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Rev | Author | Line No. | Line |
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8557 | maxcodehac | 1 | // ID_VH.H |
2 | |||
3 | |||
4 | #define WHITE 15 // graphics mode independant colors |
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5 | #define BLACK 0 |
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6 | #define FIRSTCOLOR 1 |
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7 | #define SECONDCOLOR 12 |
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8 | #define F_WHITE 15 |
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9 | #define F_BLACK 0 |
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10 | #define F_FIRSTCOLOR 1 |
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11 | #define F_SECONDCOLOR 12 |
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12 | |||
13 | //=========================================================================== |
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14 | |||
15 | #define MAXSHIFTS 1 |
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16 | |||
17 | typedef struct |
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18 | { |
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19 | int16_t width,height; |
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20 | } pictabletype; |
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21 | |||
22 | |||
23 | typedef struct |
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24 | { |
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25 | int16_t height; |
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26 | int16_t location[256]; |
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27 | int8_t width[256]; |
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28 | } fontstruct; |
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29 | |||
30 | |||
31 | //=========================================================================== |
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32 | |||
33 | |||
34 | extern pictabletype *pictable; |
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35 | extern pictabletype *picmtable; |
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36 | |||
37 | extern byte fontcolor,backcolor; |
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38 | extern int fontnumber; |
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39 | extern int px,py; |
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40 | |||
41 | #define SETFONTCOLOR(f,b) fontcolor=f;backcolor=b; |
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42 | |||
43 | // |
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44 | // mode independant routines |
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45 | // coordinates in pixels, rounded to best screen res |
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46 | // regions marked in double buffer |
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47 | // |
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48 | |||
49 | void VWB_DrawPropString (const char *string); |
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50 | |||
51 | void VWB_DrawTile8 (int x, int y, int tile); |
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52 | void VWB_DrawTile8M (int x, int y, int tile); |
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53 | void VWB_DrawTile16 (int x, int y, int tile); |
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54 | void VWB_DrawTile16M (int x, int y, int tile); |
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55 | void VWB_DrawPic (int x, int y, int chunknum); |
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56 | void VWB_DrawPicScaledCoord (int x, int y, int chunknum); |
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57 | void VWB_DrawMPic(int x, int y, int chunknum); |
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58 | void VWB_Bar (int x, int y, int width, int height, int color); |
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59 | #define VWB_BarScaledCoord VL_BarScaledCoord |
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60 | void VWB_Plot (int x, int y, int color); |
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61 | #define VWB_PlotScaledCoord VW_Plot |
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62 | void VWB_Hlin (int x1, int x2, int y, int color); |
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63 | void VWB_Vlin (int y1, int y2, int x, int color); |
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64 | #define VWB_HlinScaledCoord VW_Hlin |
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65 | #define VWB_VlinScaledCoord VW_Vlin |
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66 | |||
67 | void VH_UpdateScreen(); |
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68 | #define VW_UpdateScreen VH_UpdateScreen |
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69 | |||
70 | // |
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71 | // wolfenstein EGA compatability stuff |
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72 | // |
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73 | |||
74 | |||
75 | #define VW_Shutdown VL_Shutdown |
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76 | #define VW_Bar VL_Bar |
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77 | #define VW_Plot VL_Plot |
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78 | #define VW_Hlin(x,z,y,c) VL_Hlin(x,y,(z)-(x)+1,c) |
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79 | #define VW_Vlin(y,z,x,c) VL_Vlin(x,y,(z)-(y)+1,c) |
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80 | #define VW_DrawPic VH_DrawPic |
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81 | #define VW_WaitVBL VL_WaitVBL |
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82 | #define VW_FadeIn() VL_FadeIn(0,255,gamepal,30); |
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83 | #define VW_FadeOut() VL_FadeOut(0,255,0,0,0,30); |
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84 | #define VW_ScreenToScreen VL_ScreenToScreen |
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85 | void VW_MeasurePropString (const char *string, word *width, word *height); |
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86 | |||
87 | #define LatchDrawChar(x,y,p) VL_LatchToScreen(latchpics[0],((p)&7)*8,((p)>>3)*8*64,8,8,x,y) |
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88 | #define LatchDrawTile(x,y,p) VL_LatchToScreen(latchpics[1],(p)*64,0,16,16,x,y) |
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89 | |||
90 | void LatchDrawPic (unsigned x, unsigned y, unsigned picnum); |
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91 | void LatchDrawPicScaledCoord (unsigned scx, unsigned scy, unsigned picnum); |
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92 | void LoadLatchMem (void); |
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93 | void FreeLatchMem(); |
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94 | |||
95 | void VH_Startup(); |
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96 | boolean FizzleFade (SDL_Surface *source, int x1, int y1, |
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97 | unsigned width, unsigned height, unsigned frames, boolean abortable); |
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98 | |||
99 | #define NUMLATCHPICS 100 |
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100 | extern SDL_Surface *latchpics[NUMLATCHPICS]; |