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8557 maxcodehac 1
//////////////////////////////////////////
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//
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// Graphics .H file for Japanese version
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// Recreated from images and used defines
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//
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//////////////////////////////////////////
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typedef enum {
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    // Lump Start
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    H_HELP1PIC = 3,              // 3
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    H_HELP2PIC,                  // 4
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    H_HELP3PIC,                  // 5
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    H_HELP4PIC,                  // 6
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    H_HELP5PIC,                  // 7
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    H_HELP6PIC,                  // 8
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    H_HELP7PIC,                  // 9
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    H_HELP8PIC,                  // 10
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    H_HELP9PIC,                  // 11
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    H_HELP10PIC,                 // 12
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    // Lump Start
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    C_OPTIONSPIC,                // 13
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    C_CURSOR1PIC,                // 14
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    C_CURSOR2PIC,                // 15
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    C_NOTSELECTEDPIC,            // 16
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    C_SELECTEDPIC,               // 17
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    C_MOUSELBACKPIC,             // 18
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    C_BABYMODEPIC,               // 19
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    C_EASYPIC,                   // 20
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    C_NORMALPIC,                 // 21
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    C_HARDPIC,                   // 22
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    C_LOADSAVEDISKPIC,           // 23
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    C_DISKLOADING1PIC,           // 24
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    C_DISKLOADING2PIC,           // 25
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    C_CONTROLPIC,                // 26
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    C_LOADGAMEPIC,               // 27
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    C_SAVEGAMEPIC,               // 28
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    C_EPISODE1PIC,               // 29
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    C_EPISODE2PIC,               // 30
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    C_EPISODE3PIC,               // 31
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    C_EPISODE4PIC,               // 32
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    C_EPISODE5PIC,               // 33
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    C_EPISODE6PIC,               // 34
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    C_CODEPIC,                   // 35
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    C_TIMECODEPIC,               // 36
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    C_LEVELPIC,                  // 37
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    C_NAMEPIC,                   // 38
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    C_SCOREPIC,                  // 39
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    C_JOY1PIC,                   // 40
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    C_JOY2PIC,                   // 41
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    C_QUITMSGPIC,                // 42
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    C_JAPQUITPIC,                // 43
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    C_UNUSED_LOADING,            // 44
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    C_JAPNEWGAMEPIC,             // 45
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    C_JAPSAVEOVERPIC,            // 46
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    C_MSCORESPIC,                // 47
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    C_MENDGAMEPIC,               // 48
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    C_MRETDEMOPIC,               // 49
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    C_MRETGAMEPIC,               // 50
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    C_INTERMISSIONPIC,           // 51
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    C_LETSSEEPIC,                // 52
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    C_ENDRATIOSPIC,              // 53
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    C_ENDGAME1APIC,              // 54
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    C_ENDGAME1BPIC,              // 55
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    C_ENDGAME2APIC,              // 56
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    C_ENDGAME2BPIC,              // 57
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    C_ENDGAME3APIC,              // 58
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    C_ENDGAME3BPIC,              // 59
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    C_ENDGAME4APIC,              // 60
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    C_ENDGAME4BPIC,              // 61
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    C_ENDGAME5APIC,              // 62
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    C_ENDGAME5BPIC,              // 63
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    C_ENDGAME6APIC,              // 64
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    C_ENDGAME6BPIC,              // 65
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    // Lump Start
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    L_GUYPIC,                    // 66
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    L_COLONPIC,                  // 67
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    L_NUM0PIC,                   // 68
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    L_NUM1PIC,                   // 69
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    L_NUM2PIC,                   // 70
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    L_NUM3PIC,                   // 71
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    L_NUM4PIC,                   // 72
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    L_NUM5PIC,                   // 73
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    L_NUM6PIC,                   // 74
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    L_NUM7PIC,                   // 75
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    L_NUM8PIC,                   // 76
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    L_NUM9PIC,                   // 77
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    L_PERCENTPIC,                // 78
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    L_APIC,                      // 79
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    L_BPIC,                      // 80
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    L_CPIC,                      // 81
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    L_DPIC,                      // 82
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    L_EPIC,                      // 83
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    L_FPIC,                      // 84
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    L_GPIC,                      // 85
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    L_HPIC,                      // 86
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    L_IPIC,                      // 87
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    L_JPIC,                      // 88
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    L_KPIC,                      // 89
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    L_LPIC,                      // 90
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    L_MPIC,                      // 91
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    L_NPIC,                      // 92
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    L_OPIC,                      // 93
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    L_PPIC,                      // 94
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    L_QPIC,                      // 95
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    L_RPIC,                      // 96
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    L_SPIC,                      // 97
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    L_TPIC,                      // 98
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    L_UPIC,                      // 99
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    L_VPIC,                      // 100
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    L_WPIC,                      // 101
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    L_XPIC,                      // 102
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    L_YPIC,                      // 103
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    L_ZPIC,                      // 104
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    L_EXPOINTPIC,                // 105
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    L_APOSTROPHEPIC,             // 106
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    L_GUY2PIC,                   // 107
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    L_BJWINSPIC,                 // 108
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    STATUSBARPIC,                // 109
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    TITLEPIC,                    // 110
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    S_MOUSESENSPIC,              // 111
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    S_OPTIONSPIC,                // 112
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    S_SOUNDPIC,                  // 113
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    S_SKILLPIC,                  // 114
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    S_EPISODEPIC,                // 115
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    S_CHANGEPIC,                 // 116
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    S_CUSTOMPIC,                 // 117
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    S_CONTROLPIC,                // 118
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    CREDITSPIC,                  // 119
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    HIGHSCORESPIC,               // 120
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    // Lump Start
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    KNIFEPIC,                    // 121
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    GUNPIC,                      // 122
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    MACHINEGUNPIC,               // 123
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    GATLINGGUNPIC,               // 124
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    NOKEYPIC,                    // 125
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    GOLDKEYPIC,                  // 126
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    SILVERKEYPIC,                // 127
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    N_BLANKPIC,                  // 128
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    N_0PIC,                      // 129
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    N_1PIC,                      // 130
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    N_2PIC,                      // 131
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    N_3PIC,                      // 132
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    N_4PIC,                      // 133
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    N_5PIC,                      // 134
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    N_6PIC,                      // 135
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    N_7PIC,                      // 136
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    N_8PIC,                      // 137
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    N_9PIC,                      // 138
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    FACE1APIC,                   // 139
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    FACE1BPIC,                   // 140
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    FACE1CPIC,                   // 141
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    FACE2APIC,                   // 142
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    FACE2BPIC,                   // 143
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    FACE2CPIC,                   // 144
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    FACE3APIC,                   // 145
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    FACE3BPIC,                   // 146
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    FACE3CPIC,                   // 147
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    FACE4APIC,                   // 148
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    FACE4BPIC,                   // 149
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    FACE4CPIC,                   // 150
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    FACE5APIC,                   // 151
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    FACE5BPIC,                   // 152
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    FACE5CPIC,                   // 153
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    FACE6APIC,                   // 154
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    FACE6BPIC,                   // 155
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    FACE6CPIC,                   // 156
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    FACE7APIC,                   // 157
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    FACE7BPIC,                   // 158
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    FACE7CPIC,                   // 159
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    FACE8APIC,                   // 160
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    GOTGATLINGPIC,               // 161
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    MUTANTBJPIC,                 // 162
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    PAUSEDPIC,                   // 163
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    GETPSYCHEDPIC,               // 164
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    TILE8,                       // 165
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    ERRORSCREEN,                 // 166
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    T_DEMO0,                     // 167
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    T_DEMO1,                     // 168
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    T_DEMO2,                     // 169
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    T_DEMO3,                     // 170
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    ENUMEND
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} graphicnums;
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//
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// Data LUMPs
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//
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#define README_LUMP_START       H_BJPIC
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#define README_LUMP_END         H_BOTTOMINFOPIC
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#define CONTROLS_LUMP_START     C_OPTIONSPIC
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#define CONTROLS_LUMP_END       (L_GUYPIC - 1)
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#define LEVELEND_LUMP_START     L_GUYPIC
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#define LEVELEND_LUMP_END       L_BJWINSPIC
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#define LATCHPICS_LUMP_START    KNIFEPIC
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#define LATCHPICS_LUMP_END      GETPSYCHEDPIC
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//
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// Amount of each data item
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//
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#define NUMCHUNKS    ENUMEND
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#define NUMFONT      2
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#define NUMFONTM     0
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#define NUMPICS      (GETPSYCHEDPIC - NUMFONT)
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#define NUMPICM      0
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#define NUMSPRITES   0
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#define NUMTILE8     72
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#define NUMTILE8M    0
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#define NUMTILE16    0
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#define NUMTILE16M   0
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#define NUMTILE32    0
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#define NUMTILE32M   0
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#define NUMEXTERNS   13
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//
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// File offsets for data items
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//
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#define STRUCTPIC    0
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#define STARTFONT    1
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#define STARTFONTM   3
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#define STARTPICS    3
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#define STARTPICM    TILE8
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#define STARTSPRITES TILE8
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#define STARTTILE8   TILE8
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#define STARTTILE8M  ERRORSCREEN
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#define STARTTILE16  ERRORSCREEN
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#define STARTTILE16M ERRORSCREEN
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#define STARTTILE32  ERRORSCREEN
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#define STARTTILE32M ERRORSCREEN
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#define STARTEXTERNS ERRORSCREEN