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4358 | Serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Keith Whitwell |
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26 | */ |
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27 | |||
28 | |||
29 | /** |
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30 | * \file t_dd_dmatmp.h |
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31 | * Template for render stages which build and emit vertices directly |
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32 | * to fixed-size dma buffers. Useful for rendering strips and other |
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33 | * native primitives where clipping and per-vertex tweaks such as |
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34 | * those in t_dd_tritmp.h are not required. |
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35 | * |
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36 | * Produces code for both inline triangles and indexed triangles. |
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37 | * Where various primitive types are unaccelerated by hardware, the |
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38 | * code attempts to fallback to other primitive types (quadstrips to |
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39 | * tristrips, lineloops to linestrips), or to indexed vertices. |
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40 | */ |
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41 | |||
42 | #if !defined(HAVE_TRIANGLES) |
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43 | #error "must have at least triangles to use render template" |
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44 | #endif |
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45 | |||
46 | #if !HAVE_ELTS |
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47 | #define ELTS_VARS(buf) |
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48 | #define ALLOC_ELTS(nr) 0 |
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49 | #define EMIT_ELT( offset, elt ) |
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50 | #define EMIT_TWO_ELTS( offset, elt0, elt1 ) |
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51 | #define INCR_ELTS( nr ) |
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52 | #define ELT_INIT(prim) |
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53 | #define GET_CURRENT_VB_MAX_ELTS() 0 |
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54 | #define GET_SUBSEQUENT_VB_MAX_ELTS() 0 |
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55 | #define RELEASE_ELT_VERTS() |
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56 | #define EMIT_INDEXED_VERTS( ctx, start, count ) |
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57 | #endif |
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58 | |||
59 | #ifndef EMIT_TWO_ELTS |
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60 | #define EMIT_TWO_ELTS( offset, elt0, elt1 ) \ |
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61 | do { \ |
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62 | EMIT_ELT( offset, elt0 ); \ |
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63 | EMIT_ELT( offset+1, elt1 ); \ |
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64 | } while (0) |
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65 | #endif |
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66 | |||
67 | |||
68 | /**********************************************************************/ |
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69 | /* Render whole begin/end objects */ |
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70 | /**********************************************************************/ |
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71 | |||
72 | |||
73 | |||
74 | |||
75 | #if (HAVE_ELTS) |
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76 | static void *TAG(emit_elts)( struct gl_context *ctx, GLuint *elts, GLuint nr, |
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77 | void *buf) |
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78 | { |
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79 | GLint i; |
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80 | LOCAL_VARS; |
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81 | ELTS_VARS(buf); |
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82 | |||
83 | for ( i = 0 ; i+1 < nr ; i+=2, elts += 2 ) { |
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84 | EMIT_TWO_ELTS( 0, elts[0], elts[1] ); |
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85 | INCR_ELTS( 2 ); |
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86 | } |
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87 | |||
88 | if (i < nr) { |
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89 | EMIT_ELT( 0, elts[0] ); |
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90 | INCR_ELTS( 1 ); |
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91 | } |
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92 | |||
93 | return (void *)ELTPTR; |
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94 | } |
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95 | #endif |
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96 | |||
97 | static __inline void *TAG(emit_verts)( struct gl_context *ctx, GLuint start, |
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98 | GLuint count, void *buf ) |
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99 | { |
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100 | return EMIT_VERTS(ctx, start, count, buf); |
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101 | } |
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102 | |||
103 | /*********************************************************************** |
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104 | * Render non-indexed primitives. |
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105 | ***********************************************************************/ |
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106 | |||
107 | static void TAG(render_points_verts)( struct gl_context *ctx, |
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108 | GLuint start, |
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109 | GLuint count, |
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110 | GLuint flags ) |
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111 | { |
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112 | if (HAVE_POINTS) { |
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113 | LOCAL_VARS; |
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114 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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115 | int currentsz; |
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116 | GLuint j, nr; |
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117 | |||
118 | INIT( GL_POINTS ); |
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119 | |||
120 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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121 | if (currentsz < 8) |
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122 | currentsz = dmasz; |
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123 | |||
124 | for (j = start; j < count; j += nr ) { |
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125 | nr = MIN2( currentsz, count - j ); |
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126 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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127 | currentsz = dmasz; |
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128 | } |
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129 | |||
130 | } else { |
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131 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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132 | return; |
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133 | } |
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134 | } |
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135 | |||
136 | static void TAG(render_lines_verts)( struct gl_context *ctx, |
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137 | GLuint start, |
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138 | GLuint count, |
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139 | GLuint flags ) |
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140 | { |
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141 | if (HAVE_LINES) { |
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142 | LOCAL_VARS; |
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143 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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144 | int currentsz; |
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145 | GLuint j, nr; |
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146 | |||
147 | INIT( GL_LINES ); |
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148 | |||
149 | /* Emit whole number of lines in total and in each buffer: |
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150 | */ |
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151 | count -= (count-start) & 1; |
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152 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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153 | currentsz -= currentsz & 1; |
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154 | dmasz -= dmasz & 1; |
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155 | |||
156 | if (currentsz < 8) |
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157 | currentsz = dmasz; |
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158 | |||
159 | for (j = start; j < count; j += nr ) { |
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160 | nr = MIN2( currentsz, count - j ); |
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161 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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162 | currentsz = dmasz; |
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163 | } |
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164 | |||
165 | } else { |
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166 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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167 | return; |
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168 | } |
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169 | } |
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170 | |||
171 | |||
172 | static void TAG(render_line_strip_verts)( struct gl_context *ctx, |
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173 | GLuint start, |
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174 | GLuint count, |
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175 | GLuint flags ) |
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176 | { |
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177 | if (HAVE_LINE_STRIPS) { |
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178 | LOCAL_VARS; |
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179 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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180 | int currentsz; |
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181 | GLuint j, nr; |
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182 | |||
183 | INIT( GL_LINE_STRIP ); |
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184 | |||
185 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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186 | if (currentsz < 8) |
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187 | currentsz = dmasz; |
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188 | |||
189 | for (j = start; j + 1 < count; j += nr - 1 ) { |
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190 | nr = MIN2( currentsz, count - j ); |
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191 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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192 | currentsz = dmasz; |
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193 | } |
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194 | |||
195 | FLUSH(); |
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196 | |||
197 | } else { |
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198 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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199 | return; |
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200 | } |
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201 | } |
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202 | |||
203 | |||
204 | static void TAG(render_line_loop_verts)( struct gl_context *ctx, |
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205 | GLuint start, |
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206 | GLuint count, |
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207 | GLuint flags ) |
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208 | { |
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209 | if (HAVE_LINE_STRIPS) { |
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210 | LOCAL_VARS; |
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211 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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212 | int currentsz; |
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213 | GLuint j, nr; |
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214 | |||
215 | INIT( GL_LINE_STRIP ); |
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216 | |||
217 | if (flags & PRIM_BEGIN) |
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218 | j = start; |
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219 | else |
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220 | j = start + 1; |
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221 | |||
222 | /* Ensure last vertex won't wrap buffers: |
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223 | */ |
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224 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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225 | currentsz--; |
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226 | dmasz--; |
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227 | |||
228 | if (currentsz < 8) { |
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229 | currentsz = dmasz; |
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230 | } |
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231 | |||
232 | if (j + 1 < count) { |
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233 | for ( ; j + 1 < count; j += nr - 1 ) { |
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234 | nr = MIN2( currentsz, count - j ); |
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235 | |||
236 | if (j + nr >= count && |
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237 | start < count - 1 && |
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238 | (flags & PRIM_END)) |
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239 | { |
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240 | void *tmp; |
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241 | tmp = ALLOC_VERTS(nr+1); |
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242 | tmp = TAG(emit_verts)( ctx, j, nr, tmp ); |
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243 | tmp = TAG(emit_verts)( ctx, start, 1, tmp ); |
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244 | (void) tmp; |
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245 | } |
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246 | else { |
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247 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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248 | currentsz = dmasz; |
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249 | } |
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250 | } |
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251 | |||
252 | } |
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253 | else if (start + 1 < count && (flags & PRIM_END)) { |
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254 | void *tmp; |
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255 | tmp = ALLOC_VERTS(2); |
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256 | tmp = TAG(emit_verts)( ctx, start+1, 1, tmp ); |
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257 | tmp = TAG(emit_verts)( ctx, start, 1, tmp ); |
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258 | (void) tmp; |
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259 | } |
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260 | |||
261 | FLUSH(); |
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262 | |||
263 | } else { |
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264 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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265 | return; |
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266 | } |
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267 | } |
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268 | |||
269 | |||
270 | static void TAG(render_triangles_verts)( struct gl_context *ctx, |
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271 | GLuint start, |
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272 | GLuint count, |
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273 | GLuint flags ) |
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274 | { |
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275 | LOCAL_VARS; |
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276 | int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/3) * 3; |
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277 | int currentsz; |
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278 | GLuint j, nr; |
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279 | |||
280 | INIT(GL_TRIANGLES); |
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281 | |||
282 | currentsz = (GET_CURRENT_VB_MAX_VERTS()/3) * 3; |
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283 | |||
284 | /* Emit whole number of tris in total. dmasz is already a multiple |
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285 | * of 3. |
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286 | */ |
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287 | count -= (count-start)%3; |
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288 | |||
289 | if (currentsz < 8) |
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290 | currentsz = dmasz; |
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291 | |||
292 | for (j = start; j < count; j += nr) { |
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293 | nr = MIN2( currentsz, count - j ); |
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294 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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295 | currentsz = dmasz; |
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296 | } |
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297 | } |
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298 | |||
299 | |||
300 | |||
301 | static void TAG(render_tri_strip_verts)( struct gl_context *ctx, |
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302 | GLuint start, |
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303 | GLuint count, |
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304 | GLuint flags ) |
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305 | { |
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306 | if (HAVE_TRI_STRIPS) { |
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307 | LOCAL_VARS; |
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308 | GLuint j, nr; |
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309 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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310 | int currentsz; |
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311 | |||
312 | INIT(GL_TRIANGLE_STRIP); |
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313 | |||
314 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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315 | |||
316 | if (currentsz < 8) { |
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317 | currentsz = dmasz; |
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318 | } |
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319 | |||
320 | /* From here on emit even numbers of tris when wrapping over buffers: |
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321 | */ |
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322 | dmasz -= (dmasz & 1); |
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323 | currentsz -= (currentsz & 1); |
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324 | |||
325 | for (j = start ; j + 2 < count; j += nr - 2 ) { |
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326 | nr = MIN2( currentsz, count - j ); |
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327 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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328 | currentsz = dmasz; |
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329 | } |
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330 | |||
331 | FLUSH(); |
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332 | |||
333 | } else { |
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334 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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335 | return; |
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336 | } |
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337 | } |
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338 | |||
339 | static void TAG(render_tri_fan_verts)( struct gl_context *ctx, |
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340 | GLuint start, |
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341 | GLuint count, |
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342 | GLuint flags ) |
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343 | { |
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344 | if (HAVE_TRI_FANS) { |
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345 | LOCAL_VARS; |
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346 | GLuint j, nr; |
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347 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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348 | int currentsz; |
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349 | |||
350 | INIT(GL_TRIANGLE_FAN); |
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351 | |||
352 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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353 | if (currentsz < 8) { |
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354 | currentsz = dmasz; |
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355 | } |
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356 | |||
357 | for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { |
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358 | void *tmp; |
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359 | nr = MIN2( currentsz, count - j + 1 ); |
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360 | tmp = ALLOC_VERTS( nr ); |
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361 | tmp = TAG(emit_verts)( ctx, start, 1, tmp ); |
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362 | tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp ); |
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363 | (void) tmp; |
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364 | currentsz = dmasz; |
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365 | } |
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366 | |||
367 | FLUSH(); |
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368 | } |
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369 | else { |
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370 | /* Could write code to emit these as indexed vertices (for the |
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371 | * g400, for instance). |
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372 | */ |
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373 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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374 | return; |
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375 | } |
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376 | } |
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377 | |||
378 | |||
379 | static void TAG(render_poly_verts)( struct gl_context *ctx, |
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380 | GLuint start, |
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381 | GLuint count, |
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382 | GLuint flags ) |
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383 | { |
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384 | if (HAVE_POLYGONS) { |
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385 | LOCAL_VARS; |
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386 | GLuint j, nr; |
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387 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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388 | int currentsz; |
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389 | |||
390 | INIT(GL_POLYGON); |
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391 | |||
392 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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393 | if (currentsz < 8) { |
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394 | currentsz = dmasz; |
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395 | } |
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396 | |||
397 | for (j = start + 1 ; j + 1 < count ; j += nr - 2 ) { |
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398 | void *tmp; |
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399 | nr = MIN2( currentsz, count - j + 1 ); |
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400 | tmp = ALLOC_VERTS( nr ); |
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401 | tmp = TAG(emit_verts)( ctx, start, 1, tmp ); |
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402 | tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp ); |
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403 | (void) tmp; |
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404 | currentsz = dmasz; |
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405 | } |
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406 | |||
407 | FLUSH(); |
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408 | } |
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409 | else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { |
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410 | TAG(render_tri_fan_verts)( ctx, start, count, flags ); |
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411 | } else { |
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412 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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413 | return; |
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414 | } |
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415 | } |
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416 | |||
417 | static void TAG(render_quad_strip_verts)( struct gl_context *ctx, |
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418 | GLuint start, |
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419 | GLuint count, |
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420 | GLuint flags ) |
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421 | { |
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422 | GLuint j, nr; |
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423 | |||
424 | if (HAVE_QUAD_STRIPS) { |
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425 | LOCAL_VARS; |
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426 | GLuint j, nr; |
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427 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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428 | int currentsz; |
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429 | |||
430 | INIT(GL_QUAD_STRIP); |
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431 | |||
432 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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433 | if (currentsz < 8) { |
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434 | currentsz = dmasz; |
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435 | } |
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436 | |||
437 | dmasz -= (dmasz & 2); |
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438 | currentsz -= (currentsz & 2); |
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439 | |||
440 | for (j = start ; j + 3 < count; j += nr - 2 ) { |
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441 | nr = MIN2( currentsz, count - j ); |
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442 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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443 | currentsz = dmasz; |
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444 | } |
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445 | |||
446 | FLUSH(); |
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447 | |||
448 | } else if (HAVE_TRI_STRIPS && |
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449 | ctx->Light.ShadeModel == GL_FLAT && |
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450 | TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) { |
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451 | if (HAVE_ELTS) { |
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452 | LOCAL_VARS; |
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453 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
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454 | int currentsz; |
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455 | GLuint j, nr; |
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456 | |||
457 | EMIT_INDEXED_VERTS( ctx, start, count ); |
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458 | |||
459 | /* Simulate flat-shaded quadstrips using indexed vertices: |
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460 | */ |
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461 | ELT_INIT( GL_TRIANGLES ); |
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462 | |||
463 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
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464 | |||
465 | /* Emit whole number of quads in total, and in each buffer. |
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466 | */ |
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467 | dmasz -= dmasz & 1; |
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468 | count -= (count-start) & 1; |
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469 | currentsz -= currentsz & 1; |
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470 | |||
471 | if (currentsz < 12) |
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472 | currentsz = dmasz; |
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473 | |||
474 | currentsz = currentsz/6*2; |
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475 | dmasz = dmasz/6*2; |
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476 | |||
477 | for (j = start; j + 3 < count; j += nr - 2 ) { |
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478 | nr = MIN2( currentsz, count - j ); |
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479 | if (nr >= 4) { |
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480 | GLint quads = (nr/2)-1; |
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481 | GLint i; |
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482 | ELTS_VARS( ALLOC_ELTS( quads*6 ) ); |
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483 | |||
484 | for ( i = j-start ; i < j-start+quads*2 ; i+=2 ) { |
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485 | EMIT_TWO_ELTS( 0, (i+0), (i+1) ); |
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486 | EMIT_TWO_ELTS( 2, (i+2), (i+1) ); |
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487 | EMIT_TWO_ELTS( 4, (i+3), (i+2) ); |
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488 | INCR_ELTS( 6 ); |
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489 | } |
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490 | |||
491 | FLUSH(); |
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492 | } |
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493 | currentsz = dmasz; |
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494 | } |
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495 | |||
496 | RELEASE_ELT_VERTS(); |
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497 | FLUSH(); |
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498 | } |
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499 | else { |
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500 | /* Vertices won't fit in a single buffer or elts not |
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501 | * available - should never happen. |
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502 | */ |
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503 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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504 | return; |
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505 | } |
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506 | } |
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507 | else if (HAVE_TRI_STRIPS) { |
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508 | LOCAL_VARS; |
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509 | int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); |
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510 | int currentsz; |
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511 | |||
512 | /* Emit smooth-shaded quadstrips as tristrips: |
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513 | */ |
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514 | FLUSH(); |
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515 | INIT( GL_TRIANGLE_STRIP ); |
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516 | |||
517 | /* Emit whole number of quads in total, and in each buffer. |
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518 | */ |
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519 | dmasz -= dmasz & 1; |
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520 | currentsz = GET_CURRENT_VB_MAX_VERTS(); |
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521 | currentsz -= currentsz & 1; |
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522 | count -= (count-start) & 1; |
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523 | |||
524 | if (currentsz < 8) { |
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525 | currentsz = dmasz; |
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526 | } |
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527 | |||
528 | for (j = start; j + 3 < count; j += nr - 2 ) { |
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529 | nr = MIN2( currentsz, count - j ); |
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530 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
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531 | currentsz = dmasz; |
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532 | } |
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533 | |||
534 | FLUSH(); |
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535 | |||
536 | } else { |
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537 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
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538 | return; |
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539 | } |
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540 | } |
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541 | |||
542 | |||
543 | static void TAG(render_quads_verts)( struct gl_context *ctx, |
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544 | GLuint start, |
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545 | GLuint count, |
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546 | GLuint flags ) |
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547 | { |
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548 | if (HAVE_QUADS) { |
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549 | LOCAL_VARS; |
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550 | int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/4) * 4; |
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551 | int currentsz; |
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552 | GLuint j, nr; |
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553 | |||
554 | INIT(GL_QUADS); |
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555 | |||
556 | /* Emit whole number of quads in total. dmasz is already a multiple |
||
557 | * of 4. |
||
558 | */ |
||
559 | count -= (count-start)%4; |
||
560 | |||
561 | currentsz = (GET_CURRENT_VB_MAX_VERTS()/4) * 4; |
||
562 | if (currentsz < 8) |
||
563 | currentsz = dmasz; |
||
564 | |||
565 | for (j = start; j < count; j += nr) { |
||
566 | nr = MIN2( currentsz, count - j ); |
||
567 | TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); |
||
568 | currentsz = dmasz; |
||
569 | } |
||
570 | } |
||
571 | else if (HAVE_ELTS) { |
||
572 | /* Hardware doesn't have a quad primitive type -- try to |
||
573 | * simulate it using indexed vertices and the triangle |
||
574 | * primitive: |
||
575 | */ |
||
576 | LOCAL_VARS; |
||
577 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
578 | int currentsz; |
||
579 | GLuint j, nr; |
||
580 | |||
581 | EMIT_INDEXED_VERTS( ctx, start, count ); |
||
582 | |||
583 | FLUSH(); |
||
584 | ELT_INIT( GL_TRIANGLES ); |
||
585 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
586 | |||
587 | /* Emit whole number of quads in total, and in each buffer. |
||
588 | */ |
||
589 | dmasz -= dmasz & 3; |
||
590 | count -= (count-start) & 3; |
||
591 | currentsz -= currentsz & 3; |
||
592 | |||
593 | /* Adjust for rendering as triangles: |
||
594 | */ |
||
595 | currentsz = currentsz/6*4; |
||
596 | dmasz = dmasz/6*4; |
||
597 | |||
598 | if (currentsz < 8) |
||
599 | currentsz = dmasz; |
||
600 | |||
601 | for (j = start; j < count; j += nr ) { |
||
602 | nr = MIN2( currentsz, count - j ); |
||
603 | if (nr >= 4) { |
||
604 | GLint quads = nr/4; |
||
605 | GLint i; |
||
606 | ELTS_VARS( ALLOC_ELTS( quads*6 ) ); |
||
607 | |||
608 | for ( i = j-start ; i < j-start+quads*4 ; i+=4 ) { |
||
609 | EMIT_TWO_ELTS( 0, (i+0), (i+1) ); |
||
610 | EMIT_TWO_ELTS( 2, (i+3), (i+1) ); |
||
611 | EMIT_TWO_ELTS( 4, (i+2), (i+3) ); |
||
612 | INCR_ELTS( 6 ); |
||
613 | } |
||
614 | |||
615 | FLUSH(); |
||
616 | } |
||
617 | currentsz = dmasz; |
||
618 | } |
||
619 | |||
620 | RELEASE_ELT_VERTS(); |
||
621 | } |
||
622 | else if (HAVE_TRIANGLES) { |
||
623 | /* Hardware doesn't have a quad primitive type -- try to |
||
624 | * simulate it using triangle primitive. This is a win for |
||
625 | * gears, but is it useful in the broader world? |
||
626 | */ |
||
627 | LOCAL_VARS; |
||
628 | GLuint j; |
||
629 | |||
630 | INIT(GL_TRIANGLES); |
||
631 | |||
632 | for (j = start; j < count-3; j += 4) { |
||
633 | void *tmp = ALLOC_VERTS( 6 ); |
||
634 | /* Send v0, v1, v3 |
||
635 | */ |
||
636 | tmp = EMIT_VERTS(ctx, j, 2, tmp); |
||
637 | tmp = EMIT_VERTS(ctx, j + 3, 1, tmp); |
||
638 | /* Send v1, v2, v3 |
||
639 | */ |
||
640 | tmp = EMIT_VERTS(ctx, j + 1, 3, tmp); |
||
641 | (void) tmp; |
||
642 | } |
||
643 | } |
||
644 | else { |
||
645 | /* Vertices won't fit in a single buffer, should never happen. |
||
646 | */ |
||
647 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
648 | return; |
||
649 | } |
||
650 | } |
||
651 | |||
652 | static void TAG(render_noop)( struct gl_context *ctx, |
||
653 | GLuint start, |
||
654 | GLuint count, |
||
655 | GLuint flags ) |
||
656 | { |
||
657 | } |
||
658 | |||
659 | |||
660 | |||
661 | |||
662 | static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] = |
||
663 | { |
||
664 | TAG(render_points_verts), |
||
665 | TAG(render_lines_verts), |
||
666 | TAG(render_line_loop_verts), |
||
667 | TAG(render_line_strip_verts), |
||
668 | TAG(render_triangles_verts), |
||
669 | TAG(render_tri_strip_verts), |
||
670 | TAG(render_tri_fan_verts), |
||
671 | TAG(render_quads_verts), |
||
672 | TAG(render_quad_strip_verts), |
||
673 | TAG(render_poly_verts), |
||
674 | TAG(render_noop), |
||
675 | }; |
||
676 | |||
677 | |||
678 | /**************************************************************************** |
||
679 | * Render elts using hardware indexed verts * |
||
680 | ****************************************************************************/ |
||
681 | |||
682 | #if (HAVE_ELTS) |
||
683 | static void TAG(render_points_elts)( struct gl_context *ctx, |
||
684 | GLuint start, |
||
685 | GLuint count, |
||
686 | GLuint flags ) |
||
687 | { |
||
688 | if (HAVE_POINTS) { |
||
689 | LOCAL_VARS; |
||
690 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
691 | int currentsz; |
||
692 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
693 | GLuint j, nr; |
||
694 | |||
695 | ELT_INIT( GL_POINTS ); |
||
696 | |||
697 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
698 | if (currentsz < 8) |
||
699 | currentsz = dmasz; |
||
700 | |||
701 | for (j = start; j < count; j += nr ) { |
||
702 | nr = MIN2( currentsz, count - j ); |
||
703 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
704 | FLUSH(); |
||
705 | currentsz = dmasz; |
||
706 | } |
||
707 | } else { |
||
708 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
709 | return; |
||
710 | } |
||
711 | } |
||
712 | |||
713 | |||
714 | |||
715 | static void TAG(render_lines_elts)( struct gl_context *ctx, |
||
716 | GLuint start, |
||
717 | GLuint count, |
||
718 | GLuint flags ) |
||
719 | { |
||
720 | if (HAVE_LINES) { |
||
721 | LOCAL_VARS; |
||
722 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
723 | int currentsz; |
||
724 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
725 | GLuint j, nr; |
||
726 | |||
727 | ELT_INIT( GL_LINES ); |
||
728 | |||
729 | /* Emit whole number of lines in total and in each buffer: |
||
730 | */ |
||
731 | count -= (count-start) & 1; |
||
732 | currentsz -= currentsz & 1; |
||
733 | dmasz -= dmasz & 1; |
||
734 | |||
735 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
736 | if (currentsz < 8) |
||
737 | currentsz = dmasz; |
||
738 | |||
739 | for (j = start; j < count; j += nr ) { |
||
740 | nr = MIN2( currentsz, count - j ); |
||
741 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
742 | FLUSH(); |
||
743 | currentsz = dmasz; |
||
744 | } |
||
745 | } else { |
||
746 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
747 | return; |
||
748 | } |
||
749 | } |
||
750 | |||
751 | |||
752 | static void TAG(render_line_strip_elts)( struct gl_context *ctx, |
||
753 | GLuint start, |
||
754 | GLuint count, |
||
755 | GLuint flags ) |
||
756 | { |
||
757 | if (HAVE_LINE_STRIPS) { |
||
758 | LOCAL_VARS; |
||
759 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
760 | int currentsz; |
||
761 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
762 | GLuint j, nr; |
||
763 | |||
764 | FLUSH(); /* always a new primitive */ |
||
765 | ELT_INIT( GL_LINE_STRIP ); |
||
766 | |||
767 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
768 | if (currentsz < 8) |
||
769 | currentsz = dmasz; |
||
770 | |||
771 | for (j = start; j + 1 < count; j += nr - 1 ) { |
||
772 | nr = MIN2( currentsz, count - j ); |
||
773 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
774 | FLUSH(); |
||
775 | currentsz = dmasz; |
||
776 | } |
||
777 | } else { |
||
778 | /* TODO: Try to emit as indexed lines. |
||
779 | */ |
||
780 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
781 | return; |
||
782 | } |
||
783 | } |
||
784 | |||
785 | |||
786 | static void TAG(render_line_loop_elts)( struct gl_context *ctx, |
||
787 | GLuint start, |
||
788 | GLuint count, |
||
789 | GLuint flags ) |
||
790 | { |
||
791 | if (HAVE_LINE_STRIPS) { |
||
792 | LOCAL_VARS; |
||
793 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
794 | int currentsz; |
||
795 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
796 | GLuint j, nr; |
||
797 | |||
798 | FLUSH(); |
||
799 | ELT_INIT( GL_LINE_STRIP ); |
||
800 | |||
801 | if (flags & PRIM_BEGIN) |
||
802 | j = start; |
||
803 | else |
||
804 | j = start + 1; |
||
805 | |||
806 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
807 | if (currentsz < 8) { |
||
808 | currentsz = dmasz; |
||
809 | } |
||
810 | |||
811 | /* Ensure last vertex doesn't wrap: |
||
812 | */ |
||
813 | currentsz--; |
||
814 | dmasz--; |
||
815 | |||
816 | if (j + 1 < count) { |
||
817 | for ( ; j + 1 < count; j += nr - 1 ) { |
||
818 | nr = MIN2( currentsz, count - j ); |
||
819 | |||
820 | if (j + nr >= count && |
||
821 | start < count - 1 && |
||
822 | (flags & PRIM_END)) |
||
823 | { |
||
824 | void *tmp; |
||
825 | tmp = ALLOC_ELTS(nr+1); |
||
826 | tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp ); |
||
827 | tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); |
||
828 | (void) tmp; |
||
829 | } |
||
830 | else { |
||
831 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
832 | currentsz = dmasz; |
||
833 | } |
||
834 | } |
||
835 | |||
836 | } |
||
837 | else if (start + 1 < count && (flags & PRIM_END)) { |
||
838 | void *tmp; |
||
839 | tmp = ALLOC_ELTS(2); |
||
840 | tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp ); |
||
841 | tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); |
||
842 | (void) tmp; |
||
843 | } |
||
844 | |||
845 | FLUSH(); |
||
846 | } else { |
||
847 | /* TODO: Try to emit as indexed lines */ |
||
848 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
849 | return; |
||
850 | } |
||
851 | } |
||
852 | |||
853 | |||
854 | /* For verts, we still eliminate the copy from main memory to dma |
||
855 | * buffers. For elts, this is probably no better (worse?) than the |
||
856 | * standard path. |
||
857 | */ |
||
858 | static void TAG(render_triangles_elts)( struct gl_context *ctx, |
||
859 | GLuint start, |
||
860 | GLuint count, |
||
861 | GLuint flags ) |
||
862 | { |
||
863 | LOCAL_VARS; |
||
864 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
865 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS()/3*3; |
||
866 | int currentsz; |
||
867 | GLuint j, nr; |
||
868 | |||
869 | FLUSH(); |
||
870 | ELT_INIT( GL_TRIANGLES ); |
||
871 | |||
872 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
873 | |||
874 | /* Emit whole number of tris in total. dmasz is already a multiple |
||
875 | * of 3. |
||
876 | */ |
||
877 | count -= (count-start)%3; |
||
878 | currentsz -= currentsz%3; |
||
879 | if (currentsz < 8) |
||
880 | currentsz = dmasz; |
||
881 | |||
882 | for (j = start; j < count; j += nr) { |
||
883 | nr = MIN2( currentsz, count - j ); |
||
884 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
885 | FLUSH(); |
||
886 | currentsz = dmasz; |
||
887 | } |
||
888 | } |
||
889 | |||
890 | |||
891 | |||
892 | static void TAG(render_tri_strip_elts)( struct gl_context *ctx, |
||
893 | GLuint start, |
||
894 | GLuint count, |
||
895 | GLuint flags ) |
||
896 | { |
||
897 | if (HAVE_TRI_STRIPS) { |
||
898 | LOCAL_VARS; |
||
899 | GLuint j, nr; |
||
900 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
901 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
902 | int currentsz; |
||
903 | |||
904 | FLUSH(); |
||
905 | ELT_INIT( GL_TRIANGLE_STRIP ); |
||
906 | |||
907 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
908 | if (currentsz < 8) { |
||
909 | currentsz = dmasz; |
||
910 | } |
||
911 | |||
912 | /* Keep the same winding over multiple buffers: |
||
913 | */ |
||
914 | dmasz -= (dmasz & 1); |
||
915 | currentsz -= (currentsz & 1); |
||
916 | |||
917 | for (j = start ; j + 2 < count; j += nr - 2 ) { |
||
918 | nr = MIN2( currentsz, count - j ); |
||
919 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
920 | FLUSH(); |
||
921 | currentsz = dmasz; |
||
922 | } |
||
923 | } else { |
||
924 | /* TODO: try to emit as indexed triangles */ |
||
925 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
926 | return; |
||
927 | } |
||
928 | } |
||
929 | |||
930 | static void TAG(render_tri_fan_elts)( struct gl_context *ctx, |
||
931 | GLuint start, |
||
932 | GLuint count, |
||
933 | GLuint flags ) |
||
934 | { |
||
935 | if (HAVE_TRI_FANS) { |
||
936 | LOCAL_VARS; |
||
937 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
938 | GLuint j, nr; |
||
939 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
940 | int currentsz; |
||
941 | |||
942 | FLUSH(); |
||
943 | ELT_INIT( GL_TRIANGLE_FAN ); |
||
944 | |||
945 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
946 | if (currentsz < 8) { |
||
947 | currentsz = dmasz; |
||
948 | } |
||
949 | |||
950 | for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { |
||
951 | void *tmp; |
||
952 | nr = MIN2( currentsz, count - j + 1 ); |
||
953 | tmp = ALLOC_ELTS( nr ); |
||
954 | tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); |
||
955 | tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp ); |
||
956 | (void) tmp; |
||
957 | FLUSH(); |
||
958 | currentsz = dmasz; |
||
959 | } |
||
960 | } else { |
||
961 | /* TODO: try to emit as indexed triangles */ |
||
962 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
963 | return; |
||
964 | } |
||
965 | } |
||
966 | |||
967 | |||
968 | static void TAG(render_poly_elts)( struct gl_context *ctx, |
||
969 | GLuint start, |
||
970 | GLuint count, |
||
971 | GLuint flags ) |
||
972 | { |
||
973 | if (HAVE_POLYGONS) { |
||
974 | LOCAL_VARS; |
||
975 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
976 | GLuint j, nr; |
||
977 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
978 | int currentsz; |
||
979 | |||
980 | FLUSH(); |
||
981 | ELT_INIT( GL_POLYGON ); |
||
982 | |||
983 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
984 | if (currentsz < 8) { |
||
985 | currentsz = dmasz; |
||
986 | } |
||
987 | |||
988 | for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { |
||
989 | void *tmp; |
||
990 | nr = MIN2( currentsz, count - j + 1 ); |
||
991 | tmp = ALLOC_ELTS( nr ); |
||
992 | tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); |
||
993 | tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp ); |
||
994 | (void) tmp; |
||
995 | FLUSH(); |
||
996 | currentsz = dmasz; |
||
997 | } |
||
998 | } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { |
||
999 | TAG(render_tri_fan_verts)( ctx, start, count, flags ); |
||
1000 | } else { |
||
1001 | fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); |
||
1002 | return; |
||
1003 | } |
||
1004 | } |
||
1005 | |||
1006 | static void TAG(render_quad_strip_elts)( struct gl_context *ctx, |
||
1007 | GLuint start, |
||
1008 | GLuint count, |
||
1009 | GLuint flags ) |
||
1010 | { |
||
1011 | if (HAVE_QUAD_STRIPS && 0) { |
||
1012 | } |
||
1013 | else if (HAVE_TRI_STRIPS) { |
||
1014 | LOCAL_VARS; |
||
1015 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
1016 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
1017 | int currentsz; |
||
1018 | GLuint j, nr; |
||
1019 | |||
1020 | FLUSH(); |
||
1021 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
1022 | |||
1023 | /* Emit whole number of quads in total, and in each buffer. |
||
1024 | */ |
||
1025 | dmasz -= dmasz & 1; |
||
1026 | count -= (count-start) & 1; |
||
1027 | currentsz -= currentsz & 1; |
||
1028 | |||
1029 | if (currentsz < 12) |
||
1030 | currentsz = dmasz; |
||
1031 | |||
1032 | if (ctx->Light.ShadeModel == GL_FLAT) { |
||
1033 | ELT_INIT( GL_TRIANGLES ); |
||
1034 | |||
1035 | currentsz = currentsz/6*2; |
||
1036 | dmasz = dmasz/6*2; |
||
1037 | |||
1038 | for (j = start; j + 3 < count; j += nr - 2 ) { |
||
1039 | nr = MIN2( currentsz, count - j ); |
||
1040 | |||
1041 | if (nr >= 4) |
||
1042 | { |
||
1043 | GLint i; |
||
1044 | GLint quads = (nr/2)-1; |
||
1045 | ELTS_VARS( ALLOC_ELTS( quads*6 ) ); |
||
1046 | |||
1047 | for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) { |
||
1048 | EMIT_TWO_ELTS( 0, elts[0], elts[1] ); |
||
1049 | EMIT_TWO_ELTS( 2, elts[2], elts[1] ); |
||
1050 | EMIT_TWO_ELTS( 4, elts[3], elts[2] ); |
||
1051 | INCR_ELTS( 6 ); |
||
1052 | } |
||
1053 | |||
1054 | FLUSH(); |
||
1055 | } |
||
1056 | |||
1057 | currentsz = dmasz; |
||
1058 | } |
||
1059 | } |
||
1060 | else { |
||
1061 | ELT_INIT( GL_TRIANGLE_STRIP ); |
||
1062 | |||
1063 | for (j = start; j + 3 < count; j += nr - 2 ) { |
||
1064 | nr = MIN2( currentsz, count - j ); |
||
1065 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
1066 | FLUSH(); |
||
1067 | currentsz = dmasz; |
||
1068 | } |
||
1069 | } |
||
1070 | } |
||
1071 | } |
||
1072 | |||
1073 | |||
1074 | static void TAG(render_quads_elts)( struct gl_context *ctx, |
||
1075 | GLuint start, |
||
1076 | GLuint count, |
||
1077 | GLuint flags ) |
||
1078 | { |
||
1079 | if (HAVE_QUADS) { |
||
1080 | LOCAL_VARS; |
||
1081 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
1082 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS()/4*4; |
||
1083 | int currentsz; |
||
1084 | GLuint j, nr; |
||
1085 | |||
1086 | FLUSH(); |
||
1087 | ELT_INIT( GL_TRIANGLES ); |
||
1088 | |||
1089 | currentsz = GET_CURRENT_VB_MAX_ELTS()/4*4; |
||
1090 | |||
1091 | count -= (count-start)%4; |
||
1092 | |||
1093 | if (currentsz < 8) |
||
1094 | currentsz = dmasz; |
||
1095 | |||
1096 | for (j = start; j < count; j += nr) { |
||
1097 | nr = MIN2( currentsz, count - j ); |
||
1098 | TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); |
||
1099 | FLUSH(); |
||
1100 | currentsz = dmasz; |
||
1101 | } |
||
1102 | } else { |
||
1103 | LOCAL_VARS; |
||
1104 | GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; |
||
1105 | int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
1106 | int currentsz; |
||
1107 | GLuint j, nr; |
||
1108 | |||
1109 | ELT_INIT( GL_TRIANGLES ); |
||
1110 | currentsz = GET_CURRENT_VB_MAX_ELTS(); |
||
1111 | |||
1112 | /* Emit whole number of quads in total, and in each buffer. |
||
1113 | */ |
||
1114 | dmasz -= dmasz & 3; |
||
1115 | count -= (count-start) & 3; |
||
1116 | currentsz -= currentsz & 3; |
||
1117 | |||
1118 | /* Adjust for rendering as triangles: |
||
1119 | */ |
||
1120 | currentsz = currentsz/6*4; |
||
1121 | dmasz = dmasz/6*4; |
||
1122 | |||
1123 | if (currentsz < 8) |
||
1124 | currentsz = dmasz; |
||
1125 | |||
1126 | for (j = start; j + 3 < count; j += nr - 2 ) { |
||
1127 | nr = MIN2( currentsz, count - j ); |
||
1128 | |||
1129 | if (nr >= 4) |
||
1130 | { |
||
1131 | GLint quads = nr/4; |
||
1132 | GLint i; |
||
1133 | ELTS_VARS( ALLOC_ELTS( quads * 6 ) ); |
||
1134 | |||
1135 | for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) { |
||
1136 | EMIT_TWO_ELTS( 0, elts[0], elts[1] ); |
||
1137 | EMIT_TWO_ELTS( 2, elts[3], elts[1] ); |
||
1138 | EMIT_TWO_ELTS( 4, elts[2], elts[3] ); |
||
1139 | INCR_ELTS( 6 ); |
||
1140 | } |
||
1141 | |||
1142 | FLUSH(); |
||
1143 | } |
||
1144 | |||
1145 | currentsz = dmasz; |
||
1146 | } |
||
1147 | } |
||
1148 | } |
||
1149 | |||
1150 | |||
1151 | |||
1152 | static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] = |
||
1153 | { |
||
1154 | TAG(render_points_elts), |
||
1155 | TAG(render_lines_elts), |
||
1156 | TAG(render_line_loop_elts), |
||
1157 | TAG(render_line_strip_elts), |
||
1158 | TAG(render_triangles_elts), |
||
1159 | TAG(render_tri_strip_elts), |
||
1160 | TAG(render_tri_fan_elts), |
||
1161 | TAG(render_quads_elts), |
||
1162 | TAG(render_quad_strip_elts), |
||
1163 | TAG(render_poly_elts), |
||
1164 | TAG(render_noop), |
||
1165 | }; |
||
1166 | |||
1167 | |||
1168 | |||
1169 | #endif |
||
1170 | |||
1171 | |||
1172 | |||
1173 | /* Pre-check the primitives in the VB to prevent the need for |
||
1174 | * fallbacks later on. |
||
1175 | */ |
||
1176 | static GLboolean TAG(validate_render)( struct gl_context *ctx, |
||
1177 | struct vertex_buffer *VB ) |
||
1178 | { |
||
1179 | GLint i; |
||
1180 | |||
1181 | if (VB->ClipOrMask & ~CLIP_CULL_BIT) |
||
1182 | return GL_FALSE; |
||
1183 | |||
1184 | if (VB->Elts && !HAVE_ELTS) |
||
1185 | return GL_FALSE; |
||
1186 | |||
1187 | for (i = 0 ; i < VB->PrimitiveCount ; i++) { |
||
1188 | GLuint prim = VB->Primitive[i].mode; |
||
1189 | GLuint count = VB->Primitive[i].count; |
||
1190 | GLboolean ok = GL_FALSE; |
||
1191 | |||
1192 | if (!count) |
||
1193 | continue; |
||
1194 | |||
1195 | switch (prim & PRIM_MODE_MASK) { |
||
1196 | case GL_POINTS: |
||
1197 | ok = HAVE_POINTS; |
||
1198 | break; |
||
1199 | case GL_LINES: |
||
1200 | ok = HAVE_LINES && !ctx->Line.StippleFlag; |
||
1201 | break; |
||
1202 | case GL_LINE_STRIP: |
||
1203 | ok = HAVE_LINE_STRIPS && !ctx->Line.StippleFlag; |
||
1204 | break; |
||
1205 | case GL_LINE_LOOP: |
||
1206 | ok = HAVE_LINE_STRIPS && !ctx->Line.StippleFlag; |
||
1207 | break; |
||
1208 | case GL_TRIANGLES: |
||
1209 | ok = HAVE_TRIANGLES; |
||
1210 | break; |
||
1211 | case GL_TRIANGLE_STRIP: |
||
1212 | ok = HAVE_TRI_STRIPS; |
||
1213 | break; |
||
1214 | case GL_TRIANGLE_FAN: |
||
1215 | ok = HAVE_TRI_FANS; |
||
1216 | break; |
||
1217 | case GL_POLYGON: |
||
1218 | if (HAVE_POLYGONS) { |
||
1219 | ok = GL_TRUE; |
||
1220 | } |
||
1221 | else { |
||
1222 | ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH); |
||
1223 | } |
||
1224 | break; |
||
1225 | case GL_QUAD_STRIP: |
||
1226 | if (VB->Elts) { |
||
1227 | ok = HAVE_TRI_STRIPS; |
||
1228 | } |
||
1229 | else if (HAVE_QUAD_STRIPS) { |
||
1230 | ok = GL_TRUE; |
||
1231 | } else if (HAVE_TRI_STRIPS && |
||
1232 | ctx->Light.ShadeModel == GL_FLAT && |
||
1233 | VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) { |
||
1234 | if (HAVE_ELTS) { |
||
1235 | ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
1236 | } |
||
1237 | else { |
||
1238 | ok = GL_FALSE; |
||
1239 | } |
||
1240 | } |
||
1241 | else |
||
1242 | ok = HAVE_TRI_STRIPS; |
||
1243 | break; |
||
1244 | case GL_QUADS: |
||
1245 | if (HAVE_QUADS) { |
||
1246 | ok = GL_TRUE; |
||
1247 | } else if (HAVE_ELTS) { |
||
1248 | ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); |
||
1249 | } |
||
1250 | else { |
||
1251 | ok = HAVE_TRIANGLES; /* flatshading is ok. */ |
||
1252 | } |
||
1253 | break; |
||
1254 | default: |
||
1255 | break; |
||
1256 | } |
||
1257 | |||
1258 | if (!ok) { |
||
1259 | /* fprintf(stderr, "not ok %s\n", _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK)); */ |
||
1260 | return GL_FALSE; |
||
1261 | } |
||
1262 | } |
||
1263 | |||
1264 | return GL_TRUE; |
||
1265 | }>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
||
1266 |