Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
8557 maxcodehac 1
// ID_VH.H
2
 
3
 
4
#define WHITE			15			// graphics mode independant colors
5
#define BLACK			0
6
#define FIRSTCOLOR		1
7
#define SECONDCOLOR		12
8
#define F_WHITE			15
9
#define F_BLACK			0
10
#define F_FIRSTCOLOR	1
11
#define F_SECONDCOLOR	12
12
 
13
//===========================================================================
14
 
15
#define MAXSHIFTS	1
16
 
17
typedef struct
18
{
19
	int16_t width,height;
20
} pictabletype;
21
 
22
 
23
typedef struct
24
{
25
	int16_t height;
26
	int16_t location[256];
27
	int8_t width[256];
28
} fontstruct;
29
 
30
 
31
//===========================================================================
32
 
33
 
34
extern	pictabletype	*pictable;
35
extern	pictabletype	*picmtable;
36
 
37
extern  byte            fontcolor,backcolor;
38
extern	int             fontnumber;
39
extern	int             px,py;
40
 
41
#define SETFONTCOLOR(f,b) fontcolor=f;backcolor=b;
42
 
43
//
44
// mode independant routines
45
// coordinates in pixels, rounded to best screen res
46
// regions marked in double buffer
47
//
48
 
49
void VWB_DrawPropString	 (const char *string);
50
 
51
void VWB_DrawTile8 (int x, int y, int tile);
52
void VWB_DrawTile8M (int x, int y, int tile);
53
void VWB_DrawTile16 (int x, int y, int tile);
54
void VWB_DrawTile16M (int x, int y, int tile);
55
void VWB_DrawPic (int x, int y, int chunknum);
56
void VWB_DrawPicScaledCoord (int x, int y, int chunknum);
57
void VWB_DrawMPic(int x, int y, int chunknum);
58
void VWB_Bar (int x, int y, int width, int height, int color);
59
#define VWB_BarScaledCoord VL_BarScaledCoord
60
void VWB_Plot (int x, int y, int color);
61
#define VWB_PlotScaledCoord VW_Plot
62
void VWB_Hlin (int x1, int x2, int y, int color);
63
void VWB_Vlin (int y1, int y2, int x, int color);
64
#define VWB_HlinScaledCoord VW_Hlin
65
#define VWB_VlinScaledCoord VW_Vlin
66
 
67
void VH_UpdateScreen();
68
#define VW_UpdateScreen VH_UpdateScreen
69
 
70
//
71
// wolfenstein EGA compatability stuff
72
//
73
 
74
 
75
#define VW_Shutdown		    VL_Shutdown
76
#define VW_Bar			    VL_Bar
77
#define VW_Plot			    VL_Plot
78
#define VW_Hlin(x,z,y,c)	VL_Hlin(x,y,(z)-(x)+1,c)
79
#define VW_Vlin(y,z,x,c)	VL_Vlin(x,y,(z)-(y)+1,c)
80
#define VW_DrawPic		    VH_DrawPic
81
#define VW_WaitVBL		    VL_WaitVBL
82
#define VW_FadeIn()		    VL_FadeIn(0,255,gamepal,30);
83
#define VW_FadeOut()	    VL_FadeOut(0,255,0,0,0,30);
84
#define VW_ScreenToScreen	VL_ScreenToScreen
85
void	VW_MeasurePropString (const char *string, word *width, word *height);
86
 
87
#define LatchDrawChar(x,y,p) VL_LatchToScreen(latchpics[0],((p)&7)*8,((p)>>3)*8*64,8,8,x,y)
88
#define LatchDrawTile(x,y,p) VL_LatchToScreen(latchpics[1],(p)*64,0,16,16,x,y)
89
 
90
void    LatchDrawPic (unsigned x, unsigned y, unsigned picnum);
91
void    LatchDrawPicScaledCoord (unsigned scx, unsigned scy, unsigned picnum);
92
void    LoadLatchMem (void);
93
void    FreeLatchMem();
94
 
95
void    VH_Startup();
96
boolean FizzleFade (SDL_Surface *source, int x1, int y1,
97
    unsigned width, unsigned height, unsigned frames, boolean abortable);
98
 
99
#define NUMLATCHPICS	100
100
extern	SDL_Surface *latchpics[NUMLATCHPICS];