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1901 | serge | 1 | /* |
2 | * Copyright © 2010 Intel Corporation |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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21 | * DEALINGS IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | #pragma once |
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25 | #ifndef GLSL_PARSER_EXTRAS_H |
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26 | #define GLSL_PARSER_EXTRAS_H |
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27 | |||
28 | /* |
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29 | * Most of the definitions here only apply to C++ |
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30 | */ |
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31 | #ifdef __cplusplus |
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32 | |||
33 | |||
34 | #include |
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35 | #include "glsl_symbol_table.h" |
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36 | |||
37 | enum _mesa_glsl_parser_targets { |
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38 | vertex_shader, |
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39 | geometry_shader, |
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40 | fragment_shader |
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41 | }; |
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42 | |||
43 | struct gl_context; |
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44 | |||
45 | struct _mesa_glsl_parse_state { |
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46 | _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target, |
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47 | void *mem_ctx); |
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48 | |||
49 | /* Callers of this ralloc-based new need not call delete. It's |
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50 | * easier to just ralloc_free 'ctx' (or any of its ancestors). */ |
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51 | static void* operator new(size_t size, void *ctx) |
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52 | { |
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53 | void *mem = rzalloc_size(ctx, size); |
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54 | assert(mem != NULL); |
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55 | |||
56 | return mem; |
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57 | } |
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58 | |||
59 | /* If the user *does* call delete, that's OK, we will just |
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60 | * ralloc_free in that case. */ |
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61 | static void operator delete(void *mem) |
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62 | { |
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63 | ralloc_free(mem); |
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64 | } |
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65 | |||
66 | void *scanner; |
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67 | exec_list translation_unit; |
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68 | glsl_symbol_table *symbols; |
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69 | |||
70 | bool es_shader; |
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71 | unsigned language_version; |
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72 | const char *version_string; |
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73 | enum _mesa_glsl_parser_targets target; |
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74 | |||
75 | /** |
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76 | * Printable list of GLSL versions supported by the current context |
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77 | * |
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78 | * \note |
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79 | * This string should probably be generated per-context instead of per |
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80 | * invokation of the compiler. This should be changed when the method of |
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81 | * tracking supported GLSL versions changes. |
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82 | */ |
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83 | const char *supported_version_string; |
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84 | |||
85 | /** |
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86 | * Implementation defined limits that affect built-in variables, etc. |
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87 | * |
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88 | * \sa struct gl_constants (in mtypes.h) |
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89 | */ |
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90 | struct { |
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91 | /* 1.10 */ |
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92 | unsigned MaxLights; |
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93 | unsigned MaxClipPlanes; |
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94 | unsigned MaxTextureUnits; |
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95 | unsigned MaxTextureCoords; |
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96 | unsigned MaxVertexAttribs; |
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97 | unsigned MaxVertexUniformComponents; |
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98 | unsigned MaxVaryingFloats; |
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99 | unsigned MaxVertexTextureImageUnits; |
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100 | unsigned MaxCombinedTextureImageUnits; |
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101 | unsigned MaxTextureImageUnits; |
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102 | unsigned MaxFragmentUniformComponents; |
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103 | |||
104 | /* ARB_draw_buffers */ |
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105 | unsigned MaxDrawBuffers; |
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106 | |||
107 | /** |
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108 | * Set of GLSL versions supported by the current context |
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109 | * |
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110 | * Knowing that version X is supported doesn't mean that versions before |
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111 | * X are also supported. Version 1.00 is only supported in an ES2 |
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112 | * context or when GL_ARB_ES2_compatibility is supported. In an OpenGL |
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113 | * 3.0 "forward compatible" context, GLSL 1.10 and 1.20 are \b not |
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114 | * supported. |
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115 | */ |
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116 | /*@{*/ |
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117 | unsigned GLSL_100ES:1; |
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118 | unsigned GLSL_110:1; |
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119 | unsigned GLSL_120:1; |
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120 | unsigned GLSL_130:1; |
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121 | /*@}*/ |
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122 | } Const; |
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123 | |||
124 | /** |
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125 | * During AST to IR conversion, pointer to current IR function |
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126 | * |
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127 | * Will be \c NULL whenever the AST to IR conversion is not inside a |
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128 | * function definition. |
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129 | */ |
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130 | class ir_function_signature *current_function; |
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131 | |||
132 | /** Have we found a return statement in this function? */ |
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133 | bool found_return; |
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134 | |||
135 | /** Was there an error during compilation? */ |
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136 | bool error; |
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137 | |||
138 | /** |
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139 | * Are all shader inputs / outputs invariant? |
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140 | * |
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141 | * This is set when the 'STDGL invariant(all)' pragma is used. |
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142 | */ |
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143 | bool all_invariant; |
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144 | |||
145 | /** Loop or switch statement containing the current instructions. */ |
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146 | class ir_instruction *loop_or_switch_nesting; |
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147 | class ast_iteration_statement *loop_or_switch_nesting_ast; |
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148 | |||
149 | /** List of structures defined in user code. */ |
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150 | const glsl_type **user_structures; |
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151 | unsigned num_user_structures; |
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152 | |||
153 | char *info_log; |
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154 | |||
155 | /** |
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156 | * \name Enable bits for GLSL extensions |
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157 | */ |
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158 | /*@{*/ |
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159 | unsigned ARB_draw_buffers_enable:1; |
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160 | unsigned ARB_draw_buffers_warn:1; |
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161 | unsigned ARB_explicit_attrib_location_enable:1; |
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162 | unsigned ARB_explicit_attrib_location_warn:1; |
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163 | unsigned ARB_fragment_coord_conventions_enable:1; |
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164 | unsigned ARB_fragment_coord_conventions_warn:1; |
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165 | unsigned ARB_texture_rectangle_enable:1; |
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166 | unsigned ARB_texture_rectangle_warn:1; |
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167 | unsigned EXT_texture_array_enable:1; |
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168 | unsigned EXT_texture_array_warn:1; |
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169 | unsigned ARB_shader_stencil_export_enable:1; |
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170 | unsigned ARB_shader_stencil_export_warn:1; |
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171 | /*@}*/ |
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172 | |||
173 | /** Extensions supported by the OpenGL implementation. */ |
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174 | const struct gl_extensions *extensions; |
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175 | |||
176 | /** Shaders containing built-in functions that are used for linking. */ |
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177 | struct gl_shader *builtins_to_link[16]; |
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178 | unsigned num_builtins_to_link; |
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179 | }; |
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180 | |||
181 | typedef struct YYLTYPE { |
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182 | int first_line; |
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183 | int first_column; |
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184 | int last_line; |
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185 | int last_column; |
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186 | unsigned source; |
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187 | } YYLTYPE; |
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188 | # define YYLTYPE_IS_DECLARED 1 |
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189 | # define YYLTYPE_IS_TRIVIAL 1 |
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190 | |||
191 | # define YYLLOC_DEFAULT(Current, Rhs, N) \ |
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192 | do { \ |
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193 | if (N) \ |
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194 | { \ |
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195 | (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \ |
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196 | (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \ |
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197 | (Current).last_line = YYRHSLOC(Rhs, N).last_line; \ |
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198 | (Current).last_column = YYRHSLOC(Rhs, N).last_column; \ |
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199 | } \ |
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200 | else \ |
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201 | { \ |
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202 | (Current).first_line = (Current).last_line = \ |
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203 | YYRHSLOC(Rhs, 0).last_line; \ |
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204 | (Current).first_column = (Current).last_column = \ |
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205 | YYRHSLOC(Rhs, 0).last_column; \ |
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206 | } \ |
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207 | (Current).source = 0; \ |
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208 | } while (0) |
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209 | |||
210 | extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, |
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211 | const char *fmt, ...); |
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212 | |||
213 | /** |
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214 | * Emit a warning to the shader log |
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215 | * |
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216 | * \sa _mesa_glsl_error |
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217 | */ |
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218 | extern void _mesa_glsl_warning(const YYLTYPE *locp, |
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219 | _mesa_glsl_parse_state *state, |
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220 | const char *fmt, ...); |
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221 | |||
222 | extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, |
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223 | const char *string); |
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224 | |||
225 | extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state); |
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226 | |||
227 | union YYSTYPE; |
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228 | extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc, |
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229 | void *scanner); |
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230 | |||
231 | extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *); |
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232 | |||
233 | /** |
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234 | * Process elements of the #extension directive |
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235 | * |
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236 | * \return |
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237 | * If \c name and \c behavior are valid, \c true is returned. Otherwise |
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238 | * \c false is returned. |
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239 | */ |
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240 | extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, |
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241 | const char *behavior, |
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242 | YYLTYPE *behavior_locp, |
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243 | _mesa_glsl_parse_state *state); |
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244 | |||
245 | /** |
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246 | * Get the textual name of the specified shader target |
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247 | */ |
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248 | extern const char * |
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249 | _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); |
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250 | |||
251 | |||
252 | #endif /* __cplusplus */ |
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253 | |||
254 | |||
255 | /* |
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256 | * These definitions apply to C and C++ |
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257 | */ |
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258 | #ifdef __cplusplus |
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259 | extern "C" { |
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260 | #endif |
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261 | |||
262 | extern int preprocess(void *ctx, const char **shader, char **info_log, |
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263 | const struct gl_extensions *extensions, int api); |
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264 | |||
265 | extern void _mesa_destroy_shader_compiler(); |
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266 | extern void _mesa_destroy_shader_compiler_caches(); |
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267 | |||
268 | #ifdef __cplusplus |
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269 | } |
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270 | #endif |
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271 | |||
272 | |||
273 | #endif /* GLSL_PARSER_EXTRAS_H */ |