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4349 Serge 1
/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2
/* glitter-paths - polygon scan converter
3
 *
4
 * Copyright (c) 2008  M Joonas Pihlaja
5
 * Copyright (c) 2007  David Turner
6
 *
7
 * Permission is hereby granted, free of charge, to any person
8
 * obtaining a copy of this software and associated documentation
9
 * files (the "Software"), to deal in the Software without
10
 * restriction, including without limitation the rights to use,
11
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
12
 * copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following
14
 * conditions:
15
 *
16
 * The above copyright notice and this permission notice shall be
17
 * included in all copies or substantial portions of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
21
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
23
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26
 * OTHER DEALINGS IN THE SOFTWARE.
27
 */
28
/* This is the Glitter paths scan converter incorporated into cairo.
29
 * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
30
 * of
31
 *
32
 *   http://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
33
 */
34
/* Glitter-paths is a stand alone polygon rasteriser derived from
35
 * David Turner's reimplementation of Tor Anderssons's 15x17
36
 * supersampling rasteriser from the Apparition graphics library.  The
37
 * main new feature here is cheaply choosing per-scan line between
38
 * doing fully analytical coverage computation for an entire row at a
39
 * time vs. using a supersampling approach.
40
 *
41
 * David Turner's code can be found at
42
 *
43
 *   http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
44
 *
45
 * In particular this file incorporates large parts of ftgrays_tor10.h
46
 * from raster-comparison-20070813.tar.bz2
47
 */
48
/* Overview
49
 *
50
 * A scan converter's basic purpose to take polygon edges and convert
51
 * them into an RLE compressed A8 mask.  This one works in two phases:
52
 * gathering edges and generating spans.
53
 *
54
 * 1) As the user feeds the scan converter edges they are vertically
55
 * clipped and bucketted into a _polygon_ data structure.  The edges
56
 * are also snapped from the user's coordinates to the subpixel grid
57
 * coordinates used during scan conversion.
58
 *
59
 *     user
60
 *      |
61
 *      | edges
62
 *      V
63
 *    polygon buckets
64
 *
65
 * 2) Generating spans works by performing a vertical sweep of pixel
66
 * rows from top to bottom and maintaining an _active_list_ of edges
67
 * that intersect the row.  From the active list the fill rule
68
 * determines which edges are the left and right edges of the start of
69
 * each span, and their contribution is then accumulated into a pixel
70
 * coverage list (_cell_list_) as coverage deltas.  Once the coverage
71
 * deltas of all edges are known we can form spans of constant pixel
72
 * coverage by summing the deltas during a traversal of the cell list.
73
 * At the end of a pixel row the cell list is sent to a coverage
74
 * blitter for rendering to some target surface.
75
 *
76
 * The pixel coverages are computed by either supersampling the row
77
 * and box filtering a mono rasterisation, or by computing the exact
78
 * coverages of edges in the active list.  The supersampling method is
79
 * used whenever some edge starts or stops within the row or there are
80
 * edge intersections in the row.
81
 *
82
 *   polygon bucket for       \
83
 *   current pixel row        |
84
 *      |                     |
85
 *      | activate new edges  |  Repeat GRID_Y times if we
86
 *      V                     \  are supersampling this row,
87
 *   active list              /  or just once if we're computing
88
 *      |                     |  analytical coverage.
89
 *      | coverage deltas     |
90
 *      V                     |
91
 *   pixel coverage list     /
92
 *      |
93
 *      V
94
 *   coverage blitter
95
 */
96
#include "cairoint.h"
97
#include "cairo-spans-private.h"
98
#include "cairo-error-private.h"
99
 
100
#include 
101
#include 
102
#include 
103
#include 
104
 
105
/*-------------------------------------------------------------------------
106
 * cairo specific config
107
 */
108
#define I static
109
 
110
/* Prefer cairo's status type. */
111
#define GLITTER_HAVE_STATUS_T 1
112
#define GLITTER_STATUS_SUCCESS CAIRO_STATUS_SUCCESS
113
#define GLITTER_STATUS_NO_MEMORY CAIRO_STATUS_NO_MEMORY
114
typedef cairo_status_t glitter_status_t;
115
 
116
/* The input coordinate scale and the rasterisation grid scales. */
117
#define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
118
//#define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
119
//#define GRID_Y 15
120
#define GRID_X_BITS 2
121
#define GRID_Y_BITS 2
122
 
123
/* Set glitter up to use a cairo span renderer to do the coverage
124
 * blitting. */
125
struct pool;
126
struct cell_list;
127
 
128
/*-------------------------------------------------------------------------
129
 * glitter-paths.h
130
 */
131
 
132
/* "Input scaled" numbers are fixed precision reals with multiplier
133
 * 2**GLITTER_INPUT_BITS.  Input coordinates are given to glitter as
134
 * pixel scaled numbers.  These get converted to the internal grid
135
 * scaled numbers as soon as possible. Internal overflow is possible
136
 * if GRID_X/Y inside glitter-paths.c is larger than
137
 * 1<
138
#ifndef GLITTER_INPUT_BITS
139
#  define GLITTER_INPUT_BITS 8
140
#endif
141
#define GLITTER_INPUT_SCALE (1<
142
typedef int glitter_input_scaled_t;
143
 
144
#if !GLITTER_HAVE_STATUS_T
145
typedef enum {
146
    GLITTER_STATUS_SUCCESS = 0,
147
    GLITTER_STATUS_NO_MEMORY
148
} glitter_status_t;
149
#endif
150
 
151
#ifndef I
152
# define I /*static*/
153
#endif
154
 
155
/* Opaque type for scan converting. */
156
typedef struct glitter_scan_converter glitter_scan_converter_t;
157
 
158
/* Reset a scan converter to accept polygon edges and set the clip box
159
 * in pixels.  Allocates O(ymax-ymin) bytes of memory.	The clip box
160
 * is set to integer pixel coordinates xmin <= x < xmax, ymin <= y <
161
 * ymax. */
162
I glitter_status_t
163
glitter_scan_converter_reset(
164
    glitter_scan_converter_t *converter,
165
    int xmin, int ymin,
166
    int xmax, int ymax);
167
 
168
/* Render the polygon in the scan converter to the given A8 format
169
 * image raster.  Only the pixels accessible as pixels[y*stride+x] for
170
 * x,y inside the clip box are written to, where xmin <= x < xmax,
171
 * ymin <= y < ymax.  The image is assumed to be clear on input.
172
 *
173
 * If nonzero_fill is true then the interior of the polygon is
174
 * computed with the non-zero fill rule.  Otherwise the even-odd fill
175
 * rule is used.
176
 *
177
 * The scan converter must be reset or destroyed after this call. */
178
 
179
/*-------------------------------------------------------------------------
180
 * glitter-paths.c: Implementation internal types
181
 */
182
#include 
183
#include 
184
#include 
185
 
186
/* All polygon coordinates are snapped onto a subsample grid. "Grid
187
 * scaled" numbers are fixed precision reals with multiplier GRID_X or
188
 * GRID_Y. */
189
typedef int grid_scaled_t;
190
typedef int grid_scaled_x_t;
191
typedef int grid_scaled_y_t;
192
 
193
/* Default x/y scale factors.
194
 *  You can either define GRID_X/Y_BITS to get a power-of-two scale
195
 *  or define GRID_X/Y separately. */
196
#if !defined(GRID_X) && !defined(GRID_X_BITS)
197
#  define GRID_X_BITS 8
198
#endif
199
#if !defined(GRID_Y) && !defined(GRID_Y_BITS)
200
#  define GRID_Y 15
201
#endif
202
 
203
/* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
204
#ifdef GRID_X_BITS
205
#  define GRID_X (1 << GRID_X_BITS)
206
#endif
207
#ifdef GRID_Y_BITS
208
#  define GRID_Y (1 << GRID_Y_BITS)
209
#endif
210
 
211
/* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
212
 * integer and fractional parts. The integer part is floored. */
213
#if defined(GRID_X_TO_INT_FRAC)
214
  /* do nothing */
215
#elif defined(GRID_X_BITS)
216
#  define GRID_X_TO_INT_FRAC(x, i, f) \
217
	_GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
218
#else
219
#  define GRID_X_TO_INT_FRAC(x, i, f) \
220
	_GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
221
#endif
222
 
223
#define _GRID_TO_INT_FRAC_general(t, i, f, m) do {	\
224
    (i) = (t) / (m);					\
225
    (f) = (t) % (m);					\
226
    if ((f) < 0) {					\
227
	--(i);						\
228
	(f) += (m);					\
229
    }							\
230
} while (0)
231
 
232
#define _GRID_TO_INT_FRAC_shift(t, i, f, b) do {	\
233
    (f) = (t) & ((1 << (b)) - 1);			\
234
    (i) = (t) >> (b);					\
235
} while (0)
236
 
237
/* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y.  We want
238
 * to be able to represent exactly areas of subpixel trapezoids whose
239
 * vertices are given in grid scaled coordinates.  The scale factor
240
 * comes from needing to accurately represent the area 0.5*dx*dy of a
241
 * triangle with base dx and height dy in grid scaled numbers. */
242
#define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
243
 
244
/* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
245
#if GRID_XY == 510
246
#  define GRID_AREA_TO_ALPHA(c)	  (((c)+1) >> 1)
247
#elif GRID_XY == 255
248
#  define  GRID_AREA_TO_ALPHA(c)  (c)
249
#elif GRID_XY == 64
250
#  define  GRID_AREA_TO_ALPHA(c)  (((c) << 2) | -(((c) & 0x40) >> 6))
251
#elif GRID_XY == 32
252
#  define  GRID_AREA_TO_ALPHA(c)  (((c) << 3) | -(((c) & 0x20) >> 5))
253
#elif GRID_XY == 128
254
#  define  GRID_AREA_TO_ALPHA(c)  ((((c) << 1) | -((c) >> 7)) & 255)
255
#elif GRID_XY == 256
256
#  define  GRID_AREA_TO_ALPHA(c)  (((c) | -((c) >> 8)) & 255)
257
#elif GRID_XY == 15
258
#  define  GRID_AREA_TO_ALPHA(c)  (((c) << 4) + (c))
259
#elif GRID_XY == 2*256*15
260
#  define  GRID_AREA_TO_ALPHA(c)  (((c) + ((c)<<4) + 256) >> 9)
261
#else
262
#  define  GRID_AREA_TO_ALPHA(c)  (((c)*255 + GRID_XY/2) / GRID_XY)
263
#endif
264
 
265
#define UNROLL3(x) x x x
266
 
267
struct quorem {
268
    int32_t quo;
269
    int32_t rem;
270
};
271
 
272
/* Header for a chunk of memory in a memory pool. */
273
struct _pool_chunk {
274
    /* # bytes used in this chunk. */
275
    size_t size;
276
 
277
    /* # bytes total in this chunk */
278
    size_t capacity;
279
 
280
    /* Pointer to the previous chunk or %NULL if this is the sentinel
281
     * chunk in the pool header. */
282
    struct _pool_chunk *prev_chunk;
283
 
284
    /* Actual data starts here.	 Well aligned for pointers. */
285
};
286
 
287
/* A memory pool.  This is supposed to be embedded on the stack or
288
 * within some other structure.	 It may optionally be followed by an
289
 * embedded array from which requests are fulfilled until
290
 * malloc needs to be called to allocate a first real chunk. */
291
struct pool {
292
    /* Chunk we're allocating from. */
293
    struct _pool_chunk *current;
294
 
295
    jmp_buf *jmp;
296
 
297
    /* Free list of previously allocated chunks.  All have >= default
298
     * capacity. */
299
    struct _pool_chunk *first_free;
300
 
301
    /* The default capacity of a chunk. */
302
    size_t default_capacity;
303
 
304
    /* Header for the sentinel chunk.  Directly following the pool
305
     * struct should be some space for embedded elements from which
306
     * the sentinel chunk allocates from. */
307
    struct _pool_chunk sentinel[1];
308
};
309
 
310
/* A polygon edge. */
311
struct edge {
312
    /* Next in y-bucket or active list. */
313
    struct edge *next, *prev;
314
 
315
    /* Number of subsample rows remaining to scan convert of this
316
     * edge. */
317
    grid_scaled_y_t height_left;
318
 
319
    /* Original sign of the edge: +1 for downwards, -1 for upwards
320
     * edges.  */
321
    int dir;
322
    int vertical;
323
 
324
    /* Current x coordinate while the edge is on the active
325
     * list. Initialised to the x coordinate of the top of the
326
     * edge. The quotient is in grid_scaled_x_t units and the
327
     * remainder is mod dy in grid_scaled_y_t units.*/
328
    struct quorem x;
329
 
330
    /* Advance of the current x when moving down a subsample line. */
331
    struct quorem dxdy;
332
 
333
    /* The clipped y of the top of the edge. */
334
    grid_scaled_y_t ytop;
335
 
336
    /* y2-y1 after orienting the edge downwards.  */
337
    grid_scaled_y_t dy;
338
};
339
 
340
#define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/GRID_Y)
341
 
342
/* A collection of sorted and vertically clipped edges of the polygon.
343
 * Edges are moved from the polygon to an active list while scan
344
 * converting. */
345
struct polygon {
346
    /* The vertical clip extents. */
347
    grid_scaled_y_t ymin, ymax;
348
 
349
    /* Array of edges all starting in the same bucket.	An edge is put
350
     * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
351
     * it is added to the polygon. */
352
    struct edge **y_buckets;
353
    struct edge *y_buckets_embedded[64];
354
 
355
    struct {
356
	struct pool base[1];
357
	struct edge embedded[32];
358
    } edge_pool;
359
};
360
 
361
/* A cell records the effect on pixel coverage of polygon edges
362
 * passing through a pixel.  It contains two accumulators of pixel
363
 * coverage.
364
 *
365
 * Consider the effects of a polygon edge on the coverage of a pixel
366
 * it intersects and that of the following one.  The coverage of the
367
 * following pixel is the height of the edge multiplied by the width
368
 * of the pixel, and the coverage of the pixel itself is the area of
369
 * the trapezoid formed by the edge and the right side of the pixel.
370
 *
371
 * +-----------------------+-----------------------+
372
 * |                       |                       |
373
 * |                       |                       |
374
 * |_______________________|_______________________|
375
 * |   \...................|.......................|\
376
 * |    \..................|.......................| |
377
 * |     \.................|.......................| |
378
 * |      \....covered.....|.......................| |
379
 * |       \....area.......|.......................| } covered height
380
 * |        \..............|.......................| |
381
 * |uncovered\.............|.......................| |
382
 * |  area    \............|.......................| |
383
 * |___________\...........|.......................|/
384
 * |                       |                       |
385
 * |                       |                       |
386
 * |                       |                       |
387
 * +-----------------------+-----------------------+
388
 *
389
 * Since the coverage of the following pixel will always be a multiple
390
 * of the width of the pixel, we can store the height of the covered
391
 * area instead.  The coverage of the pixel itself is the total
392
 * coverage minus the area of the uncovered area to the left of the
393
 * edge.  As it's faster to compute the uncovered area we only store
394
 * that and subtract it from the total coverage later when forming
395
 * spans to blit.
396
 *
397
 * The heights and areas are signed, with left edges of the polygon
398
 * having positive sign and right edges having negative sign.  When
399
 * two edges intersect they swap their left/rightness so their
400
 * contribution above and below the intersection point must be
401
 * computed separately. */
402
struct cell {
403
    struct cell		*next;
404
    int			 x;
405
    int16_t		 uncovered_area;
406
    int16_t		 covered_height;
407
};
408
 
409
/* A cell list represents the scan line sparsely as cells ordered by
410
 * ascending x.  It is geared towards scanning the cells in order
411
 * using an internal cursor. */
412
struct cell_list {
413
    /* Sentinel nodes */
414
    struct cell head, tail;
415
 
416
    /* Cursor state for iterating through the cell list. */
417
    struct cell *cursor, *rewind;
418
 
419
    /* Cells in the cell list are owned by the cell list and are
420
     * allocated from this pool.  */
421
    struct {
422
	struct pool base[1];
423
	struct cell embedded[32];
424
    } cell_pool;
425
};
426
 
427
struct cell_pair {
428
    struct cell *cell1;
429
    struct cell *cell2;
430
};
431
 
432
/* The active list contains edges in the current scan line ordered by
433
 * the x-coordinate of the intercept of the edge and the scan line. */
434
struct active_list {
435
    /* Leftmost edge on the current scan line. */
436
    struct edge head, tail;
437
 
438
    /* A lower bound on the height of the active edges is used to
439
     * estimate how soon some active edge ends.	 We can't advance the
440
     * scan conversion by a full pixel row if an edge ends somewhere
441
     * within it. */
442
    grid_scaled_y_t min_height;
443
    int is_vertical;
444
};
445
 
446
struct glitter_scan_converter {
447
    struct polygon	polygon[1];
448
    struct active_list	active[1];
449
    struct cell_list	coverages[1];
450
 
451
    cairo_half_open_span_t *spans;
452
    cairo_half_open_span_t spans_embedded[64];
453
 
454
    /* Clip box. */
455
    grid_scaled_x_t xmin, xmax;
456
    grid_scaled_y_t ymin, ymax;
457
};
458
 
459
/* Compute the floored division a/b. Assumes / and % perform symmetric
460
 * division. */
461
inline static struct quorem
462
floored_divrem(int a, int b)
463
{
464
    struct quorem qr;
465
    qr.quo = a/b;
466
    qr.rem = a%b;
467
    if ((a^b)<0 && qr.rem) {
468
	qr.quo -= 1;
469
	qr.rem += b;
470
    }
471
    return qr;
472
}
473
 
474
/* Compute the floored division (x*a)/b. Assumes / and % perform symmetric
475
 * division. */
476
static struct quorem
477
floored_muldivrem(int x, int a, int b)
478
{
479
    struct quorem qr;
480
    long long xa = (long long)x*a;
481
    qr.quo = xa/b;
482
    qr.rem = xa%b;
483
    if ((xa>=0) != (b>=0) && qr.rem) {
484
	qr.quo -= 1;
485
	qr.rem += b;
486
    }
487
    return qr;
488
}
489
 
490
static struct _pool_chunk *
491
_pool_chunk_init(
492
    struct _pool_chunk *p,
493
    struct _pool_chunk *prev_chunk,
494
    size_t capacity)
495
{
496
    p->prev_chunk = prev_chunk;
497
    p->size = 0;
498
    p->capacity = capacity;
499
    return p;
500
}
501
 
502
static struct _pool_chunk *
503
_pool_chunk_create(struct pool *pool, size_t size)
504
{
505
    struct _pool_chunk *p;
506
 
507
    p = malloc(size + sizeof(struct _pool_chunk));
508
    if (unlikely (NULL == p))
509
	longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
510
 
511
    return _pool_chunk_init(p, pool->current, size);
512
}
513
 
514
static void
515
pool_init(struct pool *pool,
516
	  jmp_buf *jmp,
517
	  size_t default_capacity,
518
	  size_t embedded_capacity)
519
{
520
    pool->jmp = jmp;
521
    pool->current = pool->sentinel;
522
    pool->first_free = NULL;
523
    pool->default_capacity = default_capacity;
524
    _pool_chunk_init(pool->sentinel, NULL, embedded_capacity);
525
}
526
 
527
static void
528
pool_fini(struct pool *pool)
529
{
530
    struct _pool_chunk *p = pool->current;
531
    do {
532
	while (NULL != p) {
533
	    struct _pool_chunk *prev = p->prev_chunk;
534
	    if (p != pool->sentinel)
535
		free(p);
536
	    p = prev;
537
	}
538
	p = pool->first_free;
539
	pool->first_free = NULL;
540
    } while (NULL != p);
541
}
542
 
543
/* Satisfy an allocation by first allocating a new large enough chunk
544
 * and adding it to the head of the pool's chunk list. This function
545
 * is called as a fallback if pool_alloc() couldn't do a quick
546
 * allocation from the current chunk in the pool. */
547
static void *
548
_pool_alloc_from_new_chunk(
549
    struct pool *pool,
550
    size_t size)
551
{
552
    struct _pool_chunk *chunk;
553
    void *obj;
554
    size_t capacity;
555
 
556
    /* If the allocation is smaller than the default chunk size then
557
     * try getting a chunk off the free list.  Force alloc of a new
558
     * chunk for large requests. */
559
    capacity = size;
560
    chunk = NULL;
561
    if (size < pool->default_capacity) {
562
	capacity = pool->default_capacity;
563
	chunk = pool->first_free;
564
	if (chunk) {
565
	    pool->first_free = chunk->prev_chunk;
566
	    _pool_chunk_init(chunk, pool->current, chunk->capacity);
567
	}
568
    }
569
 
570
    if (NULL == chunk)
571
	chunk = _pool_chunk_create (pool, capacity);
572
    pool->current = chunk;
573
 
574
    obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
575
    chunk->size += size;
576
    return obj;
577
}
578
 
579
/* Allocate size bytes from the pool.  The first allocated address
580
 * returned from a pool is aligned to sizeof(void*).  Subsequent
581
 * addresses will maintain alignment as long as multiples of void* are
582
 * allocated.  Returns the address of a new memory area or %NULL on
583
 * allocation failures.	 The pool retains ownership of the returned
584
 * memory. */
585
inline static void *
586
pool_alloc (struct pool *pool, size_t size)
587
{
588
    struct _pool_chunk *chunk = pool->current;
589
 
590
    if (size <= chunk->capacity - chunk->size) {
591
	void *obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
592
	chunk->size += size;
593
	return obj;
594
    } else {
595
	return _pool_alloc_from_new_chunk(pool, size);
596
    }
597
}
598
 
599
/* Relinquish all pool_alloced memory back to the pool. */
600
static void
601
pool_reset (struct pool *pool)
602
{
603
    /* Transfer all used chunks to the chunk free list. */
604
    struct _pool_chunk *chunk = pool->current;
605
    if (chunk != pool->sentinel) {
606
	while (chunk->prev_chunk != pool->sentinel) {
607
	    chunk = chunk->prev_chunk;
608
	}
609
	chunk->prev_chunk = pool->first_free;
610
	pool->first_free = pool->current;
611
    }
612
    /* Reset the sentinel as the current chunk. */
613
    pool->current = pool->sentinel;
614
    pool->sentinel->size = 0;
615
}
616
 
617
/* Rewinds the cell list's cursor to the beginning.  After rewinding
618
 * we're good to cell_list_find() the cell any x coordinate. */
619
inline static void
620
cell_list_rewind (struct cell_list *cells)
621
{
622
    cells->cursor = &cells->head;
623
}
624
 
625
inline static void
626
cell_list_maybe_rewind (struct cell_list *cells, int x)
627
{
628
    if (x < cells->cursor->x) {
629
	cells->cursor = cells->rewind;
630
	if (x < cells->cursor->x)
631
	    cells->cursor = &cells->head;
632
    }
633
}
634
 
635
inline static void
636
cell_list_set_rewind (struct cell_list *cells)
637
{
638
    cells->rewind = cells->cursor;
639
}
640
 
641
static void
642
cell_list_init(struct cell_list *cells, jmp_buf *jmp)
643
{
644
    pool_init(cells->cell_pool.base, jmp,
645
	      256*sizeof(struct cell),
646
	      sizeof(cells->cell_pool.embedded));
647
    cells->tail.next = NULL;
648
    cells->tail.x = INT_MAX;
649
    cells->head.x = INT_MIN;
650
    cells->head.next = &cells->tail;
651
    cell_list_rewind (cells);
652
}
653
 
654
static void
655
cell_list_fini(struct cell_list *cells)
656
{
657
    pool_fini (cells->cell_pool.base);
658
}
659
 
660
/* Empty the cell list.  This is called at the start of every pixel
661
 * row. */
662
inline static void
663
cell_list_reset (struct cell_list *cells)
664
{
665
    cell_list_rewind (cells);
666
    cells->head.next = &cells->tail;
667
    pool_reset (cells->cell_pool.base);
668
}
669
 
670
inline static struct cell *
671
cell_list_alloc (struct cell_list *cells,
672
		 struct cell *tail,
673
		 int x)
674
{
675
    struct cell *cell;
676
 
677
    cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
678
    cell->next = tail->next;
679
    tail->next = cell;
680
    cell->x = x;
681
    *(uint32_t *)&cell->uncovered_area = 0;
682
 
683
    return cell;
684
}
685
 
686
/* Find a cell at the given x-coordinate.  Returns %NULL if a new cell
687
 * needed to be allocated but couldn't be.  Cells must be found with
688
 * non-decreasing x-coordinate until the cell list is rewound using
689
 * cell_list_rewind(). Ownership of the returned cell is retained by
690
 * the cell list. */
691
inline static struct cell *
692
cell_list_find (struct cell_list *cells, int x)
693
{
694
    struct cell *tail = cells->cursor;
695
 
696
    if (tail->x == x)
697
	return tail;
698
 
699
    while (1) {
700
	UNROLL3({
701
		if (tail->next->x > x)
702
			break;
703
		tail = tail->next;
704
	});
705
    }
706
 
707
    if (tail->x != x)
708
	tail = cell_list_alloc (cells, tail, x);
709
    return cells->cursor = tail;
710
 
711
}
712
 
713
/* Find two cells at x1 and x2.	 This is exactly equivalent
714
 * to
715
 *
716
 *   pair.cell1 = cell_list_find(cells, x1);
717
 *   pair.cell2 = cell_list_find(cells, x2);
718
 *
719
 * except with less function call overhead. */
720
inline static struct cell_pair
721
cell_list_find_pair(struct cell_list *cells, int x1, int x2)
722
{
723
    struct cell_pair pair;
724
 
725
    pair.cell1 = cells->cursor;
726
    while (1) {
727
	UNROLL3({
728
		if (pair.cell1->next->x > x1)
729
			break;
730
		pair.cell1 = pair.cell1->next;
731
	});
732
    }
733
    if (pair.cell1->x != x1)
734
	pair.cell1 = cell_list_alloc (cells, pair.cell1, x1);
735
 
736
    pair.cell2 = pair.cell1;
737
    while (1) {
738
	UNROLL3({
739
		if (pair.cell2->next->x > x2)
740
			break;
741
		pair.cell2 = pair.cell2->next;
742
	});
743
    }
744
    if (pair.cell2->x != x2)
745
	pair.cell2 = cell_list_alloc (cells, pair.cell2, x2);
746
 
747
    cells->cursor = pair.cell2;
748
    return pair;
749
}
750
 
751
/* Add a subpixel span covering [x1, x2) to the coverage cells. */
752
inline static void
753
cell_list_add_subspan(struct cell_list *cells,
754
		      grid_scaled_x_t x1,
755
		      grid_scaled_x_t x2)
756
{
757
    int ix1, fx1;
758
    int ix2, fx2;
759
 
760
    if (x1 == x2)
761
	return;
762
 
763
    GRID_X_TO_INT_FRAC(x1, ix1, fx1);
764
    GRID_X_TO_INT_FRAC(x2, ix2, fx2);
765
 
766
    if (ix1 != ix2) {
767
	struct cell_pair p;
768
	p = cell_list_find_pair(cells, ix1, ix2);
769
	p.cell1->uncovered_area += 2*fx1;
770
	++p.cell1->covered_height;
771
	p.cell2->uncovered_area -= 2*fx2;
772
	--p.cell2->covered_height;
773
    } else {
774
	struct cell *cell = cell_list_find(cells, ix1);
775
	cell->uncovered_area += 2*(fx1-fx2);
776
    }
777
}
778
 
779
/* Adds the analytical coverage of an edge crossing the current pixel
780
 * row to the coverage cells and advances the edge's x position to the
781
 * following row.
782
 *
783
 * This function is only called when we know that during this pixel row:
784
 *
785
 * 1) The relative order of all edges on the active list doesn't
786
 * change.  In particular, no edges intersect within this row to pixel
787
 * precision.
788
 *
789
 * 2) No new edges start in this row.
790
 *
791
 * 3) No existing edges end mid-row.
792
 *
793
 * This function depends on being called with all edges from the
794
 * active list in the order they appear on the list (i.e. with
795
 * non-decreasing x-coordinate.)  */
796
static void
797
cell_list_render_edge(struct cell_list *cells,
798
		      struct edge *edge,
799
		      int sign)
800
{
801
    grid_scaled_x_t fx;
802
    struct cell *cell;
803
    int ix;
804
 
805
    GRID_X_TO_INT_FRAC(edge->x.quo, ix, fx);
806
 
807
    /* We always know that ix1 is >= the cell list cursor in this
808
     * case due to the no-intersections precondition.  */
809
    cell = cell_list_find(cells, ix);
810
    cell->covered_height += sign*GRID_Y;
811
    cell->uncovered_area += sign*2*fx*GRID_Y;
812
}
813
 
814
static void
815
polygon_init (struct polygon *polygon, jmp_buf *jmp)
816
{
817
    polygon->ymin = polygon->ymax = 0;
818
    polygon->y_buckets = polygon->y_buckets_embedded;
819
    pool_init (polygon->edge_pool.base, jmp,
820
	       8192 - sizeof (struct _pool_chunk),
821
	       sizeof (polygon->edge_pool.embedded));
822
}
823
 
824
static void
825
polygon_fini (struct polygon *polygon)
826
{
827
    if (polygon->y_buckets != polygon->y_buckets_embedded)
828
	free (polygon->y_buckets);
829
 
830
    pool_fini (polygon->edge_pool.base);
831
}
832
 
833
/* Empties the polygon of all edges. The polygon is then prepared to
834
 * receive new edges and clip them to the vertical range
835
 * [ymin,ymax). */
836
static glitter_status_t
837
polygon_reset (struct polygon *polygon,
838
	       grid_scaled_y_t ymin,
839
	       grid_scaled_y_t ymax)
840
{
841
    unsigned h = ymax - ymin;
842
    unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + GRID_Y-1, ymin);
843
 
844
    pool_reset(polygon->edge_pool.base);
845
 
846
    if (unlikely (h > 0x7FFFFFFFU - GRID_Y))
847
	goto bail_no_mem; /* even if you could, you wouldn't want to. */
848
 
849
    if (polygon->y_buckets != polygon->y_buckets_embedded)
850
	free (polygon->y_buckets);
851
 
852
    polygon->y_buckets =  polygon->y_buckets_embedded;
853
    if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
854
	polygon->y_buckets = _cairo_malloc_ab (num_buckets,
855
					       sizeof (struct edge *));
856
	if (unlikely (NULL == polygon->y_buckets))
857
	    goto bail_no_mem;
858
    }
859
    memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
860
 
861
    polygon->ymin = ymin;
862
    polygon->ymax = ymax;
863
    return GLITTER_STATUS_SUCCESS;
864
 
865
bail_no_mem:
866
    polygon->ymin = 0;
867
    polygon->ymax = 0;
868
    return GLITTER_STATUS_NO_MEMORY;
869
}
870
 
871
static void
872
_polygon_insert_edge_into_its_y_bucket(struct polygon *polygon,
873
				       struct edge *e)
874
{
875
    unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
876
    struct edge **ptail = &polygon->y_buckets[ix];
877
    e->next = *ptail;
878
    *ptail = e;
879
}
880
 
881
inline static void
882
polygon_add_edge (struct polygon *polygon,
883
		  const cairo_edge_t *edge)
884
{
885
    struct edge *e;
886
    grid_scaled_x_t dx;
887
    grid_scaled_y_t dy;
888
    grid_scaled_y_t ytop, ybot;
889
    grid_scaled_y_t ymin = polygon->ymin;
890
    grid_scaled_y_t ymax = polygon->ymax;
891
 
892
    if (unlikely (edge->top >= ymax || edge->bottom <= ymin))
893
	return;
894
 
895
    e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
896
 
897
    dx = edge->line.p2.x - edge->line.p1.x;
898
    dy = edge->line.p2.y - edge->line.p1.y;
899
    e->dy = dy;
900
    e->dir = edge->dir;
901
 
902
    ytop = edge->top >= ymin ? edge->top : ymin;
903
    ybot = edge->bottom <= ymax ? edge->bottom : ymax;
904
    e->ytop = ytop;
905
    e->height_left = ybot - ytop;
906
 
907
    if (dx == 0) {
908
	e->vertical = TRUE;
909
	e->x.quo = edge->line.p1.x;
910
	e->x.rem = 0;
911
	e->dxdy.quo = 0;
912
	e->dxdy.rem = 0;
913
    } else {
914
	e->vertical = FALSE;
915
	e->dxdy = floored_divrem (dx, dy);
916
	if (ytop == edge->line.p1.y) {
917
	    e->x.quo = edge->line.p1.x;
918
	    e->x.rem = 0;
919
	} else {
920
	    e->x = floored_muldivrem (ytop - edge->line.p1.y, dx, dy);
921
	    e->x.quo += edge->line.p1.x;
922
	}
923
    }
924
 
925
    _polygon_insert_edge_into_its_y_bucket (polygon, e);
926
 
927
    e->x.rem -= dy;		/* Bias the remainder for faster
928
				 * edge advancement. */
929
}
930
 
931
static void
932
active_list_reset (struct active_list *active)
933
{
934
    active->head.vertical = 1;
935
    active->head.height_left = INT_MAX;
936
    active->head.x.quo = INT_MIN;
937
    active->head.prev = NULL;
938
    active->head.next = &active->tail;
939
    active->tail.prev = &active->head;
940
    active->tail.next = NULL;
941
    active->tail.x.quo = INT_MAX;
942
    active->tail.height_left = INT_MAX;
943
    active->tail.vertical = 1;
944
    active->min_height = 0;
945
    active->is_vertical = 1;
946
}
947
 
948
static void
949
active_list_init(struct active_list *active)
950
{
951
    active_list_reset(active);
952
}
953
 
954
/*
955
 * Merge two sorted edge lists.
956
 * Input:
957
 *  - head_a: The head of the first list.
958
 *  - head_b: The head of the second list; head_b cannot be NULL.
959
 * Output:
960
 * Returns the head of the merged list.
961
 *
962
 * Implementation notes:
963
 * To make it fast (in particular, to reduce to an insertion sort whenever
964
 * one of the two input lists only has a single element) we iterate through
965
 * a list until its head becomes greater than the head of the other list,
966
 * then we switch their roles. As soon as one of the two lists is empty, we
967
 * just attach the other one to the current list and exit.
968
 * Writes to memory are only needed to "switch" lists (as it also requires
969
 * attaching to the output list the list which we will be iterating next) and
970
 * to attach the last non-empty list.
971
 */
972
static struct edge *
973
merge_sorted_edges (struct edge *head_a, struct edge *head_b)
974
{
975
    struct edge *head, **next, *prev;
976
    int32_t x;
977
 
978
    prev = head_a->prev;
979
    next = &head;
980
    if (head_a->x.quo <= head_b->x.quo) {
981
	head = head_a;
982
    } else {
983
	head = head_b;
984
	head_b->prev = prev;
985
	goto start_with_b;
986
    }
987
 
988
    do {
989
	x = head_b->x.quo;
990
	while (head_a != NULL && head_a->x.quo <= x) {
991
	    prev = head_a;
992
	    next = &head_a->next;
993
	    head_a = head_a->next;
994
	}
995
 
996
	head_b->prev = prev;
997
	*next = head_b;
998
	if (head_a == NULL)
999
	    return head;
1000
 
1001
start_with_b:
1002
	x = head_a->x.quo;
1003
	while (head_b != NULL && head_b->x.quo <= x) {
1004
	    prev = head_b;
1005
	    next = &head_b->next;
1006
	    head_b = head_b->next;
1007
	}
1008
 
1009
	head_a->prev = prev;
1010
	*next = head_a;
1011
	if (head_b == NULL)
1012
	    return head;
1013
    } while (1);
1014
}
1015
 
1016
/*
1017
 * Sort (part of) a list.
1018
 * Input:
1019
 *  - list: The list to be sorted; list cannot be NULL.
1020
 *  - limit: Recursion limit.
1021
 * Output:
1022
 *  - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
1023
 *              input list; if the input list has fewer elements, head_out be a sorted list
1024
 *              containing all the elements of the input list.
1025
 * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
1026
 * all the elements of the input list).
1027
 *
1028
 * Implementation notes:
1029
 * Special case single element list, unroll/inline the sorting of the first two elements.
1030
 * Some tail recursion is used since we iterate on the bottom-up solution of the problem
1031
 * (we start with a small sorted list and keep merging other lists of the same size to it).
1032
 */
1033
static struct edge *
1034
sort_edges (struct edge *list,
1035
	    unsigned int level,
1036
	    struct edge **head_out)
1037
{
1038
    struct edge *head_other, *remaining;
1039
    unsigned int i;
1040
 
1041
    head_other = list->next;
1042
 
1043
    if (head_other == NULL) {
1044
	*head_out = list;
1045
	return NULL;
1046
    }
1047
 
1048
    remaining = head_other->next;
1049
    if (list->x.quo <= head_other->x.quo) {
1050
	*head_out = list;
1051
	head_other->next = NULL;
1052
    } else {
1053
	*head_out = head_other;
1054
	head_other->prev = list->prev;
1055
	head_other->next = list;
1056
	list->prev = head_other;
1057
	list->next = NULL;
1058
    }
1059
 
1060
    for (i = 0; i < level && remaining; i++) {
1061
	remaining = sort_edges (remaining, i, &head_other);
1062
	*head_out = merge_sorted_edges (*head_out, head_other);
1063
    }
1064
 
1065
    return remaining;
1066
}
1067
 
1068
static struct edge *
1069
merge_unsorted_edges (struct edge *head, struct edge *unsorted)
1070
{
1071
    sort_edges (unsorted, UINT_MAX, &unsorted);
1072
    return merge_sorted_edges (head, unsorted);
1073
}
1074
 
1075
/* Test if the edges on the active list can be safely advanced by a
1076
 * full row without intersections or any edges ending. */
1077
inline static int
1078
can_do_full_row (struct active_list *active)
1079
{
1080
    const struct edge *e;
1081
 
1082
    /* Recomputes the minimum height of all edges on the active
1083
     * list if we have been dropping edges. */
1084
    if (active->min_height <= 0) {
1085
	int min_height = INT_MAX;
1086
	int is_vertical = 1;
1087
 
1088
	e = active->head.next;
1089
	while (NULL != e) {
1090
	    if (e->height_left < min_height)
1091
		min_height = e->height_left;
1092
	    is_vertical &= e->vertical;
1093
	    e = e->next;
1094
	}
1095
 
1096
	active->is_vertical = is_vertical;
1097
	active->min_height = min_height;
1098
    }
1099
 
1100
    if (active->min_height < GRID_Y)
1101
	return 0;
1102
 
1103
    return active->is_vertical;
1104
}
1105
 
1106
/* Merges edges on the given subpixel row from the polygon to the
1107
 * active_list. */
1108
inline static void
1109
active_list_merge_edges_from_bucket(struct active_list *active,
1110
				    struct edge *edges)
1111
{
1112
    active->head.next = merge_unsorted_edges (active->head.next, edges);
1113
}
1114
 
1115
inline static void
1116
polygon_fill_buckets (struct active_list *active,
1117
		      struct edge *edge,
1118
		      int y,
1119
		      struct edge **buckets)
1120
{
1121
    grid_scaled_y_t min_height = active->min_height;
1122
    int is_vertical = active->is_vertical;
1123
 
1124
    while (edge) {
1125
	struct edge *next = edge->next;
1126
	int suby = edge->ytop - y;
1127
	if (buckets[suby])
1128
	    buckets[suby]->prev = edge;
1129
	edge->next = buckets[suby];
1130
	edge->prev = NULL;
1131
	buckets[suby] = edge;
1132
	if (edge->height_left < min_height)
1133
	    min_height = edge->height_left;
1134
	is_vertical &= edge->vertical;
1135
	edge = next;
1136
    }
1137
 
1138
    active->is_vertical = is_vertical;
1139
    active->min_height = min_height;
1140
}
1141
 
1142
inline static void
1143
sub_row (struct active_list *active,
1144
	 struct cell_list *coverages,
1145
	 unsigned int mask)
1146
{
1147
    struct edge *edge = active->head.next;
1148
    int xstart = INT_MIN, prev_x = INT_MIN;
1149
    int winding = 0;
1150
 
1151
    cell_list_rewind (coverages);
1152
 
1153
    while (&active->tail != edge) {
1154
	struct edge *next = edge->next;
1155
	int xend = edge->x.quo;
1156
 
1157
	if (--edge->height_left) {
1158
	    edge->x.quo += edge->dxdy.quo;
1159
	    edge->x.rem += edge->dxdy.rem;
1160
	    if (edge->x.rem >= 0) {
1161
		++edge->x.quo;
1162
		edge->x.rem -= edge->dy;
1163
	    }
1164
 
1165
	    if (edge->x.quo < prev_x) {
1166
		struct edge *pos = edge->prev;
1167
		pos->next = next;
1168
		next->prev = pos;
1169
		do {
1170
		    pos = pos->prev;
1171
		} while (edge->x.quo < pos->x.quo);
1172
		pos->next->prev = edge;
1173
		edge->next = pos->next;
1174
		edge->prev = pos;
1175
		pos->next = edge;
1176
	    } else
1177
		prev_x = edge->x.quo;
1178
	} else {
1179
	    edge->prev->next = next;
1180
	    next->prev = edge->prev;
1181
	}
1182
 
1183
	winding += edge->dir;
1184
	if ((winding & mask) == 0) {
1185
	    if (next->x.quo != xend) {
1186
		cell_list_add_subspan (coverages, xstart, xend);
1187
		xstart = INT_MIN;
1188
	    }
1189
	} else if (xstart == INT_MIN)
1190
	    xstart = xend;
1191
 
1192
	edge = next;
1193
    }
1194
}
1195
 
1196
inline static void dec (struct edge *e, int h)
1197
{
1198
    e->height_left -= h;
1199
    if (e->height_left == 0) {
1200
	e->prev->next = e->next;
1201
	e->next->prev = e->prev;
1202
    }
1203
}
1204
 
1205
static void
1206
full_row (struct active_list *active,
1207
	  struct cell_list *coverages,
1208
	  unsigned int mask)
1209
{
1210
    struct edge *left = active->head.next;
1211
 
1212
    while (&active->tail != left) {
1213
	struct edge *right;
1214
	int winding;
1215
 
1216
	dec (left, GRID_Y);
1217
 
1218
	winding = left->dir;
1219
	right = left->next;
1220
	do {
1221
	    dec (right, GRID_Y);
1222
 
1223
	    winding += right->dir;
1224
	    if ((winding & mask) == 0 && right->next->x.quo != right->x.quo)
1225
		break;
1226
 
1227
	    right = right->next;
1228
	} while (1);
1229
 
1230
	cell_list_set_rewind (coverages);
1231
	cell_list_render_edge (coverages, left, +1);
1232
	cell_list_render_edge (coverages, right, -1);
1233
 
1234
	left = right->next;
1235
    }
1236
}
1237
 
1238
static void
1239
_glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
1240
{
1241
    polygon_init(converter->polygon, jmp);
1242
    active_list_init(converter->active);
1243
    cell_list_init(converter->coverages, jmp);
1244
    converter->xmin=0;
1245
    converter->ymin=0;
1246
    converter->xmax=0;
1247
    converter->ymax=0;
1248
}
1249
 
1250
static void
1251
_glitter_scan_converter_fini(glitter_scan_converter_t *self)
1252
{
1253
    if (self->spans != self->spans_embedded)
1254
	free (self->spans);
1255
 
1256
    polygon_fini(self->polygon);
1257
    cell_list_fini(self->coverages);
1258
 
1259
    self->xmin=0;
1260
    self->ymin=0;
1261
    self->xmax=0;
1262
    self->ymax=0;
1263
}
1264
 
1265
static grid_scaled_t
1266
int_to_grid_scaled(int i, int scale)
1267
{
1268
    /* Clamp to max/min representable scaled number. */
1269
    if (i >= 0) {
1270
	if (i >= INT_MAX/scale)
1271
	    i = INT_MAX/scale;
1272
    }
1273
    else {
1274
	if (i <= INT_MIN/scale)
1275
	    i = INT_MIN/scale;
1276
    }
1277
    return i*scale;
1278
}
1279
 
1280
#define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
1281
#define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
1282
 
1283
I glitter_status_t
1284
glitter_scan_converter_reset(
1285
			     glitter_scan_converter_t *converter,
1286
			     int xmin, int ymin,
1287
			     int xmax, int ymax)
1288
{
1289
    glitter_status_t status;
1290
 
1291
    converter->xmin = 0; converter->xmax = 0;
1292
    converter->ymin = 0; converter->ymax = 0;
1293
 
1294
    if (xmax - xmin > ARRAY_LENGTH(converter->spans_embedded)) {
1295
	converter->spans = _cairo_malloc_ab (xmax - xmin,
1296
					     sizeof (cairo_half_open_span_t));
1297
	if (unlikely (converter->spans == NULL))
1298
	    return _cairo_error (CAIRO_STATUS_NO_MEMORY);
1299
    } else
1300
	converter->spans = converter->spans_embedded;
1301
 
1302
    xmin = int_to_grid_scaled_x(xmin);
1303
    ymin = int_to_grid_scaled_y(ymin);
1304
    xmax = int_to_grid_scaled_x(xmax);
1305
    ymax = int_to_grid_scaled_y(ymax);
1306
 
1307
    active_list_reset(converter->active);
1308
    cell_list_reset(converter->coverages);
1309
    status = polygon_reset(converter->polygon, ymin, ymax);
1310
    if (status)
1311
	return status;
1312
 
1313
    converter->xmin = xmin;
1314
    converter->xmax = xmax;
1315
    converter->ymin = ymin;
1316
    converter->ymax = ymax;
1317
    return GLITTER_STATUS_SUCCESS;
1318
}
1319
 
1320
/* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
1321
 *   These macros convert an input coordinate in the client's
1322
 *   device space to the rasterisation grid.
1323
 */
1324
/* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
1325
 * shifts if possible, and something saneish if not.
1326
 */
1327
#if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
1328
#  define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
1329
#else
1330
#  define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
1331
#endif
1332
 
1333
#if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
1334
#  define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
1335
#else
1336
#  define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
1337
#endif
1338
 
1339
#define INPUT_TO_GRID_general(in, out, grid_scale) do {		\
1340
    long long tmp__ = (long long)(grid_scale) * (in);	\
1341
    tmp__ >>= GLITTER_INPUT_BITS;				\
1342
    (out) = tmp__;						\
1343
} while (0)
1344
 
1345
/* Add a new polygon edge from pixel (x1,y1) to (x2,y2) to the scan
1346
 * converter.  The coordinates represent pixel positions scaled by
1347
 * 2**GLITTER_PIXEL_BITS.  If this function fails then the scan
1348
 * converter should be reset or destroyed.  Dir must be +1 or -1,
1349
 * with the latter reversing the orientation of the edge. */
1350
I void
1351
glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
1352
				 const cairo_edge_t *edge)
1353
{
1354
    cairo_edge_t e;
1355
 
1356
    INPUT_TO_GRID_Y (edge->top, e.top);
1357
    INPUT_TO_GRID_Y (edge->bottom, e.bottom);
1358
    if (e.top >= e.bottom)
1359
	return;
1360
 
1361
    /* XXX: possible overflows if GRID_X/Y > 2**GLITTER_INPUT_BITS */
1362
    INPUT_TO_GRID_Y (edge->line.p1.y, e.line.p1.y);
1363
    INPUT_TO_GRID_Y (edge->line.p2.y, e.line.p2.y);
1364
    if (e.line.p1.y == e.line.p2.y)
1365
	e.line.p2.y++; /* Fudge to prevent div-by-zero */
1366
 
1367
    INPUT_TO_GRID_X (edge->line.p1.x, e.line.p1.x);
1368
    INPUT_TO_GRID_X (edge->line.p2.x, e.line.p2.x);
1369
 
1370
    e.dir = edge->dir;
1371
 
1372
    polygon_add_edge (converter->polygon, &e);
1373
}
1374
 
1375
static void
1376
step_edges (struct active_list *active, int count)
1377
{
1378
    struct edge *edge;
1379
 
1380
    count *= GRID_Y;
1381
    for (edge = active->head.next; edge != &active->tail; edge = edge->next) {
1382
	edge->height_left -= count;
1383
	if (! edge->height_left) {
1384
	    edge->prev->next = edge->next;
1385
	    edge->next->prev = edge->prev;
1386
	}
1387
    }
1388
}
1389
 
1390
static glitter_status_t
1391
blit_a8 (struct cell_list *cells,
1392
	 cairo_span_renderer_t *renderer,
1393
	 cairo_half_open_span_t *spans,
1394
	 int y, int height,
1395
	 int xmin, int xmax)
1396
{
1397
    struct cell *cell = cells->head.next;
1398
    int prev_x = xmin, last_x = -1;
1399
    int16_t cover = 0, last_cover = 0;
1400
    unsigned num_spans;
1401
 
1402
    if (cell == &cells->tail)
1403
	return CAIRO_STATUS_SUCCESS;
1404
 
1405
    /* Skip cells to the left of the clip region. */
1406
    while (cell->x < xmin) {
1407
	cover += cell->covered_height;
1408
	cell = cell->next;
1409
    }
1410
    cover *= GRID_X*2;
1411
 
1412
    /* Form the spans from the coverages and areas. */
1413
    num_spans = 0;
1414
    for (; cell->x < xmax; cell = cell->next) {
1415
	int x = cell->x;
1416
	int16_t area;
1417
 
1418
	if (x > prev_x && cover != last_cover) {
1419
	    spans[num_spans].x = prev_x;
1420
	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1421
	    last_cover = cover;
1422
	    last_x = prev_x;
1423
	    ++num_spans;
1424
	}
1425
 
1426
	cover += cell->covered_height*GRID_X*2;
1427
	area = cover - cell->uncovered_area;
1428
 
1429
	if (area != last_cover) {
1430
	    spans[num_spans].x = x;
1431
	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
1432
	    last_cover = area;
1433
	    last_x = x;
1434
	    ++num_spans;
1435
	}
1436
 
1437
	prev_x = x+1;
1438
    }
1439
 
1440
    if (prev_x <= xmax && cover != last_cover) {
1441
	spans[num_spans].x = prev_x;
1442
	spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1443
	last_cover = cover;
1444
	last_x = prev_x;
1445
	++num_spans;
1446
    }
1447
 
1448
    if (last_x < xmax && last_cover) {
1449
	spans[num_spans].x = xmax;
1450
	spans[num_spans].coverage = 0;
1451
	++num_spans;
1452
    }
1453
 
1454
    /* Dump them into the renderer. */
1455
    return renderer->render_rows (renderer, y, height, spans, num_spans);
1456
}
1457
 
1458
#define GRID_AREA_TO_A1(A)  ((GRID_AREA_TO_ALPHA (A) > 127) ? 255 : 0)
1459
static glitter_status_t
1460
blit_a1 (struct cell_list *cells,
1461
	 cairo_span_renderer_t *renderer,
1462
	 cairo_half_open_span_t *spans,
1463
	 int y, int height,
1464
	 int xmin, int xmax)
1465
{
1466
    struct cell *cell = cells->head.next;
1467
    int prev_x = xmin, last_x = -1;
1468
    int16_t cover = 0;
1469
    uint8_t coverage, last_cover = 0;
1470
    unsigned num_spans;
1471
 
1472
    if (cell == &cells->tail)
1473
	return CAIRO_STATUS_SUCCESS;
1474
 
1475
    /* Skip cells to the left of the clip region. */
1476
    while (cell->x < xmin) {
1477
	cover += cell->covered_height;
1478
	cell = cell->next;
1479
    }
1480
    cover *= GRID_X*2;
1481
 
1482
    /* Form the spans from the coverages and areas. */
1483
    num_spans = 0;
1484
    for (; cell->x < xmax; cell = cell->next) {
1485
	int x = cell->x;
1486
	int16_t area;
1487
 
1488
	coverage = GRID_AREA_TO_A1 (cover);
1489
	if (x > prev_x && coverage != last_cover) {
1490
	    last_x = spans[num_spans].x = prev_x;
1491
	    last_cover = spans[num_spans].coverage = coverage;
1492
	    ++num_spans;
1493
	}
1494
 
1495
	cover += cell->covered_height*GRID_X*2;
1496
	area = cover - cell->uncovered_area;
1497
 
1498
	coverage = GRID_AREA_TO_A1 (area);
1499
	if (coverage != last_cover) {
1500
	    last_x = spans[num_spans].x = x;
1501
	    last_cover = spans[num_spans].coverage = coverage;
1502
	    ++num_spans;
1503
	}
1504
 
1505
	prev_x = x+1;
1506
    }
1507
 
1508
    coverage = GRID_AREA_TO_A1 (cover);
1509
    if (prev_x <= xmax && coverage != last_cover) {
1510
	last_x = spans[num_spans].x = prev_x;
1511
	last_cover = spans[num_spans].coverage = coverage;
1512
	++num_spans;
1513
    }
1514
 
1515
    if (last_x < xmax && last_cover) {
1516
	spans[num_spans].x = xmax;
1517
	spans[num_spans].coverage = 0;
1518
	++num_spans;
1519
    }
1520
    if (num_spans == 1)
1521
	return CAIRO_STATUS_SUCCESS;
1522
 
1523
    /* Dump them into the renderer. */
1524
    return renderer->render_rows (renderer, y, height, spans, num_spans);
1525
}
1526
 
1527
 
1528
I void
1529
glitter_scan_converter_render(glitter_scan_converter_t *converter,
1530
			      unsigned int winding_mask,
1531
			      int antialias,
1532
			      cairo_span_renderer_t *renderer)
1533
{
1534
    int i, j;
1535
    int ymax_i = converter->ymax / GRID_Y;
1536
    int ymin_i = converter->ymin / GRID_Y;
1537
    int xmin_i, xmax_i;
1538
    int h = ymax_i - ymin_i;
1539
    struct polygon *polygon = converter->polygon;
1540
    struct cell_list *coverages = converter->coverages;
1541
    struct active_list *active = converter->active;
1542
    struct edge *buckets[GRID_Y] = { 0 };
1543
 
1544
    xmin_i = converter->xmin / GRID_X;
1545
    xmax_i = converter->xmax / GRID_X;
1546
    if (xmin_i >= xmax_i)
1547
	return;
1548
 
1549
    /* Render each pixel row. */
1550
    for (i = 0; i < h; i = j) {
1551
	int do_full_row = 0;
1552
 
1553
	j = i + 1;
1554
 
1555
	/* Determine if we can ignore this row or use the full pixel
1556
	 * stepper. */
1557
	if (! polygon->y_buckets[i]) {
1558
	    if (active->head.next == &active->tail) {
1559
		active->min_height = INT_MAX;
1560
		active->is_vertical = 1;
1561
		for (; j < h && ! polygon->y_buckets[j]; j++)
1562
		    ;
1563
		continue;
1564
	    }
1565
 
1566
	    do_full_row = can_do_full_row (active);
1567
	}
1568
 
1569
	if (do_full_row) {
1570
	    /* Step by a full pixel row's worth. */
1571
	    full_row (active, coverages, winding_mask);
1572
 
1573
	    if (active->is_vertical) {
1574
		while (j < h &&
1575
		       polygon->y_buckets[j] == NULL &&
1576
		       active->min_height >= 2*GRID_Y)
1577
		{
1578
		    active->min_height -= GRID_Y;
1579
		    j++;
1580
		}
1581
		if (j != i + 1)
1582
		    step_edges (active, j - (i + 1));
1583
	    }
1584
	} else {
1585
	    int sub;
1586
 
1587
	    polygon_fill_buckets (active,
1588
				  polygon->y_buckets[i],
1589
				  (i+ymin_i)*GRID_Y,
1590
				  buckets);
1591
 
1592
	    /* Subsample this row. */
1593
	    for (sub = 0; sub < GRID_Y; sub++) {
1594
		if (buckets[sub]) {
1595
		    active_list_merge_edges_from_bucket (active, buckets[sub]);
1596
		    buckets[sub] = NULL;
1597
		}
1598
 
1599
		sub_row (active, coverages, winding_mask);
1600
	    }
1601
	}
1602
 
1603
	if (antialias)
1604
	    blit_a8 (coverages, renderer, converter->spans,
1605
		     i+ymin_i, j-i, xmin_i, xmax_i);
1606
	else
1607
	    blit_a1 (coverages, renderer, converter->spans,
1608
		     i+ymin_i, j-i, xmin_i, xmax_i);
1609
	cell_list_reset (coverages);
1610
 
1611
	active->min_height -= GRID_Y;
1612
    }
1613
}
1614
 
1615
struct _cairo_tor22_scan_converter {
1616
    cairo_scan_converter_t base;
1617
 
1618
    glitter_scan_converter_t converter[1];
1619
    cairo_fill_rule_t fill_rule;
1620
    cairo_antialias_t antialias;
1621
 
1622
    jmp_buf jmp;
1623
};
1624
 
1625
typedef struct _cairo_tor22_scan_converter cairo_tor22_scan_converter_t;
1626
 
1627
static void
1628
_cairo_tor22_scan_converter_destroy (void *converter)
1629
{
1630
    cairo_tor22_scan_converter_t *self = converter;
1631
    if (self == NULL) {
1632
	return;
1633
    }
1634
    _glitter_scan_converter_fini (self->converter);
1635
    free(self);
1636
}
1637
 
1638
cairo_status_t
1639
_cairo_tor22_scan_converter_add_polygon (void		*converter,
1640
				       const cairo_polygon_t *polygon)
1641
{
1642
    cairo_tor22_scan_converter_t *self = converter;
1643
    int i;
1644
 
1645
#if 0
1646
    FILE *file = fopen ("polygon.txt", "w");
1647
    _cairo_debug_print_polygon (file, polygon);
1648
    fclose (file);
1649
#endif
1650
 
1651
    for (i = 0; i < polygon->num_edges; i++)
1652
	 glitter_scan_converter_add_edge (self->converter, &polygon->edges[i]);
1653
 
1654
    return CAIRO_STATUS_SUCCESS;
1655
}
1656
 
1657
static cairo_status_t
1658
_cairo_tor22_scan_converter_generate (void			*converter,
1659
				    cairo_span_renderer_t	*renderer)
1660
{
1661
    cairo_tor22_scan_converter_t *self = converter;
1662
    cairo_status_t status;
1663
 
1664
    if ((status = setjmp (self->jmp)))
1665
	return _cairo_scan_converter_set_error (self, _cairo_error (status));
1666
 
1667
    glitter_scan_converter_render (self->converter,
1668
				   self->fill_rule == CAIRO_FILL_RULE_WINDING ? ~0 : 1,
1669
				   self->antialias != CAIRO_ANTIALIAS_NONE,
1670
				   renderer);
1671
    return CAIRO_STATUS_SUCCESS;
1672
}
1673
 
1674
cairo_scan_converter_t *
1675
_cairo_tor22_scan_converter_create (int			xmin,
1676
				  int			ymin,
1677
				  int			xmax,
1678
				  int			ymax,
1679
				  cairo_fill_rule_t	fill_rule,
1680
				  cairo_antialias_t	antialias)
1681
{
1682
    cairo_tor22_scan_converter_t *self;
1683
    cairo_status_t status;
1684
 
1685
    self = malloc (sizeof(struct _cairo_tor22_scan_converter));
1686
    if (unlikely (self == NULL)) {
1687
	status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
1688
	goto bail_nomem;
1689
    }
1690
 
1691
    self->base.destroy = _cairo_tor22_scan_converter_destroy;
1692
    self->base.generate = _cairo_tor22_scan_converter_generate;
1693
 
1694
    _glitter_scan_converter_init (self->converter, &self->jmp);
1695
    status = glitter_scan_converter_reset (self->converter,
1696
					   xmin, ymin, xmax, ymax);
1697
    if (unlikely (status))
1698
	goto bail;
1699
 
1700
    self->fill_rule = fill_rule;
1701
    self->antialias = antialias;
1702
 
1703
    return &self->base;
1704
 
1705
 bail:
1706
    self->base.destroy(&self->base);
1707
 bail_nomem:
1708
    return _cairo_scan_converter_create_in_error (status);
1709
}