |
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349 | |||
350 | |||
351 | /* |
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352 | ================== |
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353 | = |
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354 | = SaveTheGame |
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355 | = |
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356 | ================== |
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357 | */ |
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358 | |||
359 | extern statetype s_grdstand; |
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360 | extern statetype s_player; |
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361 | |||
362 | boolean SaveTheGame(FILE *file,int x,int y) |
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363 | { |
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364 | // struct diskfree_t dfree; |
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365 | // int32_t avail,size,checksum; |
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366 | int checksum; |
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367 | objtype *ob; |
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368 | objtype nullobj; |
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369 | statobj_t nullstat; |
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370 | |||
371 | /* if (_dos_getdiskfree(0,&dfree)) |
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372 | Quit("Error in _dos_getdiskfree call"); |
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373 | |||
374 | avail = (int32_t)dfree.avail_clusters * |
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375 | dfree.bytes_per_sector * |
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376 | dfree.sectors_per_cluster; |
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377 | |||
378 | size = 0; |
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379 | for (ob = player; ob ; ob=ob->next) |
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380 | size += sizeof(*ob); |
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381 | size += sizeof(nullobj); |
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382 | |||
383 | size += sizeof(gamestate) + |
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384 | sizeof(LRstruct)*LRpack + |
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385 | sizeof(tilemap) + |
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386 | sizeof(actorat) + |
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387 | sizeof(laststatobj) + |
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388 | sizeof(statobjlist) + |
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389 | sizeof(doorposition) + |
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390 | sizeof(pwallstate) + |
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391 | sizeof(pwalltile) + |
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392 | sizeof(pwallx) + |
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393 | sizeof(pwally) + |
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394 | sizeof(pwalldir) + |
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395 | sizeof(pwallpos); |
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396 | |||
397 | if (avail < size) |
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398 | { |
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399 | Message(STR_NOSPACE1"\n"STR_NOSPACE2); |
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400 | return false; |
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401 | }*/ |
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402 | |||
403 | checksum = 0; |
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404 | |||
405 | DiskFlopAnim(x,y); |
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406 | fwrite(&gamestate,sizeof(gamestate),1,file); |
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407 | checksum = DoChecksum((byte *)&gamestate,sizeof(gamestate),checksum); |
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408 | |||
409 | DiskFlopAnim(x,y); |
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410 | fwrite(&LevelRatios[0],sizeof(LRstruct)*LRpack,1,file); |
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411 | checksum = DoChecksum((byte *)&LevelRatios[0],sizeof(LRstruct)*LRpack,checksum); |
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412 | |||
413 | DiskFlopAnim(x,y); |
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414 | fwrite(tilemap,sizeof(tilemap),1,file); |
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415 | checksum = DoChecksum((byte *)tilemap,sizeof(tilemap),checksum); |
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416 | DiskFlopAnim(x,y); |
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417 | |||
418 | int i; |
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419 | for(i=0;i |
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420 | { |
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421 | for(int j=0;j |
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422 | { |
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423 | word actnum; |
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424 | objtype *objptr=actorat[i][j]; |
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425 | if(ISPOINTER(objptr)) |
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426 | actnum=0x8000 | (word)(objptr-objlist); |
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427 | else |
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428 | actnum=(word)(uintptr_t)objptr; |
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429 | fwrite(&actnum,sizeof(actnum),1,file); |
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430 | checksum = DoChecksum((byte *)&actnum,sizeof(actnum),checksum); |
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431 | } |
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432 | } |
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433 | |||
434 | fwrite (areaconnect,sizeof(areaconnect),1,file); |
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435 | fwrite (areabyplayer,sizeof(areabyplayer),1,file); |
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436 | |||
437 | // player object needs special treatment as it's in WL_AGENT.CPP and not in |
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438 | // WL_ACT2.CPP which could cause problems for the relative addressing |
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439 | |||
440 | ob = player; |
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441 | DiskFlopAnim(x,y); |
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442 | memcpy(&nullobj,ob,sizeof(nullobj)); |
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443 | nullobj.state=(statetype *) ((uintptr_t)nullobj.state-(uintptr_t)&s_player); |
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444 | fwrite(&nullobj,sizeof(nullobj),1,file); |
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445 | ob = ob->next; |
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446 | |||
447 | DiskFlopAnim(x,y); |
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448 | for (; ob ; ob=ob->next) |
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449 | { |
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450 | memcpy(&nullobj,ob,sizeof(nullobj)); |
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451 | nullobj.state=(statetype *) ((uintptr_t)nullobj.state-(uintptr_t)&s_grdstand); |
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452 | fwrite(&nullobj,sizeof(nullobj),1,file); |
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453 | } |
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454 | nullobj.active = ac_badobject; // end of file marker |
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455 | DiskFlopAnim(x,y); |
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456 | fwrite(&nullobj,sizeof(nullobj),1,file); |
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457 | |||
458 | DiskFlopAnim(x,y); |
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459 | word laststatobjnum=(word) (laststatobj-statobjlist); |
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460 | fwrite(&laststatobjnum,sizeof(laststatobjnum),1,file); |
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461 | checksum = DoChecksum((byte *)&laststatobjnum,sizeof(laststatobjnum),checksum); |
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462 | |||
463 | DiskFlopAnim(x,y); |
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464 | for(i=0;i |
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465 | { |
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466 | memcpy(&nullstat,statobjlist+i,sizeof(nullstat)); |
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467 | nullstat.visspot=(byte *) ((uintptr_t) nullstat.visspot-(uintptr_t)spotvis); |
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468 | fwrite(&nullstat,sizeof(nullstat),1,file); |
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469 | checksum = DoChecksum((byte *)&nullstat,sizeof(nullstat),checksum); |
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470 | } |
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471 | |||
472 | DiskFlopAnim(x,y); |
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473 | fwrite (doorposition,sizeof(doorposition),1,file); |
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474 | checksum = DoChecksum((byte *)doorposition,sizeof(doorposition),checksum); |
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475 | DiskFlopAnim(x,y); |
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476 | fwrite (doorobjlist,sizeof(doorobjlist),1,file); |
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477 | checksum = DoChecksum((byte *)doorobjlist,sizeof(doorobjlist),checksum); |
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478 | |||
479 | DiskFlopAnim(x,y); |
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480 | fwrite (&pwallstate,sizeof(pwallstate),1,file); |
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481 | checksum = DoChecksum((byte *)&pwallstate,sizeof(pwallstate),checksum); |
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482 | fwrite (&pwalltile,sizeof(pwalltile),1,file); |
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483 | checksum = DoChecksum((byte *)&pwalltile,sizeof(pwalltile),checksum); |
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484 | fwrite (&pwallx,sizeof(pwallx),1,file); |
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485 | checksum = DoChecksum((byte *)&pwallx,sizeof(pwallx),checksum); |
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486 | fwrite (&pwally,sizeof(pwally),1,file); |
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487 | checksum = DoChecksum((byte *)&pwally,sizeof(pwally),checksum); |
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488 | fwrite (&pwalldir,sizeof(pwalldir),1,file); |
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489 | checksum = DoChecksum((byte *)&pwalldir,sizeof(pwalldir),checksum); |
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490 | fwrite (&pwallpos,sizeof(pwallpos),1,file); |
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491 | checksum = DoChecksum((byte *)&pwallpos,sizeof(pwallpos),checksum); |
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492 | |||
493 | // |
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494 | // WRITE OUT CHECKSUM |
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495 | // |
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496 | fwrite (&checksum,sizeof(checksum),1,file); |
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497 | |||
498 | fwrite (&lastgamemusicoffset,sizeof(lastgamemusicoffset),1,file); |
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499 | |||
500 | return(true); |
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501 | } |
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502 | |||
503 | //=========================================================================== |
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504 | |||
505 | /* |
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506 | ================== |
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507 | = |
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508 | = LoadTheGame |
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509 | = |
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510 | ================== |
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511 | */ |
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512 | |||
513 | boolean LoadTheGame(FILE *file,int x,int y) |
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514 | { |
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515 | int32_t checksum,oldchecksum; |
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516 | objtype nullobj; |
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517 | statobj_t nullstat; |
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518 | |||
519 | checksum = 0; |
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520 | |||
521 | DiskFlopAnim(x,y); |
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522 | fread (&gamestate,sizeof(gamestate),1,file); |
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523 | checksum = DoChecksum((byte *)&gamestate,sizeof(gamestate),checksum); |
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524 | |||
525 | DiskFlopAnim(x,y); |
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526 | fread (&LevelRatios[0],sizeof(LRstruct)*LRpack,1,file); |
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527 | checksum = DoChecksum((byte *)&LevelRatios[0],sizeof(LRstruct)*LRpack,checksum); |
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528 | |||
529 | DiskFlopAnim(x,y); |
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530 | SetupGameLevel (); |
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531 | |||
532 | DiskFlopAnim(x,y); |
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533 | fread (tilemap,sizeof(tilemap),1,file); |
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534 | checksum = DoChecksum((byte *)tilemap,sizeof(tilemap),checksum); |
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535 | |||
536 | DiskFlopAnim(x,y); |
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537 | |||
538 | int actnum=0, i; |
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539 | for(i=0;i |
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540 | { |
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541 | for(int j=0;j |
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542 | { |
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543 | fread (&actnum,sizeof(word),1,file); |
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544 | checksum = DoChecksum((byte *) &actnum,sizeof(word),checksum); |
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545 | if(actnum&0x8000) |
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546 | actorat[i][j]=objlist+(actnum&0x7fff); |
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547 | else |
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548 | actorat[i][j]=(objtype *)(uintptr_t) actnum; |
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549 | } |
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550 | } |
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551 | |||
552 | fread (areaconnect,sizeof(areaconnect),1,file); |
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553 | fread (areabyplayer,sizeof(areabyplayer),1,file); |
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554 | |||
555 | InitActorList (); |
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556 | DiskFlopAnim(x,y); |
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557 | fread (player,sizeof(*player),1,file); |
||
558 | player->state=(statetype *) ((uintptr_t)player->state+(uintptr_t)&s_player); |
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559 | |||
560 | while (1) |
||
561 | { |
||
562 | DiskFlopAnim(x,y); |
||
563 | fread (&nullobj,sizeof(nullobj),1,file); |
||
564 | if (nullobj.active == ac_badobject) |
||
565 | break; |
||
566 | GetNewActor (); |
||
567 | nullobj.state=(statetype *) ((uintptr_t)nullobj.state+(uintptr_t)&s_grdstand); |
||
568 | // don't copy over the links |
||
569 | memcpy (newobj,&nullobj,sizeof(nullobj)-8); |
||
570 | } |
||
571 | |||
572 | DiskFlopAnim(x,y); |
||
573 | word laststatobjnum; |
||
574 | fread (&laststatobjnum,sizeof(laststatobjnum),1,file); |
||
575 | laststatobj=statobjlist+laststatobjnum; |
||
576 | checksum = DoChecksum((byte *)&laststatobjnum,sizeof(laststatobjnum),checksum); |
||
577 | |||
578 | DiskFlopAnim(x,y); |
||
579 | for(i=0;i |
||
580 | { |
||
581 | fread(&nullstat,sizeof(nullstat),1,file); |
||
582 | checksum = DoChecksum((byte *)&nullstat,sizeof(nullstat),checksum); |
||
583 | nullstat.visspot=(byte *) ((uintptr_t)nullstat.visspot+(uintptr_t)spotvis); |
||
584 | memcpy(statobjlist+i,&nullstat,sizeof(nullstat)); |
||
585 | } |
||
586 | |||
587 | DiskFlopAnim(x,y); |
||
588 | fread (doorposition,sizeof(doorposition),1,file); |
||
589 | checksum = DoChecksum((byte *)doorposition,sizeof(doorposition),checksum); |
||
590 | DiskFlopAnim(x,y); |
||
591 | fread (doorobjlist,sizeof(doorobjlist),1,file); |
||
592 | checksum = DoChecksum((byte *)doorobjlist,sizeof(doorobjlist),checksum); |
||
593 | |||
594 | DiskFlopAnim(x,y); |
||
595 | fread (&pwallstate,sizeof(pwallstate),1,file); |
||
596 | checksum = DoChecksum((byte *)&pwallstate,sizeof(pwallstate),checksum); |
||
597 | fread (&pwalltile,sizeof(pwalltile),1,file); |
||
598 | checksum = DoChecksum((byte *)&pwalltile,sizeof(pwalltile),checksum); |
||
599 | fread (&pwallx,sizeof(pwallx),1,file); |
||
600 | checksum = DoChecksum((byte *)&pwallx,sizeof(pwallx),checksum); |
||
601 | fread (&pwally,sizeof(pwally),1,file); |
||
602 | checksum = DoChecksum((byte *)&pwally,sizeof(pwally),checksum); |
||
603 | fread (&pwalldir,sizeof(pwalldir),1,file); |
||
604 | checksum = DoChecksum((byte *)&pwalldir,sizeof(pwalldir),checksum); |
||
605 | fread (&pwallpos,sizeof(pwallpos),1,file); |
||
606 | checksum = DoChecksum((byte *)&pwallpos,sizeof(pwallpos),checksum); |
||
607 | |||
608 | if (gamestate.secretcount) // assign valid floorcodes under moved pushwalls |
||
609 | { |
||
610 | word *map, *obj; word tile, sprite; |
||
611 | map = mapsegs[0]; obj = mapsegs[1]; |
||
612 | for (y=0;y |
||
613 | for (x=0;x |
||
614 | { |
||
615 | tile = *map++; sprite = *obj++; |
||
616 | if (sprite == PUSHABLETILE && !tilemap[x][y] |
||
617 | && (tile < AREATILE || tile >= (AREATILE+NUMMAPS))) |
||
618 | { |
||
619 | if (*map >= AREATILE) |
||
620 | tile = *map; |
||
621 | if (*(map-1-mapwidth) >= AREATILE) |
||
622 | tile = *(map-1-mapwidth); |
||
623 | if (*(map-1+mapwidth) >= AREATILE) |
||
624 | tile = *(map-1+mapwidth); |
||
625 | if ( *(map-2) >= AREATILE) |
||
626 | tile = *(map-2); |
||
627 | |||
628 | *(map-1) = tile; *(obj-1) = 0; |
||
629 | } |
||
630 | } |
||
631 | } |
||
632 | |||
633 | Thrust(0,0); // set player->areanumber to the floortile you're standing on |
||
634 | |||
635 | fread (&oldchecksum,sizeof(oldchecksum),1,file); |
||
636 | |||
637 | fread (&lastgamemusicoffset,sizeof(lastgamemusicoffset),1,file); |
||
638 | if(lastgamemusicoffset<0) lastgamemusicoffset=0; |
||
639 | |||
640 | |||
641 | if (oldchecksum != checksum) |
||
642 | { |
||
643 | Message(STR_SAVECHT1"\n" |
||
644 | STR_SAVECHT2"\n" |
||
645 | STR_SAVECHT3"\n" |
||
646 | STR_SAVECHT4); |
||
647 | |||
648 | IN_ClearKeysDown(); |
||
649 | IN_Ack(); |
||
650 | |||
651 | gamestate.oldscore = gamestate.score = 0; |
||
652 | gamestate.lives = 1; |
||
653 | gamestate.weapon = |
||
654 | gamestate.chosenweapon = |
||
655 | gamestate.bestweapon = wp_pistol; |
||
656 | gamestate.ammo = 8; |
||
657 | } |
||
658 | |||
659 | return true; |
||
660 | } |
||
661 | |||
662 | //=========================================================================== |
||
663 | |||
664 | /* |
||
665 | ========================== |
||
666 | = |
||
667 | = ShutdownId |
||
668 | = |
||
669 | = Shuts down all ID_?? managers |
||
670 | = |
||
671 | ========================== |
||
672 | */ |
||
673 | |||
674 | void ShutdownId (void) |
||
675 | { |
||
676 | US_Shutdown (); // This line is completely useless... |
||
677 | SD_Shutdown (); |
||
678 | PM_Shutdown (); |
||
679 | IN_Shutdown (); |
||
680 | VW_Shutdown (); |
||
681 | CA_Shutdown (); |
||
682 | #if defined(GP2X_940) |
||
683 | GP2X_Shutdown(); |
||
684 | #endif |
||
685 | } |
||
686 | |||
687 | |||
688 | //=========================================================================== |
||
689 | |||
690 | /* |
||
691 | ================== |
||
692 | = |
||
693 | = BuildTables |
||
694 | = |
||
695 | = Calculates: |
||
696 | = |
||
697 | = scale projection constant |
||
698 | = sintable/costable overlapping fractional tables |
||
699 | = |
||
700 | ================== |
||
701 | */ |
||
702 | |||
703 | const float radtoint = (float)(FINEANGLES/2/PI); |
||
704 | |||
705 | void BuildTables (void) |
||
706 | { |
||
707 | // |
||
708 | // calculate fine tangents |
||
709 | // |
||
710 | |||
711 | int i; |
||
712 | for(i=0;i |
||
713 | { |
||
714 | double tang=tan((i+0.5)/radtoint); |
||
715 | finetangent[i]=(int32_t)(tang*GLOBAL1); |
||
716 | finetangent[FINEANGLES/4-1-i]=(int32_t)((1/tang)*GLOBAL1); |
||
717 | } |
||
718 | |||
719 | // |
||
720 | // costable overlays sintable with a quarter phase shift |
||
721 | // ANGLES is assumed to be divisable by four |
||
722 | // |
||
723 | |||
724 | float angle=0; |
||
725 | float anglestep=(float)(PI/2/ANGLEQUAD); |
||
726 | for(i=0; i |
||
727 | { |
||
728 | fixed value=(int32_t)(GLOBAL1*sin(angle)); |
||
729 | sintable[i]=sintable[i+ANGLES]=sintable[ANGLES/2-i]=value; |
||
730 | sintable[ANGLES-i]=sintable[ANGLES/2+i]=-value; |
||
731 | angle+=anglestep; |
||
732 | } |
||
733 | sintable[ANGLEQUAD] = 65536; |
||
734 | sintable[3*ANGLEQUAD] = -65536; |
||
735 | |||
736 | #if defined(USE_STARSKY) || defined(USE_RAIN) || defined(USE_SNOW) |
||
737 | Init3DPoints(); |
||
738 | #endif |
||
739 | } |
||
740 | |||
741 | //=========================================================================== |
||
742 | |||
743 | |||
744 | /* |
||
745 | ==================== |
||
746 | = |
||
747 | = CalcProjection |
||
748 | = |
||
749 | = Uses focallength |
||
750 | = |
||
751 | ==================== |
||
752 | */ |
||
753 | |||
754 | void CalcProjection (int32_t focal) |
||
755 | { |
||
756 | int i; |
||
757 | int intang; |
||
758 | float angle; |
||
759 | double tang; |
||
760 | int halfview; |
||
761 | double facedist; |
||
762 | |||
763 | focallength = focal; |
||
764 | facedist = focal+MINDIST; |
||
765 | halfview = viewwidth/2; // half view in pixels |
||
766 | |||
767 | // |
||
768 | // calculate scale value for vertical height calculations |
||
769 | // and sprite x calculations |
||
770 | // |
||
771 | scale = (fixed) (halfview*facedist/(VIEWGLOBAL/2)); |
||
772 | |||
773 | // |
||
774 | // divide heightnumerator by a posts distance to get the posts height for |
||
775 | // the heightbuffer. The pixel height is height>>2 |
||
776 | // |
||
777 | heightnumerator = (TILEGLOBAL*scale)>>6; |
||
778 | |||
779 | // |
||
780 | // calculate the angle offset from view angle of each pixel's ray |
||
781 | // |
||
782 | |||
783 | for (i=0;i |
||
784 | { |
||
785 | // start 1/2 pixel over, so viewangle bisects two middle pixels |
||
786 | tang = (int32_t)i*VIEWGLOBAL/viewwidth/facedist; |
||
787 | angle = (float) atan(tang); |
||
788 | intang = (int) (angle*radtoint); |
||
789 | pixelangle[halfview-1-i] = intang; |
||
790 | pixelangle[halfview+i] = -intang; |
||
791 | } |
||
792 | } |
||
793 | |||
794 | |||
795 | |||
796 | //=========================================================================== |
||
797 | |||
798 | /* |
||
799 | =================== |
||
800 | = |
||
801 | = SetupWalls |
||
802 | = |
||
803 | = Map tile values to scaled pics |
||
804 | = |
||
805 | =================== |
||
806 | */ |
||
807 | |||
808 | void SetupWalls (void) |
||
809 | { |
||
810 | int i; |
||
811 | |||
812 | horizwall[0]=0; |
||
813 | vertwall[0]=0; |
||
814 | |||
815 | for (i=1;i |
||
816 | { |
||
817 | horizwall[i]=(i-1)*2; |
||
818 | vertwall[i]=(i-1)*2+1; |
||
819 | } |
||
820 | } |
||
821 | |||
822 | //=========================================================================== |
||
823 | |||
824 | /* |
||
825 | ========================== |
||
826 | = |
||
827 | = SignonScreen |
||
828 | = |
||
829 | ========================== |
||
830 | */ |
||
831 | |||
832 | void SignonScreen (void) // VGA version |
||
833 | { |
||
834 | VL_SetVGAPlaneMode (); |
||
835 | |||
836 | VL_MungePic (signon,320,200); |
||
837 | VL_MemToScreen (signon,320,200,0,0); |
||
838 | } |
||
839 | |||
840 | |||
841 | /* |
||
842 | ========================== |
||
843 | = |
||
844 | = FinishSignon |
||
845 | = |
||
846 | ========================== |
||
847 | */ |
||
848 | |||
849 | void FinishSignon (void) |
||
850 | { |
||
851 | #ifndef SPEAR |
||
852 | VW_Bar (0,189,300,11,VL_GetPixel(0,0)); |
||
853 | WindowX = 0; |
||
854 | WindowW = 320; |
||
855 | PrintY = 190; |
||
856 | |||
857 | #ifndef JAPAN |
||
858 | SETFONTCOLOR(14,4); |
||
859 | |||
860 | #ifdef SPANISH |
||
861 | US_CPrint ("Oprima una tecla"); |
||
862 | #else |
||
863 | US_CPrint ("Press a key"); |
||
864 | #endif |
||
865 | |||
866 | #endif |
||
867 | |||
868 | VH_UpdateScreen(); |
||
869 | |||
870 | if (!param_nowait) |
||
871 | IN_Ack (); |
||
872 | |||
873 | #ifndef JAPAN |
||
874 | VW_Bar (0,189,300,11,VL_GetPixel(0,0)); |
||
875 | |||
876 | PrintY = 190; |
||
877 | SETFONTCOLOR(10,4); |
||
878 | |||
879 | #ifdef SPANISH |
||
880 | US_CPrint ("pensando..."); |
||
881 | #else |
||
882 | US_CPrint ("Working..."); |
||
883 | #endif |
||
884 | |||
885 | VH_UpdateScreen(); |
||
886 | #endif |
||
887 | |||
888 | SETFONTCOLOR(0,15); |
||
889 | #else |
||
890 | VH_UpdateScreen(); |
||
891 | |||
892 | if (!param_nowait) |
||
893 | VW_WaitVBL(3*70); |
||
894 | #endif |
||
895 | } |
||
896 | |||
897 | //=========================================================================== |
||
898 | |||
899 | /* |
||
900 | ===================== |
||
901 | = |
||
902 | = InitDigiMap |
||
903 | = |
||
904 | ===================== |
||
905 | */ |
||
906 | |||
907 | // channel mapping: |
||
908 | // -1: any non reserved channel |
||
909 | // 0: player weapons |
||
910 | // 1: boss weapons |
||
911 | |||
912 | static int wolfdigimap[] = |
||
913 | { |
||
914 | // These first sounds are in the upload version |
||
915 | #ifndef SPEAR |
||
916 | HALTSND, 0, -1, |
||
917 | DOGBARKSND, 1, -1, |
||
918 | CLOSEDOORSND, 2, -1, |
||
919 | OPENDOORSND, 3, -1, |
||
920 | ATKMACHINEGUNSND, 4, 0, |
||
921 | ATKPISTOLSND, 5, 0, |
||
922 | ATKGATLINGSND, 6, 0, |
||
923 | SCHUTZADSND, 7, -1, |
||
924 | GUTENTAGSND, 8, -1, |
||
925 | MUTTISND, 9, -1, |
||
926 | BOSSFIRESND, 10, 1, |
||
927 | SSFIRESND, 11, -1, |
||
928 | DEATHSCREAM1SND, 12, -1, |
||
929 | DEATHSCREAM2SND, 13, -1, |
||
930 | DEATHSCREAM3SND, 13, -1, |
||
931 | TAKEDAMAGESND, 14, -1, |
||
932 | PUSHWALLSND, 15, -1, |
||
933 | |||
934 | LEBENSND, 20, -1, |
||
935 | NAZIFIRESND, 21, -1, |
||
936 | SLURPIESND, 22, -1, |
||
937 | |||
938 | YEAHSND, 32, -1, |
||
939 | |||
940 | #ifndef UPLOAD |
||
941 | // These are in all other episodes |
||
942 | DOGDEATHSND, 16, -1, |
||
943 | AHHHGSND, 17, -1, |
||
944 | DIESND, 18, -1, |
||
945 | EVASND, 19, -1, |
||
946 | |||
947 | TOT_HUNDSND, 23, -1, |
||
948 | MEINGOTTSND, 24, -1, |
||
949 | SCHABBSHASND, 25, -1, |
||
950 | HITLERHASND, 26, -1, |
||
951 | SPIONSND, 27, -1, |
||
952 | NEINSOVASSND, 28, -1, |
||
953 | DOGATTACKSND, 29, -1, |
||
954 | LEVELDONESND, 30, -1, |
||
955 | MECHSTEPSND, 31, -1, |
||
956 | |||
957 | SCHEISTSND, 33, -1, |
||
958 | DEATHSCREAM4SND, 34, -1, // AIIEEE |
||
959 | DEATHSCREAM5SND, 35, -1, // DEE-DEE |
||
960 | DONNERSND, 36, -1, // EPISODE 4 BOSS DIE |
||
961 | EINESND, 37, -1, // EPISODE 4 BOSS SIGHTING |
||
962 | ERLAUBENSND, 38, -1, // EPISODE 6 BOSS SIGHTING |
||
963 | DEATHSCREAM6SND, 39, -1, // FART |
||
964 | DEATHSCREAM7SND, 40, -1, // GASP |
||
965 | DEATHSCREAM8SND, 41, -1, // GUH-BOY! |
||
966 | DEATHSCREAM9SND, 42, -1, // AH GEEZ! |
||
967 | KEINSND, 43, -1, // EPISODE 5 BOSS SIGHTING |
||
968 | MEINSND, 44, -1, // EPISODE 6 BOSS DIE |
||
969 | ROSESND, 45, -1, // EPISODE 5 BOSS DIE |
||
970 | |||
971 | #endif |
||
972 | #else |
||
973 | // |
||
974 | // SPEAR OF DESTINY DIGISOUNDS |
||
975 | // |
||
976 | HALTSND, 0, -1, |
||
977 | CLOSEDOORSND, 2, -1, |
||
978 | OPENDOORSND, 3, -1, |
||
979 | ATKMACHINEGUNSND, 4, 0, |
||
980 | ATKPISTOLSND, 5, 0, |
||
981 | ATKGATLINGSND, 6, 0, |
||
982 | SCHUTZADSND, 7, -1, |
||
983 | BOSSFIRESND, 8, 1, |
||
984 | SSFIRESND, 9, -1, |
||
985 | DEATHSCREAM1SND, 10, -1, |
||
986 | DEATHSCREAM2SND, 11, -1, |
||
987 | TAKEDAMAGESND, 12, -1, |
||
988 | PUSHWALLSND, 13, -1, |
||
989 | AHHHGSND, 15, -1, |
||
990 | LEBENSND, 16, -1, |
||
991 | NAZIFIRESND, 17, -1, |
||
992 | SLURPIESND, 18, -1, |
||
993 | LEVELDONESND, 22, -1, |
||
994 | DEATHSCREAM4SND, 23, -1, // AIIEEE |
||
995 | DEATHSCREAM3SND, 23, -1, // DOUBLY-MAPPED!!! |
||
996 | DEATHSCREAM5SND, 24, -1, // DEE-DEE |
||
997 | DEATHSCREAM6SND, 25, -1, // FART |
||
998 | DEATHSCREAM7SND, 26, -1, // GASP |
||
999 | DEATHSCREAM8SND, 27, -1, // GUH-BOY! |
||
1000 | DEATHSCREAM9SND, 28, -1, // AH GEEZ! |
||
1001 | GETGATLINGSND, 38, -1, // Got Gat replacement |
||
1002 | |||
1003 | #ifndef SPEARDEMO |
||
1004 | DOGBARKSND, 1, -1, |
||
1005 | DOGDEATHSND, 14, -1, |
||
1006 | SPIONSND, 19, -1, |
||
1007 | NEINSOVASSND, 20, -1, |
||
1008 | DOGATTACKSND, 21, -1, |
||
1009 | TRANSSIGHTSND, 29, -1, // Trans Sight |
||
1010 | TRANSDEATHSND, 30, -1, // Trans Death |
||
1011 | WILHELMSIGHTSND, 31, -1, // Wilhelm Sight |
||
1012 | WILHELMDEATHSND, 32, -1, // Wilhelm Death |
||
1013 | UBERDEATHSND, 33, -1, // Uber Death |
||
1014 | KNIGHTSIGHTSND, 34, -1, // Death Knight Sight |
||
1015 | KNIGHTDEATHSND, 35, -1, // Death Knight Death |
||
1016 | ANGELSIGHTSND, 36, -1, // Angel Sight |
||
1017 | ANGELDEATHSND, 37, -1, // Angel Death |
||
1018 | GETSPEARSND, 39, -1, // Got Spear replacement |
||
1019 | #endif |
||
1020 | #endif |
||
1021 | LASTSOUND |
||
1022 | }; |
||
1023 | |||
1024 | |||
1025 | void InitDigiMap (void) |
||
1026 | { |
||
1027 | int *map; |
||
1028 | |||
1029 | for (map = wolfdigimap; *map != LASTSOUND; map += 3) |
||
1030 | { |
||
1031 | DigiMap[map[0]] = map[1]; |
||
1032 | DigiChannel[map[1]] = map[2]; |
||
1033 | SD_PrepareSound(map[1]); |
||
1034 | } |
||
1035 | } |
||
1036 | |||
1037 | #ifndef SPEAR |
||
1038 | CP_iteminfo MusicItems={CTL_X,CTL_Y,6,0,32}; |
||
1039 | CP_itemtype MusicMenu[]= |
||
1040 | { |
||
1041 | {1,"Get Them!",0}, |
||
1042 | {1,"Searching",0}, |
||
1043 | {1,"P.O.W.",0}, |
||
1044 | {1,"Suspense",0}, |
||
1045 | {1,"War March",0}, |
||
1046 | {1,"Around The Corner!",0}, |
||
1047 | |||
1048 | {1,"Nazi Anthem",0}, |
||
1049 | {1,"Lurking...",0}, |
||
1050 | {1,"Going After Hitler",0}, |
||
1051 | {1,"Pounding Headache",0}, |
||
1052 | {1,"Into the Dungeons",0}, |
||
1053 | {1,"Ultimate Conquest",0}, |
||
1054 | |||
1055 | {1,"Kill the S.O.B.",0}, |
||
1056 | {1,"The Nazi Rap",0}, |
||
1057 | {1,"Twelfth Hour",0}, |
||
1058 | {1,"Zero Hour",0}, |
||
1059 | {1,"Ultimate Conquest",0}, |
||
1060 | {1,"Wolfpack",0} |
||
1061 | }; |
||
1062 | #else |
||
1063 | CP_iteminfo MusicItems={CTL_X,CTL_Y-20,9,0,32}; |
||
1064 | CP_itemtype MusicMenu[]= |
||
1065 | { |
||
1066 | {1,"Funky Colonel Bill",0}, |
||
1067 | {1,"Death To The Nazis",0}, |
||
1068 | {1,"Tiptoeing Around",0}, |
||
1069 | {1,"Is This THE END?",0}, |
||
1070 | {1,"Evil Incarnate",0}, |
||
1071 | {1,"Jazzin' Them Nazis",0}, |
||
1072 | {1,"Puttin' It To The Enemy",0}, |
||
1073 | {1,"The SS Gonna Get You",0}, |
||
1074 | {1,"Towering Above",0} |
||
1075 | }; |
||
1076 | #endif |
||
1077 | |||
1078 | #ifndef SPEARDEMO |
||
1079 | void DoJukebox(void) |
||
1080 | { |
||
1081 | int which,lastsong=-1; |
||
1082 | unsigned start; |
||
1083 | unsigned songs[]= |
||
1084 | { |
||
1085 | #ifndef SPEAR |
||
1086 | GETTHEM_MUS, |
||
1087 | SEARCHN_MUS, |
||
1088 | POW_MUS, |
||
1089 | SUSPENSE_MUS, |
||
1090 | WARMARCH_MUS, |
||
1091 | CORNER_MUS, |
||
1092 | |||
1093 | NAZI_OMI_MUS, |
||
1094 | PREGNANT_MUS, |
||
1095 | GOINGAFT_MUS, |
||
1096 | HEADACHE_MUS, |
||
1097 | DUNGEON_MUS, |
||
1098 | ULTIMATE_MUS, |
||
1099 | |||
1100 | INTROCW3_MUS, |
||
1101 | NAZI_RAP_MUS, |
||
1102 | TWELFTH_MUS, |
||
1103 | ZEROHOUR_MUS, |
||
1104 | ULTIMATE_MUS, |
||
1105 | PACMAN_MUS |
||
1106 | #else |
||
1107 | XFUNKIE_MUS, // 0 |
||
1108 | XDEATH_MUS, // 2 |
||
1109 | XTIPTOE_MUS, // 4 |
||
1110 | XTHEEND_MUS, // 7 |
||
1111 | XEVIL_MUS, // 17 |
||
1112 | XJAZNAZI_MUS, // 18 |
||
1113 | XPUTIT_MUS, // 21 |
||
1114 | XGETYOU_MUS, // 22 |
||
1115 | XTOWER2_MUS // 23 |
||
1116 | #endif |
||
1117 | }; |
||
1118 | |||
1119 | IN_ClearKeysDown(); |
||
1120 | if (!AdLibPresent && !SoundBlasterPresent) |
||
1121 | return; |
||
1122 | |||
1123 | MenuFadeOut(); |
||
1124 | |||
1125 | #ifndef SPEAR |
||
1126 | #ifndef UPLOAD |
||
1127 | start = ((SDL_GetTicks()/10)%3)*6; |
||
1128 | #else |
||
1129 | start = 0; |
||
1130 | #endif |
||
1131 | #else |
||
1132 | start = 0; |
||
1133 | #endif |
||
1134 | |||
1135 | CA_CacheGrChunk (STARTFONT+1); |
||
1136 | #ifdef SPEAR |
||
1137 | CacheLump (BACKDROP_LUMP_START,BACKDROP_LUMP_END); |
||
1138 | #else |
||
1139 | CacheLump (CONTROLS_LUMP_START,CONTROLS_LUMP_END); |
||
1140 | #endif |
||
1141 | CA_LoadAllSounds (); |
||
1142 | |||
1143 | fontnumber=1; |
||
1144 | ClearMScreen (); |
||
1145 | VWB_DrawPic(112,184,C_MOUSELBACKPIC); |
||
1146 | DrawStripes (10); |
||
1147 | SETFONTCOLOR (TEXTCOLOR,BKGDCOLOR); |
||
1148 | |||
1149 | #ifndef SPEAR |
||
1150 | DrawWindow (CTL_X-2,CTL_Y-6,280,13*7,BKGDCOLOR); |
||
1151 | #else |
||
1152 | DrawWindow (CTL_X-2,CTL_Y-26,280,13*10,BKGDCOLOR); |
||
1153 | #endif |
||
1154 | |||
1155 | DrawMenu (&MusicItems,&MusicMenu[start]); |
||
1156 | |||
1157 | SETFONTCOLOR (READHCOLOR,BKGDCOLOR); |
||
1158 | PrintY=15; |
||
1159 | WindowX = 0; |
||
1160 | WindowY = 320; |
||
1161 | US_CPrint ("Robert's Jukebox"); |
||
1162 | |||
1163 | SETFONTCOLOR (TEXTCOLOR,BKGDCOLOR); |
||
1164 | VW_UpdateScreen(); |
||
1165 | MenuFadeIn(); |
||
1166 | |||
1167 | do |
||
1168 | { |
||
1169 | which = HandleMenu(&MusicItems,&MusicMenu[start],NULL); |
||
1170 | if (which>=0) |
||
1171 | { |
||
1172 | if (lastsong >= 0) |
||
1173 | MusicMenu[start+lastsong].active = 1; |
||
1174 | |||
1175 | StartCPMusic(songs[start + which]); |
||
1176 | MusicMenu[start+which].active = 2; |
||
1177 | DrawMenu (&MusicItems,&MusicMenu[start]); |
||
1178 | VW_UpdateScreen(); |
||
1179 | lastsong = which; |
||
1180 | } |
||
1181 | } while(which>=0); |
||
1182 | |||
1183 | MenuFadeOut(); |
||
1184 | IN_ClearKeysDown(); |
||
1185 | #ifdef SPEAR |
||
1186 | UnCacheLump (BACKDROP_LUMP_START,BACKDROP_LUMP_END); |
||
1187 | #else |
||
1188 | UnCacheLump (CONTROLS_LUMP_START,CONTROLS_LUMP_END); |
||
1189 | #endif |
||
1190 | } |
||
1191 | #endif |
||
1192 | |||
1193 | /* |
||
1194 | ========================== |
||
1195 | = |
||
1196 | = InitGame |
||
1197 | = |
||
1198 | = Load a few things right away |
||
1199 | = |
||
1200 | ========================== |
||
1201 | */ |
||
1202 | |||
1203 | static void InitGame() |
||
1204 | { |
||
1205 | #ifndef SPEARDEMO |
||
1206 | boolean didjukebox=false; |
||
1207 | #endif |
||
1208 | |||
1209 | // initialize SDL |
||
1210 | #if defined _WIN32 |
||
1211 | putenv("SDL_VIDEODRIVER=directx"); |
||
1212 | #endif |
||
8645 | turbocat | 1213 | if(SDL_Init(SDL_INIT_VIDEO) < 0) |
8557 | maxcodehac | 1214 | { |
1215 | printf("Unable to init SDL: %s\n", SDL_GetError()); |
||
1216 | exit(1); |
||
1217 | } |
||
8645 | turbocat | 1218 | SDL_AudioInit(NULL); |
8557 | maxcodehac | 1219 | atexit(SDL_Quit); |
1220 | |||
1221 | int numJoysticks = SDL_NumJoysticks(); |
||
1222 | if(param_joystickindex && (param_joystickindex < -1 || param_joystickindex >= numJoysticks)) |
||
1223 | { |
||
1224 | if(!numJoysticks) |
||
1225 | printf("No joysticks are available to SDL!\n"); |
||
1226 | else |
||
1227 | printf("The joystick index must be between -1 and %i!\n", numJoysticks - 1); |
||
1228 | exit(1); |
||
1229 | } |
||
1230 | |||
1231 | #if defined(GP2X_940) |
||
1232 | GP2X_MemoryInit(); |
||
1233 | #endif |
||
8596 | turbocat | 1234 | |
8557 | maxcodehac | 1235 | SignonScreen (); |
8645 | turbocat | 1236 | #ifdef _KOLIBRI |
8596 | turbocat | 1237 | kolibri_set_win_center(); |
8645 | turbocat | 1238 | #endif |
1239 | |||
8557 | maxcodehac | 1240 | #if defined _WIN32 |
1241 | if(!fullscreen) |
||
1242 | { |
||
1243 | struct SDL_SysWMinfo wmInfo; |
||
1244 | SDL_VERSION(&wmInfo.version); |
||
1245 | |||
1246 | if(SDL_GetWMInfo(&wmInfo) != -1) |
||
1247 | { |
||
1248 | HWND hwndSDL = wmInfo.window; |
||
1249 | DWORD style = GetWindowLong(hwndSDL, GWL_STYLE) & ~WS_SYSMENU; |
||
1250 | SetWindowLong(hwndSDL, GWL_STYLE, style); |
||
1251 | SetWindowPos(hwndSDL, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); |
||
1252 | } |
||
1253 | } |
||
1254 | #endif |
||
1255 | VW_UpdateScreen(); |
||
1256 | |||
1257 | VH_Startup (); |
||
1258 | IN_Startup (); |
||
1259 | PM_Startup (); |
||
1260 | SD_Startup (); |
||
1261 | CA_Startup (); |
||
1262 | US_Startup (); |
||
1263 | |||
1264 | // TODO: Will any memory checking be needed someday?? |
||
1265 | #ifdef NOTYET |
||
1266 | #ifndef SPEAR |
||
1267 | if (mminfo.mainmem < 235000L) |
||
1268 | #else |
||
1269 | if (mminfo.mainmem < 257000L && !MS_CheckParm("debugmode")) |
||
1270 | #endif |
||
1271 | { |
||
1272 | byte *screen; |
||
1273 | |||
1274 | CA_CacheGrChunk (ERRORSCREEN); |
||
1275 | screen = grsegs[ERRORSCREEN]; |
||
1276 | ShutdownId(); |
||
1277 | /* memcpy((byte *)0xb8000,screen+7+7*160,17*160); |
||
1278 | gotoxy (1,23);*/ |
||
1279 | exit(1); |
||
1280 | } |
||
1281 | #endif |
||
1282 | |||
1283 | |||
1284 | // |
||
1285 | // build some tables |
||
1286 | // |
||
1287 | InitDigiMap (); |
||
1288 | |||
1289 | ReadConfig (); |
||
1290 | |||
1291 | SetupSaveGames(); |
||
1292 | |||
1293 | // |
||
1294 | // HOLDING DOWN 'M' KEY? |
||
1295 | // |
||
1296 | IN_ProcessEvents(); |
||
1297 | |||
1298 | #ifndef SPEARDEMO |
||
1299 | if (Keyboard[sc_M]) |
||
1300 | { |
||
1301 | DoJukebox(); |
||
1302 | didjukebox=true; |
||
1303 | } |
||
1304 | else |
||
1305 | #endif |
||
1306 | |||
1307 | // |
||
1308 | // draw intro screen stuff |
||
1309 | // |
||
1310 | IntroScreen (); |
||
1311 | |||
1312 | #ifdef _arch_dreamcast |
||
1313 | //TODO: VMU Selection Screen |
||
1314 | #endif |
||
1315 | |||
1316 | // |
||
1317 | // load in and lock down some basic chunks |
||
1318 | // |
||
1319 | |||
1320 | CA_CacheGrChunk(STARTFONT); |
||
1321 | CA_CacheGrChunk(STATUSBARPIC); |
||
1322 | |||
1323 | LoadLatchMem (); |
||
1324 | BuildTables (); // trig tables |
||
1325 | SetupWalls (); |
||
1326 | |||
1327 | NewViewSize (viewsize); |
||
1328 | |||
1329 | // |
||
1330 | // initialize variables |
||
1331 | // |
||
1332 | InitRedShifts (); |
||
1333 | #ifndef SPEARDEMO |
||
1334 | if(!didjukebox) |
||
1335 | #endif |
||
1336 | FinishSignon(); |
||
1337 | |||
1338 | #ifdef NOTYET |
||
1339 | vdisp = (byte *) (0xa0000+PAGE1START); |
||
1340 | vbuf = (byte *) (0xa0000+PAGE2START); |
||
1341 | #endif |
||
1342 | } |
||
1343 | |||
1344 | //=========================================================================== |
||
1345 | |||
1346 | /* |
||
1347 | ========================== |
||
1348 | = |
||
1349 | = SetViewSize |
||
1350 | = |
||
1351 | ========================== |
||
1352 | */ |
||
1353 | |||
1354 | boolean SetViewSize (unsigned width, unsigned height) |
||
1355 | { |
||
1356 | viewwidth = width&~15; // must be divisable by 16 |
||
1357 | viewheight = height&~1; // must be even |
||
1358 | centerx = viewwidth/2-1; |
||
1359 | shootdelta = viewwidth/10; |
||
1360 | if((unsigned) viewheight == screenHeight) |
||
1361 | viewscreenx = viewscreeny = screenofs = 0; |
||
1362 | else |
||
1363 | { |
||
1364 | viewscreenx = (screenWidth-viewwidth) / 2; |
||
1365 | viewscreeny = (screenHeight-scaleFactor*STATUSLINES-viewheight)/2; |
||
1366 | screenofs = viewscreeny*screenWidth+viewscreenx; |
||
1367 | } |
||
1368 | |||
1369 | // |
||
1370 | // calculate trace angles and projection constants |
||
1371 | // |
||
1372 | CalcProjection (FOCALLENGTH); |
||
1373 | |||
1374 | return true; |
||
1375 | } |
||
1376 | |||
1377 | |||
1378 | void ShowViewSize (int width) |
||
1379 | { |
||
1380 | int oldwidth,oldheight; |
||
1381 | |||
1382 | oldwidth = viewwidth; |
||
1383 | oldheight = viewheight; |
||
1384 | |||
1385 | if(width == 21) |
||
1386 | { |
||
1387 | viewwidth = screenWidth; |
||
1388 | viewheight = screenHeight; |
||
1389 | VWB_BarScaledCoord (0, 0, screenWidth, screenHeight, 0); |
||
1390 | } |
||
1391 | else if(width == 20) |
||
1392 | { |
||
1393 | viewwidth = screenWidth; |
||
1394 | viewheight = screenHeight - scaleFactor*STATUSLINES; |
||
1395 | DrawPlayBorder (); |
||
1396 | } |
||
1397 | else |
||
1398 | { |
||
1399 | viewwidth = width*16*screenWidth/320; |
||
1400 | viewheight = (int) (width*16*HEIGHTRATIO*screenHeight/200); |
||
1401 | DrawPlayBorder (); |
||
1402 | } |
||
1403 | |||
1404 | viewwidth = oldwidth; |
||
1405 | viewheight = oldheight; |
||
1406 | } |
||
1407 | |||
1408 | |||
1409 | void NewViewSize (int width) |
||
1410 | { |
||
1411 | viewsize = width; |
||
1412 | if(viewsize == 21) |
||
1413 | SetViewSize(screenWidth, screenHeight); |
||
1414 | else if(viewsize == 20) |
||
1415 | SetViewSize(screenWidth, screenHeight - scaleFactor * STATUSLINES); |
||
1416 | else |
||
1417 | SetViewSize(width*16*screenWidth/320, (unsigned) (width*16*HEIGHTRATIO*screenHeight/200)); |
||
1418 | } |
||
1419 | |||
1420 | |||
1421 | |||
1422 | //=========================================================================== |
||
1423 | |||
1424 | /* |
||
1425 | ========================== |
||
1426 | = |
||
1427 | = Quit |
||
1428 | = |
||
1429 | ========================== |
||
1430 | */ |
||
1431 | |||
1432 | void Quit (const char *errorStr, ...) |
||
1433 | { |
||
1434 | #ifdef NOTYET |
||
1435 | byte *screen; |
||
1436 | #endif |
||
1437 | char error[256]; |
||
1438 | if(errorStr != NULL) |
||
1439 | { |
||
1440 | va_list vlist; |
||
1441 | va_start(vlist, errorStr); |
||
1442 | vsprintf(error, errorStr, vlist); |
||
1443 | va_end(vlist); |
||
1444 | } |
||
1445 | else error[0] = 0; |
||
1446 | |||
1447 | if (!pictable) // don't try to display the red box before it's loaded |
||
1448 | { |
||
1449 | ShutdownId(); |
||
1450 | if (error && *error) |
||
1451 | { |
||
1452 | #ifdef NOTYET |
||
1453 | SetTextCursor(0,0); |
||
1454 | #endif |
||
1455 | puts(error); |
||
1456 | #ifdef NOTYET |
||
1457 | SetTextCursor(0,2); |
||
1458 | #endif |
||
1459 | VW_WaitVBL(100); |
||
1460 | } |
||
1461 | exit(1); |
||
1462 | } |
||
1463 | |||
1464 | if (!error || !*error) |
||
1465 | { |
||
1466 | #ifdef NOTYET |
||
1467 | #ifndef JAPAN |
||
1468 | CA_CacheGrChunk (ORDERSCREEN); |
||
1469 | screen = grsegs[ORDERSCREEN]; |
||
1470 | #endif |
||
1471 | #endif |
||
1472 | WriteConfig (); |
||
1473 | } |
||
1474 | #ifdef NOTYET |
||
1475 | else |
||
1476 | { |
||
1477 | CA_CacheGrChunk (ERRORSCREEN); |
||
1478 | screen = grsegs[ERRORSCREEN]; |
||
1479 | } |
||
1480 | #endif |
||
1481 | |||
1482 | ShutdownId (); |
||
1483 | |||
1484 | if (error && *error) |
||
1485 | { |
||
1486 | #ifdef NOTYET |
||
1487 | memcpy((byte *)0xb8000,screen+7,7*160); |
||
1488 | SetTextCursor(9,3); |
||
1489 | #endif |
||
1490 | puts(error); |
||
1491 | #ifdef NOTYET |
||
1492 | SetTextCursor(0,7); |
||
1493 | #endif |
||
1494 | VW_WaitVBL(200); |
||
1495 | exit(1); |
||
1496 | } |
||
1497 | else |
||
1498 | if (!error || !(*error)) |
||
1499 | { |
||
1500 | #ifdef NOTYET |
||
1501 | #ifndef JAPAN |
||
1502 | memcpy((byte *)0xb8000,screen+7,24*160); // 24 for SPEAR/UPLOAD compatibility |
||
1503 | #endif |
||
1504 | SetTextCursor(0,23); |
||
1505 | #endif |
||
1506 | } |
||
1507 | |||
1508 | exit(0); |
||
1509 | } |
||
1510 | |||
1511 | //=========================================================================== |
||
1512 | |||
1513 | |||
1514 | |||
1515 | /* |
||
1516 | ===================== |
||
1517 | = |
||
1518 | = DemoLoop |
||
1519 | = |
||
1520 | ===================== |
||
1521 | */ |
||
1522 | |||
1523 | |||
1524 | static void DemoLoop() |
||
1525 | { |
||
1526 | int LastDemo = 0; |
||
1527 | |||
1528 | // |
||
1529 | // check for launch from ted |
||
1530 | // |
||
1531 | if (param_tedlevel != -1) |
||
1532 | { |
||
1533 | param_nowait = true; |
||
1534 | EnableEndGameMenuItem(); |
||
1535 | NewGame(param_difficulty,0); |
||
1536 | |||
1537 | #ifndef SPEAR |
||
1538 | gamestate.episode = param_tedlevel/10; |
||
1539 | gamestate.mapon = param_tedlevel%10; |
||
1540 | #else |
||
1541 | gamestate.episode = 0; |
||
1542 | gamestate.mapon = param_tedlevel; |
||
1543 | #endif |
||
1544 | GameLoop(); |
||
1545 | Quit (NULL); |
||
1546 | } |
||
1547 | |||
1548 | |||
1549 | // |
||
1550 | // main game cycle |
||
1551 | // |
||
1552 | |||
1553 | #ifndef DEMOTEST |
||
1554 | |||
1555 | #ifndef UPLOAD |
||
1556 | |||
1557 | #ifndef GOODTIMES |
||
1558 | #ifndef SPEAR |
||
1559 | #ifndef JAPAN |
||
1560 | if (!param_nowait) |
||
1561 | NonShareware(); |
||
1562 | #endif |
||
1563 | #else |
||
1564 | #ifndef GOODTIMES |
||
1565 | #ifndef SPEARDEMO |
||
1566 | extern void CopyProtection(void); |
||
1567 | if(!param_goodtimes) |
||
1568 | CopyProtection(); |
||
1569 | #endif |
||
1570 | #endif |
||
1571 | #endif |
||
1572 | #endif |
||
1573 | #endif |
||
1574 | |||
1575 | StartCPMusic(INTROSONG); |
||
1576 | |||
1577 | #ifndef JAPAN |
||
1578 | if (!param_nowait) |
||
1579 | PG13 (); |
||
1580 | #endif |
||
1581 | |||
1582 | #endif |
||
1583 | |||
1584 | while (1) |
||
1585 | { |
||
1586 | while (!param_nowait) |
||
1587 | { |
||
1588 | // |
||
1589 | // title page |
||
1590 | // |
||
1591 | #ifndef DEMOTEST |
||
1592 | |||
1593 | #ifdef SPEAR |
||
1594 | SDL_Color pal[256]; |
||
1595 | CA_CacheGrChunk (TITLEPALETTE); |
||
1596 | VL_ConvertPalette(grsegs[TITLEPALETTE], pal, 256); |
||
1597 | |||
1598 | CA_CacheGrChunk (TITLE1PIC); |
||
1599 | VWB_DrawPic (0,0,TITLE1PIC); |
||
1600 | UNCACHEGRCHUNK (TITLE1PIC); |
||
1601 | |||
1602 | CA_CacheGrChunk (TITLE2PIC); |
||
1603 | VWB_DrawPic (0,80,TITLE2PIC); |
||
1604 | UNCACHEGRCHUNK (TITLE2PIC); |
||
1605 | VW_UpdateScreen (); |
||
1606 | VL_FadeIn(0,255,pal,30); |
||
1607 | |||
1608 | UNCACHEGRCHUNK (TITLEPALETTE); |
||
1609 | #else |
||
1610 | CA_CacheScreen (TITLEPIC); |
||
1611 | VW_UpdateScreen (); |
||
1612 | VW_FadeIn(); |
||
1613 | #endif |
||
1614 | if (IN_UserInput(TickBase*15)) |
||
1615 | break; |
||
1616 | VW_FadeOut(); |
||
1617 | // |
||
1618 | // credits page |
||
1619 | // |
||
1620 | CA_CacheScreen (CREDITSPIC); |
||
1621 | VW_UpdateScreen(); |
||
1622 | VW_FadeIn (); |
||
1623 | if (IN_UserInput(TickBase*10)) |
||
1624 | break; |
||
1625 | VW_FadeOut (); |
||
1626 | // |
||
1627 | // high scores |
||
1628 | // |
||
1629 | DrawHighScores (); |
||
1630 | VW_UpdateScreen (); |
||
1631 | VW_FadeIn (); |
||
1632 | |||
1633 | if (IN_UserInput(TickBase*10)) |
||
1634 | break; |
||
1635 | #endif |
||
1636 | // |
||
1637 | // demo |
||
1638 | // |
||
1639 | |||
1640 | #ifndef SPEARDEMO |
||
1641 | PlayDemo (LastDemo++%4); |
||
1642 | #else |
||
1643 | PlayDemo (0); |
||
1644 | #endif |
||
1645 | |||
1646 | if (playstate == ex_abort) |
||
1647 | break; |
||
1648 | VW_FadeOut(); |
||
1649 | if(screenHeight % 200 != 0) |
||
1650 | VL_ClearScreen(0); |
||
1651 | StartCPMusic(INTROSONG); |
||
1652 | } |
||
1653 | |||
1654 | VW_FadeOut (); |
||
1655 | |||
1656 | #ifdef DEBUGKEYS |
||
1657 | if (Keyboard[sc_Tab] && param_debugmode) |
||
1658 | RecordDemo (); |
||
1659 | else |
||
1660 | US_ControlPanel (0); |
||
1661 | #else |
||
1662 | US_ControlPanel (0); |
||
1663 | #endif |
||
1664 | |||
1665 | if (startgame || loadedgame) |
||
1666 | { |
||
1667 | GameLoop (); |
||
1668 | if(!param_nowait) |
||
1669 | { |
||
1670 | VW_FadeOut(); |
||
1671 | StartCPMusic(INTROSONG); |
||
1672 | } |
||
1673 | } |
||
1674 | } |
||
1675 | } |
||
1676 | |||
1677 | |||
1678 | //=========================================================================== |
||
1679 | |||
1680 | #define IFARG(str) if(!strcmp(arg, (str))) |
||
1681 | |||
1682 | void CheckParameters(int argc, char *argv[]) |
||
1683 | { |
||
1684 | bool hasError = false, showHelp = false; |
||
1685 | bool sampleRateGiven = false, audioBufferGiven = false; |
||
1686 | int defaultSampleRate = param_samplerate; |
||
1687 | |||
1688 | for(int i = 1; i < argc; i++) |
||
1689 | { |
||
1690 | char *arg = argv[i]; |
||
1691 | #ifndef SPEAR |
||
1692 | IFARG("--goobers") |
||
1693 | #else |
||
1694 | IFARG("--debugmode") |
||
1695 | #endif |
||
1696 | param_debugmode = true; |
||
1697 | else IFARG("--baby") |
||
1698 | param_difficulty = 0; |
||
1699 | else IFARG("--easy") |
||
1700 | param_difficulty = 1; |
||
1701 | else IFARG("--normal") |
||
1702 | param_difficulty = 2; |
||
1703 | else IFARG("--hard") |
||
1704 | param_difficulty = 3; |
||
1705 | else IFARG("--nowait") |
||
1706 | param_nowait = true; |
||
1707 | else IFARG("--tedlevel") |
||
1708 | { |
||
1709 | if(++i >= argc) |
||
1710 | { |
||
1711 | printf("The tedlevel option is missing the level argument!\n"); |
||
1712 | hasError = true; |
||
1713 | } |
||
1714 | else param_tedlevel = atoi(argv[i]); |
||
1715 | } |
||
1716 | else IFARG("--windowed") |
||
1717 | fullscreen = false; |
||
1718 | else IFARG("--windowed-mouse") |
||
1719 | { |
||
1720 | fullscreen = false; |
||
1721 | forcegrabmouse = true; |
||
1722 | } |
||
1723 | else IFARG("--res") |
||
1724 | { |
||
1725 | if(i + 2 >= argc) |
||
1726 | { |
||
1727 | printf("The res option needs the width and/or the height argument!\n"); |
||
1728 | hasError = true; |
||
1729 | } |
||
1730 | else |
||
1731 | { |
||
1732 | screenWidth = atoi(argv[++i]); |
||
1733 | screenHeight = atoi(argv[++i]); |
||
1734 | unsigned factor = screenWidth / 320; |
||
1735 | if(screenWidth % 320 || screenHeight != 200 * factor && screenHeight != 240 * factor) |
||
1736 | printf("Screen size must be a multiple of 320x200 or 320x240!\n"), hasError = true; |
||
1737 | } |
||
1738 | } |
||
1739 | else IFARG("--resf") |
||
1740 | { |
||
1741 | if(i + 2 >= argc) |
||
1742 | { |
||
1743 | printf("The resf option needs the width and/or the height argument!\n"); |
||
1744 | hasError = true; |
||
1745 | } |
||
1746 | else |
||
1747 | { |
||
1748 | screenWidth = atoi(argv[++i]); |
||
1749 | screenHeight = atoi(argv[++i]); |
||
1750 | if(screenWidth < 320) |
||
1751 | printf("Screen width must be at least 320!\n"), hasError = true; |
||
1752 | if(screenHeight < 200) |
||
1753 | printf("Screen height must be at least 200!\n"), hasError = true; |
||
1754 | } |
||
1755 | } |
||
1756 | else IFARG("--bits") |
||
1757 | { |
||
1758 | if(++i >= argc) |
||
1759 | { |
||
1760 | printf("The bits option is missing the color depth argument!\n"); |
||
1761 | hasError = true; |
||
1762 | } |
||
1763 | else |
||
1764 | { |
||
1765 | screenBits = atoi(argv[i]); |
||
1766 | switch(screenBits) |
||
1767 | { |
||
1768 | case 8: |
||
1769 | case 16: |
||
1770 | case 24: |
||
1771 | case 32: |
||
1772 | break; |
||
1773 | |||
1774 | default: |
||
1775 | printf("Screen color depth must be 8, 16, 24, or 32!\n"); |
||
1776 | hasError = true; |
||
1777 | break; |
||
1778 | } |
||
1779 | } |
||
1780 | } |
||
1781 | else IFARG("--nodblbuf") |
||
1782 | usedoublebuffering = false; |
||
1783 | else IFARG("--extravbls") |
||
1784 | { |
||
1785 | if(++i >= argc) |
||
1786 | { |
||
1787 | printf("The extravbls option is missing the vbls argument!\n"); |
||
1788 | hasError = true; |
||
1789 | } |
||
1790 | else |
||
1791 | { |
||
1792 | extravbls = atoi(argv[i]); |
||
1793 | if(extravbls < 0) |
||
1794 | { |
||
1795 | printf("Extravbls must be positive!\n"); |
||
1796 | hasError = true; |
||
1797 | } |
||
1798 | } |
||
1799 | } |
||
1800 | else IFARG("--joystick") |
||
1801 | { |
||
1802 | if(++i >= argc) |
||
1803 | { |
||
1804 | printf("The joystick option is missing the index argument!\n"); |
||
1805 | hasError = true; |
||
1806 | } |
||
1807 | else param_joystickindex = atoi(argv[i]); // index is checked in InitGame |
||
1808 | } |
||
1809 | else IFARG("--joystickhat") |
||
1810 | { |
||
1811 | if(++i >= argc) |
||
1812 | { |
||
1813 | printf("The joystickhat option is missing the index argument!\n"); |
||
1814 | hasError = true; |
||
1815 | } |
||
1816 | else param_joystickhat = atoi(argv[i]); |
||
1817 | } |
||
1818 | else IFARG("--samplerate") |
||
1819 | { |
||
1820 | if(++i >= argc) |
||
1821 | { |
||
1822 | printf("The samplerate option is missing the rate argument!\n"); |
||
1823 | hasError = true; |
||
1824 | } |
||
1825 | else param_samplerate = atoi(argv[i]); |
||
1826 | sampleRateGiven = true; |
||
1827 | } |
||
1828 | else IFARG("--audiobuffer") |
||
1829 | { |
||
1830 | if(++i >= argc) |
||
1831 | { |
||
1832 | printf("The audiobuffer option is missing the size argument!\n"); |
||
1833 | hasError = true; |
||
1834 | } |
||
1835 | else param_audiobuffer = atoi(argv[i]); |
||
1836 | audioBufferGiven = true; |
||
1837 | } |
||
1838 | else IFARG("--mission") |
||
1839 | { |
||
1840 | if(++i >= argc) |
||
1841 | { |
||
1842 | printf("The mission option is missing the mission argument!\n"); |
||
1843 | hasError = true; |
||
1844 | } |
||
1845 | else |
||
1846 | { |
||
1847 | param_mission = atoi(argv[i]); |
||
1848 | if(param_mission < 0 || param_mission > 3) |
||
1849 | { |
||
1850 | printf("The mission option must be between 0 and 3!\n"); |
||
1851 | hasError = true; |
||
1852 | } |
||
1853 | } |
||
1854 | } |
||
1855 | else IFARG("--configdir") |
||
1856 | { |
||
1857 | if(++i >= argc) |
||
1858 | { |
||
1859 | printf("The configdir option is missing the dir argument!\n"); |
||
1860 | hasError = true; |
||
1861 | } |
||
1862 | else |
||
1863 | { |
||
1864 | size_t len = strlen(argv[i]); |
||
1865 | if(len + 2 > sizeof(configdir)) |
||
1866 | { |
||
1867 | printf("The config directory is too long!\n"); |
||
1868 | hasError = true; |
||
1869 | } |
||
1870 | else |
||
1871 | { |
||
1872 | strcpy(configdir, argv[i]); |
||
1873 | if(argv[i][len] != '/' && argv[i][len] != '\\') |
||
1874 | strcat(configdir, "/"); |
||
1875 | } |
||
1876 | } |
||
1877 | } |
||
1878 | else IFARG("--goodtimes") |
||
1879 | param_goodtimes = true; |
||
1880 | else IFARG("--ignorenumchunks") |
||
1881 | param_ignorenumchunks = true; |
||
1882 | else IFARG("--help") |
||
1883 | showHelp = true; |
||
1884 | else hasError = true; |
||
1885 | } |
||
1886 | if(hasError || showHelp) |
||
1887 | { |
||
1888 | if(hasError) printf("\n"); |
||
1889 | printf( |
||
8655 | turbocat | 1890 | "Wolf4SDL v1.7\n" |
8557 | maxcodehac | 1891 | "Ported by Chaos-Software (http://www.chaos-software.de.vu)\n" |
8645 | turbocat | 1892 | #ifdef _KOLIBRI |
1893 | "Ported for KolibriOS by 'turbocat2001' and 'maxcodehack'\n" |
||
1894 | #endif |
||
8557 | maxcodehac | 1895 | "Original Wolfenstein 3D by id Software\n\n" |
1896 | "Usage: Wolf4SDL [options]\n" |
||
1897 | "Options:\n" |
||
1898 | " --help This help page\n" |
||
1899 | " --tedlevel |
||
1900 | " --baby Sets the difficulty to baby for tedlevel\n" |
||
1901 | " --easy Sets the difficulty to easy for tedlevel\n" |
||
1902 | " --normal Sets the difficulty to normal for tedlevel\n" |
||
1903 | " --hard Sets the difficulty to hard for tedlevel\n" |
||
1904 | " --nowait Skips intro screens\n" |
||
8655 | turbocat | 1905 | #ifndef _KOLIBRI |
8557 | maxcodehac | 1906 | " --windowed[-mouse] Starts the game in a window [and grabs mouse]\n" |
1907 | " --res |
||
8655 | turbocat | 1908 | #endif |
8557 | maxcodehac | 1909 | " (must be multiple of 320x200 or 320x240)\n" |
1910 | " --resf |
||
1911 | " (which may result in graphic errors)\n" |
||
1912 | " --bits Sets the screen color depth\n" |
||
1913 | " (use this when you have palette/fading problems\n" |
||
1914 | " allowed: 8, 16, 24, 32, default: \"best\" depth)\n" |
||
1915 | " --nodblbuf Don't use SDL's double buffering\n" |
||
1916 | " --extravbls |
||
1917 | " reduce flickering (unit is currently 8 ms, default: 0)\n" |
||
8655 | turbocat | 1918 | #ifndef _KOLIBRI |
8557 | maxcodehac | 1919 | " --joystick |
1920 | " (-1 to disable joystick, default: 0)\n" |
||
1921 | " --joystickhat |
||
8655 | turbocat | 1922 | #endif |
8557 | maxcodehac | 1923 | " --samplerate |
1924 | " --audiobuffer |
||
1925 | " (given in bytes, default: 2048 / (44100 / samplerate))\n" |
||
1926 | " --ignorenumchunks Ignores the number of chunks in VGAHEAD.*\n" |
||
1927 | " (may be useful for some broken mods)\n" |
||
1928 | " --configdir |
||
1929 | #if defined(_arch_dreamcast) || defined(_WIN32) |
||
1930 | " (default: current directory)\n" |
||
8655 | turbocat | 1931 | #endif |
1932 | |||
1933 | #ifdef _KOLIBRI |
||
1934 | " (default: /tmp0/1/wolf4sdl)\n" |
||
8557 | maxcodehac | 1935 | #else |
1936 | " (default: $HOME/.wolf4sdl)\n" |
||
1937 | #endif |
||
1938 | #if defined(SPEAR) && !defined(SPEARDEMO) |
||
1939 | " --mission |
||
1940 | " (default: 0 -> .sod, 1-3 -> .sd*)\n" |
||
1941 | " --goodtimes Disable copy protection quiz\n" |
||
1942 | #endif |
||
1943 | , defaultSampleRate |
||
1944 | ); |
||
1945 | exit(1); |
||
1946 | } |
||
1947 | |||
1948 | if(sampleRateGiven && !audioBufferGiven) |
||
1949 | param_audiobuffer = 2048 / (44100 / param_samplerate); |
||
1950 | } |
||
1951 | |||
1952 | /* |
||
1953 | ========================== |
||
1954 | = |
||
1955 | = main |
||
1956 | = |
||
1957 | ========================== |
||
1958 | */ |
||
1959 | |||
1960 | int main (int argc, char *argv[]) |
||
1961 | { |
||
1962 | #if defined(_arch_dreamcast) |
||
1963 | DC_Init(); |
||
1964 | #else |
||
1965 | CheckParameters(argc, argv); |
||
1966 | #endif |
||
1967 | CheckForEpisodes(); |
||
1968 | InitGame(); |
||
1969 | DemoLoop(); |
||
1970 | Quit("Demo loop exited???"); |
||
1971 | return 1; |
||
1972 | }>>>>>>>>> |