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1892 serge 1
/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2
/* glitter-paths - polygon scan converter
3
 *
4
 * Copyright (c) 2008  M Joonas Pihlaja
5
 * Copyright (c) 2007  David Turner
6
 *
7
 * Permission is hereby granted, free of charge, to any person
8
 * obtaining a copy of this software and associated documentation
9
 * files (the "Software"), to deal in the Software without
10
 * restriction, including without limitation the rights to use,
11
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
12
 * copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following
14
 * conditions:
15
 *
16
 * The above copyright notice and this permission notice shall be
17
 * included in all copies or substantial portions of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
21
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
23
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26
 * OTHER DEALINGS IN THE SOFTWARE.
27
 */
28
/* This is the Glitter paths scan converter incorporated into cairo.
29
 * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
30
 * of
31
 *
32
 *   http://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
33
 */
34
/* Glitter-paths is a stand alone polygon rasteriser derived from
35
 * David Turner's reimplementation of Tor Anderssons's 15x17
36
 * supersampling rasteriser from the Apparition graphics library.  The
37
 * main new feature here is cheaply choosing per-scan line between
38
 * doing fully analytical coverage computation for an entire row at a
39
 * time vs. using a supersampling approach.
40
 *
41
 * David Turner's code can be found at
42
 *
43
 *   http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
44
 *
45
 * In particular this file incorporates large parts of ftgrays_tor10.h
46
 * from raster-comparison-20070813.tar.bz2
47
 */
48
/* Overview
49
 *
50
 * A scan converter's basic purpose to take polygon edges and convert
51
 * them into an RLE compressed A8 mask.  This one works in two phases:
52
 * gathering edges and generating spans.
53
 *
54
 * 1) As the user feeds the scan converter edges they are vertically
55
 * clipped and bucketted into a _polygon_ data structure.  The edges
56
 * are also snapped from the user's coordinates to the subpixel grid
57
 * coordinates used during scan conversion.
58
 *
59
 *     user
60
 *      |
61
 *      | edges
62
 *      V
63
 *    polygon buckets
64
 *
65
 * 2) Generating spans works by performing a vertical sweep of pixel
66
 * rows from top to bottom and maintaining an _active_list_ of edges
67
 * that intersect the row.  From the active list the fill rule
68
 * determines which edges are the left and right edges of the start of
69
 * each span, and their contribution is then accumulated into a pixel
70
 * coverage list (_cell_list_) as coverage deltas.  Once the coverage
71
 * deltas of all edges are known we can form spans of constant pixel
72
 * coverage by summing the deltas during a traversal of the cell list.
73
 * At the end of a pixel row the cell list is sent to a coverage
74
 * blitter for rendering to some target surface.
75
 *
76
 * The pixel coverages are computed by either supersampling the row
77
 * and box filtering a mono rasterisation, or by computing the exact
78
 * coverages of edges in the active list.  The supersampling method is
79
 * used whenever some edge starts or stops within the row or there are
80
 * edge intersections in the row.
81
 *
82
 *   polygon bucket for       \
83
 *   current pixel row        |
84
 *      |                     |
85
 *      | activate new edges  |  Repeat GRID_Y times if we
86
 *      V                     \  are supersampling this row,
87
 *   active list              /  or just once if we're computing
88
 *      |                     |  analytical coverage.
89
 *      | coverage deltas     |
90
 *      V                     |
91
 *   pixel coverage list     /
92
 *      |
93
 *      V
94
 *   coverage blitter
95
 */
96
#include "cairoint.h"
97
#include "cairo-spans-private.h"
98
#include "cairo-error-private.h"
99
 
100
#include 
101
#include 
102
#include 
3959 Serge 103
#include 
1892 serge 104
 
105
/*-------------------------------------------------------------------------
106
 * cairo specific config
107
 */
108
#define I static
109
 
110
/* Prefer cairo's status type. */
111
#define GLITTER_HAVE_STATUS_T 1
112
#define GLITTER_STATUS_SUCCESS CAIRO_STATUS_SUCCESS
113
#define GLITTER_STATUS_NO_MEMORY CAIRO_STATUS_NO_MEMORY
114
typedef cairo_status_t glitter_status_t;
115
 
116
/* The input coordinate scale and the rasterisation grid scales. */
117
#define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
118
#define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
119
#define GRID_Y 15
120
 
121
/* Set glitter up to use a cairo span renderer to do the coverage
122
 * blitting. */
123
struct pool;
124
struct cell_list;
125
 
126
/*-------------------------------------------------------------------------
127
 * glitter-paths.h
128
 */
129
 
130
/* "Input scaled" numbers are fixed precision reals with multiplier
131
 * 2**GLITTER_INPUT_BITS.  Input coordinates are given to glitter as
132
 * pixel scaled numbers.  These get converted to the internal grid
133
 * scaled numbers as soon as possible. Internal overflow is possible
134
 * if GRID_X/Y inside glitter-paths.c is larger than
135
 * 1<
136
#ifndef GLITTER_INPUT_BITS
137
#  define GLITTER_INPUT_BITS 8
138
#endif
139
#define GLITTER_INPUT_SCALE (1<
140
typedef int glitter_input_scaled_t;
141
 
142
#if !GLITTER_HAVE_STATUS_T
143
typedef enum {
144
    GLITTER_STATUS_SUCCESS = 0,
145
    GLITTER_STATUS_NO_MEMORY
146
} glitter_status_t;
147
#endif
148
 
149
#ifndef I
150
# define I /*static*/
151
#endif
152
 
153
/* Opaque type for scan converting. */
154
typedef struct glitter_scan_converter glitter_scan_converter_t;
155
 
156
/* Reset a scan converter to accept polygon edges and set the clip box
157
 * in pixels.  Allocates O(ymax-ymin) bytes of memory.	The clip box
158
 * is set to integer pixel coordinates xmin <= x < xmax, ymin <= y <
159
 * ymax. */
160
I glitter_status_t
161
glitter_scan_converter_reset(
162
    glitter_scan_converter_t *converter,
163
    int xmin, int ymin,
164
    int xmax, int ymax);
165
 
166
/* Render the polygon in the scan converter to the given A8 format
167
 * image raster.  Only the pixels accessible as pixels[y*stride+x] for
168
 * x,y inside the clip box are written to, where xmin <= x < xmax,
169
 * ymin <= y < ymax.  The image is assumed to be clear on input.
170
 *
171
 * If nonzero_fill is true then the interior of the polygon is
172
 * computed with the non-zero fill rule.  Otherwise the even-odd fill
173
 * rule is used.
174
 *
175
 * The scan converter must be reset or destroyed after this call. */
176
 
177
/*-------------------------------------------------------------------------
178
 * glitter-paths.c: Implementation internal types
179
 */
180
#include 
181
#include 
182
#include 
183
 
184
/* All polygon coordinates are snapped onto a subsample grid. "Grid
185
 * scaled" numbers are fixed precision reals with multiplier GRID_X or
186
 * GRID_Y. */
187
typedef int grid_scaled_t;
188
typedef int grid_scaled_x_t;
189
typedef int grid_scaled_y_t;
190
 
191
/* Default x/y scale factors.
192
 *  You can either define GRID_X/Y_BITS to get a power-of-two scale
193
 *  or define GRID_X/Y separately. */
194
#if !defined(GRID_X) && !defined(GRID_X_BITS)
195
#  define GRID_X_BITS 8
196
#endif
197
#if !defined(GRID_Y) && !defined(GRID_Y_BITS)
198
#  define GRID_Y 15
199
#endif
200
 
201
/* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
202
#ifdef GRID_X_BITS
203
#  define GRID_X (1 << GRID_X_BITS)
204
#endif
205
#ifdef GRID_Y_BITS
206
#  define GRID_Y (1 << GRID_Y_BITS)
207
#endif
208
 
209
/* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
210
 * integer and fractional parts. The integer part is floored. */
211
#if defined(GRID_X_TO_INT_FRAC)
212
  /* do nothing */
213
#elif defined(GRID_X_BITS)
214
#  define GRID_X_TO_INT_FRAC(x, i, f) \
215
	_GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
216
#else
217
#  define GRID_X_TO_INT_FRAC(x, i, f) \
218
	_GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
219
#endif
220
 
221
#define _GRID_TO_INT_FRAC_general(t, i, f, m) do {	\
222
    (i) = (t) / (m);					\
223
    (f) = (t) % (m);					\
224
    if ((f) < 0) {					\
225
	--(i);						\
226
	(f) += (m);					\
227
    }							\
228
} while (0)
229
 
230
#define _GRID_TO_INT_FRAC_shift(t, i, f, b) do {	\
231
    (f) = (t) & ((1 << (b)) - 1);			\
232
    (i) = (t) >> (b);					\
233
} while (0)
234
 
235
/* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y.  We want
236
 * to be able to represent exactly areas of subpixel trapezoids whose
237
 * vertices are given in grid scaled coordinates.  The scale factor
238
 * comes from needing to accurately represent the area 0.5*dx*dy of a
239
 * triangle with base dx and height dy in grid scaled numbers. */
240
#define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
241
 
242
/* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
243
#if GRID_XY == 510
244
#  define GRID_AREA_TO_ALPHA(c)	  (((c)+1) >> 1)
245
#elif GRID_XY == 255
246
#  define  GRID_AREA_TO_ALPHA(c)  (c)
247
#elif GRID_XY == 64
248
#  define  GRID_AREA_TO_ALPHA(c)  (((c) << 2) | -(((c) & 0x40) >> 6))
249
#elif GRID_XY == 128
250
#  define  GRID_AREA_TO_ALPHA(c)  ((((c) << 1) | -((c) >> 7)) & 255)
251
#elif GRID_XY == 256
252
#  define  GRID_AREA_TO_ALPHA(c)  (((c) | -((c) >> 8)) & 255)
253
#elif GRID_XY == 15
254
#  define  GRID_AREA_TO_ALPHA(c)  (((c) << 4) + (c))
255
#elif GRID_XY == 2*256*15
256
#  define  GRID_AREA_TO_ALPHA(c)  (((c) + ((c)<<4) + 256) >> 9)
257
#else
258
#  define  GRID_AREA_TO_ALPHA(c)  (((c)*255 + GRID_XY/2) / GRID_XY)
259
#endif
260
 
261
#define UNROLL3(x) x x x
262
 
263
struct quorem {
264
    int32_t quo;
265
    int32_t rem;
266
};
267
 
268
/* Header for a chunk of memory in a memory pool. */
269
struct _pool_chunk {
270
    /* # bytes used in this chunk. */
271
    size_t size;
272
 
273
    /* # bytes total in this chunk */
274
    size_t capacity;
275
 
276
    /* Pointer to the previous chunk or %NULL if this is the sentinel
277
     * chunk in the pool header. */
278
    struct _pool_chunk *prev_chunk;
279
 
280
    /* Actual data starts here.	 Well aligned for pointers. */
281
};
282
 
283
/* A memory pool.  This is supposed to be embedded on the stack or
284
 * within some other structure.	 It may optionally be followed by an
285
 * embedded array from which requests are fulfilled until
286
 * malloc needs to be called to allocate a first real chunk. */
287
struct pool {
288
    /* Chunk we're allocating from. */
289
    struct _pool_chunk *current;
290
 
3959 Serge 291
    jmp_buf *jmp;
292
 
1892 serge 293
    /* Free list of previously allocated chunks.  All have >= default
294
     * capacity. */
295
    struct _pool_chunk *first_free;
296
 
297
    /* The default capacity of a chunk. */
298
    size_t default_capacity;
299
 
300
    /* Header for the sentinel chunk.  Directly following the pool
301
     * struct should be some space for embedded elements from which
302
     * the sentinel chunk allocates from. */
303
    struct _pool_chunk sentinel[1];
304
};
305
 
306
/* A polygon edge. */
307
struct edge {
308
    /* Next in y-bucket or active list. */
3959 Serge 309
    struct edge *next, *prev;
1892 serge 310
 
3959 Serge 311
    /* Number of subsample rows remaining to scan convert of this
312
     * edge. */
313
    grid_scaled_y_t height_left;
314
 
315
    /* Original sign of the edge: +1 for downwards, -1 for upwards
316
     * edges.  */
317
    int dir;
318
    int vertical;
319
 
1892 serge 320
    /* Current x coordinate while the edge is on the active
321
     * list. Initialised to the x coordinate of the top of the
322
     * edge. The quotient is in grid_scaled_x_t units and the
323
     * remainder is mod dy in grid_scaled_y_t units.*/
324
    struct quorem x;
325
 
326
    /* Advance of the current x when moving down a subsample line. */
327
    struct quorem dxdy;
328
 
329
    /* Advance of the current x when moving down a full pixel
330
     * row. Only initialised when the height of the edge is large
331
     * enough that there's a chance the edge could be stepped by a
332
     * full row's worth of subsample rows at a time. */
333
    struct quorem dxdy_full;
334
 
335
    /* The clipped y of the top of the edge. */
336
    grid_scaled_y_t ytop;
337
 
338
    /* y2-y1 after orienting the edge downwards.  */
339
    grid_scaled_y_t dy;
340
};
341
 
3959 Serge 342
#define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/GRID_Y)
1892 serge 343
 
344
/* A collection of sorted and vertically clipped edges of the polygon.
345
 * Edges are moved from the polygon to an active list while scan
346
 * converting. */
347
struct polygon {
348
    /* The vertical clip extents. */
349
    grid_scaled_y_t ymin, ymax;
350
 
351
    /* Array of edges all starting in the same bucket.	An edge is put
352
     * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
353
     * it is added to the polygon. */
354
    struct edge **y_buckets;
355
    struct edge *y_buckets_embedded[64];
356
 
357
    struct {
358
	struct pool base[1];
359
	struct edge embedded[32];
360
    } edge_pool;
361
};
362
 
363
/* A cell records the effect on pixel coverage of polygon edges
364
 * passing through a pixel.  It contains two accumulators of pixel
365
 * coverage.
366
 *
367
 * Consider the effects of a polygon edge on the coverage of a pixel
368
 * it intersects and that of the following one.  The coverage of the
369
 * following pixel is the height of the edge multiplied by the width
370
 * of the pixel, and the coverage of the pixel itself is the area of
371
 * the trapezoid formed by the edge and the right side of the pixel.
372
 *
373
 * +-----------------------+-----------------------+
374
 * |                       |                       |
375
 * |                       |                       |
376
 * |_______________________|_______________________|
377
 * |   \...................|.......................|\
378
 * |    \..................|.......................| |
379
 * |     \.................|.......................| |
380
 * |      \....covered.....|.......................| |
381
 * |       \....area.......|.......................| } covered height
382
 * |        \..............|.......................| |
383
 * |uncovered\.............|.......................| |
384
 * |  area    \............|.......................| |
385
 * |___________\...........|.......................|/
386
 * |                       |                       |
387
 * |                       |                       |
388
 * |                       |                       |
389
 * +-----------------------+-----------------------+
390
 *
391
 * Since the coverage of the following pixel will always be a multiple
392
 * of the width of the pixel, we can store the height of the covered
393
 * area instead.  The coverage of the pixel itself is the total
394
 * coverage minus the area of the uncovered area to the left of the
395
 * edge.  As it's faster to compute the uncovered area we only store
396
 * that and subtract it from the total coverage later when forming
397
 * spans to blit.
398
 *
399
 * The heights and areas are signed, with left edges of the polygon
400
 * having positive sign and right edges having negative sign.  When
401
 * two edges intersect they swap their left/rightness so their
402
 * contribution above and below the intersection point must be
403
 * computed separately. */
404
struct cell {
405
    struct cell		*next;
406
    int			 x;
3959 Serge 407
    int16_t		 uncovered_area;
408
    int16_t		 covered_height;
1892 serge 409
};
410
 
411
/* A cell list represents the scan line sparsely as cells ordered by
412
 * ascending x.  It is geared towards scanning the cells in order
413
 * using an internal cursor. */
414
struct cell_list {
3959 Serge 415
    /* Sentinel nodes */
416
    struct cell head, tail;
1892 serge 417
 
3959 Serge 418
    /* Cursor state for iterating through the cell list. */
419
    struct cell *cursor, *rewind;
1892 serge 420
 
421
    /* Cells in the cell list are owned by the cell list and are
422
     * allocated from this pool.  */
423
    struct {
424
	struct pool base[1];
425
	struct cell embedded[32];
426
    } cell_pool;
427
};
428
 
429
struct cell_pair {
430
    struct cell *cell1;
431
    struct cell *cell2;
432
};
433
 
434
/* The active list contains edges in the current scan line ordered by
435
 * the x-coordinate of the intercept of the edge and the scan line. */
436
struct active_list {
437
    /* Leftmost edge on the current scan line. */
3959 Serge 438
    struct edge head, tail;
1892 serge 439
 
440
    /* A lower bound on the height of the active edges is used to
441
     * estimate how soon some active edge ends.	 We can't advance the
442
     * scan conversion by a full pixel row if an edge ends somewhere
443
     * within it. */
444
    grid_scaled_y_t min_height;
3959 Serge 445
    int is_vertical;
1892 serge 446
};
447
 
448
struct glitter_scan_converter {
449
    struct polygon	polygon[1];
450
    struct active_list	active[1];
451
    struct cell_list	coverages[1];
452
 
3959 Serge 453
    cairo_half_open_span_t *spans;
454
    cairo_half_open_span_t spans_embedded[64];
455
 
1892 serge 456
    /* Clip box. */
457
    grid_scaled_x_t xmin, xmax;
458
    grid_scaled_y_t ymin, ymax;
459
};
460
 
461
/* Compute the floored division a/b. Assumes / and % perform symmetric
462
 * division. */
463
inline static struct quorem
464
floored_divrem(int a, int b)
465
{
466
    struct quorem qr;
467
    qr.quo = a/b;
468
    qr.rem = a%b;
469
    if ((a^b)<0 && qr.rem) {
470
	qr.quo -= 1;
471
	qr.rem += b;
472
    }
473
    return qr;
474
}
475
 
476
/* Compute the floored division (x*a)/b. Assumes / and % perform symmetric
477
 * division. */
478
static struct quorem
479
floored_muldivrem(int x, int a, int b)
480
{
481
    struct quorem qr;
482
    long long xa = (long long)x*a;
483
    qr.quo = xa/b;
484
    qr.rem = xa%b;
485
    if ((xa>=0) != (b>=0) && qr.rem) {
486
	qr.quo -= 1;
487
	qr.rem += b;
488
    }
489
    return qr;
490
}
491
 
3959 Serge 492
static struct _pool_chunk *
1892 serge 493
_pool_chunk_init(
494
    struct _pool_chunk *p,
495
    struct _pool_chunk *prev_chunk,
496
    size_t capacity)
497
{
498
    p->prev_chunk = prev_chunk;
499
    p->size = 0;
500
    p->capacity = capacity;
3959 Serge 501
    return p;
1892 serge 502
}
503
 
504
static struct _pool_chunk *
3959 Serge 505
_pool_chunk_create(struct pool *pool, size_t size)
1892 serge 506
{
507
    struct _pool_chunk *p;
3959 Serge 508
 
509
    p = malloc(size + sizeof(struct _pool_chunk));
510
    if (unlikely (NULL == p))
511
	longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
512
 
513
    return _pool_chunk_init(p, pool->current, size);
1892 serge 514
}
515
 
516
static void
3959 Serge 517
pool_init(struct pool *pool,
518
	  jmp_buf *jmp,
519
	  size_t default_capacity,
520
	  size_t embedded_capacity)
1892 serge 521
{
3959 Serge 522
    pool->jmp = jmp;
1892 serge 523
    pool->current = pool->sentinel;
524
    pool->first_free = NULL;
525
    pool->default_capacity = default_capacity;
526
    _pool_chunk_init(pool->sentinel, NULL, embedded_capacity);
527
}
528
 
529
static void
530
pool_fini(struct pool *pool)
531
{
532
    struct _pool_chunk *p = pool->current;
533
    do {
534
	while (NULL != p) {
535
	    struct _pool_chunk *prev = p->prev_chunk;
536
	    if (p != pool->sentinel)
537
		free(p);
538
	    p = prev;
539
	}
540
	p = pool->first_free;
541
	pool->first_free = NULL;
542
    } while (NULL != p);
543
}
544
 
545
/* Satisfy an allocation by first allocating a new large enough chunk
546
 * and adding it to the head of the pool's chunk list. This function
547
 * is called as a fallback if pool_alloc() couldn't do a quick
548
 * allocation from the current chunk in the pool. */
549
static void *
550
_pool_alloc_from_new_chunk(
551
    struct pool *pool,
552
    size_t size)
553
{
554
    struct _pool_chunk *chunk;
555
    void *obj;
556
    size_t capacity;
557
 
558
    /* If the allocation is smaller than the default chunk size then
559
     * try getting a chunk off the free list.  Force alloc of a new
560
     * chunk for large requests. */
561
    capacity = size;
562
    chunk = NULL;
563
    if (size < pool->default_capacity) {
564
	capacity = pool->default_capacity;
565
	chunk = pool->first_free;
566
	if (chunk) {
567
	    pool->first_free = chunk->prev_chunk;
568
	    _pool_chunk_init(chunk, pool->current, chunk->capacity);
569
	}
570
    }
571
 
3959 Serge 572
    if (NULL == chunk)
573
	chunk = _pool_chunk_create (pool, capacity);
1892 serge 574
    pool->current = chunk;
575
 
576
    obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
577
    chunk->size += size;
578
    return obj;
579
}
580
 
581
/* Allocate size bytes from the pool.  The first allocated address
582
 * returned from a pool is aligned to sizeof(void*).  Subsequent
583
 * addresses will maintain alignment as long as multiples of void* are
584
 * allocated.  Returns the address of a new memory area or %NULL on
585
 * allocation failures.	 The pool retains ownership of the returned
586
 * memory. */
587
inline static void *
588
pool_alloc (struct pool *pool, size_t size)
589
{
590
    struct _pool_chunk *chunk = pool->current;
591
 
592
    if (size <= chunk->capacity - chunk->size) {
593
	void *obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
594
	chunk->size += size;
595
	return obj;
596
    } else {
597
	return _pool_alloc_from_new_chunk(pool, size);
598
    }
599
}
600
 
601
/* Relinquish all pool_alloced memory back to the pool. */
602
static void
603
pool_reset (struct pool *pool)
604
{
605
    /* Transfer all used chunks to the chunk free list. */
606
    struct _pool_chunk *chunk = pool->current;
607
    if (chunk != pool->sentinel) {
608
	while (chunk->prev_chunk != pool->sentinel) {
609
	    chunk = chunk->prev_chunk;
610
	}
611
	chunk->prev_chunk = pool->first_free;
612
	pool->first_free = pool->current;
613
    }
614
    /* Reset the sentinel as the current chunk. */
615
    pool->current = pool->sentinel;
616
    pool->sentinel->size = 0;
617
}
618
 
619
/* Rewinds the cell list's cursor to the beginning.  After rewinding
620
 * we're good to cell_list_find() the cell any x coordinate. */
621
inline static void
622
cell_list_rewind (struct cell_list *cells)
623
{
624
    cells->cursor = &cells->head;
625
}
626
 
627
inline static void
628
cell_list_maybe_rewind (struct cell_list *cells, int x)
629
{
3959 Serge 630
    if (x < cells->cursor->x) {
631
	cells->cursor = cells->rewind;
632
	if (x < cells->cursor->x)
633
	    cells->cursor = &cells->head;
634
    }
1892 serge 635
}
636
 
3959 Serge 637
inline static void
638
cell_list_set_rewind (struct cell_list *cells)
639
{
640
    cells->rewind = cells->cursor;
641
}
642
 
1892 serge 643
static void
3959 Serge 644
cell_list_init(struct cell_list *cells, jmp_buf *jmp)
1892 serge 645
{
3959 Serge 646
    pool_init(cells->cell_pool.base, jmp,
1892 serge 647
	      256*sizeof(struct cell),
648
	      sizeof(cells->cell_pool.embedded));
649
    cells->tail.next = NULL;
650
    cells->tail.x = INT_MAX;
3959 Serge 651
    cells->head.x = INT_MIN;
652
    cells->head.next = &cells->tail;
1892 serge 653
    cell_list_rewind (cells);
654
}
655
 
656
static void
657
cell_list_fini(struct cell_list *cells)
658
{
659
    pool_fini (cells->cell_pool.base);
660
}
661
 
662
/* Empty the cell list.  This is called at the start of every pixel
663
 * row. */
664
inline static void
665
cell_list_reset (struct cell_list *cells)
666
{
667
    cell_list_rewind (cells);
3959 Serge 668
    cells->head.next = &cells->tail;
1892 serge 669
    pool_reset (cells->cell_pool.base);
670
}
671
 
3959 Serge 672
inline static struct cell *
1892 serge 673
cell_list_alloc (struct cell_list *cells,
674
		 struct cell *tail,
675
		 int x)
676
{
677
    struct cell *cell;
678
 
679
    cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
3959 Serge 680
    cell->next = tail->next;
681
    tail->next = cell;
682
    cell->x = x;
683
    *(uint32_t *)&cell->uncovered_area = 0;
1892 serge 684
 
685
    return cell;
686
}
687
 
688
/* Find a cell at the given x-coordinate.  Returns %NULL if a new cell
689
 * needed to be allocated but couldn't be.  Cells must be found with
690
 * non-decreasing x-coordinate until the cell list is rewound using
691
 * cell_list_rewind(). Ownership of the returned cell is retained by
692
 * the cell list. */
693
inline static struct cell *
694
cell_list_find (struct cell_list *cells, int x)
695
{
3959 Serge 696
    struct cell *tail = cells->cursor;
1892 serge 697
 
3959 Serge 698
    if (tail->x == x)
699
	return tail;
700
 
1892 serge 701
    while (1) {
702
	UNROLL3({
3959 Serge 703
		if (tail->next->x > x)
704
			break;
705
		tail = tail->next;
1892 serge 706
	});
707
    }
708
 
3959 Serge 709
    if (tail->x != x)
710
	tail = cell_list_alloc (cells, tail, x);
711
    return cells->cursor = tail;
1892 serge 712
 
713
}
714
 
715
/* Find two cells at x1 and x2.	 This is exactly equivalent
716
 * to
717
 *
718
 *   pair.cell1 = cell_list_find(cells, x1);
719
 *   pair.cell2 = cell_list_find(cells, x2);
720
 *
721
 * except with less function call overhead. */
722
inline static struct cell_pair
723
cell_list_find_pair(struct cell_list *cells, int x1, int x2)
724
{
725
    struct cell_pair pair;
726
 
3959 Serge 727
    pair.cell1 = cells->cursor;
1892 serge 728
    while (1) {
729
	UNROLL3({
3959 Serge 730
		if (pair.cell1->next->x > x1)
731
			break;
732
		pair.cell1 = pair.cell1->next;
1892 serge 733
	});
734
    }
3959 Serge 735
    if (pair.cell1->x != x1)
736
	pair.cell1 = cell_list_alloc (cells, pair.cell1, x1);
1892 serge 737
 
3959 Serge 738
    pair.cell2 = pair.cell1;
1892 serge 739
    while (1) {
740
	UNROLL3({
3959 Serge 741
		if (pair.cell2->next->x > x2)
742
			break;
743
		pair.cell2 = pair.cell2->next;
1892 serge 744
	});
745
    }
3959 Serge 746
    if (pair.cell2->x != x2)
747
	pair.cell2 = cell_list_alloc (cells, pair.cell2, x2);
1892 serge 748
 
3959 Serge 749
    cells->cursor = pair.cell2;
1892 serge 750
    return pair;
751
}
752
 
753
/* Add a subpixel span covering [x1, x2) to the coverage cells. */
3959 Serge 754
inline static void
755
cell_list_add_subspan(struct cell_list *cells,
756
		      grid_scaled_x_t x1,
757
		      grid_scaled_x_t x2)
1892 serge 758
{
759
    int ix1, fx1;
760
    int ix2, fx2;
761
 
3959 Serge 762
    if (x1 == x2)
763
	return;
764
 
1892 serge 765
    GRID_X_TO_INT_FRAC(x1, ix1, fx1);
766
    GRID_X_TO_INT_FRAC(x2, ix2, fx2);
767
 
768
    if (ix1 != ix2) {
769
	struct cell_pair p;
770
	p = cell_list_find_pair(cells, ix1, ix2);
3959 Serge 771
	p.cell1->uncovered_area += 2*fx1;
772
	++p.cell1->covered_height;
773
	p.cell2->uncovered_area -= 2*fx2;
774
	--p.cell2->covered_height;
1892 serge 775
    } else {
776
	struct cell *cell = cell_list_find(cells, ix1);
3959 Serge 777
	cell->uncovered_area += 2*(fx1-fx2);
1892 serge 778
    }
779
}
780
 
781
/* Adds the analytical coverage of an edge crossing the current pixel
782
 * row to the coverage cells and advances the edge's x position to the
783
 * following row.
784
 *
785
 * This function is only called when we know that during this pixel row:
786
 *
787
 * 1) The relative order of all edges on the active list doesn't
788
 * change.  In particular, no edges intersect within this row to pixel
789
 * precision.
790
 *
791
 * 2) No new edges start in this row.
792
 *
793
 * 3) No existing edges end mid-row.
794
 *
795
 * This function depends on being called with all edges from the
796
 * active list in the order they appear on the list (i.e. with
797
 * non-decreasing x-coordinate.)  */
3959 Serge 798
static void
799
cell_list_render_edge(struct cell_list *cells,
800
		      struct edge *edge,
801
		      int sign)
1892 serge 802
{
803
    grid_scaled_y_t y1, y2, dy;
804
    grid_scaled_x_t dx;
805
    int ix1, ix2;
806
    grid_scaled_x_t fx1, fx2;
807
 
808
    struct quorem x1 = edge->x;
809
    struct quorem x2 = x1;
810
 
811
    if (! edge->vertical) {
812
	x2.quo += edge->dxdy_full.quo;
813
	x2.rem += edge->dxdy_full.rem;
814
	if (x2.rem >= 0) {
815
	    ++x2.quo;
816
	    x2.rem -= edge->dy;
817
	}
818
 
819
	edge->x = x2;
820
    }
821
 
822
    GRID_X_TO_INT_FRAC(x1.quo, ix1, fx1);
823
    GRID_X_TO_INT_FRAC(x2.quo, ix2, fx2);
824
 
825
    /* Edge is entirely within a column? */
826
    if (ix1 == ix2) {
827
	/* We always know that ix1 is >= the cell list cursor in this
828
	 * case due to the no-intersections precondition.  */
829
	struct cell *cell = cell_list_find(cells, ix1);
830
	cell->covered_height += sign*GRID_Y;
831
	cell->uncovered_area += sign*(fx1 + fx2)*GRID_Y;
3959 Serge 832
	return;
1892 serge 833
    }
834
 
835
    /* Orient the edge left-to-right. */
836
    dx = x2.quo - x1.quo;
837
    if (dx >= 0) {
838
	y1 = 0;
839
	y2 = GRID_Y;
840
    } else {
841
	int tmp;
842
	tmp = ix1; ix1 = ix2; ix2 = tmp;
843
	tmp = fx1; fx1 = fx2; fx2 = tmp;
844
	dx = -dx;
845
	sign = -sign;
846
	y1 = GRID_Y;
847
	y2 = 0;
848
    }
849
    dy = y2 - y1;
850
 
851
    /* Add coverage for all pixels [ix1,ix2] on this row crossed
852
     * by the edge. */
853
    {
854
	struct cell_pair pair;
855
	struct quorem y = floored_divrem((GRID_X - fx1)*dy, dx);
856
 
857
	/* When rendering a previous edge on the active list we may
858
	 * advance the cell list cursor past the leftmost pixel of the
859
	 * current edge even though the two edges don't intersect.
860
	 * e.g. consider two edges going down and rightwards:
861
	 *
862
	 *  --\_+---\_+-----+-----+----
863
	 *      \_    \_    |     |
864
	 *      | \_  | \_  |     |
865
	 *      |   \_|   \_|     |
866
	 *      |     \_    \_    |
867
	 *  ----+-----+-\---+-\---+----
868
	 *
869
	 * The left edge touches cells past the starting cell of the
870
	 * right edge.  Fortunately such cases are rare.
871
	 *
872
	 * The rewinding is never necessary if the current edge stays
873
	 * within a single column because we've checked before calling
874
	 * this function that the active list order won't change. */
875
	cell_list_maybe_rewind(cells, ix1);
876
 
877
	pair = cell_list_find_pair(cells, ix1, ix1+1);
878
	pair.cell1->uncovered_area += sign*y.quo*(GRID_X + fx1);
879
	pair.cell1->covered_height += sign*y.quo;
880
	y.quo += y1;
881
 
882
	if (ix1+1 < ix2) {
883
	    struct quorem dydx_full = floored_divrem(GRID_X*dy, dx);
884
	    struct cell *cell = pair.cell2;
885
 
886
	    ++ix1;
887
	    do {
888
		grid_scaled_y_t y_skip = dydx_full.quo;
889
		y.rem += dydx_full.rem;
890
		if (y.rem >= dx) {
891
		    ++y_skip;
892
		    y.rem -= dx;
893
		}
894
 
895
		y.quo += y_skip;
896
 
897
		y_skip *= sign;
898
		cell->uncovered_area += y_skip*GRID_X;
899
		cell->covered_height += y_skip;
900
 
901
		++ix1;
902
		cell = cell_list_find(cells, ix1);
903
	    } while (ix1 != ix2);
904
 
905
	    pair.cell2 = cell;
906
	}
907
	pair.cell2->uncovered_area += sign*(y2 - y.quo)*fx2;
908
	pair.cell2->covered_height += sign*(y2 - y.quo);
909
    }
910
}
911
 
912
static void
3959 Serge 913
polygon_init (struct polygon *polygon, jmp_buf *jmp)
1892 serge 914
{
915
    polygon->ymin = polygon->ymax = 0;
916
    polygon->y_buckets = polygon->y_buckets_embedded;
3959 Serge 917
    pool_init (polygon->edge_pool.base, jmp,
1892 serge 918
	       8192 - sizeof (struct _pool_chunk),
919
	       sizeof (polygon->edge_pool.embedded));
920
}
921
 
922
static void
923
polygon_fini (struct polygon *polygon)
924
{
925
    if (polygon->y_buckets != polygon->y_buckets_embedded)
926
	free (polygon->y_buckets);
927
 
928
    pool_fini (polygon->edge_pool.base);
929
}
930
 
931
/* Empties the polygon of all edges. The polygon is then prepared to
932
 * receive new edges and clip them to the vertical range
933
 * [ymin,ymax). */
934
static glitter_status_t
935
polygon_reset (struct polygon *polygon,
936
	       grid_scaled_y_t ymin,
937
	       grid_scaled_y_t ymax)
938
{
939
    unsigned h = ymax - ymin;
3959 Serge 940
    unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + GRID_Y-1, ymin);
1892 serge 941
 
942
    pool_reset(polygon->edge_pool.base);
943
 
3959 Serge 944
    if (unlikely (h > 0x7FFFFFFFU - GRID_Y))
1892 serge 945
	goto bail_no_mem; /* even if you could, you wouldn't want to. */
946
 
947
    if (polygon->y_buckets != polygon->y_buckets_embedded)
948
	free (polygon->y_buckets);
949
 
950
    polygon->y_buckets =  polygon->y_buckets_embedded;
951
    if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
952
	polygon->y_buckets = _cairo_malloc_ab (num_buckets,
953
					       sizeof (struct edge *));
954
	if (unlikely (NULL == polygon->y_buckets))
955
	    goto bail_no_mem;
956
    }
957
    memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
958
 
959
    polygon->ymin = ymin;
960
    polygon->ymax = ymax;
961
    return GLITTER_STATUS_SUCCESS;
962
 
3959 Serge 963
bail_no_mem:
1892 serge 964
    polygon->ymin = 0;
965
    polygon->ymax = 0;
966
    return GLITTER_STATUS_NO_MEMORY;
967
}
968
 
969
static void
3959 Serge 970
_polygon_insert_edge_into_its_y_bucket(struct polygon *polygon,
971
				       struct edge *e)
1892 serge 972
{
973
    unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
974
    struct edge **ptail = &polygon->y_buckets[ix];
975
    e->next = *ptail;
976
    *ptail = e;
977
}
978
 
3959 Serge 979
inline static void
1892 serge 980
polygon_add_edge (struct polygon *polygon,
981
		  const cairo_edge_t *edge)
982
{
983
    struct edge *e;
984
    grid_scaled_x_t dx;
985
    grid_scaled_y_t dy;
986
    grid_scaled_y_t ytop, ybot;
987
    grid_scaled_y_t ymin = polygon->ymin;
988
    grid_scaled_y_t ymax = polygon->ymax;
989
 
990
    if (unlikely (edge->top >= ymax || edge->bottom <= ymin))
3959 Serge 991
	return;
1892 serge 992
 
993
    e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
994
 
995
    dx = edge->line.p2.x - edge->line.p1.x;
996
    dy = edge->line.p2.y - edge->line.p1.y;
997
    e->dy = dy;
998
    e->dir = edge->dir;
999
 
1000
    ytop = edge->top >= ymin ? edge->top : ymin;
1001
    ybot = edge->bottom <= ymax ? edge->bottom : ymax;
1002
    e->ytop = ytop;
1003
    e->height_left = ybot - ytop;
1004
 
1005
    if (dx == 0) {
1006
	e->vertical = TRUE;
1007
	e->x.quo = edge->line.p1.x;
1008
	e->x.rem = 0;
1009
	e->dxdy.quo = 0;
1010
	e->dxdy.rem = 0;
1011
	e->dxdy_full.quo = 0;
1012
	e->dxdy_full.rem = 0;
1013
    } else {
1014
	e->vertical = FALSE;
1015
	e->dxdy = floored_divrem (dx, dy);
1016
	if (ytop == edge->line.p1.y) {
1017
	    e->x.quo = edge->line.p1.x;
1018
	    e->x.rem = 0;
1019
	} else {
1020
	    e->x = floored_muldivrem (ytop - edge->line.p1.y, dx, dy);
1021
	    e->x.quo += edge->line.p1.x;
1022
	}
1023
 
1024
	if (e->height_left >= GRID_Y) {
1025
	    e->dxdy_full = floored_muldivrem (GRID_Y, dx, dy);
1026
	} else {
1027
	    e->dxdy_full.quo = 0;
1028
	    e->dxdy_full.rem = 0;
1029
	}
1030
    }
1031
 
1032
    _polygon_insert_edge_into_its_y_bucket (polygon, e);
1033
 
1034
    e->x.rem -= dy;		/* Bias the remainder for faster
1035
				 * edge advancement. */
1036
}
1037
 
1038
static void
1039
active_list_reset (struct active_list *active)
1040
{
3959 Serge 1041
    active->head.vertical = 1;
1042
    active->head.height_left = INT_MAX;
1043
    active->head.x.quo = INT_MIN;
1044
    active->head.prev = NULL;
1045
    active->head.next = &active->tail;
1046
    active->tail.prev = &active->head;
1047
    active->tail.next = NULL;
1048
    active->tail.x.quo = INT_MAX;
1049
    active->tail.height_left = INT_MAX;
1050
    active->tail.vertical = 1;
1892 serge 1051
    active->min_height = 0;
3959 Serge 1052
    active->is_vertical = 1;
1892 serge 1053
}
1054
 
1055
static void
1056
active_list_init(struct active_list *active)
1057
{
1058
    active_list_reset(active);
1059
}
1060
 
1061
/*
1062
 * Merge two sorted edge lists.
1063
 * Input:
1064
 *  - head_a: The head of the first list.
1065
 *  - head_b: The head of the second list; head_b cannot be NULL.
1066
 * Output:
1067
 * Returns the head of the merged list.
1068
 *
1069
 * Implementation notes:
1070
 * To make it fast (in particular, to reduce to an insertion sort whenever
1071
 * one of the two input lists only has a single element) we iterate through
1072
 * a list until its head becomes greater than the head of the other list,
1073
 * then we switch their roles. As soon as one of the two lists is empty, we
1074
 * just attach the other one to the current list and exit.
1075
 * Writes to memory are only needed to "switch" lists (as it also requires
1076
 * attaching to the output list the list which we will be iterating next) and
1077
 * to attach the last non-empty list.
1078
 */
1079
static struct edge *
1080
merge_sorted_edges (struct edge *head_a, struct edge *head_b)
1081
{
3959 Serge 1082
    struct edge *head, **next, *prev;
1083
    int32_t x;
1892 serge 1084
 
3959 Serge 1085
    prev = head_a->prev;
1892 serge 1086
    next = &head;
3959 Serge 1087
    if (head_a->x.quo <= head_b->x.quo) {
1088
	head = head_a;
1089
    } else {
1090
	head = head_b;
1091
	head_b->prev = prev;
1092
	goto start_with_b;
1093
    }
1892 serge 1094
 
3959 Serge 1095
    do {
1096
	x = head_b->x.quo;
1097
	while (head_a != NULL && head_a->x.quo <= x) {
1098
	    prev = head_a;
1892 serge 1099
	    next = &head_a->next;
1100
	    head_a = head_a->next;
1101
	}
1102
 
3959 Serge 1103
	head_b->prev = prev;
1892 serge 1104
	*next = head_b;
1105
	if (head_a == NULL)
1106
	    return head;
1107
 
3959 Serge 1108
start_with_b:
1109
	x = head_a->x.quo;
1110
	while (head_b != NULL && head_b->x.quo <= x) {
1111
	    prev = head_b;
1892 serge 1112
	    next = &head_b->next;
1113
	    head_b = head_b->next;
1114
	}
1115
 
3959 Serge 1116
	head_a->prev = prev;
1892 serge 1117
	*next = head_a;
1118
	if (head_b == NULL)
1119
	    return head;
3959 Serge 1120
    } while (1);
1892 serge 1121
}
1122
 
1123
/*
1124
 * Sort (part of) a list.
1125
 * Input:
1126
 *  - list: The list to be sorted; list cannot be NULL.
1127
 *  - limit: Recursion limit.
1128
 * Output:
1129
 *  - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
1130
 *              input list; if the input list has fewer elements, head_out be a sorted list
1131
 *              containing all the elements of the input list.
1132
 * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
1133
 * all the elements of the input list).
1134
 *
1135
 * Implementation notes:
1136
 * Special case single element list, unroll/inline the sorting of the first two elements.
1137
 * Some tail recursion is used since we iterate on the bottom-up solution of the problem
1138
 * (we start with a small sorted list and keep merging other lists of the same size to it).
1139
 */
1140
static struct edge *
3959 Serge 1141
sort_edges (struct edge *list,
1142
	    unsigned int level,
1892 serge 1143
	    struct edge **head_out)
1144
{
1145
    struct edge *head_other, *remaining;
1146
    unsigned int i;
1147
 
1148
    head_other = list->next;
1149
 
1150
    if (head_other == NULL) {
1151
	*head_out = list;
1152
	return NULL;
1153
    }
1154
 
1155
    remaining = head_other->next;
1156
    if (list->x.quo <= head_other->x.quo) {
1157
	*head_out = list;
1158
	head_other->next = NULL;
1159
    } else {
1160
	*head_out = head_other;
3959 Serge 1161
	head_other->prev = list->prev;
1892 serge 1162
	head_other->next = list;
3959 Serge 1163
	list->prev = head_other;
1892 serge 1164
	list->next = NULL;
1165
    }
1166
 
1167
    for (i = 0; i < level && remaining; i++) {
1168
	remaining = sort_edges (remaining, i, &head_other);
1169
	*head_out = merge_sorted_edges (*head_out, head_other);
1170
    }
1171
 
1172
    return remaining;
1173
}
1174
 
3959 Serge 1175
 static struct edge *
1176
merge_unsorted_edges (struct edge *head, struct edge *unsorted)
1177
{
1178
    sort_edges (unsorted, UINT_MAX, &unsorted);
1179
    return merge_sorted_edges (head, unsorted);
1180
}
1181
 
1892 serge 1182
/* Test if the edges on the active list can be safely advanced by a
1183
 * full row without intersections or any edges ending. */
1184
inline static int
3959 Serge 1185
can_do_full_row (struct active_list *active)
1892 serge 1186
{
1187
    const struct edge *e;
1188
    int prev_x = INT_MIN;
1189
 
1190
    /* Recomputes the minimum height of all edges on the active
1191
     * list if we have been dropping edges. */
1192
    if (active->min_height <= 0) {
1193
	int min_height = INT_MAX;
3959 Serge 1194
	int is_vertical = 1;
1892 serge 1195
 
3959 Serge 1196
	e = active->head.next;
1892 serge 1197
	while (NULL != e) {
1198
	    if (e->height_left < min_height)
1199
		min_height = e->height_left;
3959 Serge 1200
	    is_vertical &= e->vertical;
1892 serge 1201
	    e = e->next;
1202
	}
1203
 
3959 Serge 1204
	active->is_vertical = is_vertical;
1892 serge 1205
	active->min_height = min_height;
1206
    }
1207
 
1208
    if (active->min_height < GRID_Y)
1209
	return 0;
1210
 
1211
    /* Check for intersections as no edges end during the next row. */
3959 Serge 1212
    for (e = active->head.next; e != &active->tail; e = e->next) {
1892 serge 1213
	struct quorem x = e->x;
1214
 
1215
	if (! e->vertical) {
1216
	    x.quo += e->dxdy_full.quo;
1217
	    x.rem += e->dxdy_full.rem;
1218
	    if (x.rem >= 0)
1219
		++x.quo;
1220
	}
1221
 
3959 Serge 1222
	if (x.quo < prev_x)
1892 serge 1223
	    return 0;
1224
 
1225
	prev_x = x.quo;
1226
    }
1227
 
1228
    return 1;
1229
}
1230
 
1231
/* Merges edges on the given subpixel row from the polygon to the
1232
 * active_list. */
1233
inline static void
3959 Serge 1234
active_list_merge_edges_from_bucket(struct active_list *active,
1235
				    struct edge *edges)
1892 serge 1236
{
3959 Serge 1237
    active->head.next = merge_unsorted_edges (active->head.next, edges);
1892 serge 1238
}
1239
 
1240
inline static void
3959 Serge 1241
polygon_fill_buckets (struct active_list *active,
1242
		      struct edge *edge,
1243
		      int y,
1244
		      struct edge **buckets)
1892 serge 1245
{
3959 Serge 1246
    grid_scaled_y_t min_height = active->min_height;
1247
    int is_vertical = active->is_vertical;
1892 serge 1248
 
3959 Serge 1249
    while (edge) {
1250
	struct edge *next = edge->next;
1251
	int suby = edge->ytop - y;
1252
	if (buckets[suby])
1253
	    buckets[suby]->prev = edge;
1254
	edge->next = buckets[suby];
1255
	edge->prev = NULL;
1256
	buckets[suby] = edge;
1257
	if (edge->height_left < min_height)
1258
	    min_height = edge->height_left;
1259
	is_vertical &= edge->vertical;
1260
	edge = next;
1892 serge 1261
    }
1262
 
3959 Serge 1263
    active->is_vertical = is_vertical;
1264
    active->min_height = min_height;
1892 serge 1265
}
1266
 
3959 Serge 1267
inline static void
1268
sub_row (struct active_list *active,
1269
	 struct cell_list *coverages,
1270
	 unsigned int mask)
1892 serge 1271
{
3959 Serge 1272
    struct edge *edge = active->head.next;
1273
    int xstart = INT_MIN, prev_x = INT_MIN;
1892 serge 1274
    int winding = 0;
1275
 
1276
    cell_list_rewind (coverages);
1277
 
3959 Serge 1278
    while (&active->tail != edge) {
1279
	struct edge *next = edge->next;
1280
	int xend = edge->x.quo;
1892 serge 1281
 
3959 Serge 1282
	if (--edge->height_left) {
1283
	    edge->x.quo += edge->dxdy.quo;
1284
	    edge->x.rem += edge->dxdy.rem;
1285
	    if (edge->x.rem >= 0) {
1286
		++edge->x.quo;
1287
		edge->x.rem -= edge->dy;
1892 serge 1288
	    }
3959 Serge 1289
 
1290
	    if (edge->x.quo < prev_x) {
1291
		struct edge *pos = edge->prev;
1292
		pos->next = next;
1293
		next->prev = pos;
1294
		do {
1295
		    pos = pos->prev;
1296
		} while (edge->x.quo < pos->x.quo);
1297
		pos->next->prev = edge;
1298
		edge->next = pos->next;
1299
		edge->prev = pos;
1300
		pos->next = edge;
1301
	    } else
1302
		prev_x = edge->x.quo;
1303
	    active->min_height = -1;
1304
	} else {
1305
	    edge->prev->next = next;
1306
	    next->prev = edge->prev;
1892 serge 1307
	}
1308
 
3959 Serge 1309
	winding += edge->dir;
1310
	if ((winding & mask) == 0) {
1311
	    if (next->x.quo != xend) {
1312
		cell_list_add_subspan (coverages, xstart, xend);
1313
		xstart = INT_MIN;
1314
	    }
1315
	} else if (xstart == INT_MIN)
1316
	    xstart = xend;
1892 serge 1317
 
3959 Serge 1318
	edge = next;
1892 serge 1319
    }
1320
}
1321
 
3959 Serge 1322
inline static void dec (struct active_list *a, struct edge *e, int h)
1892 serge 1323
{
3959 Serge 1324
    e->height_left -= h;
1325
    if (e->height_left == 0) {
1326
	e->prev->next = e->next;
1327
	e->next->prev = e->prev;
1328
	a->min_height = -1;
1892 serge 1329
    }
1330
}
1331
 
3959 Serge 1332
inline static void full_step (struct edge *e)
1892 serge 1333
{
3959 Serge 1334
    if (! e->vertical) {
1335
	e->x.quo += e->dxdy_full.quo;
1336
	e->x.rem += e->dxdy_full.rem;
1337
	if (e->x.rem >= 0) {
1338
	    ++e->x.quo;
1339
	    e->x.rem -= e->dy;
1892 serge 1340
	}
1341
    }
1342
}
1343
 
3959 Serge 1344
static void
1345
full_row (struct active_list *active,
1346
	  struct cell_list *coverages,
1347
	  unsigned int mask)
1892 serge 1348
{
3959 Serge 1349
    struct edge *left = active->head.next;
1892 serge 1350
 
3959 Serge 1351
    while (&active->tail != left) {
1352
	struct edge *right;
1353
	int winding;
1892 serge 1354
 
3959 Serge 1355
	dec (active, left, GRID_Y);
1892 serge 1356
 
3959 Serge 1357
	winding = left->dir;
1358
	right = left->next;
1359
	do {
1360
	    dec (active, right, GRID_Y);
1892 serge 1361
 
3959 Serge 1362
	    winding += right->dir;
1363
	    if ((winding & mask) == 0 && right->next->x.quo != right->x.quo)
1892 serge 1364
		break;
1365
 
3959 Serge 1366
	    full_step (right);
1892 serge 1367
 
3959 Serge 1368
	    right = right->next;
1369
	} while (1);
1892 serge 1370
 
3959 Serge 1371
	cell_list_set_rewind (coverages);
1372
	cell_list_render_edge (coverages, left, +1);
1373
	cell_list_render_edge (coverages, right, -1);
1892 serge 1374
 
3959 Serge 1375
	left = right->next;
1892 serge 1376
    }
1377
}
1378
 
1379
static void
3959 Serge 1380
_glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
1892 serge 1381
{
3959 Serge 1382
    polygon_init(converter->polygon, jmp);
1892 serge 1383
    active_list_init(converter->active);
3959 Serge 1384
    cell_list_init(converter->coverages, jmp);
1892 serge 1385
    converter->xmin=0;
1386
    converter->ymin=0;
1387
    converter->xmax=0;
1388
    converter->ymax=0;
1389
}
1390
 
1391
static void
3959 Serge 1392
_glitter_scan_converter_fini(glitter_scan_converter_t *self)
1892 serge 1393
{
3959 Serge 1394
    if (self->spans != self->spans_embedded)
1395
	free (self->spans);
1396
 
1397
    polygon_fini(self->polygon);
1398
    cell_list_fini(self->coverages);
1399
 
1400
    self->xmin=0;
1401
    self->ymin=0;
1402
    self->xmax=0;
1403
    self->ymax=0;
1892 serge 1404
}
1405
 
1406
static grid_scaled_t
1407
int_to_grid_scaled(int i, int scale)
1408
{
1409
    /* Clamp to max/min representable scaled number. */
1410
    if (i >= 0) {
1411
	if (i >= INT_MAX/scale)
1412
	    i = INT_MAX/scale;
1413
    }
1414
    else {
1415
	if (i <= INT_MIN/scale)
1416
	    i = INT_MIN/scale;
1417
    }
1418
    return i*scale;
1419
}
1420
 
1421
#define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
1422
#define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
1423
 
1424
I glitter_status_t
1425
glitter_scan_converter_reset(
3959 Serge 1426
			     glitter_scan_converter_t *converter,
1427
			     int xmin, int ymin,
1428
			     int xmax, int ymax)
1892 serge 1429
{
1430
    glitter_status_t status;
3959 Serge 1431
    int max_num_spans;
1892 serge 1432
 
1433
    converter->xmin = 0; converter->xmax = 0;
1434
    converter->ymin = 0; converter->ymax = 0;
1435
 
3959 Serge 1436
    max_num_spans = xmax - xmin + 1;
1437
 
1438
    if (max_num_spans > ARRAY_LENGTH(converter->spans_embedded)) {
1439
	converter->spans = _cairo_malloc_ab (max_num_spans,
1440
					     sizeof (cairo_half_open_span_t));
1441
	if (unlikely (converter->spans == NULL))
1442
	    return _cairo_error (CAIRO_STATUS_NO_MEMORY);
1443
    } else
1444
	converter->spans = converter->spans_embedded;
1445
 
1892 serge 1446
    xmin = int_to_grid_scaled_x(xmin);
1447
    ymin = int_to_grid_scaled_y(ymin);
1448
    xmax = int_to_grid_scaled_x(xmax);
1449
    ymax = int_to_grid_scaled_y(ymax);
1450
 
1451
    active_list_reset(converter->active);
1452
    cell_list_reset(converter->coverages);
1453
    status = polygon_reset(converter->polygon, ymin, ymax);
1454
    if (status)
1455
	return status;
1456
 
1457
    converter->xmin = xmin;
1458
    converter->xmax = xmax;
1459
    converter->ymin = ymin;
1460
    converter->ymax = ymax;
1461
    return GLITTER_STATUS_SUCCESS;
1462
}
1463
 
1464
/* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
1465
 *   These macros convert an input coordinate in the client's
1466
 *   device space to the rasterisation grid.
1467
 */
1468
/* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
1469
 * shifts if possible, and something saneish if not.
1470
 */
1471
#if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
1472
#  define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
1473
#else
1474
#  define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
1475
#endif
1476
 
1477
#if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
1478
#  define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
1479
#else
1480
#  define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
1481
#endif
1482
 
1483
#define INPUT_TO_GRID_general(in, out, grid_scale) do {		\
3959 Serge 1484
    long long tmp__ = (long long)(grid_scale) * (in);	\
1485
    tmp__ >>= GLITTER_INPUT_BITS;				\
1486
    (out) = tmp__;						\
1892 serge 1487
} while (0)
1488
 
3959 Serge 1489
/* Add a new polygon edge from pixel (x1,y1) to (x2,y2) to the scan
1490
 * converter.  The coordinates represent pixel positions scaled by
1491
 * 2**GLITTER_PIXEL_BITS.  If this function fails then the scan
1492
 * converter should be reset or destroyed.  Dir must be +1 or -1,
1493
 * with the latter reversing the orientation of the edge. */
1494
I void
1892 serge 1495
glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
1496
				 const cairo_edge_t *edge)
1497
{
1498
    cairo_edge_t e;
1499
 
1500
    INPUT_TO_GRID_Y (edge->top, e.top);
1501
    INPUT_TO_GRID_Y (edge->bottom, e.bottom);
1502
    if (e.top >= e.bottom)
3959 Serge 1503
	return;
1892 serge 1504
 
1505
    /* XXX: possible overflows if GRID_X/Y > 2**GLITTER_INPUT_BITS */
1506
    INPUT_TO_GRID_Y (edge->line.p1.y, e.line.p1.y);
1507
    INPUT_TO_GRID_Y (edge->line.p2.y, e.line.p2.y);
1508
    if (e.line.p1.y == e.line.p2.y)
3959 Serge 1509
	e.line.p2.y++; /* little fudge to prevent a div-by-zero */
1892 serge 1510
 
1511
    INPUT_TO_GRID_X (edge->line.p1.x, e.line.p1.x);
1512
    INPUT_TO_GRID_X (edge->line.p2.x, e.line.p2.x);
1513
 
1514
    e.dir = edge->dir;
1515
 
3959 Serge 1516
    polygon_add_edge (converter->polygon, &e);
1892 serge 1517
}
1518
 
3959 Serge 1519
static void
1520
step_edges (struct active_list *active, int count)
1521
{
1522
    struct edge *edge;
1892 serge 1523
 
3959 Serge 1524
    count *= GRID_Y;
1525
    for (edge = active->head.next; edge != &active->tail; edge = edge->next) {
1526
	edge->height_left -= count;
1527
	if (! edge->height_left) {
1528
	    edge->prev->next = edge->next;
1529
	    edge->next->prev = edge->prev;
1530
	    active->min_height = -1;
1531
	}
1532
    }
1533
}
1892 serge 1534
 
3959 Serge 1535
static glitter_status_t
1536
blit_a8 (struct cell_list *cells,
1537
	 cairo_span_renderer_t *renderer,
1538
	 cairo_half_open_span_t *spans,
1539
	 int y, int height,
1540
	 int xmin, int xmax)
1892 serge 1541
{
3959 Serge 1542
    struct cell *cell = cells->head.next;
1543
    int prev_x = xmin, last_x = -1;
1544
    int16_t cover = 0, last_cover = 0;
1545
    unsigned num_spans;
1892 serge 1546
 
3959 Serge 1547
    if (cell == &cells->tail)
1548
	return CAIRO_STATUS_SUCCESS;
1549
 
1550
    /* Skip cells to the left of the clip region. */
1551
    while (cell->x < xmin) {
1552
	cover += cell->covered_height;
1553
	cell = cell->next;
1892 serge 1554
    }
3959 Serge 1555
    cover *= GRID_X*2;
1892 serge 1556
 
3959 Serge 1557
    /* Form the spans from the coverages and areas. */
1558
    num_spans = 0;
1559
    for (; cell->x < xmax; cell = cell->next) {
1560
	int x = cell->x;
1561
	int16_t area;
1562
 
1563
	if (x > prev_x && cover != last_cover) {
1564
	    spans[num_spans].x = prev_x;
1565
	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1566
	    last_cover = cover;
1567
	    last_x = prev_x;
1568
	    ++num_spans;
1569
	}
1570
 
1571
	cover += cell->covered_height*GRID_X*2;
1572
	area = cover - cell->uncovered_area;
1573
 
1574
	if (area != last_cover) {
1575
	    spans[num_spans].x = x;
1576
	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
1577
	    last_cover = area;
1578
	    last_x = x;
1579
	    ++num_spans;
1580
	}
1581
 
1582
	prev_x = x+1;
1583
    }
1584
 
1585
    if (prev_x <= xmax && cover != last_cover) {
1586
	spans[num_spans].x = prev_x;
1587
	spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1588
	last_cover = cover;
1589
	last_x = prev_x;
1590
	++num_spans;
1591
    }
1592
 
1593
    if (last_x < xmax && last_cover) {
1594
	spans[num_spans].x = xmax;
1595
	spans[num_spans].coverage = 0;
1596
	++num_spans;
1597
    }
1598
 
1599
    /* Dump them into the renderer. */
1600
    return renderer->render_rows (renderer, y, height, spans, num_spans);
1892 serge 1601
}
1602
 
3959 Serge 1603
#define GRID_AREA_TO_A1(A)  ((GRID_AREA_TO_ALPHA (A) > 127) ? 255 : 0)
1604
static glitter_status_t
1605
blit_a1 (struct cell_list *cells,
1606
	 cairo_span_renderer_t *renderer,
1607
	 cairo_half_open_span_t *spans,
1608
	 int y, int height,
1609
	 int xmin, int xmax)
1892 serge 1610
{
3959 Serge 1611
    struct cell *cell = cells->head.next;
1612
    int prev_x = xmin, last_x = -1;
1613
    int16_t cover = 0;
1614
    uint8_t coverage, last_cover = 0;
1615
    unsigned num_spans;
1892 serge 1616
 
3959 Serge 1617
    if (cell == &cells->tail)
1618
	return CAIRO_STATUS_SUCCESS;
1619
 
1620
    /* Skip cells to the left of the clip region. */
1621
    while (cell->x < xmin) {
1622
	cover += cell->covered_height;
1623
	cell = cell->next;
1892 serge 1624
    }
3959 Serge 1625
    cover *= GRID_X*2;
1626
 
1627
    /* Form the spans from the coverages and areas. */
1628
    num_spans = 0;
1629
    for (; cell->x < xmax; cell = cell->next) {
1630
	int x = cell->x;
1631
	int16_t area;
1632
 
1633
	coverage = GRID_AREA_TO_A1 (cover);
1634
	if (x > prev_x && coverage != last_cover) {
1635
	    last_x = spans[num_spans].x = prev_x;
1636
	    last_cover = spans[num_spans].coverage = coverage;
1637
	    ++num_spans;
1638
	}
1639
 
1640
	cover += cell->covered_height*GRID_X*2;
1641
	area = cover - cell->uncovered_area;
1642
 
1643
	coverage = GRID_AREA_TO_A1 (area);
1644
	if (coverage != last_cover) {
1645
	    last_x = spans[num_spans].x = x;
1646
	    last_cover = spans[num_spans].coverage = coverage;
1647
	    ++num_spans;
1648
	}
1649
 
1650
	prev_x = x+1;
1651
    }
1652
 
1653
    coverage = GRID_AREA_TO_A1 (cover);
1654
    if (prev_x <= xmax && coverage != last_cover) {
1655
	last_x = spans[num_spans].x = prev_x;
1656
	last_cover = spans[num_spans].coverage = coverage;
1657
	++num_spans;
1658
    }
1659
 
1660
    if (last_x < xmax && last_cover) {
1661
	spans[num_spans].x = xmax;
1662
	spans[num_spans].coverage = 0;
1663
	++num_spans;
1664
    }
1665
    if (num_spans == 1)
1666
	return CAIRO_STATUS_SUCCESS;
1667
 
1668
    /* Dump them into the renderer. */
1669
    return renderer->render_rows (renderer, y, height, spans, num_spans);
1892 serge 1670
}
1671
 
3959 Serge 1672
 
1673
I void
1674
glitter_scan_converter_render(glitter_scan_converter_t *converter,
1675
			      unsigned int winding_mask,
1676
			      int antialias,
1677
			      cairo_span_renderer_t *renderer)
1892 serge 1678
{
1679
    int i, j;
1680
    int ymax_i = converter->ymax / GRID_Y;
1681
    int ymin_i = converter->ymin / GRID_Y;
1682
    int xmin_i, xmax_i;
1683
    int h = ymax_i - ymin_i;
1684
    struct polygon *polygon = converter->polygon;
1685
    struct cell_list *coverages = converter->coverages;
1686
    struct active_list *active = converter->active;
3959 Serge 1687
    struct edge *buckets[GRID_Y] = { 0 };
1892 serge 1688
 
1689
    xmin_i = converter->xmin / GRID_X;
1690
    xmax_i = converter->xmax / GRID_X;
1691
    if (xmin_i >= xmax_i)
3959 Serge 1692
	return;
1892 serge 1693
 
1694
    /* Render each pixel row. */
1695
    for (i = 0; i < h; i = j) {
3959 Serge 1696
	int do_full_row = 0;
1892 serge 1697
 
1698
	j = i + 1;
1699
 
1700
	/* Determine if we can ignore this row or use the full pixel
1701
	 * stepper. */
3959 Serge 1702
	if (! polygon->y_buckets[i]) {
1703
	    if (active->head.next == &active->tail) {
1704
		active->min_height = INT_MAX;
1705
		active->is_vertical = 1;
1892 serge 1706
		for (; j < h && ! polygon->y_buckets[j]; j++)
1707
		    ;
1708
		continue;
1709
	    }
1710
 
3959 Serge 1711
	    do_full_row = can_do_full_row (active);
1892 serge 1712
	}
1713
 
3959 Serge 1714
	if (do_full_row) {
1892 serge 1715
	    /* Step by a full pixel row's worth. */
3959 Serge 1716
	    full_row (active, coverages, winding_mask);
1892 serge 1717
 
3959 Serge 1718
	    if (active->is_vertical) {
1892 serge 1719
		while (j < h &&
1720
		       polygon->y_buckets[j] == NULL &&
1721
		       active->min_height >= 2*GRID_Y)
1722
		{
1723
		    active->min_height -= GRID_Y;
1724
		    j++;
1725
		}
1726
		if (j != i + 1)
1727
		    step_edges (active, j - (i + 1));
1728
	    }
1729
	} else {
3959 Serge 1730
	    int sub;
1892 serge 1731
 
3959 Serge 1732
	    polygon_fill_buckets (active,
1733
				  polygon->y_buckets[i],
1734
				  (i+ymin_i)*GRID_Y,
1735
				  buckets);
1736
 
1892 serge 1737
	    /* Subsample this row. */
3959 Serge 1738
	    for (sub = 0; sub < GRID_Y; sub++) {
1739
		if (buckets[sub]) {
1740
		    active_list_merge_edges_from_bucket (active, buckets[sub]);
1741
		    buckets[sub] = NULL;
1892 serge 1742
		}
1743
 
3959 Serge 1744
		sub_row (active, coverages, winding_mask);
1892 serge 1745
	    }
1746
	}
1747
 
3959 Serge 1748
	if (antialias)
1749
	    blit_a8 (coverages, renderer, converter->spans,
1750
		     i+ymin_i, j-i, xmin_i, xmax_i);
1751
	else
1752
	    blit_a1 (coverages, renderer, converter->spans,
1753
		     i+ymin_i, j-i, xmin_i, xmax_i);
1892 serge 1754
	cell_list_reset (coverages);
1755
 
3959 Serge 1756
	active->min_height -= GRID_Y;
1892 serge 1757
    }
1758
}
1759
 
1760
struct _cairo_tor_scan_converter {
1761
    cairo_scan_converter_t base;
1762
 
1763
    glitter_scan_converter_t converter[1];
1764
    cairo_fill_rule_t fill_rule;
3959 Serge 1765
    cairo_antialias_t antialias;
1892 serge 1766
 
3959 Serge 1767
    jmp_buf jmp;
1892 serge 1768
};
1769
 
1770
typedef struct _cairo_tor_scan_converter cairo_tor_scan_converter_t;
1771
 
1772
static void
1773
_cairo_tor_scan_converter_destroy (void *converter)
1774
{
1775
    cairo_tor_scan_converter_t *self = converter;
1776
    if (self == NULL) {
1777
	return;
1778
    }
1779
    _glitter_scan_converter_fini (self->converter);
1780
    free(self);
1781
}
1782
 
3959 Serge 1783
cairo_status_t
1892 serge 1784
_cairo_tor_scan_converter_add_polygon (void		*converter,
1785
				       const cairo_polygon_t *polygon)
1786
{
1787
    cairo_tor_scan_converter_t *self = converter;
1788
    int i;
1789
 
3959 Serge 1790
#if 0
1791
    FILE *file = fopen ("polygon.txt", "w");
1792
    _cairo_debug_print_polygon (file, polygon);
1793
    fclose (file);
1794
#endif
1892 serge 1795
 
3959 Serge 1796
    for (i = 0; i < polygon->num_edges; i++)
1797
	 glitter_scan_converter_add_edge (self->converter, &polygon->edges[i]);
1798
 
1892 serge 1799
    return CAIRO_STATUS_SUCCESS;
1800
}
1801
 
1802
static cairo_status_t
1803
_cairo_tor_scan_converter_generate (void			*converter,
1804
				    cairo_span_renderer_t	*renderer)
1805
{
1806
    cairo_tor_scan_converter_t *self = converter;
1807
    cairo_status_t status;
1808
 
3959 Serge 1809
    if ((status = setjmp (self->jmp)))
1892 serge 1810
	return _cairo_scan_converter_set_error (self, _cairo_error (status));
1811
 
3959 Serge 1812
    glitter_scan_converter_render (self->converter,
1813
				   self->fill_rule == CAIRO_FILL_RULE_WINDING ? ~0 : 1,
1814
				   self->antialias != CAIRO_ANTIALIAS_NONE,
1815
				   renderer);
1892 serge 1816
    return CAIRO_STATUS_SUCCESS;
1817
}
1818
 
1819
cairo_scan_converter_t *
1820
_cairo_tor_scan_converter_create (int			xmin,
1821
				  int			ymin,
1822
				  int			xmax,
1823
				  int			ymax,
3959 Serge 1824
				  cairo_fill_rule_t	fill_rule,
1825
				  cairo_antialias_t	antialias)
1892 serge 1826
{
1827
    cairo_tor_scan_converter_t *self;
1828
    cairo_status_t status;
1829
 
3959 Serge 1830
    self = malloc (sizeof(struct _cairo_tor_scan_converter));
1892 serge 1831
    if (unlikely (self == NULL)) {
1832
	status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
1833
	goto bail_nomem;
1834
    }
1835
 
1836
    self->base.destroy = _cairo_tor_scan_converter_destroy;
1837
    self->base.generate = _cairo_tor_scan_converter_generate;
1838
 
3959 Serge 1839
    _glitter_scan_converter_init (self->converter, &self->jmp);
1892 serge 1840
    status = glitter_scan_converter_reset (self->converter,
1841
					   xmin, ymin, xmax, ymax);
1842
    if (unlikely (status))
1843
	goto bail;
1844
 
1845
    self->fill_rule = fill_rule;
3959 Serge 1846
    self->antialias = antialias;
1892 serge 1847
 
1848
    return &self->base;
1849
 
1850
 bail:
1851
    self->base.destroy(&self->base);
1852
 bail_nomem:
1853
    return _cairo_scan_converter_create_in_error (status);
1854
}