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4349 Serge 1
/*
2
 * The simplest AC-3 encoder
3
 * Copyright (c) 2000 Fabrice Bellard
4
 * Copyright (c) 2006-2010 Justin Ruggles 
5
 * Copyright (c) 2006-2010 Prakash Punnoor 
6
 *
7
 * This file is part of FFmpeg.
8
 *
9
 * FFmpeg is free software; you can redistribute it and/or
10
 * modify it under the terms of the GNU Lesser General Public
11
 * License as published by the Free Software Foundation; either
12
 * version 2.1 of the License, or (at your option) any later version.
13
 *
14
 * FFmpeg is distributed in the hope that it will be useful,
15
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17
 * Lesser General Public License for more details.
18
 *
19
 * You should have received a copy of the GNU Lesser General Public
20
 * License along with FFmpeg; if not, write to the Free Software
21
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22
 */
23
 
24
/**
25
 * @file
26
 * The simplest AC-3 encoder.
27
 */
28
 
29
#include 
30
 
31
#include "libavutil/attributes.h"
32
#include "libavutil/avassert.h"
33
#include "libavutil/avstring.h"
34
#include "libavutil/channel_layout.h"
35
#include "libavutil/crc.h"
36
#include "libavutil/internal.h"
37
#include "libavutil/opt.h"
38
#include "avcodec.h"
39
#include "put_bits.h"
40
#include "ac3dsp.h"
41
#include "ac3.h"
42
#include "fft.h"
43
#include "ac3enc.h"
44
#include "eac3enc.h"
45
 
46
typedef struct AC3Mant {
47
    int16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; ///< mantissa pointers for bap=1,2,4
48
    int mant1_cnt, mant2_cnt, mant4_cnt;    ///< mantissa counts for bap=1,2,4
49
} AC3Mant;
50
 
51
#define CMIXLEV_NUM_OPTIONS 3
52
static const float cmixlev_options[CMIXLEV_NUM_OPTIONS] = {
53
    LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB
54
};
55
 
56
#define SURMIXLEV_NUM_OPTIONS 3
57
static const float surmixlev_options[SURMIXLEV_NUM_OPTIONS] = {
58
    LEVEL_MINUS_3DB, LEVEL_MINUS_6DB, LEVEL_ZERO
59
};
60
 
61
#define EXTMIXLEV_NUM_OPTIONS 8
62
static const float extmixlev_options[EXTMIXLEV_NUM_OPTIONS] = {
63
    LEVEL_PLUS_3DB,  LEVEL_PLUS_1POINT5DB,  LEVEL_ONE,       LEVEL_MINUS_4POINT5DB,
64
    LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB, LEVEL_ZERO
65
};
66
 
67
 
68
/**
69
 * LUT for number of exponent groups.
70
 * exponent_group_tab[coupling][exponent strategy-1][number of coefficients]
71
 */
72
static uint8_t exponent_group_tab[2][3][256];
73
 
74
 
75
/**
76
 * List of supported channel layouts.
77
 */
78
const uint64_t ff_ac3_channel_layouts[19] = {
79
     AV_CH_LAYOUT_MONO,
80
     AV_CH_LAYOUT_STEREO,
81
     AV_CH_LAYOUT_2_1,
82
     AV_CH_LAYOUT_SURROUND,
83
     AV_CH_LAYOUT_2_2,
84
     AV_CH_LAYOUT_QUAD,
85
     AV_CH_LAYOUT_4POINT0,
86
     AV_CH_LAYOUT_5POINT0,
87
     AV_CH_LAYOUT_5POINT0_BACK,
88
    (AV_CH_LAYOUT_MONO     | AV_CH_LOW_FREQUENCY),
89
    (AV_CH_LAYOUT_STEREO   | AV_CH_LOW_FREQUENCY),
90
    (AV_CH_LAYOUT_2_1      | AV_CH_LOW_FREQUENCY),
91
    (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY),
92
    (AV_CH_LAYOUT_2_2      | AV_CH_LOW_FREQUENCY),
93
    (AV_CH_LAYOUT_QUAD     | AV_CH_LOW_FREQUENCY),
94
    (AV_CH_LAYOUT_4POINT0  | AV_CH_LOW_FREQUENCY),
95
     AV_CH_LAYOUT_5POINT1,
96
     AV_CH_LAYOUT_5POINT1_BACK,
97
 
98
};
99
 
100
 
101
/**
102
 * LUT to select the bandwidth code based on the bit rate, sample rate, and
103
 * number of full-bandwidth channels.
104
 * bandwidth_tab[fbw_channels-1][sample rate code][bit rate code]
105
 */
106
static const uint8_t ac3_bandwidth_tab[5][3][19] = {
107
//      32  40  48  56  64  80  96 112 128 160 192 224 256 320 384 448 512 576 640
108
 
109
    { {  0,  0,  0, 12, 16, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
110
      {  0,  0,  0, 16, 20, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
111
      {  0,  0,  0, 32, 40, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
112
 
113
    { {  0,  0,  0,  0,  0,  0,  0, 20, 24, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
114
      {  0,  0,  0,  0,  0,  0,  4, 24, 28, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
115
      {  0,  0,  0,  0,  0,  0, 20, 44, 52, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
116
 
117
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0, 16, 24, 32, 40, 48, 48, 48, 48, 48, 48 },
118
      {  0,  0,  0,  0,  0,  0,  0,  0,  4, 20, 28, 36, 44, 56, 56, 56, 56, 56, 56 },
119
      {  0,  0,  0,  0,  0,  0,  0,  0, 20, 40, 48, 60, 60, 60, 60, 60, 60, 60, 60 } },
120
 
121
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 24, 32, 48, 48, 48, 48, 48, 48 },
122
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 16, 28, 36, 56, 56, 56, 56, 56, 56 },
123
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 32, 48, 60, 60, 60, 60, 60, 60, 60 } },
124
 
125
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  8, 20, 32, 40, 48, 48, 48, 48 },
126
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 24, 36, 44, 56, 56, 56, 56 },
127
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 28, 44, 60, 60, 60, 60, 60, 60 } }
128
};
129
 
130
 
131
/**
132
 * LUT to select the coupling start band based on the bit rate, sample rate, and
133
 * number of full-bandwidth channels. -1 = coupling off
134
 * ac3_coupling_start_tab[channel_mode-2][sample rate code][bit rate code]
135
 *
136
 * TODO: more testing for optimal parameters.
137
 *       multi-channel tests at 44.1kHz and 32kHz.
138
 */
139
static const int8_t ac3_coupling_start_tab[6][3][19] = {
140
//      32  40  48  56  64  80  96 112 128 160 192 224 256 320 384 448 512 576 640
141
 
142
    // 2/0
143
    { {  0,  0,  0,  0,  0,  0,  0,  1,  1,  7,  8, 11, 12, -1, -1, -1, -1, -1, -1 },
144
      {  0,  0,  0,  0,  0,  0,  1,  3,  5,  7, 10, 12, 13, -1, -1, -1, -1, -1, -1 },
145
      {  0,  0,  0,  0,  1,  2,  2,  9, 13, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
146
 
147
    // 3/0
148
    { {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
149
      {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
150
      { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
151
 
152
    // 2/1 - untested
153
    { {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
154
      {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
155
      { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
156
 
157
    // 3/1
158
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
159
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
160
      { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
161
 
162
    // 2/2 - untested
163
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
164
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
165
      { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
166
 
167
    // 3/2
168
    { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  6,  8, 11, 12, 12, -1, -1 },
169
      {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  6,  8, 11, 12, 12, -1, -1 },
170
      { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
171
};
172
 
173
 
174
/**
175
 * Adjust the frame size to make the average bit rate match the target bit rate.
176
 * This is only needed for 11025, 22050, and 44100 sample rates or any E-AC-3.
177
 *
178
 * @param s  AC-3 encoder private context
179
 */
180
void ff_ac3_adjust_frame_size(AC3EncodeContext *s)
181
{
182
    while (s->bits_written >= s->bit_rate && s->samples_written >= s->sample_rate) {
183
        s->bits_written    -= s->bit_rate;
184
        s->samples_written -= s->sample_rate;
185
    }
186
    s->frame_size = s->frame_size_min +
187
                    2 * (s->bits_written * s->sample_rate < s->samples_written * s->bit_rate);
188
    s->bits_written    += s->frame_size * 8;
189
    s->samples_written += AC3_BLOCK_SIZE * s->num_blocks;
190
}
191
 
192
 
193
/**
194
 * Set the initial coupling strategy parameters prior to coupling analysis.
195
 *
196
 * @param s  AC-3 encoder private context
197
 */
198
void ff_ac3_compute_coupling_strategy(AC3EncodeContext *s)
199
{
200
    int blk, ch;
201
    int got_cpl_snr;
202
    int num_cpl_blocks;
203
 
204
    /* set coupling use flags for each block/channel */
205
    /* TODO: turn coupling on/off and adjust start band based on bit usage */
206
    for (blk = 0; blk < s->num_blocks; blk++) {
207
        AC3Block *block = &s->blocks[blk];
208
        for (ch = 1; ch <= s->fbw_channels; ch++)
209
            block->channel_in_cpl[ch] = s->cpl_on;
210
    }
211
 
212
    /* enable coupling for each block if at least 2 channels have coupling
213
       enabled for that block */
214
    got_cpl_snr = 0;
215
    num_cpl_blocks = 0;
216
    for (blk = 0; blk < s->num_blocks; blk++) {
217
        AC3Block *block = &s->blocks[blk];
218
        block->num_cpl_channels = 0;
219
        for (ch = 1; ch <= s->fbw_channels; ch++)
220
            block->num_cpl_channels += block->channel_in_cpl[ch];
221
        block->cpl_in_use = block->num_cpl_channels > 1;
222
        num_cpl_blocks += block->cpl_in_use;
223
        if (!block->cpl_in_use) {
224
            block->num_cpl_channels = 0;
225
            for (ch = 1; ch <= s->fbw_channels; ch++)
226
                block->channel_in_cpl[ch] = 0;
227
        }
228
 
229
        block->new_cpl_strategy = !blk;
230
        if (blk) {
231
            for (ch = 1; ch <= s->fbw_channels; ch++) {
232
                if (block->channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
233
                    block->new_cpl_strategy = 1;
234
                    break;
235
                }
236
            }
237
        }
238
        block->new_cpl_leak = block->new_cpl_strategy;
239
 
240
        if (!blk || (block->cpl_in_use && !got_cpl_snr)) {
241
            block->new_snr_offsets = 1;
242
            if (block->cpl_in_use)
243
                got_cpl_snr = 1;
244
        } else {
245
            block->new_snr_offsets = 0;
246
        }
247
    }
248
    if (!num_cpl_blocks)
249
        s->cpl_on = 0;
250
 
251
    /* set bandwidth for each channel */
252
    for (blk = 0; blk < s->num_blocks; blk++) {
253
        AC3Block *block = &s->blocks[blk];
254
        for (ch = 1; ch <= s->fbw_channels; ch++) {
255
            if (block->channel_in_cpl[ch])
256
                block->end_freq[ch] = s->start_freq[CPL_CH];
257
            else
258
                block->end_freq[ch] = s->bandwidth_code * 3 + 73;
259
        }
260
    }
261
}
262
 
263
 
264
/**
265
 * Apply stereo rematrixing to coefficients based on rematrixing flags.
266
 *
267
 * @param s  AC-3 encoder private context
268
 */
269
void ff_ac3_apply_rematrixing(AC3EncodeContext *s)
270
{
271
    int nb_coefs;
272
    int blk, bnd, i;
273
    int start, end;
274
    uint8_t *flags = NULL;
275
 
276
    if (!s->rematrixing_enabled)
277
        return;
278
 
279
    for (blk = 0; blk < s->num_blocks; blk++) {
280
        AC3Block *block = &s->blocks[blk];
281
        if (block->new_rematrixing_strategy)
282
            flags = block->rematrixing_flags;
283
        nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
284
        for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
285
            if (flags[bnd]) {
286
                start = ff_ac3_rematrix_band_tab[bnd];
287
                end   = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
288
                for (i = start; i < end; i++) {
289
                    int32_t lt = block->fixed_coef[1][i];
290
                    int32_t rt = block->fixed_coef[2][i];
291
                    block->fixed_coef[1][i] = (lt + rt) >> 1;
292
                    block->fixed_coef[2][i] = (lt - rt) >> 1;
293
                }
294
            }
295
        }
296
    }
297
}
298
 
299
 
300
/*
301
 * Initialize exponent tables.
302
 */
303
static av_cold void exponent_init(AC3EncodeContext *s)
304
{
305
    int expstr, i, grpsize;
306
 
307
    for (expstr = EXP_D15-1; expstr <= EXP_D45-1; expstr++) {
308
        grpsize = 3 << expstr;
309
        for (i = 12; i < 256; i++) {
310
            exponent_group_tab[0][expstr][i] = (i + grpsize - 4) / grpsize;
311
            exponent_group_tab[1][expstr][i] = (i              ) / grpsize;
312
        }
313
    }
314
    /* LFE */
315
    exponent_group_tab[0][0][7] = 2;
316
 
317
    if (CONFIG_EAC3_ENCODER && s->eac3)
318
        ff_eac3_exponent_init();
319
}
320
 
321
 
322
/*
323
 * Extract exponents from the MDCT coefficients.
324
 */
325
static void extract_exponents(AC3EncodeContext *s)
326
{
327
    int ch        = !s->cpl_on;
328
    int chan_size = AC3_MAX_COEFS * s->num_blocks * (s->channels - ch + 1);
329
    AC3Block *block = &s->blocks[0];
330
 
331
    s->ac3dsp.extract_exponents(block->exp[ch], block->fixed_coef[ch], chan_size);
332
}
333
 
334
 
335
/**
336
 * Exponent Difference Threshold.
337
 * New exponents are sent if their SAD exceed this number.
338
 */
339
#define EXP_DIFF_THRESHOLD 500
340
 
341
/**
342
 * Table used to select exponent strategy based on exponent reuse block interval.
343
 */
344
static const uint8_t exp_strategy_reuse_tab[4][6] = {
345
    { EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
346
    { EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
347
    { EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
348
    { EXP_D45, EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15 }
349
};
350
 
351
/*
352
 * Calculate exponent strategies for all channels.
353
 * Array arrangement is reversed to simplify the per-channel calculation.
354
 */
355
static void compute_exp_strategy(AC3EncodeContext *s)
356
{
357
    int ch, blk, blk1;
358
 
359
    for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
360
        uint8_t *exp_strategy = s->exp_strategy[ch];
361
        uint8_t *exp          = s->blocks[0].exp[ch];
362
        int exp_diff;
363
 
364
        /* estimate if the exponent variation & decide if they should be
365
           reused in the next frame */
366
        exp_strategy[0] = EXP_NEW;
367
        exp += AC3_MAX_COEFS;
368
        for (blk = 1; blk < s->num_blocks; blk++, exp += AC3_MAX_COEFS) {
369
            if (ch == CPL_CH) {
370
                if (!s->blocks[blk-1].cpl_in_use) {
371
                    exp_strategy[blk] = EXP_NEW;
372
                    continue;
373
                } else if (!s->blocks[blk].cpl_in_use) {
374
                    exp_strategy[blk] = EXP_REUSE;
375
                    continue;
376
                }
377
            } else if (s->blocks[blk].channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
378
                exp_strategy[blk] = EXP_NEW;
379
                continue;
380
            }
381
            exp_diff = s->dsp.sad[0](NULL, exp, exp - AC3_MAX_COEFS, 16, 16);
382
            exp_strategy[blk] = EXP_REUSE;
383
            if (ch == CPL_CH && exp_diff > (EXP_DIFF_THRESHOLD * (s->blocks[blk].end_freq[ch] - s->start_freq[ch]) / AC3_MAX_COEFS))
384
                exp_strategy[blk] = EXP_NEW;
385
            else if (ch > CPL_CH && exp_diff > EXP_DIFF_THRESHOLD)
386
                exp_strategy[blk] = EXP_NEW;
387
        }
388
 
389
        /* now select the encoding strategy type : if exponents are often
390
           recoded, we use a coarse encoding */
391
        blk = 0;
392
        while (blk < s->num_blocks) {
393
            blk1 = blk + 1;
394
            while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE)
395
                blk1++;
396
            exp_strategy[blk] = exp_strategy_reuse_tab[s->num_blks_code][blk1-blk-1];
397
            blk = blk1;
398
        }
399
    }
400
    if (s->lfe_on) {
401
        ch = s->lfe_channel;
402
        s->exp_strategy[ch][0] = EXP_D15;
403
        for (blk = 1; blk < s->num_blocks; blk++)
404
            s->exp_strategy[ch][blk] = EXP_REUSE;
405
    }
406
 
407
    /* for E-AC-3, determine frame exponent strategy */
408
    if (CONFIG_EAC3_ENCODER && s->eac3)
409
        ff_eac3_get_frame_exp_strategy(s);
410
}
411
 
412
 
413
/**
414
 * Update the exponents so that they are the ones the decoder will decode.
415
 *
416
 * @param[in,out] exp   array of exponents for 1 block in 1 channel
417
 * @param nb_exps       number of exponents in active bandwidth
418
 * @param exp_strategy  exponent strategy for the block
419
 * @param cpl           indicates if the block is in the coupling channel
420
 */
421
static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy,
422
                                    int cpl)
423
{
424
    int nb_groups, i, k;
425
 
426
    nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_exps] * 3;
427
 
428
    /* for each group, compute the minimum exponent */
429
    switch(exp_strategy) {
430
    case EXP_D25:
431
        for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
432
            uint8_t exp_min = exp[k];
433
            if (exp[k+1] < exp_min)
434
                exp_min = exp[k+1];
435
            exp[i-cpl] = exp_min;
436
            k += 2;
437
        }
438
        break;
439
    case EXP_D45:
440
        for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
441
            uint8_t exp_min = exp[k];
442
            if (exp[k+1] < exp_min)
443
                exp_min = exp[k+1];
444
            if (exp[k+2] < exp_min)
445
                exp_min = exp[k+2];
446
            if (exp[k+3] < exp_min)
447
                exp_min = exp[k+3];
448
            exp[i-cpl] = exp_min;
449
            k += 4;
450
        }
451
        break;
452
    }
453
 
454
    /* constraint for DC exponent */
455
    if (!cpl && exp[0] > 15)
456
        exp[0] = 15;
457
 
458
    /* decrease the delta between each groups to within 2 so that they can be
459
       differentially encoded */
460
    for (i = 1; i <= nb_groups; i++)
461
        exp[i] = FFMIN(exp[i], exp[i-1] + 2);
462
    i--;
463
    while (--i >= 0)
464
        exp[i] = FFMIN(exp[i], exp[i+1] + 2);
465
 
466
    if (cpl)
467
        exp[-1] = exp[0] & ~1;
468
 
469
    /* now we have the exponent values the decoder will see */
470
    switch (exp_strategy) {
471
    case EXP_D25:
472
        for (i = nb_groups, k = (nb_groups * 2)-cpl; i > 0; i--) {
473
            uint8_t exp1 = exp[i-cpl];
474
            exp[k--] = exp1;
475
            exp[k--] = exp1;
476
        }
477
        break;
478
    case EXP_D45:
479
        for (i = nb_groups, k = (nb_groups * 4)-cpl; i > 0; i--) {
480
            exp[k] = exp[k-1] = exp[k-2] = exp[k-3] = exp[i-cpl];
481
            k -= 4;
482
        }
483
        break;
484
    }
485
}
486
 
487
 
488
/*
489
 * Encode exponents from original extracted form to what the decoder will see.
490
 * This copies and groups exponents based on exponent strategy and reduces
491
 * deltas between adjacent exponent groups so that they can be differentially
492
 * encoded.
493
 */
494
static void encode_exponents(AC3EncodeContext *s)
495
{
496
    int blk, blk1, ch, cpl;
497
    uint8_t *exp, *exp_strategy;
498
    int nb_coefs, num_reuse_blocks;
499
 
500
    for (ch = !s->cpl_on; ch <= s->channels; ch++) {
501
        exp          = s->blocks[0].exp[ch] + s->start_freq[ch];
502
        exp_strategy = s->exp_strategy[ch];
503
 
504
        cpl = (ch == CPL_CH);
505
        blk = 0;
506
        while (blk < s->num_blocks) {
507
            AC3Block *block = &s->blocks[blk];
508
            if (cpl && !block->cpl_in_use) {
509
                exp += AC3_MAX_COEFS;
510
                blk++;
511
                continue;
512
            }
513
            nb_coefs = block->end_freq[ch] - s->start_freq[ch];
514
            blk1 = blk + 1;
515
 
516
            /* count the number of EXP_REUSE blocks after the current block
517
               and set exponent reference block numbers */
518
            s->exp_ref_block[ch][blk] = blk;
519
            while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE) {
520
                s->exp_ref_block[ch][blk1] = blk;
521
                blk1++;
522
            }
523
            num_reuse_blocks = blk1 - blk - 1;
524
 
525
            /* for the EXP_REUSE case we select the min of the exponents */
526
            s->ac3dsp.ac3_exponent_min(exp-s->start_freq[ch], num_reuse_blocks,
527
                                       AC3_MAX_COEFS);
528
 
529
            encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk], cpl);
530
 
531
            exp += AC3_MAX_COEFS * (num_reuse_blocks + 1);
532
            blk = blk1;
533
        }
534
    }
535
 
536
    /* reference block numbers have been changed, so reset ref_bap_set */
537
    s->ref_bap_set = 0;
538
}
539
 
540
 
541
/*
542
 * Count exponent bits based on bandwidth, coupling, and exponent strategies.
543
 */
544
static int count_exponent_bits(AC3EncodeContext *s)
545
{
546
    int blk, ch;
547
    int nb_groups, bit_count;
548
 
549
    bit_count = 0;
550
    for (blk = 0; blk < s->num_blocks; blk++) {
551
        AC3Block *block = &s->blocks[blk];
552
        for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
553
            int exp_strategy = s->exp_strategy[ch][blk];
554
            int cpl          = (ch == CPL_CH);
555
            int nb_coefs     = block->end_freq[ch] - s->start_freq[ch];
556
 
557
            if (exp_strategy == EXP_REUSE)
558
                continue;
559
 
560
            nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_coefs];
561
            bit_count += 4 + (nb_groups * 7);
562
        }
563
    }
564
 
565
    return bit_count;
566
}
567
 
568
 
569
/**
570
 * Group exponents.
571
 * 3 delta-encoded exponents are in each 7-bit group. The number of groups
572
 * varies depending on exponent strategy and bandwidth.
573
 *
574
 * @param s  AC-3 encoder private context
575
 */
576
void ff_ac3_group_exponents(AC3EncodeContext *s)
577
{
578
    int blk, ch, i, cpl;
579
    int group_size, nb_groups;
580
    uint8_t *p;
581
    int delta0, delta1, delta2;
582
    int exp0, exp1;
583
 
584
    for (blk = 0; blk < s->num_blocks; blk++) {
585
        AC3Block *block = &s->blocks[blk];
586
        for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
587
            int exp_strategy = s->exp_strategy[ch][blk];
588
            if (exp_strategy == EXP_REUSE)
589
                continue;
590
            cpl = (ch == CPL_CH);
591
            group_size = exp_strategy + (exp_strategy == EXP_D45);
592
            nb_groups = exponent_group_tab[cpl][exp_strategy-1][block->end_freq[ch]-s->start_freq[ch]];
593
            p = block->exp[ch] + s->start_freq[ch] - cpl;
594
 
595
            /* DC exponent */
596
            exp1 = *p++;
597
            block->grouped_exp[ch][0] = exp1;
598
 
599
            /* remaining exponents are delta encoded */
600
            for (i = 1; i <= nb_groups; i++) {
601
                /* merge three delta in one code */
602
                exp0   = exp1;
603
                exp1   = p[0];
604
                p     += group_size;
605
                delta0 = exp1 - exp0 + 2;
606
                av_assert2(delta0 >= 0 && delta0 <= 4);
607
 
608
                exp0   = exp1;
609
                exp1   = p[0];
610
                p     += group_size;
611
                delta1 = exp1 - exp0 + 2;
612
                av_assert2(delta1 >= 0 && delta1 <= 4);
613
 
614
                exp0   = exp1;
615
                exp1   = p[0];
616
                p     += group_size;
617
                delta2 = exp1 - exp0 + 2;
618
                av_assert2(delta2 >= 0 && delta2 <= 4);
619
 
620
                block->grouped_exp[ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
621
            }
622
        }
623
    }
624
}
625
 
626
 
627
/**
628
 * Calculate final exponents from the supplied MDCT coefficients and exponent shift.
629
 * Extract exponents from MDCT coefficients, calculate exponent strategies,
630
 * and encode final exponents.
631
 *
632
 * @param s  AC-3 encoder private context
633
 */
634
void ff_ac3_process_exponents(AC3EncodeContext *s)
635
{
636
    extract_exponents(s);
637
 
638
    compute_exp_strategy(s);
639
 
640
    encode_exponents(s);
641
 
642
    emms_c();
643
}
644
 
645
 
646
/*
647
 * Count frame bits that are based solely on fixed parameters.
648
 * This only has to be run once when the encoder is initialized.
649
 */
650
static void count_frame_bits_fixed(AC3EncodeContext *s)
651
{
652
    static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
653
    int blk;
654
    int frame_bits;
655
 
656
    /* assumptions:
657
     *   no dynamic range codes
658
     *   bit allocation parameters do not change between blocks
659
     *   no delta bit allocation
660
     *   no skipped data
661
     *   no auxiliary data
662
     *   no E-AC-3 metadata
663
     */
664
 
665
    /* header */
666
    frame_bits = 16; /* sync info */
667
    if (s->eac3) {
668
        /* bitstream info header */
669
        frame_bits += 35;
670
        frame_bits += 1 + 1;
671
        if (s->num_blocks != 0x6)
672
            frame_bits++;
673
        frame_bits++;
674
        /* audio frame header */
675
        if (s->num_blocks == 6)
676
            frame_bits += 2;
677
        frame_bits += 10;
678
        /* exponent strategy */
679
        if (s->use_frame_exp_strategy)
680
            frame_bits += 5 * s->fbw_channels;
681
        else
682
            frame_bits += s->num_blocks * 2 * s->fbw_channels;
683
        if (s->lfe_on)
684
            frame_bits += s->num_blocks;
685
        /* converter exponent strategy */
686
        if (s->num_blks_code != 0x3)
687
            frame_bits++;
688
        else
689
            frame_bits += s->fbw_channels * 5;
690
        /* snr offsets */
691
        frame_bits += 10;
692
        /* block start info */
693
        if (s->num_blocks != 1)
694
            frame_bits++;
695
    } else {
696
        frame_bits += 49;
697
        frame_bits += frame_bits_inc[s->channel_mode];
698
    }
699
 
700
    /* audio blocks */
701
    for (blk = 0; blk < s->num_blocks; blk++) {
702
        if (!s->eac3) {
703
            /* block switch flags */
704
            frame_bits += s->fbw_channels;
705
 
706
            /* dither flags */
707
            frame_bits += s->fbw_channels;
708
        }
709
 
710
        /* dynamic range */
711
        frame_bits++;
712
 
713
        /* spectral extension */
714
        if (s->eac3)
715
            frame_bits++;
716
 
717
        if (!s->eac3) {
718
            /* exponent strategy */
719
            frame_bits += 2 * s->fbw_channels;
720
            if (s->lfe_on)
721
                frame_bits++;
722
 
723
            /* bit allocation params */
724
            frame_bits++;
725
            if (!blk)
726
                frame_bits += 2 + 2 + 2 + 2 + 3;
727
        }
728
 
729
        /* converter snr offset */
730
        if (s->eac3)
731
            frame_bits++;
732
 
733
        if (!s->eac3) {
734
            /* delta bit allocation */
735
            frame_bits++;
736
 
737
            /* skipped data */
738
            frame_bits++;
739
        }
740
    }
741
 
742
    /* auxiliary data */
743
    frame_bits++;
744
 
745
    /* CRC */
746
    frame_bits += 1 + 16;
747
 
748
    s->frame_bits_fixed = frame_bits;
749
}
750
 
751
 
752
/*
753
 * Initialize bit allocation.
754
 * Set default parameter codes and calculate parameter values.
755
 */
756
static av_cold void bit_alloc_init(AC3EncodeContext *s)
757
{
758
    int ch;
759
 
760
    /* init default parameters */
761
    s->slow_decay_code = 2;
762
    s->fast_decay_code = 1;
763
    s->slow_gain_code  = 1;
764
    s->db_per_bit_code = s->eac3 ? 2 : 3;
765
    s->floor_code      = 7;
766
    for (ch = 0; ch <= s->channels; ch++)
767
        s->fast_gain_code[ch] = 4;
768
 
769
    /* initial snr offset */
770
    s->coarse_snr_offset = 40;
771
 
772
    /* compute real values */
773
    /* currently none of these values change during encoding, so we can just
774
       set them once at initialization */
775
    s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->bit_alloc.sr_shift;
776
    s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->bit_alloc.sr_shift;
777
    s->bit_alloc.slow_gain  = ff_ac3_slow_gain_tab[s->slow_gain_code];
778
    s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
779
    s->bit_alloc.floor      = ff_ac3_floor_tab[s->floor_code];
780
    s->bit_alloc.cpl_fast_leak = 0;
781
    s->bit_alloc.cpl_slow_leak = 0;
782
 
783
    count_frame_bits_fixed(s);
784
}
785
 
786
 
787
/*
788
 * Count the bits used to encode the frame, minus exponents and mantissas.
789
 * Bits based on fixed parameters have already been counted, so now we just
790
 * have to add the bits based on parameters that change during encoding.
791
 */
792
static void count_frame_bits(AC3EncodeContext *s)
793
{
794
    AC3EncOptions *opt = &s->options;
795
    int blk, ch;
796
    int frame_bits = 0;
797
 
798
    /* header */
799
    if (s->eac3) {
800
        if (opt->eac3_mixing_metadata) {
801
            if (s->channel_mode > AC3_CHMODE_STEREO)
802
                frame_bits += 2;
803
            if (s->has_center)
804
                frame_bits += 6;
805
            if (s->has_surround)
806
                frame_bits += 6;
807
            frame_bits += s->lfe_on;
808
            frame_bits += 1 + 1 + 2;
809
            if (s->channel_mode < AC3_CHMODE_STEREO)
810
                frame_bits++;
811
            frame_bits++;
812
        }
813
        if (opt->eac3_info_metadata) {
814
            frame_bits += 3 + 1 + 1;
815
            if (s->channel_mode == AC3_CHMODE_STEREO)
816
                frame_bits += 2 + 2;
817
            if (s->channel_mode >= AC3_CHMODE_2F2R)
818
                frame_bits += 2;
819
            frame_bits++;
820
            if (opt->audio_production_info)
821
                frame_bits += 5 + 2 + 1;
822
            frame_bits++;
823
        }
824
        /* coupling */
825
        if (s->channel_mode > AC3_CHMODE_MONO) {
826
            frame_bits++;
827
            for (blk = 1; blk < s->num_blocks; blk++) {
828
                AC3Block *block = &s->blocks[blk];
829
                frame_bits++;
830
                if (block->new_cpl_strategy)
831
                    frame_bits++;
832
            }
833
        }
834
        /* coupling exponent strategy */
835
        if (s->cpl_on) {
836
            if (s->use_frame_exp_strategy) {
837
                frame_bits += 5 * s->cpl_on;
838
            } else {
839
                for (blk = 0; blk < s->num_blocks; blk++)
840
                    frame_bits += 2 * s->blocks[blk].cpl_in_use;
841
            }
842
        }
843
    } else {
844
        if (opt->audio_production_info)
845
            frame_bits += 7;
846
        if (s->bitstream_id == 6) {
847
            if (opt->extended_bsi_1)
848
                frame_bits += 14;
849
            if (opt->extended_bsi_2)
850
                frame_bits += 14;
851
        }
852
    }
853
 
854
    /* audio blocks */
855
    for (blk = 0; blk < s->num_blocks; blk++) {
856
        AC3Block *block = &s->blocks[blk];
857
 
858
        /* coupling strategy */
859
        if (!s->eac3)
860
            frame_bits++;
861
        if (block->new_cpl_strategy) {
862
            if (!s->eac3)
863
                frame_bits++;
864
            if (block->cpl_in_use) {
865
                if (s->eac3)
866
                    frame_bits++;
867
                if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
868
                    frame_bits += s->fbw_channels;
869
                if (s->channel_mode == AC3_CHMODE_STEREO)
870
                    frame_bits++;
871
                frame_bits += 4 + 4;
872
                if (s->eac3)
873
                    frame_bits++;
874
                else
875
                    frame_bits += s->num_cpl_subbands - 1;
876
            }
877
        }
878
 
879
        /* coupling coordinates */
880
        if (block->cpl_in_use) {
881
            for (ch = 1; ch <= s->fbw_channels; ch++) {
882
                if (block->channel_in_cpl[ch]) {
883
                    if (!s->eac3 || block->new_cpl_coords[ch] != 2)
884
                        frame_bits++;
885
                    if (block->new_cpl_coords[ch]) {
886
                        frame_bits += 2;
887
                        frame_bits += (4 + 4) * s->num_cpl_bands;
888
                    }
889
                }
890
            }
891
        }
892
 
893
        /* stereo rematrixing */
894
        if (s->channel_mode == AC3_CHMODE_STEREO) {
895
            if (!s->eac3 || blk > 0)
896
                frame_bits++;
897
            if (s->blocks[blk].new_rematrixing_strategy)
898
                frame_bits += block->num_rematrixing_bands;
899
        }
900
 
901
        /* bandwidth codes & gain range */
902
        for (ch = 1; ch <= s->fbw_channels; ch++) {
903
            if (s->exp_strategy[ch][blk] != EXP_REUSE) {
904
                if (!block->channel_in_cpl[ch])
905
                    frame_bits += 6;
906
                frame_bits += 2;
907
            }
908
        }
909
 
910
        /* coupling exponent strategy */
911
        if (!s->eac3 && block->cpl_in_use)
912
            frame_bits += 2;
913
 
914
        /* snr offsets and fast gain codes */
915
        if (!s->eac3) {
916
            frame_bits++;
917
            if (block->new_snr_offsets)
918
                frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
919
        }
920
 
921
        /* coupling leak info */
922
        if (block->cpl_in_use) {
923
            if (!s->eac3 || block->new_cpl_leak != 2)
924
                frame_bits++;
925
            if (block->new_cpl_leak)
926
                frame_bits += 3 + 3;
927
        }
928
    }
929
 
930
    s->frame_bits = s->frame_bits_fixed + frame_bits;
931
}
932
 
933
 
934
/*
935
 * Calculate masking curve based on the final exponents.
936
 * Also calculate the power spectral densities to use in future calculations.
937
 */
938
static void bit_alloc_masking(AC3EncodeContext *s)
939
{
940
    int blk, ch;
941
 
942
    for (blk = 0; blk < s->num_blocks; blk++) {
943
        AC3Block *block = &s->blocks[blk];
944
        for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
945
            /* We only need psd and mask for calculating bap.
946
               Since we currently do not calculate bap when exponent
947
               strategy is EXP_REUSE we do not need to calculate psd or mask. */
948
            if (s->exp_strategy[ch][blk] != EXP_REUSE) {
949
                ff_ac3_bit_alloc_calc_psd(block->exp[ch], s->start_freq[ch],
950
                                          block->end_freq[ch], block->psd[ch],
951
                                          block->band_psd[ch]);
952
                ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, block->band_psd[ch],
953
                                           s->start_freq[ch], block->end_freq[ch],
954
                                           ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
955
                                           ch == s->lfe_channel,
956
                                           DBA_NONE, 0, NULL, NULL, NULL,
957
                                           block->mask[ch]);
958
            }
959
        }
960
    }
961
}
962
 
963
 
964
/*
965
 * Ensure that bap for each block and channel point to the current bap_buffer.
966
 * They may have been switched during the bit allocation search.
967
 */
968
static void reset_block_bap(AC3EncodeContext *s)
969
{
970
    int blk, ch;
971
    uint8_t *ref_bap;
972
 
973
    if (s->ref_bap[0][0] == s->bap_buffer && s->ref_bap_set)
974
        return;
975
 
976
    ref_bap = s->bap_buffer;
977
    for (ch = 0; ch <= s->channels; ch++) {
978
        for (blk = 0; blk < s->num_blocks; blk++)
979
            s->ref_bap[ch][blk] = ref_bap + AC3_MAX_COEFS * s->exp_ref_block[ch][blk];
980
        ref_bap += AC3_MAX_COEFS * s->num_blocks;
981
    }
982
    s->ref_bap_set = 1;
983
}
984
 
985
 
986
/**
987
 * Initialize mantissa counts.
988
 * These are set so that they are padded to the next whole group size when bits
989
 * are counted in compute_mantissa_size.
990
 *
991
 * @param[in,out] mant_cnt  running counts for each bap value for each block
992
 */
993
static void count_mantissa_bits_init(uint16_t mant_cnt[AC3_MAX_BLOCKS][16])
994
{
995
    int blk;
996
 
997
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
998
        memset(mant_cnt[blk], 0, sizeof(mant_cnt[blk]));
999
        mant_cnt[blk][1] = mant_cnt[blk][2] = 2;
1000
        mant_cnt[blk][4] = 1;
1001
    }
1002
}
1003
 
1004
 
1005
/**
1006
 * Update mantissa bit counts for all blocks in 1 channel in a given bandwidth
1007
 * range.
1008
 *
1009
 * @param s                 AC-3 encoder private context
1010
 * @param ch                channel index
1011
 * @param[in,out] mant_cnt  running counts for each bap value for each block
1012
 * @param start             starting coefficient bin
1013
 * @param end               ending coefficient bin
1014
 */
1015
static void count_mantissa_bits_update_ch(AC3EncodeContext *s, int ch,
1016
                                          uint16_t mant_cnt[AC3_MAX_BLOCKS][16],
1017
                                          int start, int end)
1018
{
1019
    int blk;
1020
 
1021
    for (blk = 0; blk < s->num_blocks; blk++) {
1022
        AC3Block *block = &s->blocks[blk];
1023
        if (ch == CPL_CH && !block->cpl_in_use)
1024
            continue;
1025
        s->ac3dsp.update_bap_counts(mant_cnt[blk],
1026
                                    s->ref_bap[ch][blk] + start,
1027
                                    FFMIN(end, block->end_freq[ch]) - start);
1028
    }
1029
}
1030
 
1031
 
1032
/*
1033
 * Count the number of mantissa bits in the frame based on the bap values.
1034
 */
1035
static int count_mantissa_bits(AC3EncodeContext *s)
1036
{
1037
    int ch, max_end_freq;
1038
    LOCAL_ALIGNED_16(uint16_t, mant_cnt, [AC3_MAX_BLOCKS], [16]);
1039
 
1040
    count_mantissa_bits_init(mant_cnt);
1041
 
1042
    max_end_freq = s->bandwidth_code * 3 + 73;
1043
    for (ch = !s->cpl_enabled; ch <= s->channels; ch++)
1044
        count_mantissa_bits_update_ch(s, ch, mant_cnt, s->start_freq[ch],
1045
                                      max_end_freq);
1046
 
1047
    return s->ac3dsp.compute_mantissa_size(mant_cnt);
1048
}
1049
 
1050
 
1051
/**
1052
 * Run the bit allocation with a given SNR offset.
1053
 * This calculates the bit allocation pointers that will be used to determine
1054
 * the quantization of each mantissa.
1055
 *
1056
 * @param s           AC-3 encoder private context
1057
 * @param snr_offset  SNR offset, 0 to 1023
1058
 * @return the number of bits needed for mantissas if the given SNR offset is
1059
 *         is used.
1060
 */
1061
static int bit_alloc(AC3EncodeContext *s, int snr_offset)
1062
{
1063
    int blk, ch;
1064
 
1065
    snr_offset = (snr_offset - 240) << 2;
1066
 
1067
    reset_block_bap(s);
1068
    for (blk = 0; blk < s->num_blocks; blk++) {
1069
        AC3Block *block = &s->blocks[blk];
1070
 
1071
        for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
1072
            /* Currently the only bit allocation parameters which vary across
1073
               blocks within a frame are the exponent values.  We can take
1074
               advantage of that by reusing the bit allocation pointers
1075
               whenever we reuse exponents. */
1076
            if (s->exp_strategy[ch][blk] != EXP_REUSE) {
1077
                s->ac3dsp.bit_alloc_calc_bap(block->mask[ch], block->psd[ch],
1078
                                             s->start_freq[ch], block->end_freq[ch],
1079
                                             snr_offset, s->bit_alloc.floor,
1080
                                             ff_ac3_bap_tab, s->ref_bap[ch][blk]);
1081
            }
1082
        }
1083
    }
1084
    return count_mantissa_bits(s);
1085
}
1086
 
1087
 
1088
/*
1089
 * Constant bitrate bit allocation search.
1090
 * Find the largest SNR offset that will allow data to fit in the frame.
1091
 */
1092
static int cbr_bit_allocation(AC3EncodeContext *s)
1093
{
1094
    int ch;
1095
    int bits_left;
1096
    int snr_offset, snr_incr;
1097
 
1098
    bits_left = 8 * s->frame_size - (s->frame_bits + s->exponent_bits);
1099
    if (bits_left < 0)
1100
        return AVERROR(EINVAL);
1101
 
1102
    snr_offset = s->coarse_snr_offset << 4;
1103
 
1104
    /* if previous frame SNR offset was 1023, check if current frame can also
1105
       use SNR offset of 1023. if so, skip the search. */
1106
    if ((snr_offset | s->fine_snr_offset[1]) == 1023) {
1107
        if (bit_alloc(s, 1023) <= bits_left)
1108
            return 0;
1109
    }
1110
 
1111
    while (snr_offset >= 0 &&
1112
           bit_alloc(s, snr_offset) > bits_left) {
1113
        snr_offset -= 64;
1114
    }
1115
    if (snr_offset < 0)
1116
        return AVERROR(EINVAL);
1117
 
1118
    FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
1119
    for (snr_incr = 64; snr_incr > 0; snr_incr >>= 2) {
1120
        while (snr_offset + snr_incr <= 1023 &&
1121
               bit_alloc(s, snr_offset + snr_incr) <= bits_left) {
1122
            snr_offset += snr_incr;
1123
            FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
1124
        }
1125
    }
1126
    FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
1127
    reset_block_bap(s);
1128
 
1129
    s->coarse_snr_offset = snr_offset >> 4;
1130
    for (ch = !s->cpl_on; ch <= s->channels; ch++)
1131
        s->fine_snr_offset[ch] = snr_offset & 0xF;
1132
 
1133
    return 0;
1134
}
1135
 
1136
 
1137
/*
1138
 * Perform bit allocation search.
1139
 * Finds the SNR offset value that maximizes quality and fits in the specified
1140
 * frame size.  Output is the SNR offset and a set of bit allocation pointers
1141
 * used to quantize the mantissas.
1142
 */
1143
int ff_ac3_compute_bit_allocation(AC3EncodeContext *s)
1144
{
1145
    count_frame_bits(s);
1146
 
1147
    s->exponent_bits = count_exponent_bits(s);
1148
 
1149
    bit_alloc_masking(s);
1150
 
1151
    return cbr_bit_allocation(s);
1152
}
1153
 
1154
 
1155
/**
1156
 * Symmetric quantization on 'levels' levels.
1157
 *
1158
 * @param c       unquantized coefficient
1159
 * @param e       exponent
1160
 * @param levels  number of quantization levels
1161
 * @return        quantized coefficient
1162
 */
1163
static inline int sym_quant(int c, int e, int levels)
1164
{
1165
    int v = (((levels * c) >> (24 - e)) + levels) >> 1;
1166
    av_assert2(v >= 0 && v < levels);
1167
    return v;
1168
}
1169
 
1170
 
1171
/**
1172
 * Asymmetric quantization on 2^qbits levels.
1173
 *
1174
 * @param c      unquantized coefficient
1175
 * @param e      exponent
1176
 * @param qbits  number of quantization bits
1177
 * @return       quantized coefficient
1178
 */
1179
static inline int asym_quant(int c, int e, int qbits)
1180
{
1181
    int m;
1182
 
1183
    c = (((c << e) >> (24 - qbits)) + 1) >> 1;
1184
    m = (1 << (qbits-1));
1185
    if (c >= m)
1186
        c = m - 1;
1187
    av_assert2(c >= -m);
1188
    return c;
1189
}
1190
 
1191
 
1192
/**
1193
 * Quantize a set of mantissas for a single channel in a single block.
1194
 *
1195
 * @param s           Mantissa count context
1196
 * @param fixed_coef  unquantized fixed-point coefficients
1197
 * @param exp         exponents
1198
 * @param bap         bit allocation pointer indices
1199
 * @param[out] qmant  quantized coefficients
1200
 * @param start_freq  starting coefficient bin
1201
 * @param end_freq    ending coefficient bin
1202
 */
1203
static void quantize_mantissas_blk_ch(AC3Mant *s, int32_t *fixed_coef,
1204
                                      uint8_t *exp, uint8_t *bap,
1205
                                      int16_t *qmant, int start_freq,
1206
                                      int end_freq)
1207
{
1208
    int i;
1209
 
1210
    for (i = start_freq; i < end_freq; i++) {
1211
        int c = fixed_coef[i];
1212
        int e = exp[i];
1213
        int v = bap[i];
1214
        if (v)
1215
        switch (v) {
1216
        case 1:
1217
            v = sym_quant(c, e, 3);
1218
            switch (s->mant1_cnt) {
1219
            case 0:
1220
                s->qmant1_ptr = &qmant[i];
1221
                v = 9 * v;
1222
                s->mant1_cnt = 1;
1223
                break;
1224
            case 1:
1225
                *s->qmant1_ptr += 3 * v;
1226
                s->mant1_cnt = 2;
1227
                v = 128;
1228
                break;
1229
            default:
1230
                *s->qmant1_ptr += v;
1231
                s->mant1_cnt = 0;
1232
                v = 128;
1233
                break;
1234
            }
1235
            break;
1236
        case 2:
1237
            v = sym_quant(c, e, 5);
1238
            switch (s->mant2_cnt) {
1239
            case 0:
1240
                s->qmant2_ptr = &qmant[i];
1241
                v = 25 * v;
1242
                s->mant2_cnt = 1;
1243
                break;
1244
            case 1:
1245
                *s->qmant2_ptr += 5 * v;
1246
                s->mant2_cnt = 2;
1247
                v = 128;
1248
                break;
1249
            default:
1250
                *s->qmant2_ptr += v;
1251
                s->mant2_cnt = 0;
1252
                v = 128;
1253
                break;
1254
            }
1255
            break;
1256
        case 3:
1257
            v = sym_quant(c, e, 7);
1258
            break;
1259
        case 4:
1260
            v = sym_quant(c, e, 11);
1261
            switch (s->mant4_cnt) {
1262
            case 0:
1263
                s->qmant4_ptr = &qmant[i];
1264
                v = 11 * v;
1265
                s->mant4_cnt = 1;
1266
                break;
1267
            default:
1268
                *s->qmant4_ptr += v;
1269
                s->mant4_cnt = 0;
1270
                v = 128;
1271
                break;
1272
            }
1273
            break;
1274
        case 5:
1275
            v = sym_quant(c, e, 15);
1276
            break;
1277
        case 14:
1278
            v = asym_quant(c, e, 14);
1279
            break;
1280
        case 15:
1281
            v = asym_quant(c, e, 16);
1282
            break;
1283
        default:
1284
            v = asym_quant(c, e, v - 1);
1285
            break;
1286
        }
1287
        qmant[i] = v;
1288
    }
1289
}
1290
 
1291
 
1292
/**
1293
 * Quantize mantissas using coefficients, exponents, and bit allocation pointers.
1294
 *
1295
 * @param s  AC-3 encoder private context
1296
 */
1297
void ff_ac3_quantize_mantissas(AC3EncodeContext *s)
1298
{
1299
    int blk, ch, ch0=0, got_cpl;
1300
 
1301
    for (blk = 0; blk < s->num_blocks; blk++) {
1302
        AC3Block *block = &s->blocks[blk];
1303
        AC3Mant m = { 0 };
1304
 
1305
        got_cpl = !block->cpl_in_use;
1306
        for (ch = 1; ch <= s->channels; ch++) {
1307
            if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
1308
                ch0     = ch - 1;
1309
                ch      = CPL_CH;
1310
                got_cpl = 1;
1311
            }
1312
            quantize_mantissas_blk_ch(&m, block->fixed_coef[ch],
1313
                                      s->blocks[s->exp_ref_block[ch][blk]].exp[ch],
1314
                                      s->ref_bap[ch][blk], block->qmant[ch],
1315
                                      s->start_freq[ch], block->end_freq[ch]);
1316
            if (ch == CPL_CH)
1317
                ch = ch0;
1318
        }
1319
    }
1320
}
1321
 
1322
 
1323
/*
1324
 * Write the AC-3 frame header to the output bitstream.
1325
 */
1326
static void ac3_output_frame_header(AC3EncodeContext *s)
1327
{
1328
    AC3EncOptions *opt = &s->options;
1329
 
1330
    put_bits(&s->pb, 16, 0x0b77);   /* frame header */
1331
    put_bits(&s->pb, 16, 0);        /* crc1: will be filled later */
1332
    put_bits(&s->pb, 2,  s->bit_alloc.sr_code);
1333
    put_bits(&s->pb, 6,  s->frame_size_code + (s->frame_size - s->frame_size_min) / 2);
1334
    put_bits(&s->pb, 5,  s->bitstream_id);
1335
    put_bits(&s->pb, 3,  s->bitstream_mode);
1336
    put_bits(&s->pb, 3,  s->channel_mode);
1337
    if ((s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO)
1338
        put_bits(&s->pb, 2, s->center_mix_level);
1339
    if (s->channel_mode & 0x04)
1340
        put_bits(&s->pb, 2, s->surround_mix_level);
1341
    if (s->channel_mode == AC3_CHMODE_STEREO)
1342
        put_bits(&s->pb, 2, opt->dolby_surround_mode);
1343
    put_bits(&s->pb, 1, s->lfe_on); /* LFE */
1344
    put_bits(&s->pb, 5, -opt->dialogue_level);
1345
    put_bits(&s->pb, 1, 0);         /* no compression control word */
1346
    put_bits(&s->pb, 1, 0);         /* no lang code */
1347
    put_bits(&s->pb, 1, opt->audio_production_info);
1348
    if (opt->audio_production_info) {
1349
        put_bits(&s->pb, 5, opt->mixing_level - 80);
1350
        put_bits(&s->pb, 2, opt->room_type);
1351
    }
1352
    put_bits(&s->pb, 1, opt->copyright);
1353
    put_bits(&s->pb, 1, opt->original);
1354
    if (s->bitstream_id == 6) {
1355
        /* alternate bit stream syntax */
1356
        put_bits(&s->pb, 1, opt->extended_bsi_1);
1357
        if (opt->extended_bsi_1) {
1358
            put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
1359
            put_bits(&s->pb, 3, s->ltrt_center_mix_level);
1360
            put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
1361
            put_bits(&s->pb, 3, s->loro_center_mix_level);
1362
            put_bits(&s->pb, 3, s->loro_surround_mix_level);
1363
        }
1364
        put_bits(&s->pb, 1, opt->extended_bsi_2);
1365
        if (opt->extended_bsi_2) {
1366
            put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
1367
            put_bits(&s->pb, 2, opt->dolby_headphone_mode);
1368
            put_bits(&s->pb, 1, opt->ad_converter_type);
1369
            put_bits(&s->pb, 9, 0);     /* xbsi2 and encinfo : reserved */
1370
        }
1371
    } else {
1372
    put_bits(&s->pb, 1, 0);         /* no time code 1 */
1373
    put_bits(&s->pb, 1, 0);         /* no time code 2 */
1374
    }
1375
    put_bits(&s->pb, 1, 0);         /* no additional bit stream info */
1376
}
1377
 
1378
 
1379
/*
1380
 * Write one audio block to the output bitstream.
1381
 */
1382
static void output_audio_block(AC3EncodeContext *s, int blk)
1383
{
1384
    int ch, i, baie, bnd, got_cpl, ch0;
1385
    AC3Block *block = &s->blocks[blk];
1386
 
1387
    /* block switching */
1388
    if (!s->eac3) {
1389
        for (ch = 0; ch < s->fbw_channels; ch++)
1390
            put_bits(&s->pb, 1, 0);
1391
    }
1392
 
1393
    /* dither flags */
1394
    if (!s->eac3) {
1395
        for (ch = 0; ch < s->fbw_channels; ch++)
1396
            put_bits(&s->pb, 1, 1);
1397
    }
1398
 
1399
    /* dynamic range codes */
1400
    put_bits(&s->pb, 1, 0);
1401
 
1402
    /* spectral extension */
1403
    if (s->eac3)
1404
        put_bits(&s->pb, 1, 0);
1405
 
1406
    /* channel coupling */
1407
    if (!s->eac3)
1408
        put_bits(&s->pb, 1, block->new_cpl_strategy);
1409
    if (block->new_cpl_strategy) {
1410
        if (!s->eac3)
1411
            put_bits(&s->pb, 1, block->cpl_in_use);
1412
        if (block->cpl_in_use) {
1413
            int start_sub, end_sub;
1414
            if (s->eac3)
1415
                put_bits(&s->pb, 1, 0); /* enhanced coupling */
1416
            if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) {
1417
                for (ch = 1; ch <= s->fbw_channels; ch++)
1418
                    put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
1419
            }
1420
            if (s->channel_mode == AC3_CHMODE_STEREO)
1421
                put_bits(&s->pb, 1, 0); /* phase flags in use */
1422
            start_sub = (s->start_freq[CPL_CH] - 37) / 12;
1423
            end_sub   = (s->cpl_end_freq       - 37) / 12;
1424
            put_bits(&s->pb, 4, start_sub);
1425
            put_bits(&s->pb, 4, end_sub - 3);
1426
            /* coupling band structure */
1427
            if (s->eac3) {
1428
                put_bits(&s->pb, 1, 0); /* use default */
1429
            } else {
1430
                for (bnd = start_sub+1; bnd < end_sub; bnd++)
1431
                    put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
1432
            }
1433
        }
1434
    }
1435
 
1436
    /* coupling coordinates */
1437
    if (block->cpl_in_use) {
1438
        for (ch = 1; ch <= s->fbw_channels; ch++) {
1439
            if (block->channel_in_cpl[ch]) {
1440
                if (!s->eac3 || block->new_cpl_coords[ch] != 2)
1441
                    put_bits(&s->pb, 1, block->new_cpl_coords[ch]);
1442
                if (block->new_cpl_coords[ch]) {
1443
                    put_bits(&s->pb, 2, block->cpl_master_exp[ch]);
1444
                    for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
1445
                        put_bits(&s->pb, 4, block->cpl_coord_exp [ch][bnd]);
1446
                        put_bits(&s->pb, 4, block->cpl_coord_mant[ch][bnd]);
1447
                    }
1448
                }
1449
            }
1450
        }
1451
    }
1452
 
1453
    /* stereo rematrixing */
1454
    if (s->channel_mode == AC3_CHMODE_STEREO) {
1455
        if (!s->eac3 || blk > 0)
1456
            put_bits(&s->pb, 1, block->new_rematrixing_strategy);
1457
        if (block->new_rematrixing_strategy) {
1458
            /* rematrixing flags */
1459
            for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++)
1460
                put_bits(&s->pb, 1, block->rematrixing_flags[bnd]);
1461
        }
1462
    }
1463
 
1464
    /* exponent strategy */
1465
    if (!s->eac3) {
1466
        for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
1467
            put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
1468
        if (s->lfe_on)
1469
            put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
1470
    }
1471
 
1472
    /* bandwidth */
1473
    for (ch = 1; ch <= s->fbw_channels; ch++) {
1474
        if (s->exp_strategy[ch][blk] != EXP_REUSE && !block->channel_in_cpl[ch])
1475
            put_bits(&s->pb, 6, s->bandwidth_code);
1476
    }
1477
 
1478
    /* exponents */
1479
    for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
1480
        int nb_groups;
1481
        int cpl = (ch == CPL_CH);
1482
 
1483
        if (s->exp_strategy[ch][blk] == EXP_REUSE)
1484
            continue;
1485
 
1486
        /* DC exponent */
1487
        put_bits(&s->pb, 4, block->grouped_exp[ch][0] >> cpl);
1488
 
1489
        /* exponent groups */
1490
        nb_groups = exponent_group_tab[cpl][s->exp_strategy[ch][blk]-1][block->end_freq[ch]-s->start_freq[ch]];
1491
        for (i = 1; i <= nb_groups; i++)
1492
            put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
1493
 
1494
        /* gain range info */
1495
        if (ch != s->lfe_channel && !cpl)
1496
            put_bits(&s->pb, 2, 0);
1497
    }
1498
 
1499
    /* bit allocation info */
1500
    if (!s->eac3) {
1501
        baie = (blk == 0);
1502
        put_bits(&s->pb, 1, baie);
1503
        if (baie) {
1504
            put_bits(&s->pb, 2, s->slow_decay_code);
1505
            put_bits(&s->pb, 2, s->fast_decay_code);
1506
            put_bits(&s->pb, 2, s->slow_gain_code);
1507
            put_bits(&s->pb, 2, s->db_per_bit_code);
1508
            put_bits(&s->pb, 3, s->floor_code);
1509
        }
1510
    }
1511
 
1512
    /* snr offset */
1513
    if (!s->eac3) {
1514
        put_bits(&s->pb, 1, block->new_snr_offsets);
1515
        if (block->new_snr_offsets) {
1516
            put_bits(&s->pb, 6, s->coarse_snr_offset);
1517
            for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
1518
                put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
1519
                put_bits(&s->pb, 3, s->fast_gain_code[ch]);
1520
            }
1521
        }
1522
    } else {
1523
        put_bits(&s->pb, 1, 0); /* no converter snr offset */
1524
    }
1525
 
1526
    /* coupling leak */
1527
    if (block->cpl_in_use) {
1528
        if (!s->eac3 || block->new_cpl_leak != 2)
1529
            put_bits(&s->pb, 1, block->new_cpl_leak);
1530
        if (block->new_cpl_leak) {
1531
            put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak);
1532
            put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak);
1533
        }
1534
    }
1535
 
1536
    if (!s->eac3) {
1537
        put_bits(&s->pb, 1, 0); /* no delta bit allocation */
1538
        put_bits(&s->pb, 1, 0); /* no data to skip */
1539
    }
1540
 
1541
    /* mantissas */
1542
    got_cpl = !block->cpl_in_use;
1543
    for (ch = 1; ch <= s->channels; ch++) {
1544
        int b, q;
1545
 
1546
        if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
1547
            ch0     = ch - 1;
1548
            ch      = CPL_CH;
1549
            got_cpl = 1;
1550
        }
1551
        for (i = s->start_freq[ch]; i < block->end_freq[ch]; i++) {
1552
            q = block->qmant[ch][i];
1553
            b = s->ref_bap[ch][blk][i];
1554
            switch (b) {
1555
            case 0:                                          break;
1556
            case 1: if (q != 128) put_bits (&s->pb,   5, q); break;
1557
            case 2: if (q != 128) put_bits (&s->pb,   7, q); break;
1558
            case 3:               put_sbits(&s->pb,   3, q); break;
1559
            case 4: if (q != 128) put_bits (&s->pb,   7, q); break;
1560
            case 14:              put_sbits(&s->pb,  14, q); break;
1561
            case 15:              put_sbits(&s->pb,  16, q); break;
1562
            default:              put_sbits(&s->pb, b-1, q); break;
1563
            }
1564
        }
1565
        if (ch == CPL_CH)
1566
            ch = ch0;
1567
    }
1568
}
1569
 
1570
 
1571
/** CRC-16 Polynomial */
1572
#define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16))
1573
 
1574
 
1575
static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly)
1576
{
1577
    unsigned int c;
1578
 
1579
    c = 0;
1580
    while (a) {
1581
        if (a & 1)
1582
            c ^= b;
1583
        a = a >> 1;
1584
        b = b << 1;
1585
        if (b & (1 << 16))
1586
            b ^= poly;
1587
    }
1588
    return c;
1589
}
1590
 
1591
 
1592
static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly)
1593
{
1594
    unsigned int r;
1595
    r = 1;
1596
    while (n) {
1597
        if (n & 1)
1598
            r = mul_poly(r, a, poly);
1599
        a = mul_poly(a, a, poly);
1600
        n >>= 1;
1601
    }
1602
    return r;
1603
}
1604
 
1605
 
1606
/*
1607
 * Fill the end of the frame with 0's and compute the two CRCs.
1608
 */
1609
static void output_frame_end(AC3EncodeContext *s)
1610
{
1611
    const AVCRC *crc_ctx = av_crc_get_table(AV_CRC_16_ANSI);
1612
    int frame_size_58, pad_bytes, crc1, crc2_partial, crc2, crc_inv;
1613
    uint8_t *frame;
1614
 
1615
    frame_size_58 = ((s->frame_size >> 2) + (s->frame_size >> 4)) << 1;
1616
 
1617
    /* pad the remainder of the frame with zeros */
1618
    av_assert2(s->frame_size * 8 - put_bits_count(&s->pb) >= 18);
1619
    flush_put_bits(&s->pb);
1620
    frame = s->pb.buf;
1621
    pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
1622
    av_assert2(pad_bytes >= 0);
1623
    if (pad_bytes > 0)
1624
        memset(put_bits_ptr(&s->pb), 0, pad_bytes);
1625
 
1626
    if (s->eac3) {
1627
        /* compute crc2 */
1628
        crc2_partial = av_crc(crc_ctx, 0, frame + 2, s->frame_size - 5);
1629
    } else {
1630
    /* compute crc1 */
1631
    /* this is not so easy because it is at the beginning of the data... */
1632
    crc1    = av_bswap16(av_crc(crc_ctx, 0, frame + 4, frame_size_58 - 4));
1633
    crc_inv = s->crc_inv[s->frame_size > s->frame_size_min];
1634
    crc1    = mul_poly(crc_inv, crc1, CRC16_POLY);
1635
    AV_WB16(frame + 2, crc1);
1636
 
1637
    /* compute crc2 */
1638
    crc2_partial = av_crc(crc_ctx, 0, frame + frame_size_58,
1639
                          s->frame_size - frame_size_58 - 3);
1640
    }
1641
    crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
1642
    /* ensure crc2 does not match sync word by flipping crcrsv bit if needed */
1643
    if (crc2 == 0x770B) {
1644
        frame[s->frame_size - 3] ^= 0x1;
1645
        crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
1646
    }
1647
    crc2 = av_bswap16(crc2);
1648
    AV_WB16(frame + s->frame_size - 2, crc2);
1649
}
1650
 
1651
 
1652
/**
1653
 * Write the frame to the output bitstream.
1654
 *
1655
 * @param s      AC-3 encoder private context
1656
 * @param frame  output data buffer
1657
 */
1658
void ff_ac3_output_frame(AC3EncodeContext *s, unsigned char *frame)
1659
{
1660
    int blk;
1661
 
1662
    init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);
1663
 
1664
    s->output_frame_header(s);
1665
 
1666
    for (blk = 0; blk < s->num_blocks; blk++)
1667
        output_audio_block(s, blk);
1668
 
1669
    output_frame_end(s);
1670
}
1671
 
1672
 
1673
static void dprint_options(AC3EncodeContext *s)
1674
{
1675
#ifdef DEBUG
1676
    AVCodecContext *avctx = s->avctx;
1677
    AC3EncOptions *opt = &s->options;
1678
    char strbuf[32];
1679
 
1680
    switch (s->bitstream_id) {
1681
    case  6:  av_strlcpy(strbuf, "AC-3 (alt syntax)",       32); break;
1682
    case  8:  av_strlcpy(strbuf, "AC-3 (standard)",         32); break;
1683
    case  9:  av_strlcpy(strbuf, "AC-3 (dnet half-rate)",   32); break;
1684
    case 10:  av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break;
1685
    case 16:  av_strlcpy(strbuf, "E-AC-3 (enhanced)",       32); break;
1686
    default: snprintf(strbuf, 32, "ERROR");
1687
    }
1688
    av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id);
1689
    av_dlog(avctx, "sample_fmt: %s\n", av_get_sample_fmt_name(avctx->sample_fmt));
1690
    av_get_channel_layout_string(strbuf, 32, s->channels, avctx->channel_layout);
1691
    av_dlog(avctx, "channel_layout: %s\n", strbuf);
1692
    av_dlog(avctx, "sample_rate: %d\n", s->sample_rate);
1693
    av_dlog(avctx, "bit_rate: %d\n", s->bit_rate);
1694
    av_dlog(avctx, "blocks/frame: %d (code=%d)\n", s->num_blocks, s->num_blks_code);
1695
    if (s->cutoff)
1696
        av_dlog(avctx, "cutoff: %d\n", s->cutoff);
1697
 
1698
    av_dlog(avctx, "per_frame_metadata: %s\n",
1699
            opt->allow_per_frame_metadata?"on":"off");
1700
    if (s->has_center)
1701
        av_dlog(avctx, "center_mixlev: %0.3f (%d)\n", opt->center_mix_level,
1702
                s->center_mix_level);
1703
    else
1704
        av_dlog(avctx, "center_mixlev: {not written}\n");
1705
    if (s->has_surround)
1706
        av_dlog(avctx, "surround_mixlev: %0.3f (%d)\n", opt->surround_mix_level,
1707
                s->surround_mix_level);
1708
    else
1709
        av_dlog(avctx, "surround_mixlev: {not written}\n");
1710
    if (opt->audio_production_info) {
1711
        av_dlog(avctx, "mixing_level: %ddB\n", opt->mixing_level);
1712
        switch (opt->room_type) {
1713
        case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
1714
        case AC3ENC_OPT_LARGE_ROOM:    av_strlcpy(strbuf, "large", 32);        break;
1715
        case AC3ENC_OPT_SMALL_ROOM:    av_strlcpy(strbuf, "small", 32);        break;
1716
        default: snprintf(strbuf, 32, "ERROR (%d)", opt->room_type);
1717
        }
1718
        av_dlog(avctx, "room_type: %s\n", strbuf);
1719
    } else {
1720
        av_dlog(avctx, "mixing_level: {not written}\n");
1721
        av_dlog(avctx, "room_type: {not written}\n");
1722
    }
1723
    av_dlog(avctx, "copyright: %s\n", opt->copyright?"on":"off");
1724
    av_dlog(avctx, "dialnorm: %ddB\n", opt->dialogue_level);
1725
    if (s->channel_mode == AC3_CHMODE_STEREO) {
1726
        switch (opt->dolby_surround_mode) {
1727
        case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
1728
        case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
1729
        case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
1730
        default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_mode);
1731
        }
1732
        av_dlog(avctx, "dsur_mode: %s\n", strbuf);
1733
    } else {
1734
        av_dlog(avctx, "dsur_mode: {not written}\n");
1735
    }
1736
    av_dlog(avctx, "original: %s\n", opt->original?"on":"off");
1737
 
1738
    if (s->bitstream_id == 6) {
1739
        if (opt->extended_bsi_1) {
1740
            switch (opt->preferred_stereo_downmix) {
1741
            case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
1742
            case AC3ENC_OPT_DOWNMIX_LTRT:  av_strlcpy(strbuf, "ltrt", 32);         break;
1743
            case AC3ENC_OPT_DOWNMIX_LORO:  av_strlcpy(strbuf, "loro", 32);         break;
1744
            default: snprintf(strbuf, 32, "ERROR (%d)", opt->preferred_stereo_downmix);
1745
            }
1746
            av_dlog(avctx, "dmix_mode: %s\n", strbuf);
1747
            av_dlog(avctx, "ltrt_cmixlev: %0.3f (%d)\n",
1748
                    opt->ltrt_center_mix_level, s->ltrt_center_mix_level);
1749
            av_dlog(avctx, "ltrt_surmixlev: %0.3f (%d)\n",
1750
                    opt->ltrt_surround_mix_level, s->ltrt_surround_mix_level);
1751
            av_dlog(avctx, "loro_cmixlev: %0.3f (%d)\n",
1752
                    opt->loro_center_mix_level, s->loro_center_mix_level);
1753
            av_dlog(avctx, "loro_surmixlev: %0.3f (%d)\n",
1754
                    opt->loro_surround_mix_level, s->loro_surround_mix_level);
1755
        } else {
1756
            av_dlog(avctx, "extended bitstream info 1: {not written}\n");
1757
        }
1758
        if (opt->extended_bsi_2) {
1759
            switch (opt->dolby_surround_ex_mode) {
1760
            case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
1761
            case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
1762
            case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
1763
            default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_ex_mode);
1764
            }
1765
            av_dlog(avctx, "dsurex_mode: %s\n", strbuf);
1766
            switch (opt->dolby_headphone_mode) {
1767
            case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
1768
            case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
1769
            case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
1770
            default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_headphone_mode);
1771
            }
1772
            av_dlog(avctx, "dheadphone_mode: %s\n", strbuf);
1773
 
1774
            switch (opt->ad_converter_type) {
1775
            case AC3ENC_OPT_ADCONV_STANDARD: av_strlcpy(strbuf, "standard", 32); break;
1776
            case AC3ENC_OPT_ADCONV_HDCD:     av_strlcpy(strbuf, "hdcd", 32);     break;
1777
            default: snprintf(strbuf, 32, "ERROR (%d)", opt->ad_converter_type);
1778
            }
1779
            av_dlog(avctx, "ad_conv_type: %s\n", strbuf);
1780
        } else {
1781
            av_dlog(avctx, "extended bitstream info 2: {not written}\n");
1782
        }
1783
    }
1784
#endif
1785
}
1786
 
1787
 
1788
#define FLT_OPTION_THRESHOLD 0.01
1789
 
1790
static int validate_float_option(float v, const float *v_list, int v_list_size)
1791
{
1792
    int i;
1793
 
1794
    for (i = 0; i < v_list_size; i++) {
1795
        if (v < (v_list[i] + FLT_OPTION_THRESHOLD) &&
1796
            v > (v_list[i] - FLT_OPTION_THRESHOLD))
1797
            break;
1798
    }
1799
    if (i == v_list_size)
1800
        return -1;
1801
 
1802
    return i;
1803
}
1804
 
1805
 
1806
static void validate_mix_level(void *log_ctx, const char *opt_name,
1807
                               float *opt_param, const float *list,
1808
                               int list_size, int default_value, int min_value,
1809
                               int *ctx_param)
1810
{
1811
    int mixlev = validate_float_option(*opt_param, list, list_size);
1812
    if (mixlev < min_value) {
1813
        mixlev = default_value;
1814
        if (*opt_param >= 0.0) {
1815
            av_log(log_ctx, AV_LOG_WARNING, "requested %s is not valid. using "
1816
                   "default value: %0.3f\n", opt_name, list[mixlev]);
1817
        }
1818
    }
1819
    *opt_param = list[mixlev];
1820
    *ctx_param = mixlev;
1821
}
1822
 
1823
 
1824
/**
1825
 * Validate metadata options as set by AVOption system.
1826
 * These values can optionally be changed per-frame.
1827
 *
1828
 * @param s  AC-3 encoder private context
1829
 */
1830
int ff_ac3_validate_metadata(AC3EncodeContext *s)
1831
{
1832
    AVCodecContext *avctx = s->avctx;
1833
    AC3EncOptions *opt = &s->options;
1834
 
1835
    opt->audio_production_info = 0;
1836
    opt->extended_bsi_1        = 0;
1837
    opt->extended_bsi_2        = 0;
1838
    opt->eac3_mixing_metadata  = 0;
1839
    opt->eac3_info_metadata    = 0;
1840
 
1841
    /* determine mixing metadata / xbsi1 use */
1842
    if (s->channel_mode > AC3_CHMODE_STEREO && opt->preferred_stereo_downmix != AC3ENC_OPT_NONE) {
1843
        opt->extended_bsi_1       = 1;
1844
        opt->eac3_mixing_metadata = 1;
1845
    }
1846
    if (s->has_center &&
1847
        (opt->ltrt_center_mix_level >= 0 || opt->loro_center_mix_level >= 0)) {
1848
        opt->extended_bsi_1       = 1;
1849
        opt->eac3_mixing_metadata = 1;
1850
    }
1851
    if (s->has_surround &&
1852
        (opt->ltrt_surround_mix_level >= 0 || opt->loro_surround_mix_level >= 0)) {
1853
        opt->extended_bsi_1       = 1;
1854
        opt->eac3_mixing_metadata = 1;
1855
    }
1856
 
1857
    if (s->eac3) {
1858
        /* determine info metadata use */
1859
        if (avctx->audio_service_type != AV_AUDIO_SERVICE_TYPE_MAIN)
1860
            opt->eac3_info_metadata = 1;
1861
        if (opt->copyright != AC3ENC_OPT_NONE || opt->original != AC3ENC_OPT_NONE)
1862
            opt->eac3_info_metadata = 1;
1863
        if (s->channel_mode == AC3_CHMODE_STEREO &&
1864
            (opt->dolby_headphone_mode != AC3ENC_OPT_NONE || opt->dolby_surround_mode != AC3ENC_OPT_NONE))
1865
            opt->eac3_info_metadata = 1;
1866
        if (s->channel_mode >= AC3_CHMODE_2F2R && opt->dolby_surround_ex_mode != AC3ENC_OPT_NONE)
1867
            opt->eac3_info_metadata = 1;
1868
        if (opt->mixing_level != AC3ENC_OPT_NONE || opt->room_type != AC3ENC_OPT_NONE ||
1869
            opt->ad_converter_type != AC3ENC_OPT_NONE) {
1870
            opt->audio_production_info = 1;
1871
            opt->eac3_info_metadata    = 1;
1872
        }
1873
    } else {
1874
        /* determine audio production info use */
1875
        if (opt->mixing_level != AC3ENC_OPT_NONE || opt->room_type != AC3ENC_OPT_NONE)
1876
            opt->audio_production_info = 1;
1877
 
1878
        /* determine xbsi2 use */
1879
        if (s->channel_mode >= AC3_CHMODE_2F2R && opt->dolby_surround_ex_mode != AC3ENC_OPT_NONE)
1880
            opt->extended_bsi_2 = 1;
1881
        if (s->channel_mode == AC3_CHMODE_STEREO && opt->dolby_headphone_mode != AC3ENC_OPT_NONE)
1882
            opt->extended_bsi_2 = 1;
1883
        if (opt->ad_converter_type != AC3ENC_OPT_NONE)
1884
            opt->extended_bsi_2 = 1;
1885
    }
1886
 
1887
    /* validate AC-3 mixing levels */
1888
    if (!s->eac3) {
1889
        if (s->has_center) {
1890
            validate_mix_level(avctx, "center_mix_level", &opt->center_mix_level,
1891
                            cmixlev_options, CMIXLEV_NUM_OPTIONS, 1, 0,
1892
                            &s->center_mix_level);
1893
        }
1894
        if (s->has_surround) {
1895
            validate_mix_level(avctx, "surround_mix_level", &opt->surround_mix_level,
1896
                            surmixlev_options, SURMIXLEV_NUM_OPTIONS, 1, 0,
1897
                            &s->surround_mix_level);
1898
        }
1899
    }
1900
 
1901
    /* validate extended bsi 1 / mixing metadata */
1902
    if (opt->extended_bsi_1 || opt->eac3_mixing_metadata) {
1903
        /* default preferred stereo downmix */
1904
        if (opt->preferred_stereo_downmix == AC3ENC_OPT_NONE)
1905
            opt->preferred_stereo_downmix = AC3ENC_OPT_NOT_INDICATED;
1906
        if (!s->eac3 || s->has_center) {
1907
            /* validate Lt/Rt center mix level */
1908
            validate_mix_level(avctx, "ltrt_center_mix_level",
1909
                               &opt->ltrt_center_mix_level, extmixlev_options,
1910
                               EXTMIXLEV_NUM_OPTIONS, 5, 0,
1911
                               &s->ltrt_center_mix_level);
1912
            /* validate Lo/Ro center mix level */
1913
            validate_mix_level(avctx, "loro_center_mix_level",
1914
                               &opt->loro_center_mix_level, extmixlev_options,
1915
                               EXTMIXLEV_NUM_OPTIONS, 5, 0,
1916
                               &s->loro_center_mix_level);
1917
        }
1918
        if (!s->eac3 || s->has_surround) {
1919
            /* validate Lt/Rt surround mix level */
1920
            validate_mix_level(avctx, "ltrt_surround_mix_level",
1921
                               &opt->ltrt_surround_mix_level, extmixlev_options,
1922
                               EXTMIXLEV_NUM_OPTIONS, 6, 3,
1923
                               &s->ltrt_surround_mix_level);
1924
            /* validate Lo/Ro surround mix level */
1925
            validate_mix_level(avctx, "loro_surround_mix_level",
1926
                               &opt->loro_surround_mix_level, extmixlev_options,
1927
                               EXTMIXLEV_NUM_OPTIONS, 6, 3,
1928
                               &s->loro_surround_mix_level);
1929
        }
1930
    }
1931
 
1932
    /* validate audio service type / channels combination */
1933
    if ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_KARAOKE &&
1934
         avctx->channels == 1) ||
1935
        ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_COMMENTARY ||
1936
          avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_EMERGENCY  ||
1937
          avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_VOICE_OVER)
1938
         && avctx->channels > 1)) {
1939
        av_log(avctx, AV_LOG_ERROR, "invalid audio service type for the "
1940
                                    "specified number of channels\n");
1941
        return AVERROR(EINVAL);
1942
    }
1943
 
1944
    /* validate extended bsi 2 / info metadata */
1945
    if (opt->extended_bsi_2 || opt->eac3_info_metadata) {
1946
        /* default dolby headphone mode */
1947
        if (opt->dolby_headphone_mode == AC3ENC_OPT_NONE)
1948
            opt->dolby_headphone_mode = AC3ENC_OPT_NOT_INDICATED;
1949
        /* default dolby surround ex mode */
1950
        if (opt->dolby_surround_ex_mode == AC3ENC_OPT_NONE)
1951
            opt->dolby_surround_ex_mode = AC3ENC_OPT_NOT_INDICATED;
1952
        /* default A/D converter type */
1953
        if (opt->ad_converter_type == AC3ENC_OPT_NONE)
1954
            opt->ad_converter_type = AC3ENC_OPT_ADCONV_STANDARD;
1955
    }
1956
 
1957
    /* copyright & original defaults */
1958
    if (!s->eac3 || opt->eac3_info_metadata) {
1959
        /* default copyright */
1960
        if (opt->copyright == AC3ENC_OPT_NONE)
1961
            opt->copyright = AC3ENC_OPT_OFF;
1962
        /* default original */
1963
        if (opt->original == AC3ENC_OPT_NONE)
1964
            opt->original = AC3ENC_OPT_ON;
1965
    }
1966
 
1967
    /* dolby surround mode default */
1968
    if (!s->eac3 || opt->eac3_info_metadata) {
1969
        if (opt->dolby_surround_mode == AC3ENC_OPT_NONE)
1970
            opt->dolby_surround_mode = AC3ENC_OPT_NOT_INDICATED;
1971
    }
1972
 
1973
    /* validate audio production info */
1974
    if (opt->audio_production_info) {
1975
        if (opt->mixing_level == AC3ENC_OPT_NONE) {
1976
            av_log(avctx, AV_LOG_ERROR, "mixing_level must be set if "
1977
                   "room_type is set\n");
1978
            return AVERROR(EINVAL);
1979
        }
1980
        if (opt->mixing_level < 80) {
1981
            av_log(avctx, AV_LOG_ERROR, "invalid mixing level. must be between "
1982
                   "80dB and 111dB\n");
1983
            return AVERROR(EINVAL);
1984
        }
1985
        /* default room type */
1986
        if (opt->room_type == AC3ENC_OPT_NONE)
1987
            opt->room_type = AC3ENC_OPT_NOT_INDICATED;
1988
    }
1989
 
1990
    /* set bitstream id for alternate bitstream syntax */
1991
    if (!s->eac3 && (opt->extended_bsi_1 || opt->extended_bsi_2)) {
1992
        if (s->bitstream_id > 8 && s->bitstream_id < 11) {
1993
            static int warn_once = 1;
1994
            if (warn_once) {
1995
                av_log(avctx, AV_LOG_WARNING, "alternate bitstream syntax is "
1996
                       "not compatible with reduced samplerates. writing of "
1997
                       "extended bitstream information will be disabled.\n");
1998
                warn_once = 0;
1999
            }
2000
        } else {
2001
            s->bitstream_id = 6;
2002
        }
2003
    }
2004
 
2005
    return 0;
2006
}
2007
 
2008
 
2009
/**
2010
 * Finalize encoding and free any memory allocated by the encoder.
2011
 *
2012
 * @param avctx  Codec context
2013
 */
2014
av_cold int ff_ac3_encode_close(AVCodecContext *avctx)
2015
{
2016
    int blk, ch;
2017
    AC3EncodeContext *s = avctx->priv_data;
2018
 
2019
    av_freep(&s->windowed_samples);
2020
    if (s->planar_samples)
2021
    for (ch = 0; ch < s->channels; ch++)
2022
        av_freep(&s->planar_samples[ch]);
2023
    av_freep(&s->planar_samples);
2024
    av_freep(&s->bap_buffer);
2025
    av_freep(&s->bap1_buffer);
2026
    av_freep(&s->mdct_coef_buffer);
2027
    av_freep(&s->fixed_coef_buffer);
2028
    av_freep(&s->exp_buffer);
2029
    av_freep(&s->grouped_exp_buffer);
2030
    av_freep(&s->psd_buffer);
2031
    av_freep(&s->band_psd_buffer);
2032
    av_freep(&s->mask_buffer);
2033
    av_freep(&s->qmant_buffer);
2034
    av_freep(&s->cpl_coord_exp_buffer);
2035
    av_freep(&s->cpl_coord_mant_buffer);
2036
    for (blk = 0; blk < s->num_blocks; blk++) {
2037
        AC3Block *block = &s->blocks[blk];
2038
        av_freep(&block->mdct_coef);
2039
        av_freep(&block->fixed_coef);
2040
        av_freep(&block->exp);
2041
        av_freep(&block->grouped_exp);
2042
        av_freep(&block->psd);
2043
        av_freep(&block->band_psd);
2044
        av_freep(&block->mask);
2045
        av_freep(&block->qmant);
2046
        av_freep(&block->cpl_coord_exp);
2047
        av_freep(&block->cpl_coord_mant);
2048
    }
2049
 
2050
    s->mdct_end(s);
2051
 
2052
    return 0;
2053
}
2054
 
2055
 
2056
/*
2057
 * Set channel information during initialization.
2058
 */
2059
static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
2060
                                    uint64_t *channel_layout)
2061
{
2062
    int ch_layout;
2063
 
2064
    if (channels < 1 || channels > AC3_MAX_CHANNELS)
2065
        return AVERROR(EINVAL);
2066
    if (*channel_layout > 0x7FF)
2067
        return AVERROR(EINVAL);
2068
    ch_layout = *channel_layout;
2069
    if (!ch_layout)
2070
        ch_layout = av_get_default_channel_layout(channels);
2071
 
2072
    s->lfe_on       = !!(ch_layout & AV_CH_LOW_FREQUENCY);
2073
    s->channels     = channels;
2074
    s->fbw_channels = channels - s->lfe_on;
2075
    s->lfe_channel  = s->lfe_on ? s->fbw_channels + 1 : -1;
2076
    if (s->lfe_on)
2077
        ch_layout -= AV_CH_LOW_FREQUENCY;
2078
 
2079
    switch (ch_layout) {
2080
    case AV_CH_LAYOUT_MONO:           s->channel_mode = AC3_CHMODE_MONO;   break;
2081
    case AV_CH_LAYOUT_STEREO:         s->channel_mode = AC3_CHMODE_STEREO; break;
2082
    case AV_CH_LAYOUT_SURROUND:       s->channel_mode = AC3_CHMODE_3F;     break;
2083
    case AV_CH_LAYOUT_2_1:            s->channel_mode = AC3_CHMODE_2F1R;   break;
2084
    case AV_CH_LAYOUT_4POINT0:        s->channel_mode = AC3_CHMODE_3F1R;   break;
2085
    case AV_CH_LAYOUT_QUAD:
2086
    case AV_CH_LAYOUT_2_2:            s->channel_mode = AC3_CHMODE_2F2R;   break;
2087
    case AV_CH_LAYOUT_5POINT0:
2088
    case AV_CH_LAYOUT_5POINT0_BACK:   s->channel_mode = AC3_CHMODE_3F2R;   break;
2089
    default:
2090
        return AVERROR(EINVAL);
2091
    }
2092
    s->has_center   = (s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO;
2093
    s->has_surround =  s->channel_mode & 0x04;
2094
 
2095
    s->channel_map  = ff_ac3_enc_channel_map[s->channel_mode][s->lfe_on];
2096
    *channel_layout = ch_layout;
2097
    if (s->lfe_on)
2098
        *channel_layout |= AV_CH_LOW_FREQUENCY;
2099
 
2100
    return 0;
2101
}
2102
 
2103
 
2104
static av_cold int validate_options(AC3EncodeContext *s)
2105
{
2106
    AVCodecContext *avctx = s->avctx;
2107
    int i, ret, max_sr;
2108
 
2109
    /* validate channel layout */
2110
    if (!avctx->channel_layout) {
2111
        av_log(avctx, AV_LOG_WARNING, "No channel layout specified. The "
2112
                                      "encoder will guess the layout, but it "
2113
                                      "might be incorrect.\n");
2114
    }
2115
    ret = set_channel_info(s, avctx->channels, &avctx->channel_layout);
2116
    if (ret) {
2117
        av_log(avctx, AV_LOG_ERROR, "invalid channel layout\n");
2118
        return ret;
2119
    }
2120
 
2121
    /* validate sample rate */
2122
    /* note: max_sr could be changed from 2 to 5 for E-AC-3 once we find a
2123
             decoder that supports half sample rate so we can validate that
2124
             the generated files are correct. */
2125
    max_sr = s->eac3 ? 2 : 8;
2126
    for (i = 0; i <= max_sr; i++) {
2127
        if ((ff_ac3_sample_rate_tab[i % 3] >> (i / 3)) == avctx->sample_rate)
2128
            break;
2129
    }
2130
    if (i > max_sr) {
2131
        av_log(avctx, AV_LOG_ERROR, "invalid sample rate\n");
2132
        return AVERROR(EINVAL);
2133
    }
2134
    s->sample_rate        = avctx->sample_rate;
2135
    s->bit_alloc.sr_shift = i / 3;
2136
    s->bit_alloc.sr_code  = i % 3;
2137
    s->bitstream_id       = s->eac3 ? 16 : 8 + s->bit_alloc.sr_shift;
2138
 
2139
    /* select a default bit rate if not set by the user */
2140
    if (!avctx->bit_rate) {
2141
        switch (s->fbw_channels) {
2142
        case 1: avctx->bit_rate =  96000; break;
2143
        case 2: avctx->bit_rate = 192000; break;
2144
        case 3: avctx->bit_rate = 320000; break;
2145
        case 4: avctx->bit_rate = 384000; break;
2146
        case 5: avctx->bit_rate = 448000; break;
2147
        }
2148
    }
2149
 
2150
    /* validate bit rate */
2151
    if (s->eac3) {
2152
        int max_br, min_br, wpf, min_br_dist, min_br_code;
2153
        int num_blks_code, num_blocks, frame_samples;
2154
 
2155
        /* calculate min/max bitrate */
2156
        /* TODO: More testing with 3 and 2 blocks. All E-AC-3 samples I've
2157
                 found use either 6 blocks or 1 block, even though 2 or 3 blocks
2158
                 would work as far as the bit rate is concerned. */
2159
        for (num_blks_code = 3; num_blks_code >= 0; num_blks_code--) {
2160
            num_blocks = ((int[]){ 1, 2, 3, 6 })[num_blks_code];
2161
            frame_samples  = AC3_BLOCK_SIZE * num_blocks;
2162
            max_br = 2048 * s->sample_rate / frame_samples * 16;
2163
            min_br = ((s->sample_rate + (frame_samples-1)) / frame_samples) * 16;
2164
            if (avctx->bit_rate <= max_br)
2165
                break;
2166
        }
2167
        if (avctx->bit_rate < min_br || avctx->bit_rate > max_br) {
2168
            av_log(avctx, AV_LOG_ERROR, "invalid bit rate. must be %d to %d "
2169
                   "for this sample rate\n", min_br, max_br);
2170
            return AVERROR(EINVAL);
2171
        }
2172
        s->num_blks_code = num_blks_code;
2173
        s->num_blocks    = num_blocks;
2174
 
2175
        /* calculate words-per-frame for the selected bitrate */
2176
        wpf = (avctx->bit_rate / 16) * frame_samples / s->sample_rate;
2177
        av_assert1(wpf > 0 && wpf <= 2048);
2178
 
2179
        /* find the closest AC-3 bitrate code to the selected bitrate.
2180
           this is needed for lookup tables for bandwidth and coupling
2181
           parameter selection */
2182
        min_br_code = -1;
2183
        min_br_dist = INT_MAX;
2184
        for (i = 0; i < 19; i++) {
2185
            int br_dist = abs(ff_ac3_bitrate_tab[i] * 1000 - avctx->bit_rate);
2186
            if (br_dist < min_br_dist) {
2187
                min_br_dist = br_dist;
2188
                min_br_code = i;
2189
            }
2190
        }
2191
 
2192
        /* make sure the minimum frame size is below the average frame size */
2193
        s->frame_size_code = min_br_code << 1;
2194
        while (wpf > 1 && wpf * s->sample_rate / AC3_FRAME_SIZE * 16 > avctx->bit_rate)
2195
            wpf--;
2196
        s->frame_size_min = 2 * wpf;
2197
    } else {
2198
        int best_br = 0, best_code = 0, best_diff = INT_MAX;
2199
        for (i = 0; i < 19; i++) {
2200
            int br   = (ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift) * 1000;
2201
            int diff = abs(br - avctx->bit_rate);
2202
            if (diff < best_diff) {
2203
                best_br   = br;
2204
                best_code = i;
2205
                best_diff = diff;
2206
            }
2207
            if (!best_diff)
2208
                break;
2209
        }
2210
        avctx->bit_rate    = best_br;
2211
        s->frame_size_code = best_code << 1;
2212
        s->frame_size_min  = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
2213
        s->num_blks_code   = 0x3;
2214
        s->num_blocks      = 6;
2215
    }
2216
    s->bit_rate   = avctx->bit_rate;
2217
    s->frame_size = s->frame_size_min;
2218
 
2219
    /* validate cutoff */
2220
    if (avctx->cutoff < 0) {
2221
        av_log(avctx, AV_LOG_ERROR, "invalid cutoff frequency\n");
2222
        return AVERROR(EINVAL);
2223
    }
2224
    s->cutoff = avctx->cutoff;
2225
    if (s->cutoff > (s->sample_rate >> 1))
2226
        s->cutoff = s->sample_rate >> 1;
2227
 
2228
    ret = ff_ac3_validate_metadata(s);
2229
    if (ret)
2230
        return ret;
2231
 
2232
    s->rematrixing_enabled = s->options.stereo_rematrixing &&
2233
                             (s->channel_mode == AC3_CHMODE_STEREO);
2234
 
2235
    s->cpl_enabled = s->options.channel_coupling &&
2236
                     s->channel_mode >= AC3_CHMODE_STEREO;
2237
 
2238
    return 0;
2239
}
2240
 
2241
 
2242
/*
2243
 * Set bandwidth for all channels.
2244
 * The user can optionally supply a cutoff frequency. Otherwise an appropriate
2245
 * default value will be used.
2246
 */
2247
static av_cold void set_bandwidth(AC3EncodeContext *s)
2248
{
2249
    int blk, ch, cpl_start;
2250
 
2251
    if (s->cutoff) {
2252
        /* calculate bandwidth based on user-specified cutoff frequency */
2253
        int fbw_coeffs;
2254
        fbw_coeffs     = s->cutoff * 2 * AC3_MAX_COEFS / s->sample_rate;
2255
        s->bandwidth_code = av_clip((fbw_coeffs - 73) / 3, 0, 60);
2256
    } else {
2257
        /* use default bandwidth setting */
2258
        s->bandwidth_code = ac3_bandwidth_tab[s->fbw_channels-1][s->bit_alloc.sr_code][s->frame_size_code/2];
2259
    }
2260
 
2261
    /* set number of coefficients for each channel */
2262
    for (ch = 1; ch <= s->fbw_channels; ch++) {
2263
        s->start_freq[ch] = 0;
2264
        for (blk = 0; blk < s->num_blocks; blk++)
2265
            s->blocks[blk].end_freq[ch] = s->bandwidth_code * 3 + 73;
2266
    }
2267
    /* LFE channel always has 7 coefs */
2268
    if (s->lfe_on) {
2269
        s->start_freq[s->lfe_channel] = 0;
2270
        for (blk = 0; blk < s->num_blocks; blk++)
2271
            s->blocks[blk].end_freq[ch] = 7;
2272
    }
2273
 
2274
    /* initialize coupling strategy */
2275
    if (s->cpl_enabled) {
2276
        if (s->options.cpl_start != AC3ENC_OPT_AUTO) {
2277
            cpl_start = s->options.cpl_start;
2278
        } else {
2279
            cpl_start = ac3_coupling_start_tab[s->channel_mode-2][s->bit_alloc.sr_code][s->frame_size_code/2];
2280
            if (cpl_start < 0) {
2281
                if (s->options.channel_coupling == AC3ENC_OPT_AUTO)
2282
                    s->cpl_enabled = 0;
2283
                else
2284
                    cpl_start = 15;
2285
            }
2286
        }
2287
    }
2288
    if (s->cpl_enabled) {
2289
        int i, cpl_start_band, cpl_end_band;
2290
        uint8_t *cpl_band_sizes = s->cpl_band_sizes;
2291
 
2292
        cpl_end_band   = s->bandwidth_code / 4 + 3;
2293
        cpl_start_band = av_clip(cpl_start, 0, FFMIN(cpl_end_band-1, 15));
2294
 
2295
        s->num_cpl_subbands = cpl_end_band - cpl_start_band;
2296
 
2297
        s->num_cpl_bands = 1;
2298
        *cpl_band_sizes  = 12;
2299
        for (i = cpl_start_band + 1; i < cpl_end_band; i++) {
2300
            if (ff_eac3_default_cpl_band_struct[i]) {
2301
                *cpl_band_sizes += 12;
2302
            } else {
2303
                s->num_cpl_bands++;
2304
                cpl_band_sizes++;
2305
                *cpl_band_sizes = 12;
2306
            }
2307
        }
2308
 
2309
        s->start_freq[CPL_CH] = cpl_start_band * 12 + 37;
2310
        s->cpl_end_freq       = cpl_end_band   * 12 + 37;
2311
        for (blk = 0; blk < s->num_blocks; blk++)
2312
            s->blocks[blk].end_freq[CPL_CH] = s->cpl_end_freq;
2313
    }
2314
}
2315
 
2316
 
2317
static av_cold int allocate_buffers(AC3EncodeContext *s)
2318
{
2319
    AVCodecContext *avctx = s->avctx;
2320
    int blk, ch;
2321
    int channels = s->channels + 1; /* includes coupling channel */
2322
    int channel_blocks = channels * s->num_blocks;
2323
    int total_coefs    = AC3_MAX_COEFS * channel_blocks;
2324
 
2325
    if (s->allocate_sample_buffers(s))
2326
        goto alloc_fail;
2327
 
2328
    FF_ALLOC_OR_GOTO(avctx, s->bap_buffer, total_coefs *
2329
                     sizeof(*s->bap_buffer), alloc_fail);
2330
    FF_ALLOC_OR_GOTO(avctx, s->bap1_buffer, total_coefs *
2331
                     sizeof(*s->bap1_buffer), alloc_fail);
2332
    FF_ALLOCZ_OR_GOTO(avctx, s->mdct_coef_buffer, total_coefs *
2333
                      sizeof(*s->mdct_coef_buffer), alloc_fail);
2334
    FF_ALLOC_OR_GOTO(avctx, s->exp_buffer, total_coefs *
2335
                     sizeof(*s->exp_buffer), alloc_fail);
2336
    FF_ALLOC_OR_GOTO(avctx, s->grouped_exp_buffer, channel_blocks * 128 *
2337
                     sizeof(*s->grouped_exp_buffer), alloc_fail);
2338
    FF_ALLOC_OR_GOTO(avctx, s->psd_buffer, total_coefs *
2339
                     sizeof(*s->psd_buffer), alloc_fail);
2340
    FF_ALLOC_OR_GOTO(avctx, s->band_psd_buffer, channel_blocks * 64 *
2341
                     sizeof(*s->band_psd_buffer), alloc_fail);
2342
    FF_ALLOC_OR_GOTO(avctx, s->mask_buffer, channel_blocks * 64 *
2343
                     sizeof(*s->mask_buffer), alloc_fail);
2344
    FF_ALLOC_OR_GOTO(avctx, s->qmant_buffer, total_coefs *
2345
                     sizeof(*s->qmant_buffer), alloc_fail);
2346
    if (s->cpl_enabled) {
2347
        FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_exp_buffer, channel_blocks * 16 *
2348
                         sizeof(*s->cpl_coord_exp_buffer), alloc_fail);
2349
        FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_mant_buffer, channel_blocks * 16 *
2350
                         sizeof(*s->cpl_coord_mant_buffer), alloc_fail);
2351
    }
2352
    for (blk = 0; blk < s->num_blocks; blk++) {
2353
        AC3Block *block = &s->blocks[blk];
2354
        FF_ALLOCZ_OR_GOTO(avctx, block->mdct_coef, channels * sizeof(*block->mdct_coef),
2355
                          alloc_fail);
2356
        FF_ALLOCZ_OR_GOTO(avctx, block->exp, channels * sizeof(*block->exp),
2357
                          alloc_fail);
2358
        FF_ALLOCZ_OR_GOTO(avctx, block->grouped_exp, channels * sizeof(*block->grouped_exp),
2359
                          alloc_fail);
2360
        FF_ALLOCZ_OR_GOTO(avctx, block->psd, channels * sizeof(*block->psd),
2361
                          alloc_fail);
2362
        FF_ALLOCZ_OR_GOTO(avctx, block->band_psd, channels * sizeof(*block->band_psd),
2363
                          alloc_fail);
2364
        FF_ALLOCZ_OR_GOTO(avctx, block->mask, channels * sizeof(*block->mask),
2365
                          alloc_fail);
2366
        FF_ALLOCZ_OR_GOTO(avctx, block->qmant, channels * sizeof(*block->qmant),
2367
                          alloc_fail);
2368
        if (s->cpl_enabled) {
2369
            FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_exp, channels * sizeof(*block->cpl_coord_exp),
2370
                              alloc_fail);
2371
            FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_mant, channels * sizeof(*block->cpl_coord_mant),
2372
                              alloc_fail);
2373
        }
2374
 
2375
        for (ch = 0; ch < channels; ch++) {
2376
            /* arrangement: block, channel, coeff */
2377
            block->grouped_exp[ch] = &s->grouped_exp_buffer[128           * (blk * channels + ch)];
2378
            block->psd[ch]         = &s->psd_buffer        [AC3_MAX_COEFS * (blk * channels + ch)];
2379
            block->band_psd[ch]    = &s->band_psd_buffer   [64            * (blk * channels + ch)];
2380
            block->mask[ch]        = &s->mask_buffer       [64            * (blk * channels + ch)];
2381
            block->qmant[ch]       = &s->qmant_buffer      [AC3_MAX_COEFS * (blk * channels + ch)];
2382
            if (s->cpl_enabled) {
2383
                block->cpl_coord_exp[ch]  = &s->cpl_coord_exp_buffer [16  * (blk * channels + ch)];
2384
                block->cpl_coord_mant[ch] = &s->cpl_coord_mant_buffer[16  * (blk * channels + ch)];
2385
            }
2386
 
2387
            /* arrangement: channel, block, coeff */
2388
            block->exp[ch]         = &s->exp_buffer        [AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
2389
            block->mdct_coef[ch]   = &s->mdct_coef_buffer  [AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
2390
        }
2391
    }
2392
 
2393
    if (!s->fixed_point) {
2394
        FF_ALLOCZ_OR_GOTO(avctx, s->fixed_coef_buffer, total_coefs *
2395
                          sizeof(*s->fixed_coef_buffer), alloc_fail);
2396
        for (blk = 0; blk < s->num_blocks; blk++) {
2397
            AC3Block *block = &s->blocks[blk];
2398
            FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
2399
                              sizeof(*block->fixed_coef), alloc_fail);
2400
            for (ch = 0; ch < channels; ch++)
2401
                block->fixed_coef[ch] = &s->fixed_coef_buffer[AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
2402
        }
2403
    } else {
2404
        for (blk = 0; blk < s->num_blocks; blk++) {
2405
            AC3Block *block = &s->blocks[blk];
2406
            FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
2407
                              sizeof(*block->fixed_coef), alloc_fail);
2408
            for (ch = 0; ch < channels; ch++)
2409
                block->fixed_coef[ch] = (int32_t *)block->mdct_coef[ch];
2410
        }
2411
    }
2412
 
2413
    return 0;
2414
alloc_fail:
2415
    return AVERROR(ENOMEM);
2416
}
2417
 
2418
 
2419
av_cold int ff_ac3_encode_init(AVCodecContext *avctx)
2420
{
2421
    AC3EncodeContext *s = avctx->priv_data;
2422
    int ret, frame_size_58;
2423
 
2424
    s->avctx = avctx;
2425
 
2426
    s->eac3 = avctx->codec_id == AV_CODEC_ID_EAC3;
2427
 
2428
    ff_ac3_common_init();
2429
 
2430
    ret = validate_options(s);
2431
    if (ret)
2432
        return ret;
2433
 
2434
    avctx->frame_size = AC3_BLOCK_SIZE * s->num_blocks;
2435
    avctx->delay      = AC3_BLOCK_SIZE;
2436
 
2437
    s->bitstream_mode = avctx->audio_service_type;
2438
    if (s->bitstream_mode == AV_AUDIO_SERVICE_TYPE_KARAOKE)
2439
        s->bitstream_mode = 0x7;
2440
 
2441
    s->bits_written    = 0;
2442
    s->samples_written = 0;
2443
 
2444
    /* calculate crc_inv for both possible frame sizes */
2445
    frame_size_58 = (( s->frame_size    >> 2) + ( s->frame_size    >> 4)) << 1;
2446
    s->crc_inv[0] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
2447
    if (s->bit_alloc.sr_code == 1) {
2448
        frame_size_58 = (((s->frame_size+2) >> 2) + ((s->frame_size+2) >> 4)) << 1;
2449
        s->crc_inv[1] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
2450
    }
2451
 
2452
    /* set function pointers */
2453
    if (CONFIG_AC3_FIXED_ENCODER && s->fixed_point) {
2454
        s->mdct_end                     = ff_ac3_fixed_mdct_end;
2455
        s->mdct_init                    = ff_ac3_fixed_mdct_init;
2456
        s->allocate_sample_buffers      = ff_ac3_fixed_allocate_sample_buffers;
2457
    } else if (CONFIG_AC3_ENCODER || CONFIG_EAC3_ENCODER) {
2458
        s->mdct_end                     = ff_ac3_float_mdct_end;
2459
        s->mdct_init                    = ff_ac3_float_mdct_init;
2460
        s->allocate_sample_buffers      = ff_ac3_float_allocate_sample_buffers;
2461
    }
2462
    if (CONFIG_EAC3_ENCODER && s->eac3)
2463
        s->output_frame_header = ff_eac3_output_frame_header;
2464
    else
2465
        s->output_frame_header = ac3_output_frame_header;
2466
 
2467
    set_bandwidth(s);
2468
 
2469
    exponent_init(s);
2470
 
2471
    bit_alloc_init(s);
2472
 
2473
    ret = s->mdct_init(s);
2474
    if (ret)
2475
        goto init_fail;
2476
 
2477
    ret = allocate_buffers(s);
2478
    if (ret)
2479
        goto init_fail;
2480
 
2481
    ff_dsputil_init(&s->dsp, avctx);
2482
    avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
2483
    ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
2484
 
2485
    dprint_options(s);
2486
 
2487
    return 0;
2488
init_fail:
2489
    ff_ac3_encode_close(avctx);
2490
    return ret;
2491
}