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8210 | maxcodehac | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Library General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Library General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Library General Public |
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16 | License along with this library; if not, write to the Free |
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17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@devolution.com |
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21 | */ |
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22 | |||
23 | #ifdef SAVE_RCSID |
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24 | static char rcsid = |
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25 | "@(#) $Id: SDL_pixels_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $"; |
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26 | #endif |
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27 | |||
28 | /* Useful functions and variables from SDL_pixel.c */ |
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29 | |||
30 | #include "SDL_blit.h" |
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31 | |||
32 | /* Pixel format functions */ |
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33 | extern SDL_PixelFormat *SDL_AllocFormat(int bpp, |
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34 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
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35 | extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp, |
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36 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
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37 | extern void SDL_FormatChanged(SDL_Surface *surface); |
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38 | extern void SDL_FreeFormat(SDL_PixelFormat *format); |
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39 | |||
40 | /* Blit mapping functions */ |
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41 | extern SDL_BlitMap *SDL_AllocBlitMap(void); |
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42 | extern void SDL_InvalidateMap(SDL_BlitMap *map); |
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43 | extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst); |
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44 | extern void SDL_FreeBlitMap(SDL_BlitMap *map); |
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45 | |||
46 | /* Miscellaneous functions */ |
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47 | extern Uint16 SDL_CalculatePitch(SDL_Surface *surface); |
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48 | extern void SDL_DitherColors(SDL_Color *colors, int bpp); |
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49 | extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b); |
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50 | extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors); |