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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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#define API_VALIDATE_H
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#include "glheader.h"
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struct gl_context;
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struct gl_transform_feedback_object;
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_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
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                       const void *indices,
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                       struct gl_buffer_object *elementBuf);
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_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
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_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
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_mesa_validate_DrawArrays(struct gl_context *ctx,
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			  GLenum mode, GLint start, GLsizei count);
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_mesa_validate_DrawElements(struct gl_context *ctx,
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			    GLenum mode, GLsizei count, GLenum type,
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			    const GLvoid *indices, GLint basevertex);
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_mesa_validate_MultiDrawElements(struct gl_context *ctx,
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                                 GLenum mode, const GLsizei *count,
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                                 GLenum type, const GLvoid * const *indices,
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                                 GLuint primcount, const GLint *basevertex);
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_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
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				 GLuint start, GLuint end,
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				 GLsizei count, GLenum type,
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				 const GLvoid *indices, GLint basevertex);
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_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
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                                   GLsizei count, GLsizei primcount);
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_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
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                                     GLenum mode, GLsizei count, GLenum type,
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                                     const GLvoid *indices, GLsizei primcount,
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                                     GLint basevertex);
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_mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
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                                     GLenum mode,
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                                     struct gl_transform_feedback_object *obj,
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                                     GLuint stream,
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                                     GLsizei numInstances);
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