Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
1901 serge 1
/*
2
 * Copyright © 2010 Intel Corporation
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21
 * DEALINGS IN THE SOFTWARE.
22
 */
23
 
24
#pragma once
25
#ifndef GLSL_PARSER_EXTRAS_H
26
#define GLSL_PARSER_EXTRAS_H
27
 
28
/*
29
 * Most of the definitions here only apply to C++
30
 */
31
#ifdef __cplusplus
32
 
33
 
34
#include 
35
#include "glsl_symbol_table.h"
36
 
37
enum _mesa_glsl_parser_targets {
38
   vertex_shader,
39
   geometry_shader,
40
   fragment_shader
41
};
42
 
43
struct gl_context;
44
 
45
struct _mesa_glsl_parse_state {
46
   _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target,
47
			  void *mem_ctx);
48
 
49
   /* Callers of this ralloc-based new need not call delete. It's
50
    * easier to just ralloc_free 'ctx' (or any of its ancestors). */
51
   static void* operator new(size_t size, void *ctx)
52
   {
53
      void *mem = rzalloc_size(ctx, size);
54
      assert(mem != NULL);
55
 
56
      return mem;
57
   }
58
 
59
   /* If the user *does* call delete, that's OK, we will just
60
    * ralloc_free in that case. */
61
   static void operator delete(void *mem)
62
   {
63
      ralloc_free(mem);
64
   }
65
 
66
   void *scanner;
67
   exec_list translation_unit;
68
   glsl_symbol_table *symbols;
69
 
70
   bool es_shader;
71
   unsigned language_version;
72
   const char *version_string;
73
   enum _mesa_glsl_parser_targets target;
74
 
75
   /**
76
    * Printable list of GLSL versions supported by the current context
77
    *
78
    * \note
79
    * This string should probably be generated per-context instead of per
80
    * invokation of the compiler.  This should be changed when the method of
81
    * tracking supported GLSL versions changes.
82
    */
83
   const char *supported_version_string;
84
 
85
   /**
86
    * Implementation defined limits that affect built-in variables, etc.
87
    *
88
    * \sa struct gl_constants (in mtypes.h)
89
    */
90
   struct {
91
      /* 1.10 */
92
      unsigned MaxLights;
93
      unsigned MaxClipPlanes;
94
      unsigned MaxTextureUnits;
95
      unsigned MaxTextureCoords;
96
      unsigned MaxVertexAttribs;
97
      unsigned MaxVertexUniformComponents;
98
      unsigned MaxVaryingFloats;
99
      unsigned MaxVertexTextureImageUnits;
100
      unsigned MaxCombinedTextureImageUnits;
101
      unsigned MaxTextureImageUnits;
102
      unsigned MaxFragmentUniformComponents;
103
 
104
      /* ARB_draw_buffers */
105
      unsigned MaxDrawBuffers;
106
 
107
      /**
108
       * Set of GLSL versions supported by the current context
109
       *
110
       * Knowing that version X is supported doesn't mean that versions before
111
       * X are also supported.  Version 1.00 is only supported in an ES2
112
       * context or when GL_ARB_ES2_compatibility is supported.  In an OpenGL
113
       * 3.0 "forward compatible" context, GLSL 1.10 and 1.20 are \b not
114
       * supported.
115
       */
116
      /*@{*/
117
      unsigned GLSL_100ES:1;
118
      unsigned GLSL_110:1;
119
      unsigned GLSL_120:1;
120
      unsigned GLSL_130:1;
121
      /*@}*/
122
   } Const;
123
 
124
   /**
125
    * During AST to IR conversion, pointer to current IR function
126
    *
127
    * Will be \c NULL whenever the AST to IR conversion is not inside a
128
    * function definition.
129
    */
130
   class ir_function_signature *current_function;
131
 
132
   /** Have we found a return statement in this function? */
133
   bool found_return;
134
 
135
   /** Was there an error during compilation? */
136
   bool error;
137
 
138
   /**
139
    * Are all shader inputs / outputs invariant?
140
    *
141
    * This is set when the 'STDGL invariant(all)' pragma is used.
142
    */
143
   bool all_invariant;
144
 
145
   /** Loop or switch statement containing the current instructions. */
146
   class ir_instruction *loop_or_switch_nesting;
147
   class ast_iteration_statement *loop_or_switch_nesting_ast;
148
 
149
   /** List of structures defined in user code. */
150
   const glsl_type **user_structures;
151
   unsigned num_user_structures;
152
 
153
   char *info_log;
154
 
155
   /**
156
    * \name Enable bits for GLSL extensions
157
    */
158
   /*@{*/
159
   unsigned ARB_draw_buffers_enable:1;
160
   unsigned ARB_draw_buffers_warn:1;
161
   unsigned ARB_explicit_attrib_location_enable:1;
162
   unsigned ARB_explicit_attrib_location_warn:1;
163
   unsigned ARB_fragment_coord_conventions_enable:1;
164
   unsigned ARB_fragment_coord_conventions_warn:1;
165
   unsigned ARB_texture_rectangle_enable:1;
166
   unsigned ARB_texture_rectangle_warn:1;
167
   unsigned EXT_texture_array_enable:1;
168
   unsigned EXT_texture_array_warn:1;
169
   unsigned ARB_shader_stencil_export_enable:1;
170
   unsigned ARB_shader_stencil_export_warn:1;
171
   /*@}*/
172
 
173
   /** Extensions supported by the OpenGL implementation. */
174
   const struct gl_extensions *extensions;
175
 
176
   /** Shaders containing built-in functions that are used for linking. */
177
   struct gl_shader *builtins_to_link[16];
178
   unsigned num_builtins_to_link;
179
};
180
 
181
typedef struct YYLTYPE {
182
   int first_line;
183
   int first_column;
184
   int last_line;
185
   int last_column;
186
   unsigned source;
187
} YYLTYPE;
188
# define YYLTYPE_IS_DECLARED 1
189
# define YYLTYPE_IS_TRIVIAL 1
190
 
191
# define YYLLOC_DEFAULT(Current, Rhs, N)			\
192
do {								\
193
   if (N)							\
194
   {								\
195
      (Current).first_line   = YYRHSLOC(Rhs, 1).first_line;	\
196
      (Current).first_column = YYRHSLOC(Rhs, 1).first_column;	\
197
      (Current).last_line    = YYRHSLOC(Rhs, N).last_line;	\
198
      (Current).last_column  = YYRHSLOC(Rhs, N).last_column;	\
199
   }								\
200
   else								\
201
   {								\
202
      (Current).first_line   = (Current).last_line =		\
203
	 YYRHSLOC(Rhs, 0).last_line;				\
204
      (Current).first_column = (Current).last_column =		\
205
	 YYRHSLOC(Rhs, 0).last_column;				\
206
   }								\
207
   (Current).source = 0;					\
208
} while (0)
209
 
210
extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
211
			     const char *fmt, ...);
212
 
213
/**
214
 * Emit a warning to the shader log
215
 *
216
 * \sa _mesa_glsl_error
217
 */
218
extern void _mesa_glsl_warning(const YYLTYPE *locp,
219
			       _mesa_glsl_parse_state *state,
220
			       const char *fmt, ...);
221
 
222
extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
223
				  const char *string);
224
 
225
extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
226
 
227
union YYSTYPE;
228
extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
229
			  void *scanner);
230
 
231
extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
232
 
233
/**
234
 * Process elements of the #extension directive
235
 *
236
 * \return
237
 * If \c name and \c behavior are valid, \c true is returned.  Otherwise
238
 * \c false is returned.
239
 */
240
extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
241
					 const char *behavior,
242
					 YYLTYPE *behavior_locp,
243
					 _mesa_glsl_parse_state *state);
244
 
245
/**
246
 * Get the textual name of the specified shader target
247
 */
248
extern const char *
249
_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);
250
 
251
 
252
#endif /* __cplusplus */
253
 
254
 
255
/*
256
 * These definitions apply to C and C++
257
 */
258
#ifdef __cplusplus
259
extern "C" {
260
#endif
261
 
262
extern int preprocess(void *ctx, const char **shader, char **info_log,
263
                      const struct gl_extensions *extensions, int api);
264
 
265
extern void _mesa_destroy_shader_compiler();
266
extern void _mesa_destroy_shader_compiler_caches();
267
 
268
#ifdef __cplusplus
269
}
270
#endif
271
 
272
 
273
#endif /* GLSL_PARSER_EXTRAS_H */