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8557 | maxcodehac | 1 | // |
2 | // ID Engine |
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3 | // ID_IN.c - Input Manager |
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4 | // v1.0d1 |
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5 | // By Jason Blochowiak |
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6 | // |
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7 | |||
8 | // |
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9 | // This module handles dealing with the various input devices |
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10 | // |
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11 | // Depends on: Memory Mgr (for demo recording), Sound Mgr (for timing stuff), |
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12 | // User Mgr (for command line parms) |
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13 | // |
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14 | // Globals: |
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15 | // LastScan - The keyboard scan code of the last key pressed |
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16 | // LastASCII - The ASCII value of the last key pressed |
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17 | // DEBUG - there are more globals |
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18 | // |
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19 | |||
20 | #include "wl_def.h" |
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21 | |||
22 | |||
23 | /* |
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24 | ============================================================================= |
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25 | |||
26 | GLOBAL VARIABLES |
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27 | |||
28 | ============================================================================= |
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29 | */ |
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30 | |||
31 | |||
32 | // |
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33 | // configuration variables |
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34 | // |
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35 | boolean MousePresent; |
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36 | boolean forcegrabmouse; |
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37 | |||
38 | |||
39 | // Global variables |
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40 | volatile boolean Keyboard[SDLK_LAST]; |
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41 | volatile boolean Paused; |
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42 | volatile char LastASCII; |
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43 | volatile ScanCode LastScan; |
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44 | |||
45 | //KeyboardDef KbdDefs = {0x1d,0x38,0x47,0x48,0x49,0x4b,0x4d,0x4f,0x50,0x51}; |
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46 | static KeyboardDef KbdDefs = { |
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47 | sc_Control, // button0 |
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48 | sc_Alt, // button1 |
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49 | sc_Home, // upleft |
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50 | sc_UpArrow, // up |
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51 | sc_PgUp, // upright |
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52 | sc_LeftArrow, // left |
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53 | sc_RightArrow, // right |
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54 | sc_End, // downleft |
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55 | sc_DownArrow, // down |
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56 | sc_PgDn // downright |
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57 | }; |
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58 | |||
59 | static SDL_Joystick *Joystick; |
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60 | int JoyNumButtons; |
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61 | static int JoyNumHats; |
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62 | |||
63 | static bool GrabInput = false; |
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64 | static bool NeedRestore = false; |
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65 | |||
66 | /* |
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67 | ============================================================================= |
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68 | |||
69 | LOCAL VARIABLES |
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70 | |||
71 | ============================================================================= |
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72 | */ |
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73 | byte ASCIINames[] = // Unshifted ASCII for scan codes // TODO: keypad |
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74 | { |
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75 | // 0 1 2 3 4 5 6 7 8 9 A B C D E F |
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76 | |||
77 | |||
78 | ' ',0 ,0 ,0 ,0 ,0 ,0 ,39 ,0 ,0 ,'*','+',',','-','.','/', // 2 |
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79 | '0','1','2','3','4','5','6','7','8','9',0 ,';',0 ,'=',0 ,0 , // 3 |
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80 | '`','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o', // 4 |
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81 | 'p','q','r','s','t','u','v','w','x','y','z','[',92 ,']',0 ,0 , // 5 |
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82 | |||
83 | |||
84 | }; |
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85 | byte ShiftNames[] = // Shifted ASCII for scan codes |
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86 | { |
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87 | // 0 1 2 3 4 5 6 7 8 9 A B C D E F |
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88 | |||
89 | |||
90 | ' ',0 ,0 ,0 ,0 ,0 ,0 ,34 ,0 ,0 ,'*','+','<','_','>','?', // 2 |
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91 | ')','!','@','#','$','%','^','&','*','(',0 ,':',0 ,'+',0 ,0 , // 3 |
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92 | '~','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O', // 4 |
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93 | 'P','Q','R','S','T','U','V','W','X','Y','Z','{','|','}',0 ,0 , // 5 |
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94 | |||
95 | |||
96 | }; |
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97 | byte SpecialNames[] = // ASCII for 0xe0 prefixed codes |
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98 | { |
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99 | // 0 1 2 3 4 5 6 7 8 9 A B C D E F |
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100 | |||
101 | |||
102 | |||
103 | |||
104 | |||
105 | |||
106 | |||
107 | |||
108 | }; |
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109 | |||
110 | |||
111 | static boolean IN_Started; |
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112 | |||
113 | static Direction DirTable[] = // Quick lookup for total direction |
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114 | { |
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115 | dir_NorthWest, dir_North, dir_NorthEast, |
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116 | dir_West, dir_None, dir_East, |
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117 | dir_SouthWest, dir_South, dir_SouthEast |
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118 | }; |
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119 | |||
120 | |||
121 | /////////////////////////////////////////////////////////////////////////// |
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122 | // |
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123 | // INL_GetMouseButtons() - Gets the status of the mouse buttons from the |
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124 | // mouse driver |
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125 | // |
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126 | /////////////////////////////////////////////////////////////////////////// |
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127 | static int |
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128 | INL_GetMouseButtons(void) |
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129 | { |
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130 | int buttons = SDL_GetMouseState(NULL, NULL); |
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131 | int middlePressed = buttons & SDL_BUTTON(SDL_BUTTON_MIDDLE); |
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132 | int rightPressed = buttons & SDL_BUTTON(SDL_BUTTON_RIGHT); |
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133 | buttons &= ~(SDL_BUTTON(SDL_BUTTON_MIDDLE) | SDL_BUTTON(SDL_BUTTON_RIGHT)); |
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134 | if(middlePressed) buttons |= 1 << 2; |
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135 | if(rightPressed) buttons |= 1 << 1; |
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136 | |||
137 | return buttons; |
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138 | } |
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139 | |||
140 | /////////////////////////////////////////////////////////////////////////// |
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141 | // |
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142 | // IN_GetJoyDelta() - Returns the relative movement of the specified |
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143 | // joystick (from +/-127) |
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144 | // |
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145 | /////////////////////////////////////////////////////////////////////////// |
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146 | void IN_GetJoyDelta(int *dx,int *dy) |
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147 | { |
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148 | if(!Joystick) |
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149 | { |
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150 | *dx = *dy = 0; |
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151 | return; |
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152 | } |
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153 | |||
154 | SDL_JoystickUpdate(); |
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155 | #ifdef _arch_dreamcast |
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156 | int x = 0; |
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157 | int y = 0; |
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158 | #else |
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159 | int x = SDL_JoystickGetAxis(Joystick, 0) >> 8; |
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160 | int y = SDL_JoystickGetAxis(Joystick, 1) >> 8; |
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161 | #endif |
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162 | |||
163 | if(param_joystickhat != -1) |
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164 | { |
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165 | uint8_t hatState = SDL_JoystickGetHat(Joystick, param_joystickhat); |
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166 | if(hatState & SDL_HAT_RIGHT) |
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167 | x += 127; |
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168 | else if(hatState & SDL_HAT_LEFT) |
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169 | x -= 127; |
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170 | if(hatState & SDL_HAT_DOWN) |
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171 | y += 127; |
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172 | else if(hatState & SDL_HAT_UP) |
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173 | y -= 127; |
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174 | |||
175 | if(x < -128) x = -128; |
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176 | else if(x > 127) x = 127; |
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177 | |||
178 | if(y < -128) y = -128; |
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179 | else if(y > 127) y = 127; |
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180 | } |
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181 | |||
182 | *dx = x; |
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183 | *dy = y; |
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184 | } |
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185 | |||
186 | /////////////////////////////////////////////////////////////////////////// |
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187 | // |
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188 | // IN_GetJoyFineDelta() - Returns the relative movement of the specified |
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189 | // joystick without dividing the results by 256 (from +/-127) |
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190 | // |
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191 | /////////////////////////////////////////////////////////////////////////// |
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192 | void IN_GetJoyFineDelta(int *dx, int *dy) |
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193 | { |
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194 | if(!Joystick) |
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195 | { |
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196 | *dx = 0; |
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197 | *dy = 0; |
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198 | return; |
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199 | } |
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200 | |||
201 | SDL_JoystickUpdate(); |
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202 | int x = SDL_JoystickGetAxis(Joystick, 0); |
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203 | int y = SDL_JoystickGetAxis(Joystick, 1); |
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204 | |||
205 | if(x < -128) x = -128; |
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206 | else if(x > 127) x = 127; |
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207 | |||
208 | if(y < -128) y = -128; |
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209 | else if(y > 127) y = 127; |
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210 | |||
211 | *dx = x; |
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212 | *dy = y; |
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213 | } |
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214 | |||
215 | /* |
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216 | =================== |
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217 | = |
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218 | = IN_JoyButtons |
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219 | = |
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220 | =================== |
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221 | */ |
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222 | |||
223 | int IN_JoyButtons() |
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224 | { |
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225 | if(!Joystick) return 0; |
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226 | |||
227 | SDL_JoystickUpdate(); |
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228 | |||
229 | int res = 0; |
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230 | for(int i = 0; i < JoyNumButtons && i < 32; i++) |
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231 | res |= SDL_JoystickGetButton(Joystick, i) << i; |
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232 | return res; |
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233 | } |
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234 | |||
235 | boolean IN_JoyPresent() |
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236 | { |
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237 | return Joystick != NULL; |
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238 | } |
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239 | |||
240 | static void processEvent(SDL_Event *event) |
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241 | { |
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242 | switch (event->type) |
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243 | { |
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244 | // exit if the window is closed |
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245 | case SDL_QUIT: |
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246 | Quit(NULL); |
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247 | |||
248 | // check for keypresses |
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249 | case SDL_KEYDOWN: |
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250 | { |
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251 | if(event->key.keysym.sym==SDLK_SCROLLOCK || event->key.keysym.sym==SDLK_F12) |
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252 | { |
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253 | GrabInput = !GrabInput; |
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254 | SDL_WM_GrabInput(GrabInput ? SDL_GRAB_ON : SDL_GRAB_OFF); |
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255 | return; |
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256 | } |
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257 | |||
258 | LastScan = event->key.keysym.sym; |
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259 | SDLMod mod = SDL_GetModState(); |
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260 | if(Keyboard[sc_Alt]) |
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261 | { |
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262 | if(LastScan==SDLK_F4) |
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263 | Quit(NULL); |
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264 | } |
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265 | |||
266 | if(LastScan == SDLK_KP_ENTER) LastScan = SDLK_RETURN; |
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267 | else if(LastScan == SDLK_RSHIFT) LastScan = SDLK_LSHIFT; |
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268 | else if(LastScan == SDLK_RALT) LastScan = SDLK_LALT; |
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269 | else if(LastScan == SDLK_RCTRL) LastScan = SDLK_LCTRL; |
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270 | else |
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271 | { |
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272 | if((mod & KMOD_NUM) == 0) |
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273 | { |
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274 | switch(LastScan) |
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275 | { |
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276 | case SDLK_KP2: LastScan = SDLK_DOWN; break; |
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277 | case SDLK_KP4: LastScan = SDLK_LEFT; break; |
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278 | case SDLK_KP6: LastScan = SDLK_RIGHT; break; |
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279 | case SDLK_KP8: LastScan = SDLK_UP; break; |
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280 | } |
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281 | } |
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282 | } |
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283 | |||
284 | int sym = LastScan; |
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285 | if(sym >= 'a' && sym <= 'z') |
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286 | sym -= 32; // convert to uppercase |
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287 | |||
288 | if(mod & (KMOD_SHIFT | KMOD_CAPS)) |
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289 | { |
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290 | if(sym < lengthof(ShiftNames) && ShiftNames[sym]) |
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291 | LastASCII = ShiftNames[sym]; |
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292 | } |
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293 | else |
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294 | { |
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295 | if(sym < lengthof(ASCIINames) && ASCIINames[sym]) |
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296 | LastASCII = ASCIINames[sym]; |
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297 | } |
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298 | if(LastScan |
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299 | Keyboard[LastScan] = 1; |
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300 | if(LastScan == SDLK_PAUSE) |
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301 | Paused = true; |
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302 | break; |
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303 | } |
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304 | |||
305 | case SDL_KEYUP: |
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306 | { |
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307 | int key = event->key.keysym.sym; |
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308 | if(key == SDLK_KP_ENTER) key = SDLK_RETURN; |
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309 | else if(key == SDLK_RSHIFT) key = SDLK_LSHIFT; |
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310 | else if(key == SDLK_RALT) key = SDLK_LALT; |
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311 | else if(key == SDLK_RCTRL) key = SDLK_LCTRL; |
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312 | else |
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313 | { |
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314 | if((SDL_GetModState() & KMOD_NUM) == 0) |
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315 | { |
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316 | switch(key) |
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317 | { |
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318 | case SDLK_KP2: key = SDLK_DOWN; break; |
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319 | case SDLK_KP4: key = SDLK_LEFT; break; |
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320 | case SDLK_KP6: key = SDLK_RIGHT; break; |
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321 | case SDLK_KP8: key = SDLK_UP; break; |
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322 | } |
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323 | } |
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324 | } |
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325 | |||
326 | if(key |
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327 | Keyboard[key] = 0; |
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328 | break; |
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329 | } |
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330 | |||
331 | case SDL_ACTIVEEVENT: |
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332 | { |
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333 | if(fullscreen && (event->active.state & SDL_APPACTIVE) != 0) |
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334 | { |
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335 | if(event->active.gain) |
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336 | { |
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337 | if(NeedRestore) |
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338 | { |
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339 | FreeLatchMem(); |
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340 | LoadLatchMem(); |
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341 | } |
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342 | |||
343 | NeedRestore = false; |
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344 | } |
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345 | else NeedRestore = true; |
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346 | } |
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347 | } |
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348 | |||
349 | #if defined(GP2X) |
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350 | case SDL_JOYBUTTONDOWN: |
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351 | GP2X_ButtonDown(event->jbutton.button); |
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352 | break; |
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353 | |||
354 | case SDL_JOYBUTTONUP: |
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355 | GP2X_ButtonUp(event->jbutton.button); |
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356 | break; |
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357 | #endif |
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358 | } |
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359 | } |
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360 | |||
361 | void IN_WaitAndProcessEvents() |
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362 | { |
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363 | SDL_Event event; |
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364 | if(!SDL_WaitEvent(&event)) return; |
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365 | do |
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366 | { |
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367 | processEvent(&event); |
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368 | } |
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369 | while(SDL_PollEvent(&event)); |
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370 | } |
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371 | |||
372 | void IN_ProcessEvents() |
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373 | { |
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374 | SDL_Event event; |
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375 | |||
376 | while (SDL_PollEvent(&event)) |
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377 | { |
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378 | processEvent(&event); |
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379 | } |
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380 | } |
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381 | |||
382 | |||
383 | /////////////////////////////////////////////////////////////////////////// |
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384 | // |
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385 | // IN_Startup() - Starts up the Input Mgr |
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386 | // |
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387 | /////////////////////////////////////////////////////////////////////////// |
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388 | void |
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389 | IN_Startup(void) |
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390 | { |
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391 | if (IN_Started) |
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392 | return; |
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393 | |||
394 | IN_ClearKeysDown(); |
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395 | |||
396 | if(param_joystickindex >= 0 && param_joystickindex < SDL_NumJoysticks()) |
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397 | { |
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398 | Joystick = SDL_JoystickOpen(param_joystickindex); |
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399 | if(Joystick) |
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400 | { |
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401 | JoyNumButtons = SDL_JoystickNumButtons(Joystick); |
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402 | if(JoyNumButtons > 32) JoyNumButtons = 32; // only up to 32 buttons are supported |
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403 | JoyNumHats = SDL_JoystickNumHats(Joystick); |
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404 | if(param_joystickhat < -1 || param_joystickhat >= JoyNumHats) |
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405 | Quit("The joystickhat param must be between 0 and %i!", JoyNumHats - 1); |
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406 | } |
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407 | } |
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408 | |||
409 | SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); |
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410 | |||
411 | if(fullscreen || forcegrabmouse) |
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412 | { |
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413 | GrabInput = true; |
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414 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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415 | } |
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416 | |||
417 | // I didn't find a way to ask libSDL whether a mouse is present, yet... |
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418 | #if defined(GP2X) |
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419 | MousePresent = false; |
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420 | #elif defined(_arch_dreamcast) |
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421 | MousePresent = DC_MousePresent(); |
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422 | #else |
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423 | MousePresent = true; |
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424 | #endif |
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425 | |||
426 | IN_Started = true; |
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427 | } |
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428 | |||
429 | /////////////////////////////////////////////////////////////////////////// |
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430 | // |
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431 | // IN_Shutdown() - Shuts down the Input Mgr |
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432 | // |
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433 | /////////////////////////////////////////////////////////////////////////// |
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434 | void |
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435 | IN_Shutdown(void) |
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436 | { |
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437 | if (!IN_Started) |
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438 | return; |
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439 | |||
440 | if(Joystick) |
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441 | SDL_JoystickClose(Joystick); |
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442 | |||
443 | IN_Started = false; |
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444 | } |
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445 | |||
446 | /////////////////////////////////////////////////////////////////////////// |
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447 | // |
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448 | // IN_ClearKeysDown() - Clears the keyboard array |
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449 | // |
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450 | /////////////////////////////////////////////////////////////////////////// |
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451 | void |
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452 | IN_ClearKeysDown(void) |
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453 | { |
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454 | LastScan = sc_None; |
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455 | LastASCII = key_None; |
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456 | memset ((void *) Keyboard,0,sizeof(Keyboard)); |
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457 | } |
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458 | |||
459 | |||
460 | /////////////////////////////////////////////////////////////////////////// |
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461 | // |
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462 | // IN_ReadControl() - Reads the device associated with the specified |
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463 | // player and fills in the control info struct |
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464 | // |
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465 | /////////////////////////////////////////////////////////////////////////// |
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466 | void |
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467 | IN_ReadControl(int player,ControlInfo *info) |
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468 | { |
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469 | word buttons; |
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470 | int dx,dy; |
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471 | Motion mx,my; |
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472 | |||
473 | dx = dy = 0; |
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474 | mx = my = motion_None; |
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475 | buttons = 0; |
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476 | |||
477 | IN_ProcessEvents(); |
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478 | |||
479 | if (Keyboard[KbdDefs.upleft]) |
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480 | mx = motion_Left,my = motion_Up; |
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481 | else if (Keyboard[KbdDefs.upright]) |
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482 | mx = motion_Right,my = motion_Up; |
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483 | else if (Keyboard[KbdDefs.downleft]) |
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484 | mx = motion_Left,my = motion_Down; |
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485 | else if (Keyboard[KbdDefs.downright]) |
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486 | mx = motion_Right,my = motion_Down; |
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487 | |||
488 | if (Keyboard[KbdDefs.up]) |
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489 | my = motion_Up; |
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490 | else if (Keyboard[KbdDefs.down]) |
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491 | my = motion_Down; |
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492 | |||
493 | if (Keyboard[KbdDefs.left]) |
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494 | mx = motion_Left; |
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495 | else if (Keyboard[KbdDefs.right]) |
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496 | mx = motion_Right; |
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497 | |||
498 | if (Keyboard[KbdDefs.button0]) |
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499 | buttons += 1 << 0; |
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500 | if (Keyboard[KbdDefs.button1]) |
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501 | buttons += 1 << 1; |
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502 | |||
503 | dx = mx * 127; |
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504 | dy = my * 127; |
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505 | |||
506 | info->x = dx; |
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507 | info->xaxis = mx; |
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508 | info->y = dy; |
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509 | info->yaxis = my; |
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510 | info->button0 = (buttons & (1 << 0)) != 0; |
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511 | info->button1 = (buttons & (1 << 1)) != 0; |
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512 | info->button2 = (buttons & (1 << 2)) != 0; |
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513 | info->button3 = (buttons & (1 << 3)) != 0; |
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514 | info->dir = DirTable[((my + 1) * 3) + (mx + 1)]; |
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515 | } |
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516 | |||
517 | /////////////////////////////////////////////////////////////////////////// |
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518 | // |
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519 | // IN_WaitForKey() - Waits for a scan code, then clears LastScan and |
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520 | // returns the scan code |
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521 | // |
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522 | /////////////////////////////////////////////////////////////////////////// |
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523 | ScanCode |
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524 | IN_WaitForKey(void) |
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525 | { |
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526 | ScanCode result; |
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527 | |||
528 | while ((result = LastScan)==0) |
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529 | IN_WaitAndProcessEvents(); |
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530 | LastScan = 0; |
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531 | return(result); |
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532 | } |
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533 | |||
534 | /////////////////////////////////////////////////////////////////////////// |
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535 | // |
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536 | // IN_WaitForASCII() - Waits for an ASCII char, then clears LastASCII and |
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537 | // returns the ASCII value |
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538 | // |
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539 | /////////////////////////////////////////////////////////////////////////// |
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540 | char |
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541 | IN_WaitForASCII(void) |
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542 | { |
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543 | char result; |
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544 | |||
545 | while ((result = LastASCII)==0) |
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546 | IN_WaitAndProcessEvents(); |
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547 | LastASCII = '\0'; |
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548 | return(result); |
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549 | } |
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550 | |||
551 | /////////////////////////////////////////////////////////////////////////// |
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552 | // |
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553 | // IN_Ack() - waits for a button or key press. If a button is down, upon |
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554 | // calling, it must be released for it to be recognized |
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555 | // |
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556 | /////////////////////////////////////////////////////////////////////////// |
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557 | |||
558 | boolean btnstate[NUMBUTTONS]; |
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559 | |||
560 | void IN_StartAck(void) |
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561 | { |
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562 | IN_ProcessEvents(); |
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563 | // |
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564 | // get initial state of everything |
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565 | // |
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566 | IN_ClearKeysDown(); |
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567 | memset(btnstate, 0, sizeof(btnstate)); |
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568 | |||
569 | int buttons = IN_JoyButtons() << 4; |
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570 | |||
571 | if(MousePresent) |
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572 | buttons |= IN_MouseButtons(); |
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573 | |||
574 | for(int i = 0; i < NUMBUTTONS; i++, buttons >>= 1) |
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575 | if(buttons & 1) |
||
576 | btnstate[i] = true; |
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577 | } |
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578 | |||
579 | |||
580 | boolean IN_CheckAck (void) |
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581 | { |
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582 | IN_ProcessEvents(); |
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583 | // |
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584 | // see if something has been pressed |
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585 | // |
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586 | if(LastScan) |
||
587 | return true; |
||
588 | |||
589 | int buttons = IN_JoyButtons() << 4; |
||
590 | |||
591 | if(MousePresent) |
||
592 | buttons |= IN_MouseButtons(); |
||
593 | |||
594 | for(int i = 0; i < NUMBUTTONS; i++, buttons >>= 1) |
||
595 | { |
||
596 | if(buttons & 1) |
||
597 | { |
||
598 | if(!btnstate[i]) |
||
599 | { |
||
600 | // Wait until button has been released |
||
601 | do |
||
602 | { |
||
603 | IN_WaitAndProcessEvents(); |
||
604 | buttons = IN_JoyButtons() << 4; |
||
605 | |||
606 | if(MousePresent) |
||
607 | buttons |= IN_MouseButtons(); |
||
608 | } |
||
609 | while(buttons & (1 << i)); |
||
610 | |||
611 | return true; |
||
612 | } |
||
613 | } |
||
614 | else |
||
615 | btnstate[i] = false; |
||
616 | } |
||
617 | |||
618 | return false; |
||
619 | } |
||
620 | |||
621 | |||
622 | void IN_Ack (void) |
||
623 | { |
||
624 | IN_StartAck (); |
||
625 | |||
626 | do |
||
627 | { |
||
628 | IN_WaitAndProcessEvents(); |
||
629 | } |
||
630 | while(!IN_CheckAck ()); |
||
631 | } |
||
632 | |||
633 | |||
634 | /////////////////////////////////////////////////////////////////////////// |
||
635 | // |
||
636 | // IN_UserInput() - Waits for the specified delay time (in ticks) or the |
||
637 | // user pressing a key or a mouse button. If the clear flag is set, it |
||
638 | // then either clears the key or waits for the user to let the mouse |
||
639 | // button up. |
||
640 | // |
||
641 | /////////////////////////////////////////////////////////////////////////// |
||
642 | boolean IN_UserInput(longword delay) |
||
643 | { |
||
644 | longword lasttime; |
||
645 | |||
646 | lasttime = GetTimeCount(); |
||
647 | IN_StartAck (); |
||
648 | do |
||
649 | { |
||
650 | IN_ProcessEvents(); |
||
651 | if (IN_CheckAck()) |
||
652 | return true; |
||
9097 | turbocat | 653 | uSDL_Delay(5); |
8557 | maxcodehac | 654 | } while (GetTimeCount() - lasttime < delay); |
655 | return(false); |
||
656 | } |
||
657 | |||
658 | //=========================================================================== |
||
659 | |||
660 | /* |
||
661 | =================== |
||
662 | = |
||
663 | = IN_MouseButtons |
||
664 | = |
||
665 | =================== |
||
666 | */ |
||
667 | int IN_MouseButtons (void) |
||
668 | { |
||
669 | if (MousePresent) |
||
670 | return INL_GetMouseButtons(); |
||
671 | else |
||
672 | return 0; |
||
673 | } |
||
674 | |||
675 | bool IN_IsInputGrabbed() |
||
676 | { |
||
677 | return GrabInput; |
||
678 | } |
||
679 | |||
680 | void IN_CenterMouse() |
||
681 | { |
||
682 | SDL_WarpMouse(screenWidth / 2, screenHeight / 2); |
||
683 | }>><>><>>><>>><>><>><>><>><>><>><>>> |