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8210 | maxcodehac | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Library General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Library General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Library General Public |
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16 | License along with this library; if not, write to the Free |
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17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@devolution.com |
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21 | */ |
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22 | |||
23 | #ifdef SAVE_RCSID |
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24 | static char rcsid = |
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25 | "@(#) $Id: SDL_blit.h,v 1.3 2001/07/07 20:20:16 hercules Exp $"; |
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26 | #endif |
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27 | |||
28 | #ifndef _SDL_blit_h |
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29 | #define _SDL_blit_h |
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30 | |||
31 | #include "SDL_endian.h" |
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32 | |||
33 | /* The structure passed to the low level blit functions */ |
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34 | typedef struct { |
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35 | Uint8 *s_pixels; |
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36 | int s_width; |
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37 | int s_height; |
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38 | int s_skip; |
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39 | Uint8 *d_pixels; |
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40 | int d_width; |
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41 | int d_height; |
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42 | int d_skip; |
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43 | void *aux_data; |
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44 | SDL_PixelFormat *src; |
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45 | Uint8 *table; |
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46 | SDL_PixelFormat *dst; |
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47 | } SDL_BlitInfo; |
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48 | |||
49 | /* The type definition for the low level blit functions */ |
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50 | typedef void (*SDL_loblit)(SDL_BlitInfo *info); |
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51 | |||
52 | /* This is the private info structure for software accelerated blits */ |
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53 | struct private_swaccel { |
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54 | SDL_loblit blit; |
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55 | void *aux_data; |
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56 | }; |
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57 | |||
58 | /* Blit mapping definition */ |
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59 | typedef struct SDL_BlitMap { |
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60 | SDL_Surface *dst; |
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61 | int identity; |
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62 | Uint8 *table; |
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63 | SDL_blit hw_blit; |
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64 | SDL_blit sw_blit; |
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65 | struct private_hwaccel *hw_data; |
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66 | struct private_swaccel *sw_data; |
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67 | |||
68 | /* the version count matches the destination; mismatch indicates |
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69 | an invalid mapping */ |
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70 | unsigned int format_version; |
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71 | } SDL_BlitMap; |
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72 | |||
73 | |||
74 | /* Definitions for special global blit functions */ |
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75 | #include "SDL_blit_A.h" |
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76 | |||
77 | /* Functions found in SDL_blit.c */ |
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78 | extern int SDL_CalculateBlit(SDL_Surface *surface); |
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79 | |||
80 | /* Functions found in SDL_blit_{0,1,N,A}.c */ |
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81 | extern SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int complex); |
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82 | extern SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int complex); |
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83 | extern SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int complex); |
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84 | extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex); |
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85 | |||
86 | /* |
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87 | * Useful macros for blitting routines |
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88 | */ |
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89 | |||
90 | #define FORMAT_EQUAL(A, B) \ |
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91 | ((A)->BitsPerPixel == (B)->BitsPerPixel \ |
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92 | && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask)) |
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93 | |||
94 | /* Load pixel of the specified format from a buffer and get its R-G-B values */ |
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95 | /* FIXME: rescale values to 0..255 here? */ |
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96 | #define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \ |
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97 | { \ |
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98 | r = (((pixel&fmt->Rmask)>>fmt->Rshift)< |
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99 | g = (((pixel&fmt->Gmask)>>fmt->Gshift)< |
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100 | b = (((pixel&fmt->Bmask)>>fmt->Bshift)< |
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101 | } |
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102 | #define RGB_FROM_RGB565(pixel, r, g, b) \ |
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103 | { \ |
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104 | r = (((pixel&0xF800)>>11)<<3); \ |
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105 | g = (((pixel&0x07E0)>>5)<<2); \ |
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106 | b = ((pixel&0x001F)<<3); \ |
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107 | } |
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108 | #define RGB_FROM_RGB555(pixel, r, g, b) \ |
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109 | { \ |
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110 | r = (((pixel&0x7C00)>>10)<<3); \ |
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111 | g = (((pixel&0x03E0)>>5)<<3); \ |
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112 | b = ((pixel&0x001F)<<3); \ |
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113 | } |
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114 | #define RGB_FROM_RGB888(pixel, r, g, b) \ |
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115 | { \ |
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116 | r = ((pixel&0xFF0000)>>16); \ |
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117 | g = ((pixel&0xFF00)>>8); \ |
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118 | b = (pixel&0xFF); \ |
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119 | } |
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120 | #define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \ |
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121 | do { \ |
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122 | switch (bpp) { \ |
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123 | case 2: \ |
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124 | pixel = *((Uint16 *)(buf)); \ |
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125 | break; \ |
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126 | \ |
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127 | case 3: { \ |
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128 | Uint8 *B = (Uint8 *)(buf); \ |
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129 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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130 | pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
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131 | } else { \ |
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132 | pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
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133 | } \ |
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134 | } \ |
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135 | break; \ |
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136 | \ |
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137 | case 4: \ |
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138 | pixel = *((Uint32 *)(buf)); \ |
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139 | break; \ |
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140 | \ |
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141 | default: \ |
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142 | pixel = 0; /* appease gcc */ \ |
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143 | break; \ |
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144 | } \ |
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145 | } while(0) |
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146 | |||
147 | #define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \ |
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148 | do { \ |
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149 | switch (bpp) { \ |
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150 | case 2: \ |
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151 | pixel = *((Uint16 *)(buf)); \ |
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152 | break; \ |
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153 | \ |
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154 | case 3: { \ |
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155 | Uint8 *B = (Uint8 *)buf; \ |
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156 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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157 | pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
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158 | } else { \ |
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159 | pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
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160 | } \ |
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161 | } \ |
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162 | break; \ |
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163 | \ |
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164 | case 4: \ |
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165 | pixel = *((Uint32 *)(buf)); \ |
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166 | break; \ |
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167 | \ |
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168 | default: \ |
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169 | pixel = 0; /* prevent gcc from complaining */ \ |
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170 | break; \ |
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171 | } \ |
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172 | RGB_FROM_PIXEL(pixel, fmt, r, g, b); \ |
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173 | } while(0) |
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174 | |||
175 | /* Assemble R-G-B values into a specified pixel format and store them */ |
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176 | #define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \ |
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177 | { \ |
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178 | pixel = ((r>>fmt->Rloss)< |
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179 | ((g>>fmt->Gloss)< |
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180 | ((b>>fmt->Bloss)< |
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181 | } |
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182 | #define RGB565_FROM_RGB(pixel, r, g, b) \ |
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183 | { \ |
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184 | pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \ |
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185 | } |
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186 | #define RGB555_FROM_RGB(pixel, r, g, b) \ |
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187 | { \ |
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188 | pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \ |
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189 | } |
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190 | #define RGB888_FROM_RGB(pixel, r, g, b) \ |
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191 | { \ |
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192 | pixel = (r<<16)|(g<<8)|b; \ |
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193 | } |
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194 | #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \ |
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195 | { \ |
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196 | switch (bpp) { \ |
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197 | case 2: { \ |
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198 | Uint16 pixel; \ |
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199 | \ |
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200 | PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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201 | *((Uint16 *)(buf)) = pixel; \ |
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202 | } \ |
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203 | break; \ |
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204 | \ |
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205 | case 3: { \ |
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206 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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207 | *((buf)+fmt->Rshift/8) = r; \ |
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208 | *((buf)+fmt->Gshift/8) = g; \ |
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209 | *((buf)+fmt->Bshift/8) = b; \ |
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210 | } else { \ |
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211 | *((buf)+2-fmt->Rshift/8) = r; \ |
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212 | *((buf)+2-fmt->Gshift/8) = g; \ |
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213 | *((buf)+2-fmt->Bshift/8) = b; \ |
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214 | } \ |
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215 | } \ |
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216 | break; \ |
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217 | \ |
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218 | case 4: { \ |
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219 | Uint32 pixel; \ |
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220 | \ |
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221 | PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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222 | *((Uint32 *)(buf)) = pixel; \ |
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223 | } \ |
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224 | break; \ |
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225 | } \ |
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226 | } |
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227 | #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \ |
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228 | { \ |
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229 | switch (bpp) { \ |
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230 | case 2: { \ |
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231 | Uint16 *bufp; \ |
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232 | Uint16 pixel; \ |
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233 | \ |
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234 | bufp = (Uint16 *)buf; \ |
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235 | PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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236 | *bufp = pixel | (*bufp & Amask); \ |
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237 | } \ |
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238 | break; \ |
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239 | \ |
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240 | case 3: { \ |
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241 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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242 | *((buf)+fmt->Rshift/8) = r; \ |
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243 | *((buf)+fmt->Gshift/8) = g; \ |
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244 | *((buf)+fmt->Bshift/8) = b; \ |
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245 | } else { \ |
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246 | *((buf)+2-fmt->Rshift/8) = r; \ |
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247 | *((buf)+2-fmt->Gshift/8) = g; \ |
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248 | *((buf)+2-fmt->Bshift/8) = b; \ |
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249 | } \ |
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250 | } \ |
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251 | break; \ |
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252 | \ |
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253 | case 4: { \ |
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254 | Uint32 *bufp; \ |
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255 | Uint32 pixel; \ |
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256 | \ |
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257 | bufp = (Uint32 *)buf; \ |
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258 | PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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259 | *bufp = pixel | (*bufp & Amask); \ |
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260 | } \ |
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261 | break; \ |
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262 | } \ |
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263 | } |
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264 | |||
265 | /* FIXME: Should we rescale alpha into 0..255 here? */ |
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266 | #define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \ |
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267 | { \ |
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268 | r = ((pixel&fmt->Rmask)>>fmt->Rshift)< |
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269 | g = ((pixel&fmt->Gmask)>>fmt->Gshift)< |
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270 | b = ((pixel&fmt->Bmask)>>fmt->Bshift)< |
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271 | a = ((pixel&fmt->Amask)>>fmt->Ashift)< |
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272 | } |
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273 | #define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \ |
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274 | { \ |
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275 | r = (pixel&fmt->Rmask)>>fmt->Rshift; \ |
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276 | g = (pixel&fmt->Gmask)>>fmt->Gshift; \ |
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277 | b = (pixel&fmt->Bmask)>>fmt->Bshift; \ |
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278 | a = (pixel&fmt->Amask)>>fmt->Ashift; \ |
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279 | } |
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280 | #define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \ |
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281 | { \ |
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282 | r = (pixel>>24); \ |
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283 | g = ((pixel>>16)&0xFF); \ |
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284 | b = ((pixel>>8)&0xFF); \ |
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285 | a = (pixel&0xFF); \ |
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286 | } |
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287 | #define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \ |
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288 | { \ |
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289 | r = ((pixel>>16)&0xFF); \ |
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290 | g = ((pixel>>8)&0xFF); \ |
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291 | b = (pixel&0xFF); \ |
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292 | a = (pixel>>24); \ |
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293 | } |
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294 | #define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \ |
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295 | { \ |
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296 | r = (pixel&0xFF); \ |
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297 | g = ((pixel>>8)&0xFF); \ |
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298 | b = ((pixel>>16)&0xFF); \ |
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299 | a = (pixel>>24); \ |
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300 | } |
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301 | #define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \ |
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302 | do { \ |
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303 | switch (bpp) { \ |
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304 | case 2: \ |
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305 | pixel = *((Uint16 *)(buf)); \ |
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306 | break; \ |
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307 | \ |
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308 | case 3: {/* FIXME: broken code (no alpha) */ \ |
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309 | Uint8 *b = (Uint8 *)buf; \ |
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310 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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311 | pixel = b[0] + (b[1] << 8) + (b[2] << 16); \ |
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312 | } else { \ |
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313 | pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \ |
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314 | } \ |
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315 | } \ |
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316 | break; \ |
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317 | \ |
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318 | case 4: \ |
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319 | pixel = *((Uint32 *)(buf)); \ |
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320 | break; \ |
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321 | \ |
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322 | default: \ |
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323 | pixel = 0; /* stop gcc complaints */ \ |
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324 | break; \ |
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325 | } \ |
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326 | RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \ |
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327 | pixel &= ~fmt->Amask; \ |
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328 | } while(0) |
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329 | |||
330 | /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */ |
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331 | #define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \ |
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332 | { \ |
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333 | pixel = ((r>>fmt->Rloss)< |
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334 | ((g>>fmt->Gloss)< |
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335 | ((b>>fmt->Bloss)< |
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336 | ((a< |
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337 | } |
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338 | #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \ |
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339 | { \ |
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340 | switch (bpp) { \ |
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341 | case 2: { \ |
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342 | Uint16 pixel; \ |
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343 | \ |
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344 | PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ |
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345 | *((Uint16 *)(buf)) = pixel; \ |
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346 | } \ |
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347 | break; \ |
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348 | \ |
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349 | case 3: { /* FIXME: broken code (no alpha) */ \ |
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350 | if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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351 | *((buf)+fmt->Rshift/8) = r; \ |
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352 | *((buf)+fmt->Gshift/8) = g; \ |
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353 | *((buf)+fmt->Bshift/8) = b; \ |
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354 | } else { \ |
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355 | *((buf)+2-fmt->Rshift/8) = r; \ |
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356 | *((buf)+2-fmt->Gshift/8) = g; \ |
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357 | *((buf)+2-fmt->Bshift/8) = b; \ |
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358 | } \ |
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359 | } \ |
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360 | break; \ |
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361 | \ |
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362 | case 4: { \ |
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363 | Uint32 pixel; \ |
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364 | \ |
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365 | PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ |
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366 | *((Uint32 *)(buf)) = pixel; \ |
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367 | } \ |
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368 | break; \ |
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369 | } \ |
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370 | } |
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371 | |||
372 | /* Blend the RGB values of two pixels based on a source alpha value */ |
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373 | #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \ |
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374 | do { \ |
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375 | dR = (((sR-dR)*(A))>>8)+dR; \ |
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376 | dG = (((sG-dG)*(A))>>8)+dG; \ |
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377 | dB = (((sB-dB)*(A))>>8)+dB; \ |
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378 | } while(0) |
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379 | |||
380 | /* This is a very useful loop for optimizing blitters */ |
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381 | #define USE_DUFFS_LOOP |
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382 | #ifdef USE_DUFFS_LOOP |
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383 | |||
384 | /* 8-times unrolled loop */ |
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385 | #define DUFFS_LOOP8(pixel_copy_increment, width) \ |
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386 | { int n = (width+7)/8; \ |
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387 | switch (width & 7) { \ |
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388 | case 0: do { pixel_copy_increment; \ |
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389 | case 7: pixel_copy_increment; \ |
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390 | case 6: pixel_copy_increment; \ |
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391 | case 5: pixel_copy_increment; \ |
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392 | case 4: pixel_copy_increment; \ |
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393 | case 3: pixel_copy_increment; \ |
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394 | case 2: pixel_copy_increment; \ |
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395 | case 1: pixel_copy_increment; \ |
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396 | } while ( --n > 0 ); \ |
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397 | } \ |
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398 | } |
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399 | |||
400 | /* 4-times unrolled loop */ |
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401 | #define DUFFS_LOOP4(pixel_copy_increment, width) \ |
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402 | { int n = (width+3)/4; \ |
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403 | switch (width & 3) { \ |
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404 | case 0: do { pixel_copy_increment; \ |
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405 | case 3: pixel_copy_increment; \ |
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406 | case 2: pixel_copy_increment; \ |
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407 | case 1: pixel_copy_increment; \ |
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408 | } while ( --n > 0 ); \ |
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409 | } \ |
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410 | } |
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411 | |||
412 | /* Use the 8-times version of the loop by default */ |
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413 | #define DUFFS_LOOP(pixel_copy_increment, width) \ |
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414 | DUFFS_LOOP8(pixel_copy_increment, width) |
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415 | |||
416 | #else |
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417 | |||
418 | /* Don't use Duff's device to unroll loops */ |
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419 | #define DUFFS_LOOP(pixel_copy_increment, width) \ |
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420 | { int n; \ |
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421 | for ( n=width; n > 0; --n ) { \ |
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422 | pixel_copy_increment; \ |
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423 | } \ |
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424 | } |
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425 | #define DUFFS_LOOP8(pixel_copy_increment, width) \ |
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426 | DUFFS_LOOP(pixel_copy_increment, width) |
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427 | #define DUFFS_LOOP4(pixel_copy_increment, width) \ |
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428 | DUFFS_LOOP(pixel_copy_increment, width) |
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429 | |||
430 | #endif /* USE_DUFFS_LOOP */ |
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431 | |||
432 | /* Prevent Visual C++ 6.0 from printing out stupid warnings */ |
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433 | #if defined(_MSC_VER) && (_MSC_VER >= 600) |
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434 | #pragma warning(disable: 4550) |
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435 | #endif |
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436 | |||
437 | #endif /* _SDL_blit_h */ |