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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | |||
29 | #include "main/context.h" |
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30 | #include "program/prog_print.h" |
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31 | |||
32 | #include "pipe/p_state.h" |
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33 | #include "pipe/p_shader_tokens.h" |
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34 | #include "tgsi/tgsi_dump.h" |
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35 | |||
36 | #include "cso_cache/cso_cache.h" |
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37 | |||
38 | #include "st_context.h" |
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39 | #include "st_debug.h" |
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40 | #include "st_program.h" |
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41 | |||
42 | |||
43 | |||
44 | #ifdef DEBUG |
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45 | int ST_DEBUG = 0; |
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46 | |||
47 | static const struct debug_named_value st_debug_flags[] = { |
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48 | { "mesa", DEBUG_MESA, NULL }, |
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49 | { "tgsi", DEBUG_TGSI, NULL }, |
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50 | { "constants",DEBUG_CONSTANTS, NULL }, |
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51 | { "pipe", DEBUG_PIPE, NULL }, |
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52 | { "tex", DEBUG_TEX, NULL }, |
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53 | { "fallback", DEBUG_FALLBACK, NULL }, |
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54 | { "screen", DEBUG_SCREEN, NULL }, |
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55 | { "query", DEBUG_QUERY, NULL }, |
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56 | { "draw", DEBUG_DRAW, NULL }, |
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57 | { "buffer", DEBUG_BUFFER, NULL }, |
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58 | DEBUG_NAMED_VALUE_END |
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59 | }; |
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60 | |||
61 | DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0) |
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62 | #endif |
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63 | |||
64 | |||
65 | void |
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66 | st_debug_init(void) |
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67 | { |
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68 | #ifdef DEBUG |
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69 | ST_DEBUG = debug_get_option_st_debug(); |
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70 | #endif |
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71 | } |
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72 | |||
73 | |||
74 | |||
75 | /** |
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76 | * Print current state. May be called from inside gdb to see currently |
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77 | * bound vertex/fragment shaders and associated constants. |
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78 | */ |
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79 | void |
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80 | st_print_current(void) |
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81 | { |
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82 | GET_CURRENT_CONTEXT(ctx); |
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83 | struct st_context *st = st_context(ctx); |
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84 | |||
85 | #if 0 |
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86 | int i; |
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87 | |||
88 | printf("Vertex Transform Inputs:\n"); |
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89 | for (i = 0; i < st->vp->state.num_inputs; i++) { |
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90 | printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]); |
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91 | } |
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92 | #endif |
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93 | |||
94 | if (st->vp->variants) |
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95 | tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 ); |
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96 | if (st->vp->Base.Base.Parameters) |
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97 | _mesa_print_parameter_list(st->vp->Base.Base.Parameters); |
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98 | |||
99 | tgsi_dump( st->fp->variants[0].tgsi.tokens, 0 ); |
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100 | if (st->fp->Base.Base.Parameters) |
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101 | _mesa_print_parameter_list(st->fp->Base.Base.Parameters); |
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102 | }> |
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103 |