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1901 | serge | 1 | /* |
2 | * mesa 3-D graphics library |
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3 | * Version: 6.5 |
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4 | * |
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5 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | /** |
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26 | * \file vbo_context.h |
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27 | * \brief VBO builder module datatypes and definitions. |
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28 | * \author Keith Whitwell |
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29 | */ |
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30 | |||
31 | |||
32 | #ifndef _VBO_H |
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33 | #define _VBO_H |
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34 | |||
35 | #include "main/mtypes.h" |
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36 | |||
37 | struct _mesa_prim { |
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38 | GLuint mode:8; |
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39 | GLuint indexed:1; |
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40 | GLuint begin:1; |
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41 | GLuint end:1; |
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42 | GLuint weak:1; |
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43 | GLuint pad:20; |
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44 | |||
45 | GLuint start; |
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46 | GLuint count; |
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47 | GLint basevertex; |
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48 | GLsizei num_instances; |
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49 | }; |
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50 | |||
51 | /* Would like to call this a "vbo_index_buffer", but this would be |
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52 | * confusing as the indices are not neccessarily yet in a non-null |
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53 | * buffer object. |
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54 | */ |
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55 | struct _mesa_index_buffer { |
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56 | GLuint count; |
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57 | GLenum type; |
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58 | struct gl_buffer_object *obj; |
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59 | const void *ptr; |
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60 | }; |
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61 | |||
62 | |||
63 | |||
64 | GLboolean _vbo_CreateContext( struct gl_context *ctx ); |
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65 | void _vbo_DestroyContext( struct gl_context *ctx ); |
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66 | void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); |
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67 | |||
68 | |||
69 | typedef void (*vbo_draw_func)( struct gl_context *ctx, |
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70 | const struct gl_client_array **arrays, |
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71 | const struct _mesa_prim *prims, |
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72 | GLuint nr_prims, |
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73 | const struct _mesa_index_buffer *ib, |
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74 | GLboolean index_bounds_valid, |
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75 | GLuint min_index, |
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76 | GLuint max_index ); |
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77 | |||
78 | |||
79 | |||
80 | |||
81 | /* Utility function to cope with various constraints on tnl modules or |
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82 | * hardware. This can be used to split an incoming set of arrays and |
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83 | * primitives against the following constraints: |
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84 | * - Maximum number of indices in index buffer. |
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85 | * - Maximum number of vertices referenced by index buffer. |
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86 | * - Maximum hardware vertex buffer size. |
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87 | */ |
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88 | struct split_limits { |
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89 | GLuint max_verts; |
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90 | GLuint max_indices; |
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91 | GLuint max_vb_size; /* bytes */ |
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92 | }; |
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93 | |||
94 | |||
95 | void vbo_split_prims( struct gl_context *ctx, |
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96 | const struct gl_client_array *arrays[], |
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97 | const struct _mesa_prim *prim, |
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98 | GLuint nr_prims, |
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99 | const struct _mesa_index_buffer *ib, |
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100 | GLuint min_index, |
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101 | GLuint max_index, |
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102 | vbo_draw_func draw, |
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103 | const struct split_limits *limits ); |
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104 | |||
105 | |||
106 | /* Helpers for dealing translating away non-zero min_index. |
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107 | */ |
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108 | GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); |
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109 | GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); |
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110 | |||
111 | void vbo_rebase_prims( struct gl_context *ctx, |
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112 | const struct gl_client_array *arrays[], |
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113 | const struct _mesa_prim *prim, |
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114 | GLuint nr_prims, |
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115 | const struct _mesa_index_buffer *ib, |
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116 | GLuint min_index, |
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117 | GLuint max_index, |
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118 | vbo_draw_func draw ); |
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119 | void |
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120 | vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim, |
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121 | const struct _mesa_index_buffer *ib, |
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122 | GLuint *min_index, GLuint *max_index); |
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123 | |||
124 | void vbo_use_buffer_objects(struct gl_context *ctx); |
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125 | |||
126 | |||
127 | void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); |
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128 | |||
129 | |||
130 | void GLAPIENTRY |
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131 | _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); |
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132 | |||
133 | void GLAPIENTRY |
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134 | _es_Normal3f(GLfloat x, GLfloat y, GLfloat z); |
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135 | |||
136 | void GLAPIENTRY |
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137 | _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
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138 | |||
139 | void GLAPIENTRY |
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140 | _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); |
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141 | |||
142 | void GLAPIENTRY |
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143 | _es_Materialf(GLenum face, GLenum pname, GLfloat param); |
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144 | |||
145 | void GLAPIENTRY |
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146 | _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
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147 | |||
148 | void GLAPIENTRY |
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149 | _es_VertexAttrib1f(GLuint indx, GLfloat x); |
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150 | |||
151 | void GLAPIENTRY |
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152 | _es_VertexAttrib1fv(GLuint indx, const GLfloat* values); |
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153 | |||
154 | void GLAPIENTRY |
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155 | _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
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156 | |||
157 | void GLAPIENTRY |
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158 | _es_VertexAttrib2fv(GLuint indx, const GLfloat* values); |
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159 | |||
160 | void GLAPIENTRY |
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161 | _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
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162 | |||
163 | void GLAPIENTRY |
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164 | _es_VertexAttrib3fv(GLuint indx, const GLfloat* values); |
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165 | |||
166 | void GLAPIENTRY |
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167 | _es_VertexAttrib4fv(GLuint indx, const GLfloat* values); |
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168 | |||
169 | #endif |