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/*
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 * Copyright (c) 2008 Alexander Strange 
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * Multithreading support functions
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 * @author Alexander Strange 
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 */
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#ifndef AVCODEC_THREAD_H
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#define AVCODEC_THREAD_H
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#include "libavutil/buffer.h"
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#include "config.h"
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#include "avcodec.h"
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typedef struct ThreadFrame {
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    AVFrame *f;
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    AVCodecContext *owner;
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    // progress->data is an array of 2 ints holding progress for top/bottom
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    // fields
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    AVBufferRef *progress;
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} ThreadFrame;
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/**
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 * Wait for decoding threads to finish and reset internal state.
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 * Called by avcodec_flush_buffers().
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 *
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 * @param avctx The context.
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 */
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void ff_thread_flush(AVCodecContext *avctx);
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/**
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 * Submit a new frame to a decoding thread.
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 * Returns the next available frame in picture. *got_picture_ptr
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 * will be 0 if none is available.
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 * The return value on success is the size of the consumed packet for
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 * compatibility with avcodec_decode_video2(). This means the decoder
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 * has to consume the full packet.
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 *
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 * Parameters are the same as avcodec_decode_video2().
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 */
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int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
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                           int *got_picture_ptr, AVPacket *avpkt);
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/**
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 * If the codec defines update_thread_context(), call this
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 * when they are ready for the next thread to start decoding
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 * the next frame. After calling it, do not change any variables
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 * read by the update_thread_context() method, or call ff_thread_get_buffer().
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 *
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 * @param avctx The context.
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 */
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void ff_thread_finish_setup(AVCodecContext *avctx);
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/**
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 * Notify later decoding threads when part of their reference picture is ready.
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 * Call this when some part of the picture is finished decoding.
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 * Later calls with lower values of progress have no effect.
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 *
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 * @param f The picture being decoded.
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 * @param progress Value, in arbitrary units, of how much of the picture has decoded.
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 * @param field The field being decoded, for field-picture codecs.
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 * 0 for top field or frame pictures, 1 for bottom field.
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 */
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void ff_thread_report_progress(ThreadFrame *f, int progress, int field);
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/**
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 * Wait for earlier decoding threads to finish reference pictures.
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 * Call this before accessing some part of a picture, with a given
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 * value for progress, and it will return after the responsible decoding
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 * thread calls ff_thread_report_progress() with the same or
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 * higher value for progress.
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 *
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 * @param f The picture being referenced.
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 * @param progress Value, in arbitrary units, to wait for.
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 * @param field The field being referenced, for field-picture codecs.
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 * 0 for top field or frame pictures, 1 for bottom field.
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 */
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void ff_thread_await_progress(ThreadFrame *f, int progress, int field);
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/**
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 * Wrapper around get_format() for frame-multithreaded codecs.
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 * Call this function instead of avctx->get_format().
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 * Cannot be called after the codec has called ff_thread_finish_setup().
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 *
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 * @param avctx The current context.
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 * @param fmt The list of available formats.
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 */
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enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt);
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/**
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 * Wrapper around get_buffer() for frame-multithreaded codecs.
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 * Call this function instead of ff_get_buffer(f).
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 * Cannot be called after the codec has called ff_thread_finish_setup().
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 *
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 * @param avctx The current context.
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 * @param f The frame to write into.
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 */
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int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags);
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/**
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 * Wrapper around release_buffer() frame-for multithreaded codecs.
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 * Call this function instead of avctx->release_buffer(f).
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 * The AVFrame will be copied and the actual release_buffer() call
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 * will be performed later. The contents of data pointed to by the
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 * AVFrame should not be changed until ff_thread_get_buffer() is called
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 * on it.
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 *
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 * @param avctx The current context.
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 * @param f The picture being released.
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 */
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void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f);
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int ff_thread_ref_frame(ThreadFrame *dst, ThreadFrame *src);
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int ff_thread_init(AVCodecContext *s);
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void ff_thread_free(AVCodecContext *s);
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int ff_alloc_entries(AVCodecContext *avctx, int count);
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void ff_reset_entries(AVCodecContext *avctx);
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void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n);
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void ff_thread_await_progress2(AVCodecContext *avctx,  int field, int thread, int shift);
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#endif /* AVCODEC_THREAD_H */