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4349 Serge 1
/*
2
 * AltiVec acceleration for colorspace conversion
3
 *
4
 * copyright (C) 2004 Marc Hoffman 
5
 *
6
 * This file is part of FFmpeg.
7
 *
8
 * FFmpeg is free software; you can redistribute it and/or
9
 * modify it under the terms of the GNU Lesser General Public
10
 * License as published by the Free Software Foundation; either
11
 * version 2.1 of the License, or (at your option) any later version.
12
 *
13
 * FFmpeg is distributed in the hope that it will be useful,
14
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16
 * Lesser General Public License for more details.
17
 *
18
 * You should have received a copy of the GNU Lesser General Public
19
 * License along with FFmpeg; if not, write to the Free Software
20
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21
 */
22
 
23
/*
24
 * Convert I420 YV12 to RGB in various formats,
25
 * it rejects images that are not in 420 formats,
26
 * it rejects images that don't have widths of multiples of 16,
27
 * it rejects images that don't have heights of multiples of 2.
28
 * Reject defers to C simulation code.
29
 *
30
 * Lots of optimizations to be done here.
31
 *
32
 * 1. Need to fix saturation code. I just couldn't get it to fly with packs
33
 * and adds, so we currently use max/min to clip.
34
 *
35
 * 2. The inefficient use of chroma loading needs a bit of brushing up.
36
 *
37
 * 3. Analysis of pipeline stalls needs to be done. Use shark to identify
38
 * pipeline stalls.
39
 *
40
 *
41
 * MODIFIED to calculate coeffs from currently selected color space.
42
 * MODIFIED core to be a macro where you specify the output format.
43
 * ADDED UYVY conversion which is never called due to some thing in swscale.
44
 * CORRECTED algorithim selection to be strict on input formats.
45
 * ADDED runtime detection of AltiVec.
46
 *
47
 * ADDED altivec_yuv2packedX vertical scl + RGB converter
48
 *
49
 * March 27,2004
50
 * PERFORMANCE ANALYSIS
51
 *
52
 * The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
53
 * used as test.
54
 * The AltiVec version uses 10% of the processor or ~100Mips for D1 video
55
 * same sequence.
56
 *
57
 * 720 * 480 * 30  ~10MPS
58
 *
59
 * so we have roughly 10 clocks per pixel. This is too high, something has
60
 * to be wrong.
61
 *
62
 * OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
63
 * need for vec_min.
64
 *
65
 * OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to
66
 * have the input video frame, it was just decompressed so it probably resides
67
 * in L1 caches. However, we are creating the output video stream. This needs
68
 * to use the DSTST instruction to optimize for the cache. We couple this with
69
 * the fact that we are not going to be visiting the input buffer again so we
70
 * mark it Least Recently Used. This shaves 25% of the processor cycles off.
71
 *
72
 * Now memcpy is the largest mips consumer in the system, probably due
73
 * to the inefficient X11 stuff.
74
 *
75
 * GL libraries seem to be very slow on this machine 1.33Ghz PB running
76
 * Jaguar, this is not the case for my 1Ghz PB.  I thought it might be
77
 * a versioning issue, however I have libGL.1.2.dylib for both
78
 * machines. (We need to figure this out now.)
79
 *
80
 * GL2 libraries work now with patch for RGB32.
81
 *
82
 * NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
83
 *
84
 * Integrated luma prescaling adjustment for saturation/contrast/brightness
85
 * adjustment.
86
 */
87
 
88
#include 
89
#include 
90
#include 
91
#include 
92
#include 
93
 
94
#include "config.h"
95
#include "libswscale/rgb2rgb.h"
96
#include "libswscale/swscale.h"
97
#include "libswscale/swscale_internal.h"
98
#include "libavutil/attributes.h"
99
#include "libavutil/cpu.h"
100
#include "libavutil/pixdesc.h"
101
#include "yuv2rgb_altivec.h"
102
 
103
#if HAVE_ALTIVEC
104
 
105
#undef PROFILE_THE_BEAST
106
#undef INC_SCALING
107
 
108
typedef unsigned char ubyte;
109
typedef signed char   sbyte;
110
 
111
/* RGB interleaver, 16 planar pels 8-bit samples per channel in
112
 * homogeneous vector registers x0,x1,x2 are interleaved with the
113
 * following technique:
114
 *
115
 *    o0 = vec_mergeh(x0, x1);
116
 *    o1 = vec_perm(o0, x2, perm_rgb_0);
117
 *    o2 = vec_perm(o0, x2, perm_rgb_1);
118
 *    o3 = vec_mergel(x0, x1);
119
 *    o4 = vec_perm(o3, o2, perm_rgb_2);
120
 *    o5 = vec_perm(o3, o2, perm_rgb_3);
121
 *
122
 * perm_rgb_0:   o0(RG).h v1(B) --> o1*
123
 *            0   1  2   3   4
124
 *           rgbr|gbrg|brgb|rgbr
125
 *           0010 0100 1001 0010
126
 *           0102 3145 2673 894A
127
 *
128
 * perm_rgb_1:   o0(RG).h v1(B) --> o2
129
 *            0   1  2   3   4
130
 *           gbrg|brgb|bbbb|bbbb
131
 *           0100 1001 1111 1111
132
 *           B5CD 6EF7 89AB CDEF
133
 *
134
 * perm_rgb_2:   o3(RG).l o2(rgbB.l) --> o4*
135
 *            0   1  2   3   4
136
 *           gbrg|brgb|rgbr|gbrg
137
 *           1111 1111 0010 0100
138
 *           89AB CDEF 0182 3945
139
 *
140
 * perm_rgb_2:   o3(RG).l o2(rgbB.l) ---> o5*
141
 *            0   1  2   3   4
142
 *           brgb|rgbr|gbrg|brgb
143
 *           1001 0010 0100 1001
144
 *           a67b 89cA BdCD eEFf
145
 *
146
 */
147
static const vector unsigned char
148
    perm_rgb_0 = { 0x00, 0x01, 0x10, 0x02, 0x03, 0x11, 0x04, 0x05,
149
                   0x12, 0x06, 0x07, 0x13, 0x08, 0x09, 0x14, 0x0a },
150
    perm_rgb_1 = { 0x0b, 0x15, 0x0c, 0x0d, 0x16, 0x0e, 0x0f, 0x17,
151
                   0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f },
152
    perm_rgb_2 = { 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
153
                   0x00, 0x01, 0x18, 0x02, 0x03, 0x19, 0x04, 0x05 },
154
    perm_rgb_3 = { 0x1a, 0x06, 0x07, 0x1b, 0x08, 0x09, 0x1c, 0x0a,
155
                   0x0b, 0x1d, 0x0c, 0x0d, 0x1e, 0x0e, 0x0f, 0x1f };
156
 
157
#define vec_merge3(x2, x1, x0, y0, y1, y2)     \
158
    do {                                       \
159
        __typeof__(x0) o0, o2, o3;             \
160
        o0 = vec_mergeh(x0, x1);               \
161
        y0 = vec_perm(o0, x2, perm_rgb_0);     \
162
        o2 = vec_perm(o0, x2, perm_rgb_1);     \
163
        o3 = vec_mergel(x0, x1);               \
164
        y1 = vec_perm(o3, o2, perm_rgb_2);     \
165
        y2 = vec_perm(o3, o2, perm_rgb_3);     \
166
    } while (0)
167
 
168
#define vec_mstbgr24(x0, x1, x2, ptr)          \
169
    do {                                       \
170
        __typeof__(x0) _0, _1, _2;             \
171
        vec_merge3(x0, x1, x2, _0, _1, _2);    \
172
        vec_st(_0, 0, ptr++);                  \
173
        vec_st(_1, 0, ptr++);                  \
174
        vec_st(_2, 0, ptr++);                  \
175
    } while (0)
176
 
177
#define vec_mstrgb24(x0, x1, x2, ptr)          \
178
    do {                                       \
179
        __typeof__(x0) _0, _1, _2;             \
180
        vec_merge3(x2, x1, x0, _0, _1, _2);    \
181
        vec_st(_0, 0, ptr++);                  \
182
        vec_st(_1, 0, ptr++);                  \
183
        vec_st(_2, 0, ptr++);                  \
184
    } while (0)
185
 
186
/* pack the pixels in rgb0 format
187
 * msb R
188
 * lsb 0
189
 */
190
#define vec_mstrgb32(T, x0, x1, x2, x3, ptr)                            \
191
    do {                                                                \
192
        T _0, _1, _2, _3;                                               \
193
        _0 = vec_mergeh(x0, x1);                                        \
194
        _1 = vec_mergeh(x2, x3);                                        \
195
        _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
196
                            (vector unsigned short) _1);                \
197
        _3 = (T) vec_mergel((vector unsigned short) _0,                 \
198
                            (vector unsigned short) _1);                \
199
        vec_st(_2, 0 * 16, (T *) ptr);                                  \
200
        vec_st(_3, 1 * 16, (T *) ptr);                                  \
201
        _0 = vec_mergel(x0, x1);                                        \
202
        _1 = vec_mergel(x2, x3);                                        \
203
        _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
204
                            (vector unsigned short) _1);                \
205
        _3 = (T) vec_mergel((vector unsigned short) _0,                 \
206
                            (vector unsigned short) _1);                \
207
        vec_st(_2, 2 * 16, (T *) ptr);                                  \
208
        vec_st(_3, 3 * 16, (T *) ptr);                                  \
209
        ptr += 4;                                                       \
210
    } while (0)
211
 
212
/*
213
 * 1     0       1.4021   | | Y |
214
 * 1    -0.3441 -0.7142   |x| Cb|
215
 * 1     1.7718  0        | | Cr|
216
 *
217
 *
218
 * Y:      [-128 127]
219
 * Cb/Cr : [-128 127]
220
 *
221
 * typical YUV conversion works on Y: 0-255 this version has been
222
 * optimized for JPEG decoding.
223
 */
224
 
225
#define vec_unh(x)                                                      \
226
    (vector signed short)                                               \
227
        vec_perm(x, (__typeof__(x)) { 0 },                              \
228
                 ((vector unsigned char) {                              \
229
                     0x10, 0x00, 0x10, 0x01, 0x10, 0x02, 0x10, 0x03,    \
230
                     0x10, 0x04, 0x10, 0x05, 0x10, 0x06, 0x10, 0x07 }))
231
 
232
#define vec_unl(x)                                                      \
233
    (vector signed short)                                               \
234
        vec_perm(x, (__typeof__(x)) { 0 },                              \
235
                 ((vector unsigned char) {                              \
236
                     0x10, 0x08, 0x10, 0x09, 0x10, 0x0A, 0x10, 0x0B,    \
237
                     0x10, 0x0C, 0x10, 0x0D, 0x10, 0x0E, 0x10, 0x0F }))
238
 
239
#define vec_clip_s16(x)                                                 \
240
    vec_max(vec_min(x, ((vector signed short) {                         \
241
                    235, 235, 235, 235, 235, 235, 235, 235 })),         \
242
            ((vector signed short) { 16, 16, 16, 16, 16, 16, 16, 16 }))
243
 
244
#define vec_packclp(x, y)                                               \
245
    (vector unsigned char)                                              \
246
        vec_packs((vector unsigned short)                               \
247
                      vec_max(x, ((vector signed short) { 0 })),        \
248
                  (vector unsigned short)                               \
249
                      vec_max(y, ((vector signed short) { 0 })))
250
 
251
static inline void cvtyuvtoRGB(SwsContext *c, vector signed short Y,
252
                               vector signed short U, vector signed short V,
253
                               vector signed short *R, vector signed short *G,
254
                               vector signed short *B)
255
{
256
    vector signed short vx, ux, uvx;
257
 
258
    Y = vec_mradds(Y, c->CY, c->OY);
259
    U = vec_sub(U, (vector signed short)
260
                       vec_splat((vector signed short) { 128 }, 0));
261
    V = vec_sub(V, (vector signed short)
262
                       vec_splat((vector signed short) { 128 }, 0));
263
 
264
    // ux  = (CBU * (u << c->CSHIFT) + 0x4000) >> 15;
265
    ux = vec_sl(U, c->CSHIFT);
266
    *B = vec_mradds(ux, c->CBU, Y);
267
 
268
    // vx  = (CRV * (v << c->CSHIFT) + 0x4000) >> 15;
269
    vx = vec_sl(V, c->CSHIFT);
270
    *R = vec_mradds(vx, c->CRV, Y);
271
 
272
    // uvx = ((CGU * u) + (CGV * v)) >> 15;
273
    uvx = vec_mradds(U, c->CGU, Y);
274
    *G  = vec_mradds(V, c->CGV, uvx);
275
}
276
 
277
/*
278
 * ------------------------------------------------------------------------------
279
 * CS converters
280
 * ------------------------------------------------------------------------------
281
 */
282
 
283
#define DEFCSP420_CVT(name, out_pixels)                                       \
284
static int altivec_ ## name(SwsContext *c, const unsigned char **in,          \
285
                            int *instrides, int srcSliceY, int srcSliceH,     \
286
                            unsigned char **oplanes, int *outstrides)         \
287
{                                                                             \
288
    int w = c->srcW;                                                          \
289
    int h = srcSliceH;                                                        \
290
    int i, j;                                                                 \
291
    int instrides_scl[3];                                                     \
292
    vector unsigned char y0, y1;                                              \
293
                                                                              \
294
    vector signed char u, v;                                                  \
295
                                                                              \
296
    vector signed short Y0, Y1, Y2, Y3;                                       \
297
    vector signed short U, V;                                                 \
298
    vector signed short vx, ux, uvx;                                          \
299
    vector signed short vx0, ux0, uvx0;                                       \
300
    vector signed short vx1, ux1, uvx1;                                       \
301
    vector signed short R0, G0, B0;                                           \
302
    vector signed short R1, G1, B1;                                           \
303
    vector unsigned char R, G, B;                                             \
304
                                                                              \
305
    const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP;                  \
306
    vector unsigned char align_perm;                                          \
307
                                                                              \
308
    vector signed short lCY       = c->CY;                                    \
309
    vector signed short lOY       = c->OY;                                    \
310
    vector signed short lCRV      = c->CRV;                                   \
311
    vector signed short lCBU      = c->CBU;                                   \
312
    vector signed short lCGU      = c->CGU;                                   \
313
    vector signed short lCGV      = c->CGV;                                   \
314
    vector unsigned short lCSHIFT = c->CSHIFT;                                \
315
                                                                              \
316
    const ubyte *y1i = in[0];                                                 \
317
    const ubyte *y2i = in[0] + instrides[0];                                  \
318
    const ubyte *ui  = in[1];                                                 \
319
    const ubyte *vi  = in[2];                                                 \
320
                                                                              \
321
    vector unsigned char *oute, *outo;                                        \
322
                                                                              \
323
    /* loop moves y{1, 2}i by w */                                            \
324
    instrides_scl[0] = instrides[0] * 2 - w;                                  \
325
    /* loop moves ui by w / 2 */                                              \
326
    instrides_scl[1] = instrides[1] - w / 2;                                  \
327
    /* loop moves vi by w / 2 */                                              \
328
    instrides_scl[2] = instrides[2] - w / 2;                                  \
329
                                                                              \
330
    for (i = 0; i < h / 2; i++) {                                             \
331
        oute = (vector unsigned char *)(oplanes[0] + outstrides[0] *          \
332
                                        (srcSliceY + i * 2));                 \
333
        outo = oute + (outstrides[0] >> 4);                                   \
334
        vec_dstst(outo, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 0);       \
335
        vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1);       \
336
                                                                              \
337
        for (j = 0; j < w / 16; j++) {                                        \
338
            y1ivP = (const vector unsigned char *) y1i;                       \
339
            y2ivP = (const vector unsigned char *) y2i;                       \
340
            uivP  = (const vector unsigned char *) ui;                        \
341
            vivP  = (const vector unsigned char *) vi;                        \
342
                                                                              \
343
            align_perm = vec_lvsl(0, y1i);                                    \
344
            y0 = (vector unsigned char)                                       \
345
                     vec_perm(y1ivP[0], y1ivP[1], align_perm);                \
346
                                                                              \
347
            align_perm = vec_lvsl(0, y2i);                                    \
348
            y1 = (vector unsigned char)                                       \
349
                     vec_perm(y2ivP[0], y2ivP[1], align_perm);                \
350
                                                                              \
351
            align_perm = vec_lvsl(0, ui);                                     \
352
            u = (vector signed char)                                          \
353
                    vec_perm(uivP[0], uivP[1], align_perm);                   \
354
                                                                              \
355
            align_perm = vec_lvsl(0, vi);                                     \
356
            v = (vector signed char)                                          \
357
                    vec_perm(vivP[0], vivP[1], align_perm);                   \
358
                                                                              \
359
            u = (vector signed char)                                          \
360
                    vec_sub(u,                                                \
361
                            (vector signed char)                              \
362
                                vec_splat((vector signed char) { 128 }, 0));  \
363
            v = (vector signed char)                                          \
364
                    vec_sub(v,                                                \
365
                            (vector signed char)                              \
366
                                vec_splat((vector signed char) { 128 }, 0));  \
367
                                                                              \
368
            U = vec_unpackh(u);                                               \
369
            V = vec_unpackh(v);                                               \
370
                                                                              \
371
            Y0 = vec_unh(y0);                                                 \
372
            Y1 = vec_unl(y0);                                                 \
373
            Y2 = vec_unh(y1);                                                 \
374
            Y3 = vec_unl(y1);                                                 \
375
                                                                              \
376
            Y0 = vec_mradds(Y0, lCY, lOY);                                    \
377
            Y1 = vec_mradds(Y1, lCY, lOY);                                    \
378
            Y2 = vec_mradds(Y2, lCY, lOY);                                    \
379
            Y3 = vec_mradds(Y3, lCY, lOY);                                    \
380
                                                                              \
381
            /* ux  = (CBU * (u << CSHIFT) + 0x4000) >> 15 */                  \
382
            ux  = vec_sl(U, lCSHIFT);                                         \
383
            ux  = vec_mradds(ux, lCBU, (vector signed short) { 0 });          \
384
            ux0 = vec_mergeh(ux, ux);                                         \
385
            ux1 = vec_mergel(ux, ux);                                         \
386
                                                                              \
387
            /* vx  = (CRV * (v << CSHIFT) + 0x4000) >> 15; */                 \
388
            vx  = vec_sl(V, lCSHIFT);                                         \
389
            vx  = vec_mradds(vx, lCRV, (vector signed short) { 0 });          \
390
            vx0 = vec_mergeh(vx, vx);                                         \
391
            vx1 = vec_mergel(vx, vx);                                         \
392
                                                                              \
393
            /* uvx = ((CGU * u) + (CGV * v)) >> 15 */                         \
394
            uvx  = vec_mradds(U, lCGU, (vector signed short) { 0 });          \
395
            uvx  = vec_mradds(V, lCGV, uvx);                                  \
396
            uvx0 = vec_mergeh(uvx, uvx);                                      \
397
            uvx1 = vec_mergel(uvx, uvx);                                      \
398
                                                                              \
399
            R0 = vec_add(Y0, vx0);                                            \
400
            G0 = vec_add(Y0, uvx0);                                           \
401
            B0 = vec_add(Y0, ux0);                                            \
402
            R1 = vec_add(Y1, vx1);                                            \
403
            G1 = vec_add(Y1, uvx1);                                           \
404
            B1 = vec_add(Y1, ux1);                                            \
405
                                                                              \
406
            R = vec_packclp(R0, R1);                                          \
407
            G = vec_packclp(G0, G1);                                          \
408
            B = vec_packclp(B0, B1);                                          \
409
                                                                              \
410
            out_pixels(R, G, B, oute);                                        \
411
                                                                              \
412
            R0 = vec_add(Y2, vx0);                                            \
413
            G0 = vec_add(Y2, uvx0);                                           \
414
            B0 = vec_add(Y2, ux0);                                            \
415
            R1 = vec_add(Y3, vx1);                                            \
416
            G1 = vec_add(Y3, uvx1);                                           \
417
            B1 = vec_add(Y3, ux1);                                            \
418
            R  = vec_packclp(R0, R1);                                         \
419
            G  = vec_packclp(G0, G1);                                         \
420
            B  = vec_packclp(B0, B1);                                         \
421
                                                                              \
422
                                                                              \
423
            out_pixels(R, G, B, outo);                                        \
424
                                                                              \
425
            y1i += 16;                                                        \
426
            y2i += 16;                                                        \
427
            ui  += 8;                                                         \
428
            vi  += 8;                                                         \
429
        }                                                                     \
430
                                                                              \
431
        ui  += instrides_scl[1];                                              \
432
        vi  += instrides_scl[2];                                              \
433
        y1i += instrides_scl[0];                                              \
434
        y2i += instrides_scl[0];                                              \
435
    }                                                                         \
436
    return srcSliceH;                                                         \
437
}
438
 
439
#define out_abgr(a, b, c, ptr)                                          \
440
    vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), c, b, a, ptr)
441
#define out_bgra(a, b, c, ptr)                                          \
442
    vec_mstrgb32(__typeof__(a), c, b, a, ((__typeof__(a)) { 255 }), ptr)
443
#define out_rgba(a, b, c, ptr)                                          \
444
    vec_mstrgb32(__typeof__(a), a, b, c, ((__typeof__(a)) { 255 }), ptr)
445
#define out_argb(a, b, c, ptr)                                          \
446
    vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, b, c, ptr)
447
#define out_rgb24(a, b, c, ptr) vec_mstrgb24(a, b, c, ptr)
448
#define out_bgr24(a, b, c, ptr) vec_mstbgr24(a, b, c, ptr)
449
 
450
DEFCSP420_CVT(yuv2_abgr,  out_abgr)
451
DEFCSP420_CVT(yuv2_bgra,  out_bgra)
452
DEFCSP420_CVT(yuv2_rgba,  out_rgba)
453
DEFCSP420_CVT(yuv2_argb,  out_argb)
454
DEFCSP420_CVT(yuv2_rgb24, out_rgb24)
455
DEFCSP420_CVT(yuv2_bgr24, out_bgr24)
456
 
457
// uyvy|uyvy|uyvy|uyvy
458
// 0123 4567 89ab cdef
459
static const vector unsigned char
460
    demux_u = { 0x10, 0x00, 0x10, 0x00,
461
                0x10, 0x04, 0x10, 0x04,
462
                0x10, 0x08, 0x10, 0x08,
463
                0x10, 0x0c, 0x10, 0x0c },
464
    demux_v = { 0x10, 0x02, 0x10, 0x02,
465
                0x10, 0x06, 0x10, 0x06,
466
                0x10, 0x0A, 0x10, 0x0A,
467
                0x10, 0x0E, 0x10, 0x0E },
468
    demux_y = { 0x10, 0x01, 0x10, 0x03,
469
                0x10, 0x05, 0x10, 0x07,
470
                0x10, 0x09, 0x10, 0x0B,
471
                0x10, 0x0D, 0x10, 0x0F };
472
 
473
/*
474
 * this is so I can play live CCIR raw video
475
 */
476
static int altivec_uyvy_rgb32(SwsContext *c, const unsigned char **in,
477
                              int *instrides, int srcSliceY, int srcSliceH,
478
                              unsigned char **oplanes, int *outstrides)
479
{
480
    int w = c->srcW;
481
    int h = srcSliceH;
482
    int i, j;
483
    vector unsigned char uyvy;
484
    vector signed short Y, U, V;
485
    vector signed short R0, G0, B0, R1, G1, B1;
486
    vector unsigned char R, G, B;
487
    vector unsigned char *out;
488
    const ubyte *img;
489
 
490
    img = in[0];
491
    out = (vector unsigned char *) (oplanes[0] + srcSliceY * outstrides[0]);
492
 
493
    for (i = 0; i < h; i++)
494
        for (j = 0; j < w / 16; j++) {
495
            uyvy = vec_ld(0, img);
496
 
497
            U = (vector signed short)
498
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
499
            V = (vector signed short)
500
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
501
            Y = (vector signed short)
502
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
503
 
504
            cvtyuvtoRGB(c, Y, U, V, &R0, &G0, &B0);
505
 
506
            uyvy = vec_ld(16, img);
507
 
508
            U = (vector signed short)
509
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
510
            V = (vector signed short)
511
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
512
            Y = (vector signed short)
513
                    vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
514
 
515
            cvtyuvtoRGB(c, Y, U, V, &R1, &G1, &B1);
516
 
517
            R = vec_packclp(R0, R1);
518
            G = vec_packclp(G0, G1);
519
            B = vec_packclp(B0, B1);
520
 
521
            // vec_mstbgr24 (R,G,B, out);
522
            out_rgba(R, G, B, out);
523
 
524
            img += 32;
525
        }
526
    return srcSliceH;
527
}
528
 
529
#endif /* HAVE_ALTIVEC */
530
 
531
/* Ok currently the acceleration routine only supports
532
 * inputs of widths a multiple of 16
533
 * and heights a multiple 2
534
 *
535
 * So we just fall back to the C codes for this.
536
 */
537
av_cold SwsFunc ff_yuv2rgb_init_ppc(SwsContext *c)
538
{
539
#if HAVE_ALTIVEC
540
    if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
541
        return NULL;
542
 
543
    /*
544
     * and this seems not to matter too much I tried a bunch of
545
     * videos with abnormal widths and MPlayer crashes elsewhere.
546
     * mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv
547
     * boom with X11 bad match.
548
     *
549
     */
550
    if ((c->srcW & 0xf) != 0)
551
        return NULL;
552
 
553
    switch (c->srcFormat) {
554
    case AV_PIX_FMT_YUV410P:
555
    case AV_PIX_FMT_YUV420P:
556
    /*case IMGFMT_CLPL:        ??? */
557
    case AV_PIX_FMT_GRAY8:
558
    case AV_PIX_FMT_NV12:
559
    case AV_PIX_FMT_NV21:
560
        if ((c->srcH & 0x1) != 0)
561
            return NULL;
562
 
563
        switch (c->dstFormat) {
564
        case AV_PIX_FMT_RGB24:
565
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n");
566
            return altivec_yuv2_rgb24;
567
        case AV_PIX_FMT_BGR24:
568
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n");
569
            return altivec_yuv2_bgr24;
570
        case AV_PIX_FMT_ARGB:
571
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n");
572
            return altivec_yuv2_argb;
573
        case AV_PIX_FMT_ABGR:
574
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n");
575
            return altivec_yuv2_abgr;
576
        case AV_PIX_FMT_RGBA:
577
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n");
578
            return altivec_yuv2_rgba;
579
        case AV_PIX_FMT_BGRA:
580
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n");
581
            return altivec_yuv2_bgra;
582
        default: return NULL;
583
        }
584
        break;
585
 
586
    case AV_PIX_FMT_UYVY422:
587
        switch (c->dstFormat) {
588
        case AV_PIX_FMT_BGR32:
589
            av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n");
590
            return altivec_uyvy_rgb32;
591
        default: return NULL;
592
        }
593
        break;
594
    }
595
#endif /* HAVE_ALTIVEC */
596
 
597
    return NULL;
598
}
599
 
600
av_cold void ff_yuv2rgb_init_tables_ppc(SwsContext *c,
601
                                        const int inv_table[4],
602
                                        int brightness,
603
                                        int contrast,
604
                                        int saturation)
605
{
606
#if HAVE_ALTIVEC
607
    union {
608
        DECLARE_ALIGNED(16, signed short, tmp)[8];
609
        vector signed short vec;
610
    } buf;
611
 
612
    if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
613
        return;
614
 
615
    buf.tmp[0] = ((0xffffLL) * contrast >> 8) >> 9;                               // cy
616
    buf.tmp[1] = -256 * brightness;                                               // oy
617
    buf.tmp[2] =   (inv_table[0] >> 3) * (contrast >> 16) * (saturation >> 16);   // crv
618
    buf.tmp[3] =   (inv_table[1] >> 3) * (contrast >> 16) * (saturation >> 16);   // cbu
619
    buf.tmp[4] = -((inv_table[2] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgu
620
    buf.tmp[5] = -((inv_table[3] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgv
621
 
622
    c->CSHIFT = (vector unsigned short) vec_splat_u16(2);
623
    c->CY     = vec_splat((vector signed short) buf.vec, 0);
624
    c->OY     = vec_splat((vector signed short) buf.vec, 1);
625
    c->CRV    = vec_splat((vector signed short) buf.vec, 2);
626
    c->CBU    = vec_splat((vector signed short) buf.vec, 3);
627
    c->CGU    = vec_splat((vector signed short) buf.vec, 4);
628
    c->CGV    = vec_splat((vector signed short) buf.vec, 5);
629
    return;
630
#endif /* HAVE_ALTIVEC */
631
}
632
 
633
#if HAVE_ALTIVEC
634
 
635
static av_always_inline void yuv2packedX_altivec(SwsContext *c,
636
                                                 const int16_t *lumFilter,
637
                                                 const int16_t **lumSrc,
638
                                                 int lumFilterSize,
639
                                                 const int16_t *chrFilter,
640
                                                 const int16_t **chrUSrc,
641
                                                 const int16_t **chrVSrc,
642
                                                 int chrFilterSize,
643
                                                 const int16_t **alpSrc,
644
                                                 uint8_t *dest,
645
                                                 int dstW, int dstY,
646
                                                 enum AVPixelFormat target)
647
{
648
    int i, j;
649
    vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V;
650
    vector signed short R0, G0, B0, R1, G1, B1;
651
 
652
    vector unsigned char R, G, B;
653
    vector unsigned char *out, *nout;
654
 
655
    vector signed short RND   = vec_splat_s16(1 << 3);
656
    vector unsigned short SCL = vec_splat_u16(4);
657
    DECLARE_ALIGNED(16, unsigned int, scratch)[16];
658
 
659
    vector signed short *YCoeffs, *CCoeffs;
660
 
661
    YCoeffs = c->vYCoeffsBank + dstY * lumFilterSize;
662
    CCoeffs = c->vCCoeffsBank + dstY * chrFilterSize;
663
 
664
    out = (vector unsigned char *) dest;
665
 
666
    for (i = 0; i < dstW; i += 16) {
667
        Y0 = RND;
668
        Y1 = RND;
669
        /* extract 16 coeffs from lumSrc */
670
        for (j = 0; j < lumFilterSize; j++) {
671
            X0 = vec_ld(0, &lumSrc[j][i]);
672
            X1 = vec_ld(16, &lumSrc[j][i]);
673
            Y0 = vec_mradds(X0, YCoeffs[j], Y0);
674
            Y1 = vec_mradds(X1, YCoeffs[j], Y1);
675
        }
676
 
677
        U = RND;
678
        V = RND;
679
        /* extract 8 coeffs from U,V */
680
        for (j = 0; j < chrFilterSize; j++) {
681
            X = vec_ld(0, &chrUSrc[j][i / 2]);
682
            U = vec_mradds(X, CCoeffs[j], U);
683
            X = vec_ld(0, &chrVSrc[j][i / 2]);
684
            V = vec_mradds(X, CCoeffs[j], V);
685
        }
686
 
687
        /* scale and clip signals */
688
        Y0 = vec_sra(Y0, SCL);
689
        Y1 = vec_sra(Y1, SCL);
690
        U  = vec_sra(U, SCL);
691
        V  = vec_sra(V, SCL);
692
 
693
        Y0 = vec_clip_s16(Y0);
694
        Y1 = vec_clip_s16(Y1);
695
        U  = vec_clip_s16(U);
696
        V  = vec_clip_s16(V);
697
 
698
        /* now we have
699
         * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
700
         * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
701
         *
702
         * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
703
         * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
704
         * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
705
         */
706
 
707
        U0 = vec_mergeh(U, U);
708
        V0 = vec_mergeh(V, V);
709
 
710
        U1 = vec_mergel(U, U);
711
        V1 = vec_mergel(V, V);
712
 
713
        cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
714
        cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
715
 
716
        R = vec_packclp(R0, R1);
717
        G = vec_packclp(G0, G1);
718
        B = vec_packclp(B0, B1);
719
 
720
        switch (target) {
721
        case AV_PIX_FMT_ABGR:
722
            out_abgr(R, G, B, out);
723
            break;
724
        case AV_PIX_FMT_BGRA:
725
            out_bgra(R, G, B, out);
726
            break;
727
        case AV_PIX_FMT_RGBA:
728
            out_rgba(R, G, B, out);
729
            break;
730
        case AV_PIX_FMT_ARGB:
731
            out_argb(R, G, B, out);
732
            break;
733
        case AV_PIX_FMT_RGB24:
734
            out_rgb24(R, G, B, out);
735
            break;
736
        case AV_PIX_FMT_BGR24:
737
            out_bgr24(R, G, B, out);
738
            break;
739
        default:
740
        {
741
            /* If this is reached, the caller should have called yuv2packedXinC
742
             * instead. */
743
            static int printed_error_message;
744
            if (!printed_error_message) {
745
                av_log(c, AV_LOG_ERROR,
746
                       "altivec_yuv2packedX doesn't support %s output\n",
747
                       av_get_pix_fmt_name(c->dstFormat));
748
                printed_error_message = 1;
749
            }
750
            return;
751
        }
752
        }
753
    }
754
 
755
    if (i < dstW) {
756
        i -= 16;
757
 
758
        Y0 = RND;
759
        Y1 = RND;
760
        /* extract 16 coeffs from lumSrc */
761
        for (j = 0; j < lumFilterSize; j++) {
762
            X0 = vec_ld(0, &lumSrc[j][i]);
763
            X1 = vec_ld(16, &lumSrc[j][i]);
764
            Y0 = vec_mradds(X0, YCoeffs[j], Y0);
765
            Y1 = vec_mradds(X1, YCoeffs[j], Y1);
766
        }
767
 
768
        U = RND;
769
        V = RND;
770
        /* extract 8 coeffs from U,V */
771
        for (j = 0; j < chrFilterSize; j++) {
772
            X = vec_ld(0, &chrUSrc[j][i / 2]);
773
            U = vec_mradds(X, CCoeffs[j], U);
774
            X = vec_ld(0, &chrVSrc[j][i / 2]);
775
            V = vec_mradds(X, CCoeffs[j], V);
776
        }
777
 
778
        /* scale and clip signals */
779
        Y0 = vec_sra(Y0, SCL);
780
        Y1 = vec_sra(Y1, SCL);
781
        U  = vec_sra(U, SCL);
782
        V  = vec_sra(V, SCL);
783
 
784
        Y0 = vec_clip_s16(Y0);
785
        Y1 = vec_clip_s16(Y1);
786
        U  = vec_clip_s16(U);
787
        V  = vec_clip_s16(V);
788
 
789
        /* now we have
790
         * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
791
         * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
792
         *
793
         * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
794
         * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
795
         * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
796
         */
797
 
798
        U0 = vec_mergeh(U, U);
799
        V0 = vec_mergeh(V, V);
800
 
801
        U1 = vec_mergel(U, U);
802
        V1 = vec_mergel(V, V);
803
 
804
        cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
805
        cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
806
 
807
        R = vec_packclp(R0, R1);
808
        G = vec_packclp(G0, G1);
809
        B = vec_packclp(B0, B1);
810
 
811
        nout = (vector unsigned char *) scratch;
812
        switch (target) {
813
        case AV_PIX_FMT_ABGR:
814
            out_abgr(R, G, B, nout);
815
            break;
816
        case AV_PIX_FMT_BGRA:
817
            out_bgra(R, G, B, nout);
818
            break;
819
        case AV_PIX_FMT_RGBA:
820
            out_rgba(R, G, B, nout);
821
            break;
822
        case AV_PIX_FMT_ARGB:
823
            out_argb(R, G, B, nout);
824
            break;
825
        case AV_PIX_FMT_RGB24:
826
            out_rgb24(R, G, B, nout);
827
            break;
828
        case AV_PIX_FMT_BGR24:
829
            out_bgr24(R, G, B, nout);
830
            break;
831
        default:
832
            /* Unreachable, I think. */
833
            av_log(c, AV_LOG_ERROR,
834
                   "altivec_yuv2packedX doesn't support %s output\n",
835
                   av_get_pix_fmt_name(c->dstFormat));
836
            return;
837
        }
838
 
839
        memcpy(&((uint32_t *) dest)[i], scratch, (dstW - i) / 4);
840
    }
841
}
842
 
843
#define YUV2PACKEDX_WRAPPER(suffix, pixfmt)                             \
844
void ff_yuv2 ## suffix ## _X_altivec(SwsContext *c,                     \
845
                                     const int16_t *lumFilter,          \
846
                                     const int16_t **lumSrc,            \
847
                                     int lumFilterSize,                 \
848
                                     const int16_t *chrFilter,          \
849
                                     const int16_t **chrUSrc,           \
850
                                     const int16_t **chrVSrc,           \
851
                                     int chrFilterSize,                 \
852
                                     const int16_t **alpSrc,            \
853
                                     uint8_t *dest, int dstW, int dstY) \
854
{                                                                       \
855
    yuv2packedX_altivec(c, lumFilter, lumSrc, lumFilterSize,            \
856
                        chrFilter, chrUSrc, chrVSrc,                    \
857
                        chrFilterSize, alpSrc,                          \
858
                        dest, dstW, dstY, pixfmt);                      \
859
}
860
 
861
YUV2PACKEDX_WRAPPER(abgr,  AV_PIX_FMT_ABGR);
862
YUV2PACKEDX_WRAPPER(bgra,  AV_PIX_FMT_BGRA);
863
YUV2PACKEDX_WRAPPER(argb,  AV_PIX_FMT_ARGB);
864
YUV2PACKEDX_WRAPPER(rgba,  AV_PIX_FMT_RGBA);
865
YUV2PACKEDX_WRAPPER(rgb24, AV_PIX_FMT_RGB24);
866
YUV2PACKEDX_WRAPPER(bgr24, AV_PIX_FMT_BGR24);
867
 
868
#endif /* HAVE_ALTIVEC */