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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 7.1 |
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4 | * |
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5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | /** |
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26 | * \file glapi_getproc.c |
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27 | * |
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28 | * Code for implementing glXGetProcAddress(), etc. |
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29 | * This was originally in glapi.c but refactored out. |
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30 | */ |
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31 | |||
32 | |||
33 | #include "glapi/glapi_priv.h" |
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34 | #include "glapi/glapitable.h" |
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35 | |||
36 | |||
37 | #define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) |
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38 | |||
39 | |||
40 | /********************************************************************** |
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41 | * Static function management. |
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42 | */ |
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43 | |||
44 | |||
45 | #if !defined(DISPATCH_FUNCTION_SIZE) |
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46 | # define NEED_FUNCTION_POINTER |
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47 | #endif |
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48 | #include "glapi/glprocs.h" |
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49 | |||
50 | |||
51 | /** |
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52 | * Search the table of static entrypoint functions for the named function |
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53 | * and return the corresponding glprocs_table_t entry. |
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54 | */ |
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55 | static const glprocs_table_t * |
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56 | get_static_proc( const char * n ) |
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57 | { |
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58 | GLuint i; |
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59 | for (i = 0; static_functions[i].Name_offset >= 0; i++) { |
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60 | const char *testName = gl_string_table + static_functions[i].Name_offset; |
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61 | #ifdef MANGLE |
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62 | /* skip the prefix on the name */ |
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63 | if (strcmp(testName, n + 1) == 0) |
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64 | #else |
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65 | if (strcmp(testName, n) == 0) |
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66 | #endif |
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67 | { |
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68 | return &static_functions[i]; |
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69 | } |
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70 | } |
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71 | return NULL; |
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72 | } |
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73 | |||
74 | |||
75 | /** |
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76 | * Return dispatch table offset of the named static (built-in) function. |
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77 | * Return -1 if function not found. |
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78 | */ |
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79 | static GLint |
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80 | get_static_proc_offset(const char *funcName) |
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81 | { |
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82 | const glprocs_table_t * const f = get_static_proc( funcName ); |
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83 | if (f == NULL) { |
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84 | return -1; |
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85 | } |
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86 | |||
87 | return f->Offset; |
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88 | } |
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89 | |||
90 | |||
91 | |||
92 | /** |
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93 | * Return dispatch function address for the named static (built-in) function. |
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94 | * Return NULL if function not found. |
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95 | */ |
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96 | static _glapi_proc |
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97 | get_static_proc_address(const char *funcName) |
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98 | { |
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99 | const glprocs_table_t * const f = get_static_proc( funcName ); |
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100 | if (f == NULL) { |
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101 | return NULL; |
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102 | } |
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103 | |||
104 | #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) |
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105 | return (f->Address == NULL) |
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106 | ? get_entrypoint_address(f->Offset) |
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107 | : f->Address; |
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108 | #elif defined(DISPATCH_FUNCTION_SIZE) |
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109 | return get_entrypoint_address(f->Offset); |
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110 | #else |
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111 | return f->Address; |
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112 | #endif |
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113 | } |
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114 | |||
115 | |||
116 | |||
117 | /** |
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118 | * Return the name of the function at the given offset in the dispatch |
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119 | * table. For debugging only. |
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120 | */ |
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121 | static const char * |
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122 | get_static_proc_name( GLuint offset ) |
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123 | { |
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124 | GLuint i; |
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125 | for (i = 0; static_functions[i].Name_offset >= 0; i++) { |
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126 | if (static_functions[i].Offset == offset) { |
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127 | return gl_string_table + static_functions[i].Name_offset; |
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128 | } |
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129 | } |
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130 | return NULL; |
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131 | } |
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132 | |||
133 | |||
134 | |||
135 | /********************************************************************** |
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136 | * Extension function management. |
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137 | */ |
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138 | |||
139 | |||
140 | /** |
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141 | * Track information about a function added to the GL API. |
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142 | */ |
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143 | struct _glapi_function { |
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144 | /** |
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145 | * Name of the function. |
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146 | */ |
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147 | const char * name; |
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148 | |||
149 | |||
150 | /** |
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151 | * Text string that describes the types of the parameters passed to the |
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152 | * named function. Parameter types are converted to characters using the |
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153 | * following rules: |
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154 | * - 'i' for \c GLint, \c GLuint, and \c GLenum |
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155 | * - 'p' for any pointer type |
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156 | * - 'f' for \c GLfloat and \c GLclampf |
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157 | * - 'd' for \c GLdouble and \c GLclampd |
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158 | */ |
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159 | const char * parameter_signature; |
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160 | |||
161 | |||
162 | /** |
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163 | * Offset in the dispatch table where the pointer to the real function is |
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164 | * located. If the driver has not requested that the named function be |
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165 | * added to the dispatch table, this will have the value ~0. |
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166 | */ |
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167 | unsigned dispatch_offset; |
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168 | |||
169 | |||
170 | /** |
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171 | * Pointer to the dispatch stub for the named function. |
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172 | * |
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173 | * \todo |
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174 | * The semantic of this field should be changed slightly. Currently, it |
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175 | * is always expected to be non-\c NULL. However, it would be better to |
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176 | * only allocate the entry-point stub when the application requests the |
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177 | * function via \c glXGetProcAddress. This would save memory for all the |
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178 | * functions that the driver exports but that the application never wants |
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179 | * to call. |
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180 | */ |
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181 | _glapi_proc dispatch_stub; |
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182 | }; |
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183 | |||
184 | |||
185 | static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; |
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186 | static GLuint NumExtEntryPoints = 0; |
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187 | |||
188 | |||
189 | static struct _glapi_function * |
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190 | get_extension_proc(const char *funcName) |
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191 | { |
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192 | GLuint i; |
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193 | for (i = 0; i < NumExtEntryPoints; i++) { |
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194 | if (strcmp(ExtEntryTable[i].name, funcName) == 0) { |
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195 | return & ExtEntryTable[i]; |
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196 | } |
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197 | } |
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198 | return NULL; |
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199 | } |
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200 | |||
201 | |||
202 | static GLint |
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203 | get_extension_proc_offset(const char *funcName) |
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204 | { |
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205 | const struct _glapi_function * const f = get_extension_proc( funcName ); |
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206 | if (f == NULL) { |
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207 | return -1; |
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208 | } |
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209 | |||
210 | return f->dispatch_offset; |
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211 | } |
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212 | |||
213 | |||
214 | static _glapi_proc |
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215 | get_extension_proc_address(const char *funcName) |
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216 | { |
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217 | const struct _glapi_function * const f = get_extension_proc( funcName ); |
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218 | if (f == NULL) { |
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219 | return NULL; |
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220 | } |
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221 | |||
222 | return f->dispatch_stub; |
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223 | } |
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224 | |||
225 | |||
226 | static const char * |
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227 | get_extension_proc_name(GLuint offset) |
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228 | { |
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229 | GLuint i; |
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230 | for (i = 0; i < NumExtEntryPoints; i++) { |
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231 | if (ExtEntryTable[i].dispatch_offset == offset) { |
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232 | return ExtEntryTable[i].name; |
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233 | } |
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234 | } |
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235 | return NULL; |
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236 | } |
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237 | |||
238 | |||
239 | /** |
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240 | * strdup() is actually not a standard ANSI C or POSIX routine. |
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241 | * Irix will not define it if ANSI mode is in effect. |
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242 | */ |
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243 | static char * |
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244 | str_dup(const char *str) |
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245 | { |
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246 | char *copy; |
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247 | copy = (char*) malloc(strlen(str) + 1); |
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248 | if (!copy) |
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249 | return NULL; |
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250 | strcpy(copy, str); |
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251 | return copy; |
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252 | } |
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253 | |||
254 | |||
255 | /** |
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256 | * Generate new entrypoint |
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257 | * |
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258 | * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver |
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259 | * calls \c _glapi_add_dispatch we'll put in the proper offset. If that |
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260 | * never happens, and the user calls this function, he'll segfault. That's |
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261 | * what you get when you try calling a GL function that doesn't really exist. |
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262 | * |
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263 | * \param funcName Name of the function to create an entry-point for. |
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264 | * |
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265 | * \sa _glapi_add_entrypoint |
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266 | */ |
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267 | |||
268 | static struct _glapi_function * |
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269 | add_function_name( const char * funcName ) |
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270 | { |
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271 | struct _glapi_function * entry = NULL; |
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272 | _glapi_proc entrypoint = NULL; |
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273 | char * name_dup = NULL; |
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274 | |||
275 | if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) |
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276 | return NULL; |
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277 | |||
278 | if (funcName == NULL) |
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279 | return NULL; |
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280 | |||
281 | name_dup = str_dup(funcName); |
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282 | if (name_dup == NULL) |
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283 | return NULL; |
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284 | |||
285 | entrypoint = generate_entrypoint(~0); |
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286 | |||
287 | if (entrypoint == NULL) { |
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288 | free(name_dup); |
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289 | return NULL; |
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290 | } |
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291 | |||
292 | entry = & ExtEntryTable[NumExtEntryPoints]; |
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293 | NumExtEntryPoints++; |
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294 | |||
295 | entry->name = name_dup; |
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296 | entry->parameter_signature = NULL; |
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297 | entry->dispatch_offset = ~0; |
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298 | entry->dispatch_stub = entrypoint; |
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299 | |||
300 | return entry; |
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301 | } |
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302 | |||
303 | |||
304 | static struct _glapi_function * |
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305 | set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset ) |
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306 | { |
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307 | char * sig_dup = NULL; |
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308 | |||
309 | if (signature == NULL) |
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310 | return NULL; |
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311 | |||
312 | sig_dup = str_dup(signature); |
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313 | if (sig_dup == NULL) |
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314 | return NULL; |
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315 | |||
316 | fill_in_entrypoint_offset(entry->dispatch_stub, offset); |
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317 | |||
318 | entry->parameter_signature = sig_dup; |
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319 | entry->dispatch_offset = offset; |
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320 | |||
321 | return entry; |
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322 | } |
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323 | |||
324 | |||
325 | /** |
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326 | * Fill-in the dispatch stub for the named function. |
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327 | * |
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328 | * This function is intended to be called by a hardware driver. When called, |
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329 | * a dispatch stub may be created created for the function. A pointer to this |
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330 | * dispatch function will be returned by glXGetProcAddress. |
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331 | * |
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332 | * \param function_names Array of pointers to function names that should |
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333 | * share a common dispatch offset. |
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334 | * \param parameter_signature String representing the types of the parameters |
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335 | * passed to the named function. Parameter types |
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336 | * are converted to characters using the following |
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337 | * rules: |
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338 | * - 'i' for \c GLint, \c GLuint, and \c GLenum |
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339 | * - 'p' for any pointer type |
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340 | * - 'f' for \c GLfloat and \c GLclampf |
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341 | * - 'd' for \c GLdouble and \c GLclampd |
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342 | * |
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343 | * \returns |
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344 | * The offset in the dispatch table of the named function. A pointer to the |
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345 | * driver's implementation of the named function should be stored at |
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346 | * \c dispatch_table[\c offset]. Return -1 if error/problem. |
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347 | * |
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348 | * \sa glXGetProcAddress |
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349 | * |
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350 | * \warning |
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351 | * This function can only handle up to 8 names at a time. As far as I know, |
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352 | * the maximum number of names ever associated with an existing GL function is |
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353 | * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, |
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354 | * \c glPointParameterfARB, and \c glPointParameterf), so this should not be |
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355 | * too painful of a limitation. |
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356 | * |
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357 | * \todo |
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358 | * Determine whether or not \c parameter_signature should be allowed to be |
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359 | * \c NULL. It doesn't seem like much of a hardship for drivers to have to |
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360 | * pass in an empty string. |
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361 | * |
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362 | * \todo |
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363 | * Determine if code should be added to reject function names that start with |
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364 | * 'glX'. |
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365 | * |
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366 | * \bug |
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367 | * Add code to compare \c parameter_signature with the parameter signature of |
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368 | * a static function. In order to do that, we need to find a way to \b get |
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369 | * the parameter signature of a static function. |
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370 | */ |
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371 | |||
372 | int |
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373 | _glapi_add_dispatch( const char * const * function_names, |
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374 | const char * parameter_signature ) |
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375 | { |
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376 | static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; |
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377 | const char * const real_sig = (parameter_signature != NULL) |
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378 | ? parameter_signature : ""; |
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379 | struct _glapi_function * entry[8]; |
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380 | GLboolean is_static[8]; |
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381 | unsigned i; |
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382 | int offset = ~0; |
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383 | |||
384 | init_glapi_relocs_once(); |
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385 | |||
386 | (void) memset( is_static, 0, sizeof( is_static ) ); |
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387 | (void) memset( entry, 0, sizeof( entry ) ); |
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388 | |||
389 | /* Find the _single_ dispatch offset for all function names that already |
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390 | * exist (and have a dispatch offset). |
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391 | */ |
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392 | |||
393 | for ( i = 0 ; function_names[i] != NULL ; i++ ) { |
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394 | const char * funcName = function_names[i]; |
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395 | int static_offset; |
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396 | int extension_offset; |
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397 | |||
398 | if (funcName[0] != 'g' || funcName[1] != 'l') |
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399 | return -1; |
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400 | |||
401 | /* search built-in functions */ |
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402 | static_offset = get_static_proc_offset(funcName); |
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403 | |||
404 | if (static_offset >= 0) { |
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405 | |||
406 | is_static[i] = GL_TRUE; |
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407 | |||
408 | /* FIXME: Make sure the parameter signatures match! How do we get |
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409 | * FIXME: the parameter signature for static functions? |
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410 | */ |
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411 | |||
412 | if ( (offset != ~0) && (static_offset != offset) ) { |
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413 | return -1; |
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414 | } |
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415 | |||
416 | offset = static_offset; |
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417 | |||
418 | continue; |
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419 | } |
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420 | |||
421 | /* search added extension functions */ |
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422 | entry[i] = get_extension_proc(funcName); |
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423 | |||
424 | if (entry[i] != NULL) { |
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425 | extension_offset = entry[i]->dispatch_offset; |
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426 | |||
427 | /* The offset may be ~0 if the function name was added by |
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428 | * glXGetProcAddress but never filled in by the driver. |
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429 | */ |
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430 | |||
431 | if (extension_offset == ~0) { |
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432 | continue; |
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433 | } |
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434 | |||
435 | if (strcmp(real_sig, entry[i]->parameter_signature) != 0) { |
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436 | return -1; |
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437 | } |
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438 | |||
439 | if ( (offset != ~0) && (extension_offset != offset) ) { |
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440 | return -1; |
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441 | } |
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442 | |||
443 | offset = extension_offset; |
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444 | } |
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445 | } |
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446 | |||
447 | /* If all function names are either new (or with no dispatch offset), |
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448 | * allocate a new dispatch offset. |
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449 | */ |
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450 | |||
451 | if (offset == ~0) { |
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452 | offset = next_dynamic_offset; |
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453 | next_dynamic_offset++; |
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454 | } |
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455 | |||
456 | /* Fill in the dispatch offset for the new function names (and those with |
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457 | * no dispatch offset). |
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458 | */ |
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459 | |||
460 | for ( i = 0 ; function_names[i] != NULL ; i++ ) { |
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461 | if (is_static[i]) { |
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462 | continue; |
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463 | } |
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464 | |||
465 | /* generate entrypoints for new function names */ |
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466 | if (entry[i] == NULL) { |
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467 | entry[i] = add_function_name( function_names[i] ); |
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468 | if (entry[i] == NULL) { |
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469 | /* FIXME: Possible memory leak here. */ |
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470 | return -1; |
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471 | } |
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472 | } |
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473 | |||
474 | if (entry[i]->dispatch_offset == ~0) { |
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475 | set_entry_info( entry[i], real_sig, offset ); |
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476 | } |
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477 | } |
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478 | |||
479 | return offset; |
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480 | } |
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481 | |||
482 | |||
483 | /** |
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484 | * Return offset of entrypoint for named function within dispatch table. |
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485 | */ |
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486 | GLint |
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487 | _glapi_get_proc_offset(const char *funcName) |
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488 | { |
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489 | GLint offset; |
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490 | |||
491 | /* search extension functions first */ |
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492 | offset = get_extension_proc_offset(funcName); |
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493 | if (offset >= 0) |
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494 | return offset; |
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495 | |||
496 | /* search static functions */ |
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497 | return get_static_proc_offset(funcName); |
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498 | } |
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499 | |||
500 | |||
501 | |||
502 | /** |
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503 | * Return pointer to the named function. If the function name isn't found |
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504 | * in the name of static functions, try generating a new API entrypoint on |
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505 | * the fly with assembly language. |
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506 | */ |
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507 | _glapi_proc |
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508 | _glapi_get_proc_address(const char *funcName) |
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509 | { |
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510 | _glapi_proc func; |
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511 | struct _glapi_function * entry; |
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512 | |||
513 | init_glapi_relocs_once(); |
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514 | |||
515 | #ifdef MANGLE |
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516 | /* skip the prefix on the name */ |
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517 | if (funcName[1] != 'g' || funcName[2] != 'l') |
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518 | return NULL; |
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519 | #else |
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520 | if (funcName[0] != 'g' || funcName[1] != 'l') |
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521 | return NULL; |
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522 | #endif |
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523 | |||
524 | /* search extension functions first */ |
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525 | func = get_extension_proc_address(funcName); |
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526 | if (func) |
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527 | return func; |
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528 | |||
529 | /* search static functions */ |
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530 | func = get_static_proc_address(funcName); |
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531 | if (func) |
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532 | return func; |
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533 | |||
534 | /* generate entrypoint, dispatch offset must be filled in by the driver */ |
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535 | entry = add_function_name(funcName); |
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536 | if (entry == NULL) |
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537 | return NULL; |
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538 | |||
539 | return entry->dispatch_stub; |
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540 | } |
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541 | |||
542 | |||
543 | |||
544 | /** |
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545 | * Return the name of the function at the given dispatch offset. |
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546 | * This is only intended for debugging. |
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547 | */ |
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548 | const char * |
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549 | _glapi_get_proc_name(GLuint offset) |
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550 | { |
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551 | const char * n; |
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552 | |||
553 | /* search built-in functions */ |
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554 | n = get_static_proc_name(offset); |
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555 | if ( n != NULL ) { |
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556 | return n; |
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557 | } |
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558 | |||
559 | /* search added extension functions */ |
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560 | return get_extension_proc_name(offset); |
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561 | } |
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562 | |||
563 | |||
564 | |||
565 | /********************************************************************** |
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566 | * GL API table functions. |
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567 | */ |
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568 | |||
569 | |||
570 | /** |
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571 | * Return size of dispatch table struct as number of functions (or |
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572 | * slots). |
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573 | */ |
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574 | GLuint |
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575 | _glapi_get_dispatch_table_size(void) |
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576 | { |
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577 | /* |
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578 | * The dispatch table size (number of entries) is the size of the |
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579 | * _glapi_table struct plus the number of dynamic entries we can add. |
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580 | * The extra slots can be filled in by DRI drivers that register new |
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581 | * extension functions. |
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582 | */ |
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583 | return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS; |
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584 | } |
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585 | |||
586 | |||
587 | /** |
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588 | * Make sure there are no NULL pointers in the given dispatch table. |
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589 | * Intended for debugging purposes. |
||
590 | */ |
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591 | void |
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592 | _glapi_check_table_not_null(const struct _glapi_table *table) |
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593 | { |
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594 | #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ |
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595 | const GLuint entries = _glapi_get_dispatch_table_size(); |
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596 | const void **tab = (const void **) table; |
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597 | GLuint i; |
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598 | for (i = 1; i < entries; i++) { |
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599 | assert(tab[i]); |
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600 | } |
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601 | #else |
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602 | (void) table; |
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603 | #endif |
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604 | } |
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605 | |||
606 | |||
607 | /** |
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608 | * Do some spot checks to be sure that the dispatch table |
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609 | * slots are assigned correctly. For debugging only. |
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610 | */ |
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611 | void |
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612 | _glapi_check_table(const struct _glapi_table *table) |
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613 | { |
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614 | #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ |
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615 | { |
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616 | GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); |
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617 | char *BeginFunc = (char*) &table->Begin; |
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618 | GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); |
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619 | assert(BeginOffset == offset); |
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620 | } |
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621 | { |
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622 | GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); |
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623 | char *viewportFunc = (char*) &table->Viewport; |
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624 | GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); |
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625 | assert(viewportOffset == offset); |
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626 | } |
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627 | { |
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628 | GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); |
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629 | char *VertexPointerFunc = (char*) &table->VertexPointer; |
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630 | GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); |
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631 | assert(VertexPointerOffset == offset); |
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632 | } |
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633 | { |
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634 | GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); |
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635 | char *ResetMinMaxFunc = (char*) &table->ResetMinmax; |
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636 | GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); |
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637 | assert(ResetMinMaxOffset == offset); |
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638 | } |
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639 | { |
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640 | GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); |
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641 | char *blendColorFunc = (char*) &table->BlendColor; |
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642 | GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); |
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643 | assert(blendColorOffset == offset); |
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644 | } |
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645 | { |
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646 | GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); |
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647 | char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; |
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648 | GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); |
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649 | assert(secondaryColor3fOffset == offset); |
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650 | } |
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651 | { |
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652 | GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); |
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653 | char *pointParameterivFunc = (char*) &table->PointParameterivNV; |
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654 | GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); |
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655 | assert(pointParameterivOffset == offset); |
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656 | } |
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657 | { |
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658 | GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); |
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659 | char *setFenceFunc = (char*) &table->SetFenceNV; |
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660 | GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); |
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661 | assert(setFenceOffset == offset); |
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662 | } |
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663 | #else |
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664 | (void) table; |
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665 | #endif |
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666 | }>>> |