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/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 2009 Chia-I Wu 
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file remap.c
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 * Remap table management.
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 *
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 * Entries in the dispatch table are either static or dynamic.  The
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 * dispatch table is shared by mesa core and glapi.  When they are
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 * built separately, it is possible that a static entry in mesa core
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 * is dynamic, or assigned a different static offset, in glapi.  The
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 * remap table is in charge of mapping a static entry in mesa core to
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 * a dynamic entry, or the corresponding static entry, in glapi.
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 */
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#include "remap.h"
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#include "imports.h"
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#include "glapi/glapi.h"
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#define MAX_ENTRY_POINTS 16
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#define need_MESA_remap_table
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#include "main/remap_helper.h"
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/* this is global for quick access */
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int driDispatchRemapTable[driDispatchRemapTable_size];
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/**
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 * Return the spec string associated with the given function index.
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 * The index is available from including remap_helper.h.
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 *
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 * \param func_index an opaque function index.
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 *
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 * \return the spec string associated with the function index, or NULL.
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 */
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const char *
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_mesa_get_function_spec(GLint func_index)
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{
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   if (func_index < Elements(_mesa_function_pool))
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      return _mesa_function_pool + func_index;
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   else
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      return NULL;
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}
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/**
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 * Map a function by its spec.  The function will be added to glapi,
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 * and the dispatch offset will be returned.
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 *
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 * \param spec a '\0'-separated string array specifying a function.
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 *        It begins with the parameter signature of the function,
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 *        followed by the names of the entry points.  An empty entry
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 *        point name terminates the array.
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 *
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 * \return the offset of the (re-)mapped function in the dispatch
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 *         table, or -1.
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 */
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GLint
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_mesa_map_function_spec(const char *spec)
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{
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   const char *signature;
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   const char *names[MAX_ENTRY_POINTS + 1];
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   GLint num_names = 0;
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   if (!spec)
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      return -1;
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   signature = spec;
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   spec += strlen(spec) + 1;
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   /* spec is terminated by an empty string */
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   while (*spec) {
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      names[num_names] = spec;
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      num_names++;
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      if (num_names >= MAX_ENTRY_POINTS)
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         break;
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      spec += strlen(spec) + 1;
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   }
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   if (!num_names)
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      return -1;
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   names[num_names] = NULL;
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   /* add the entry points to the dispatch table */
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   return _glapi_add_dispatch(names, signature);
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}
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/**
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 * Map an array of functions.  This is a convenient function for
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 * use with arrays available from including remap_helper.h.
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 *
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 * Note that the dispatch offsets of the functions are not returned.
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 * If they are needed, _mesa_map_function_spec() should be used.
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 *
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 * \param func_array an array of function remaps.
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 */
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void
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_mesa_map_function_array(const struct gl_function_remap *func_array)
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{
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   GLint i;
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   if (!func_array)
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      return;
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   for (i = 0; func_array[i].func_index != -1; i++) {
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      const char *spec;
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      GLint offset;
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      spec = _mesa_get_function_spec(func_array[i].func_index);
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      if (!spec) {
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         _mesa_problem(NULL, "invalid function index %d",
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                       func_array[i].func_index);
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         continue;
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      }
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      offset = _mesa_map_function_spec(spec);
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      /* error checks */
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      if (offset < 0) {
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         const char *name = spec + strlen(spec) + 1;
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         _mesa_warning(NULL, "failed to remap %s", name);
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      }
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      else if (func_array[i].dispatch_offset >= 0 &&
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               offset != func_array[i].dispatch_offset) {
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         const char *name = spec + strlen(spec) + 1;
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         _mesa_problem(NULL, "%s should be mapped to %d, not %d",
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                       name, func_array[i].dispatch_offset, offset);
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      }
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   }
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}
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/**
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 * Map the functions which are already static.
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 *
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 * When a extension function are incorporated into the ABI, the
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 * extension suffix is usually stripped.  Mapping such functions
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 * makes sure the alternative names are available.
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 *
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 * Note that functions mapped by _mesa_init_remap_table() are
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 * excluded.
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 */
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void
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_mesa_map_static_functions(void)
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{
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   /* Remap static functions which have alternative names and are in the ABI.
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    * This is to be on the safe side.  glapi should have defined those names.
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    */
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   _mesa_map_function_array(MESA_alt_functions);
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}
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/**
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 * Initialize the remap table.  This is called in one_time_init().
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 * The remap table needs to be initialized before calling the
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 * CALL/GET/SET macros defined in main/dispatch.h.
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 */
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static void
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_mesa_do_init_remap_table(const char *pool,
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			  int size,
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			  const struct gl_function_pool_remap *remap)
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{
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   static GLboolean initialized = GL_FALSE;
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   GLint i;
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   if (initialized)
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      return;
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   initialized = GL_TRUE;
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   /* initialize the remap table */
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   for (i = 0; i < size; i++) {
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      GLint offset;
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      const char *spec;
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      /* sanity check */
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      ASSERT(i == remap[i].remap_index);
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      spec = _mesa_function_pool + remap[i].pool_index;
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      offset = _mesa_map_function_spec(spec);
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      /* store the dispatch offset in the remap table */
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      driDispatchRemapTable[i] = offset;
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      if (offset < 0) {
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         const char *name = spec + strlen(spec) + 1;
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         _mesa_warning(NULL, "failed to remap %s", name);
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      }
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   }
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}
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void
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_mesa_init_remap_table(void)
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{
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   _mesa_do_init_remap_table(_mesa_function_pool,
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			     driDispatchRemapTable_size,
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			     MESA_remap_table_functions);
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}