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5235 | alpine | 1 | #ifndef RS_NOISE_H |
2 | #define RS_NOISE_H |
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3 | |||
4 | #include "rsgame.h" |
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5 | |||
6 | //void rs_model_create_pyramid(rs_vbo_t* vbo); |
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7 | |||
8 | float rs_perlin(float i, float j); |
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9 | float rs_quad_noise(float i, float j); |
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10 | |||
11 | float rs_noise(int x, int y); |
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12 | float rs_noise_for_perlin(int x, int y); |
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13 | |||
14 | void rs_perlin_configure(float freq, int octaves, float persistence, float seed, int tex_size); |
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15 | |||
16 | typedef struct rs_perlin_conf_t { |
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17 | float freq; |
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18 | int octaves; |
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19 | float persistence; |
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20 | float seed; |
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21 | int period; |
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22 | int tex_size; |
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23 | } rs_perlin_conf_t; |
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24 | |||
25 | extern rs_perlin_conf_t rs_perlin_conf; |
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26 | |||
27 | #endif |