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4349 | Serge | 1 | /* |
2 | * MMX optimized MP3 decoding functions |
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3 | * Copyright (c) 2010 Vitor Sessak |
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4 | * |
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5 | * This file is part of FFmpeg. |
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6 | * |
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7 | * FFmpeg is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU Lesser General Public |
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9 | * License as published by the Free Software Foundation; either |
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10 | * version 2.1 of the License, or (at your option) any later version. |
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11 | * |
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12 | * FFmpeg is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 | * Lesser General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU Lesser General Public |
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18 | * License along with FFmpeg; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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20 | */ |
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21 | |||
22 | #include "libavutil/attributes.h" |
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23 | #include "libavutil/cpu.h" |
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24 | #include "libavutil/internal.h" |
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25 | #include "libavutil/x86/asm.h" |
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26 | #include "libavutil/x86/cpu.h" |
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27 | #include "libavcodec/mpegaudiodsp.h" |
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28 | |||
29 | #define DECL(CPU)\ |
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30 | static void imdct36_blocks_ ## CPU(float *out, float *buf, float *in, int count, int switch_point, int block_type);\ |
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31 | void ff_imdct36_float_ ## CPU(float *out, float *buf, float *in, float *win); |
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32 | |||
33 | DECL(sse) |
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34 | DECL(sse2) |
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35 | DECL(sse3) |
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36 | DECL(ssse3) |
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37 | DECL(avx) |
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38 | |||
39 | void ff_four_imdct36_float_sse(float *out, float *buf, float *in, float *win, |
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40 | float *tmpbuf); |
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41 | void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win, |
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42 | float *tmpbuf); |
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43 | |||
44 | DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40]; |
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45 | |||
46 | #if HAVE_SSE2_INLINE |
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47 | |||
48 | #define MACS(rt, ra, rb) rt+=(ra)*(rb) |
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49 | #define MLSS(rt, ra, rb) rt-=(ra)*(rb) |
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50 | |||
51 | #define SUM8(op, sum, w, p) \ |
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52 | { \ |
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53 | op(sum, (w)[0 * 64], (p)[0 * 64]); \ |
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54 | op(sum, (w)[1 * 64], (p)[1 * 64]); \ |
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55 | op(sum, (w)[2 * 64], (p)[2 * 64]); \ |
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56 | op(sum, (w)[3 * 64], (p)[3 * 64]); \ |
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57 | op(sum, (w)[4 * 64], (p)[4 * 64]); \ |
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58 | op(sum, (w)[5 * 64], (p)[5 * 64]); \ |
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59 | op(sum, (w)[6 * 64], (p)[6 * 64]); \ |
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60 | op(sum, (w)[7 * 64], (p)[7 * 64]); \ |
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61 | } |
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62 | |||
63 | static void apply_window(const float *buf, const float *win1, |
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64 | const float *win2, float *sum1, float *sum2, int len) |
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65 | { |
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66 | x86_reg count = - 4*len; |
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67 | const float *win1a = win1+len; |
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68 | const float *win2a = win2+len; |
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69 | const float *bufa = buf+len; |
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70 | float *sum1a = sum1+len; |
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71 | float *sum2a = sum2+len; |
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72 | |||
73 | |||
74 | #define MULT(a, b) \ |
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75 | "movaps " #a "(%1,%0), %%xmm1 \n\t" \ |
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76 | "movaps " #a "(%3,%0), %%xmm2 \n\t" \ |
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77 | "mulps %%xmm2, %%xmm1 \n\t" \ |
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78 | "subps %%xmm1, %%xmm0 \n\t" \ |
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79 | "mulps " #b "(%2,%0), %%xmm2 \n\t" \ |
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80 | "subps %%xmm2, %%xmm4 \n\t" \ |
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81 | |||
82 | __asm__ volatile( |
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83 | "1: \n\t" |
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84 | "xorps %%xmm0, %%xmm0 \n\t" |
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85 | "xorps %%xmm4, %%xmm4 \n\t" |
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86 | |||
87 | MULT( 0, 0) |
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88 | MULT( 256, 64) |
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89 | MULT( 512, 128) |
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90 | MULT( 768, 192) |
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91 | MULT(1024, 256) |
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92 | MULT(1280, 320) |
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93 | MULT(1536, 384) |
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94 | MULT(1792, 448) |
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95 | |||
96 | "movaps %%xmm0, (%4,%0) \n\t" |
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97 | "movaps %%xmm4, (%5,%0) \n\t" |
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98 | "add $16, %0 \n\t" |
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99 | "jl 1b \n\t" |
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100 | :"+&r"(count) |
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101 | :"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a) |
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102 | ); |
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103 | |||
104 | #undef MULT |
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105 | } |
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106 | |||
107 | static void apply_window_mp3(float *in, float *win, int *unused, float *out, |
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108 | int incr) |
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109 | { |
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110 | LOCAL_ALIGNED_16(float, suma, [17]); |
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111 | LOCAL_ALIGNED_16(float, sumb, [17]); |
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112 | LOCAL_ALIGNED_16(float, sumc, [17]); |
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113 | LOCAL_ALIGNED_16(float, sumd, [17]); |
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114 | |||
115 | float sum; |
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116 | |||
117 | /* copy to avoid wrap */ |
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118 | __asm__ volatile( |
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119 | "movaps 0(%0), %%xmm0 \n\t" \ |
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120 | "movaps 16(%0), %%xmm1 \n\t" \ |
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121 | "movaps 32(%0), %%xmm2 \n\t" \ |
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122 | "movaps 48(%0), %%xmm3 \n\t" \ |
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123 | "movaps %%xmm0, 0(%1) \n\t" \ |
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124 | "movaps %%xmm1, 16(%1) \n\t" \ |
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125 | "movaps %%xmm2, 32(%1) \n\t" \ |
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126 | "movaps %%xmm3, 48(%1) \n\t" \ |
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127 | "movaps 64(%0), %%xmm0 \n\t" \ |
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128 | "movaps 80(%0), %%xmm1 \n\t" \ |
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129 | "movaps 96(%0), %%xmm2 \n\t" \ |
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130 | "movaps 112(%0), %%xmm3 \n\t" \ |
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131 | "movaps %%xmm0, 64(%1) \n\t" \ |
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132 | "movaps %%xmm1, 80(%1) \n\t" \ |
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133 | "movaps %%xmm2, 96(%1) \n\t" \ |
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134 | "movaps %%xmm3, 112(%1) \n\t" |
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135 | ::"r"(in), "r"(in+512) |
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136 | :"memory" |
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137 | ); |
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138 | |||
139 | apply_window(in + 16, win , win + 512, suma, sumc, 16); |
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140 | apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16); |
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141 | |||
142 | SUM8(MACS, suma[0], win + 32, in + 48); |
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143 | |||
144 | sumc[ 0] = 0; |
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145 | sumb[16] = 0; |
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146 | sumd[16] = 0; |
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147 | |||
148 | #define SUMS(suma, sumb, sumc, sumd, out1, out2) \ |
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149 | "movups " #sumd "(%4), %%xmm0 \n\t" \ |
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150 | "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ |
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151 | "subps " #suma "(%1), %%xmm0 \n\t" \ |
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152 | "movaps %%xmm0," #out1 "(%0) \n\t" \ |
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153 | \ |
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154 | "movups " #sumc "(%3), %%xmm0 \n\t" \ |
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155 | "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ |
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156 | "addps " #sumb "(%2), %%xmm0 \n\t" \ |
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157 | "movaps %%xmm0," #out2 "(%0) \n\t" |
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158 | |||
159 | if (incr == 1) { |
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160 | __asm__ volatile( |
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161 | SUMS( 0, 48, 4, 52, 0, 112) |
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162 | SUMS(16, 32, 20, 36, 16, 96) |
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163 | SUMS(32, 16, 36, 20, 32, 80) |
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164 | SUMS(48, 0, 52, 4, 48, 64) |
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165 | |||
166 | :"+&r"(out) |
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167 | :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0]) |
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168 | :"memory" |
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169 | ); |
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170 | out += 16*incr; |
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171 | } else { |
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172 | int j; |
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173 | float *out2 = out + 32 * incr; |
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174 | out[0 ] = -suma[ 0]; |
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175 | out += incr; |
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176 | out2 -= incr; |
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177 | for(j=1;j<16;j++) { |
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178 | *out = -suma[ j] + sumd[16-j]; |
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179 | *out2 = sumb[16-j] + sumc[ j]; |
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180 | out += incr; |
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181 | out2 -= incr; |
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182 | } |
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183 | } |
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184 | |||
185 | sum = 0; |
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186 | SUM8(MLSS, sum, win + 16 + 32, in + 32); |
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187 | *out = sum; |
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188 | } |
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189 | |||
190 | #endif /* HAVE_SSE2_INLINE */ |
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191 | |||
192 | #if HAVE_YASM |
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193 | #define DECL_IMDCT_BLOCKS(CPU1, CPU2) \ |
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194 | static void imdct36_blocks_ ## CPU1(float *out, float *buf, float *in, \ |
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195 | int count, int switch_point, int block_type) \ |
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196 | { \ |
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197 | int align_end = count - (count & 3); \ |
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198 | int j; \ |
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199 | for (j = 0; j < align_end; j+= 4) { \ |
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200 | LOCAL_ALIGNED_16(float, tmpbuf, [1024]); \ |
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201 | float *win = mdct_win_sse[switch_point && j < 4][block_type]; \ |
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202 | /* apply window & overlap with previous buffer */ \ |
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203 | \ |
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204 | /* select window */ \ |
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205 | ff_four_imdct36_float_ ## CPU2(out, buf, in, win, tmpbuf); \ |
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206 | in += 4*18; \ |
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207 | buf += 4*18; \ |
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208 | out += 4; \ |
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209 | } \ |
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210 | for (; j < count; j++) { \ |
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211 | /* apply window & overlap with previous buffer */ \ |
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212 | \ |
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213 | /* select window */ \ |
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214 | int win_idx = (switch_point && j < 2) ? 0 : block_type; \ |
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215 | float *win = ff_mdct_win_float[win_idx + (4 & -(j & 1))]; \ |
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216 | \ |
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217 | ff_imdct36_float_ ## CPU1(out, buf, in, win); \ |
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218 | \ |
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219 | in += 18; \ |
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220 | buf++; \ |
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221 | out++; \ |
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222 | } \ |
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223 | } |
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224 | |||
225 | #if HAVE_SSE |
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226 | DECL_IMDCT_BLOCKS(sse,sse) |
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227 | DECL_IMDCT_BLOCKS(sse2,sse) |
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228 | DECL_IMDCT_BLOCKS(sse3,sse) |
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229 | DECL_IMDCT_BLOCKS(ssse3,sse) |
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230 | #endif |
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231 | #if HAVE_AVX_EXTERNAL |
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232 | DECL_IMDCT_BLOCKS(avx,avx) |
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233 | #endif |
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234 | #endif /* HAVE_YASM */ |
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235 | |||
236 | av_cold void ff_mpadsp_init_x86(MPADSPContext *s) |
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237 | { |
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238 | int cpu_flags = av_get_cpu_flags(); |
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239 | |||
240 | int i, j; |
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241 | for (j = 0; j < 4; j++) { |
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242 | for (i = 0; i < 40; i ++) { |
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243 | mdct_win_sse[0][j][4*i ] = ff_mdct_win_float[j ][i]; |
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244 | mdct_win_sse[0][j][4*i + 1] = ff_mdct_win_float[j + 4][i]; |
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245 | mdct_win_sse[0][j][4*i + 2] = ff_mdct_win_float[j ][i]; |
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246 | mdct_win_sse[0][j][4*i + 3] = ff_mdct_win_float[j + 4][i]; |
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247 | mdct_win_sse[1][j][4*i ] = ff_mdct_win_float[0 ][i]; |
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248 | mdct_win_sse[1][j][4*i + 1] = ff_mdct_win_float[4 ][i]; |
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249 | mdct_win_sse[1][j][4*i + 2] = ff_mdct_win_float[j ][i]; |
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250 | mdct_win_sse[1][j][4*i + 3] = ff_mdct_win_float[j + 4][i]; |
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251 | } |
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252 | } |
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253 | |||
254 | #if HAVE_SSE2_INLINE |
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255 | if (cpu_flags & AV_CPU_FLAG_SSE2) { |
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256 | s->apply_window_float = apply_window_mp3; |
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257 | } |
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258 | #endif /* HAVE_SSE2_INLINE */ |
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259 | |||
260 | #if HAVE_YASM |
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261 | if (EXTERNAL_SSE(cpu_flags)) { |
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262 | s->imdct36_blocks_float = imdct36_blocks_sse; |
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263 | } |
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264 | if (EXTERNAL_SSE2(cpu_flags)) { |
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265 | s->imdct36_blocks_float = imdct36_blocks_sse2; |
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266 | } |
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267 | if (EXTERNAL_SSE3(cpu_flags)) { |
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268 | s->imdct36_blocks_float = imdct36_blocks_sse3; |
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269 | } |
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270 | if (EXTERNAL_SSSE3(cpu_flags)) { |
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271 | s->imdct36_blocks_float = imdct36_blocks_ssse3; |
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272 | } |
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273 | if (EXTERNAL_AVX(cpu_flags)) { |
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274 | s->imdct36_blocks_float = imdct36_blocks_avx; |
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275 | } |
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276 | #endif /* HAVE_YASM */ |
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277 | }>>>>>>16;j++)> |