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4358 Serge 1
/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
 
26
/**
27
 * \file xm_dd.h
28
 * General device driver functions for Xlib driver.
29
 */
30
 
31
#include "glxheader.h"
32
#include "main/bufferobj.h"
33
#include "main/context.h"
34
#include "main/colormac.h"
35
#include "main/fbobject.h"
36
#include "main/macros.h"
37
#include "main/mipmap.h"
38
#include "main/image.h"
39
#include "main/imports.h"
40
#include "main/mtypes.h"
41
#include "main/pbo.h"
42
#include "main/texformat.h"
43
#include "swrast/swrast.h"
44
#include "swrast/s_context.h"
45
#include "swrast_setup/swrast_setup.h"
46
#include "tnl/tnl.h"
47
#include "tnl/t_context.h"
48
#include "drivers/common/meta.h"
49
#include "xmesaP.h"
50
 
51
 
52
static void
53
finish_or_flush( struct gl_context *ctx )
54
{
55
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
56
   if (xmesa) {
57
      _glthread_LOCK_MUTEX(_xmesa_lock);
58
      XSync( xmesa->display, False );
59
      _glthread_UNLOCK_MUTEX(_xmesa_lock);
60
   }
61
}
62
 
63
 
64
/* Implements glColorMask() */
65
static void
66
color_mask(struct gl_context *ctx,
67
           GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
68
{
69
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
70
   XMesaBuffer xmbuf;
71
   const int xclass = xmesa->xm_visual->visualType;
72
   (void) amask;
73
 
74
   if (_mesa_is_user_fbo(ctx->DrawBuffer))
75
      return;
76
 
77
   xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
78
 
79
   if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
80
      unsigned long m;
81
      if (rmask && gmask && bmask) {
82
         m = ((unsigned long)~0L);
83
      }
84
      else {
85
         m = 0;
86
         if (rmask)   m |= GET_REDMASK(xmesa->xm_visual);
87
         if (gmask)   m |= GET_GREENMASK(xmesa->xm_visual);
88
         if (bmask)   m |= GET_BLUEMASK(xmesa->xm_visual);
89
      }
90
      XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
91
   }
92
}
93
 
94
 
95
 
96
/**********************************************************************/
97
/*** glClear implementations                                        ***/
98
/**********************************************************************/
99
 
100
 
101
/**
102
 * Clear the front or back color buffer, if it's implemented with a pixmap.
103
 */
104
static void
105
clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
106
             GLint x, GLint y, GLint width, GLint height)
107
{
108
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
109
   XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
110
 
111
   assert(xmbuf);
112
   assert(xrb->pixmap);
113
   assert(xmesa);
114
   assert(xmesa->display);
115
   assert(xrb->pixmap);
116
   assert(xmbuf->cleargc);
117
 
118
   XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
119
                       x, xrb->Base.Base.Height - y - height,
120
                       width, height );
121
}
122
 
123
 
124
static void
125
clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
126
                    GLint x, GLint y, GLint width, GLint height)
127
{
128
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
129
   GLuint pixel = (GLuint) xmesa->clearpixel;
130
   GLint i, j;
131
 
132
   if (xmesa->swapbytes) {
133
      pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
134
   }
135
 
136
   for (j = 0; j < height; j++) {
137
      GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
138
      for (i = 0; i < width; i++) {
139
         ptr2[i] = pixel;
140
      }
141
   }
142
}
143
 
144
 
145
/* Optimized code provided by Nozomi Ytow  */
146
static void
147
clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
148
                   GLint x, GLint y, GLint width, GLint height)
149
{
150
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
151
   const GLubyte r = xmesa->clearcolor[0];
152
   const GLubyte g = xmesa->clearcolor[1];
153
   const GLubyte b = xmesa->clearcolor[2];
154
 
155
   if (r == g && g == b) {
156
      /* same value for all three components (gray) */
157
      GLint j;
158
      for (j = 0; j < height; j++) {
159
         bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
160
         memset(ptr3, r, 3 * width);
161
      }
162
   }
163
   else {
164
      /* non-gray clear color */
165
      GLint i, j;
166
      for (j = 0; j < height; j++) {
167
         bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
168
         for (i = 0; i < width; i++) {
169
            ptr3->r = r;
170
            ptr3->g = g;
171
            ptr3->b = b;
172
            ptr3++;
173
         }
174
      }
175
   }
176
}
177
 
178
 
179
static void
180
clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
181
                   GLint x, GLint y, GLint width, GLint height)
182
{
183
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
184
   register GLuint pixel = (GLuint) xmesa->clearpixel;
185
 
186
   if (!xrb->ximage)
187
      return;
188
 
189
   if (xmesa->swapbytes) {
190
      pixel = ((pixel >> 24) & 0x000000ff)
191
            | ((pixel >> 8)  & 0x0000ff00)
192
            | ((pixel << 8)  & 0x00ff0000)
193
            | ((pixel << 24) & 0xff000000);
194
   }
195
 
196
   if (width == xrb->Base.Base.Width && height == xrb->Base.Base.Height) {
197
      /* clearing whole buffer */
198
      const GLuint n = xrb->Base.Base.Width * xrb->Base.Base.Height;
199
      GLuint *ptr4 = (GLuint *) xrb->ximage->data;
200
      if (pixel == 0) {
201
         /* common case */
202
         memset(ptr4, pixel, 4 * n);
203
      }
204
      else {
205
         GLuint i;
206
         for (i = 0; i < n; i++)
207
            ptr4[i] = pixel;
208
      }
209
   }
210
   else {
211
      /* clearing scissored region */
212
      GLint i, j;
213
      for (j = 0; j < height; j++) {
214
         GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
215
         for (i = 0; i < width; i++) {
216
            ptr4[i] = pixel;
217
         }
218
      }
219
   }
220
}
221
 
222
 
223
static void
224
clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
225
                  GLint x, GLint y, GLint width, GLint height)
226
{
227
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
228
   XMesaImage *img = xrb->ximage;
229
   GLint i, j;
230
 
231
   /* TODO: optimize this */
232
   y = YFLIP(xrb, y);
233
   for (j = 0; j < height; j++) {
234
      for (i = 0; i < width; i++) {
235
         XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
236
      }
237
   }
238
}
239
 
240
 
241
 
242
static void
243
clear_buffers(struct gl_context *ctx, GLbitfield buffers)
244
{
245
   if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
246
      /* this is a window system framebuffer */
247
      const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
248
      const XMesaContext xmesa = XMESA_CONTEXT(ctx);
249
      XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
250
      const GLint x = ctx->DrawBuffer->_Xmin;
251
      const GLint y = ctx->DrawBuffer->_Ymin;
252
      const GLint width = ctx->DrawBuffer->_Xmax - x;
253
      const GLint height = ctx->DrawBuffer->_Ymax - y;
254
 
255
      _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor,
256
                                          ctx->Color.ClearColor.f);
257
      xmesa->clearpixel = xmesa_color_to_pixel(ctx,
258
                                               xmesa->clearcolor[0],
259
                                               xmesa->clearcolor[1],
260
                                               xmesa->clearcolor[2],
261
                                               xmesa->clearcolor[3],
262
                                               xmesa->xm_visual->undithered_pf);
263
      XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel);
264
 
265
      /* we can't handle color or index masking */
266
      if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
267
         if (buffers & BUFFER_BIT_FRONT_LEFT) {
268
            /* clear front color buffer */
269
            struct gl_renderbuffer *frontRb
270
               = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
271
            if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
272
               /* renderbuffer is not wrapped - great! */
273
               b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
274
               buffers &= ~BUFFER_BIT_FRONT_LEFT;
275
            }
276
            else {
277
               /* we can't directly clear an alpha-wrapped color buffer */
278
            }
279
         }
280
         if (buffers & BUFFER_BIT_BACK_LEFT) {
281
            /* clear back color buffer */
282
            struct gl_renderbuffer *backRb
283
               = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
284
            if (b->backxrb == xmesa_renderbuffer(backRb)) {
285
               /* renderbuffer is not wrapped - great! */
286
               b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
287
               buffers &= ~BUFFER_BIT_BACK_LEFT;
288
            }
289
         }
290
      }
291
   }
292
   if (buffers)
293
      _swrast_Clear(ctx, buffers);
294
}
295
 
296
 
297
/* XXX these functions haven't been tested in the Xserver environment */
298
 
299
 
300
/**
301
 * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
302
 */
303
static GLboolean
304
can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
305
{
306
   if (format == GL_BGRA &&
307
       type == GL_UNSIGNED_BYTE &&
308
       ctx->DrawBuffer &&
309
       _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
310
       ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
311
       ctx->Pixel.ZoomY == 1.0 &&
312
       ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
313
      const SWcontext *swrast = SWRAST_CONTEXT(ctx);
314
 
315
      if (swrast->NewState)
316
         _swrast_validate_derived( ctx );
317
 
318
      if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
319
         struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
320
         if (rb) {
321
            struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
322
            if (xrb &&
323
                xrb->pixmap && /* drawing to pixmap or window */
324
                _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
325
               return GL_TRUE;
326
            }
327
         }
328
      }
329
   }
330
   return GL_FALSE;
331
}
332
 
333
 
334
/**
335
 * This function implements glDrawPixels() with an XPutImage call when
336
 * drawing to the front buffer (X Window drawable).
337
 * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
338
 */
339
static void
340
xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
341
                         GLint x, GLint y, GLsizei width, GLsizei height,
342
                         GLenum format, GLenum type,
343
                         const struct gl_pixelstore_attrib *unpack,
344
                         const GLvoid *pixels )
345
{
346
   if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
347
      const SWcontext *swrast = SWRAST_CONTEXT( ctx );
348
      struct gl_pixelstore_attrib clippedUnpack = *unpack;
349
      int dstX = x;
350
      int dstY = y;
351
      int w = width;
352
      int h = height;
353
 
354
      if (swrast->NewState)
355
         _swrast_validate_derived( ctx );
356
 
357
      if (_mesa_is_bufferobj(unpack->BufferObj)) {
358
         /* unpack from PBO */
359
         GLubyte *buf;
360
         if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
361
                                        format, type, INT_MAX, pixels)) {
362
            _mesa_error(ctx, GL_INVALID_OPERATION,
363
                        "glDrawPixels(invalid PBO access)");
364
            return;
365
         }
366
         buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
367
						      unpack->BufferObj->Size,
368
						      GL_MAP_READ_BIT,
369
						      unpack->BufferObj);
370
         if (!buf) {
371
            /* buffer is already mapped - that's an error */
372
            _mesa_error(ctx, GL_INVALID_OPERATION,
373
                        "glDrawPixels(PBO is mapped)");
374
            return;
375
         }
376
         pixels = ADD_POINTERS(buf, pixels);
377
      }
378
 
379
      if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
380
         const XMesaContext xmesa = XMESA_CONTEXT(ctx);
381
         XMesaDisplay *dpy = xmesa->xm_visual->display;
382
         XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
383
         const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
384
         struct xmesa_renderbuffer *xrb
385
            = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
386
         const int srcX = clippedUnpack.SkipPixels;
387
         const int srcY = clippedUnpack.SkipRows;
388
         const int rowLength = clippedUnpack.RowLength;
389
         XMesaImage ximage;
390
 
391
         ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
392
         ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
393
         ASSERT(dpy);
394
         ASSERT(gc);
395
 
396
         /* This is a little tricky since all coordinates up to now have
397
          * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
398
          * so we have to carefully compute the Y coordinates/addresses here.
399
          */
400
         memset(&ximage, 0, sizeof(XMesaImage));
401
         ximage.width = width;
402
         ximage.height = height;
403
         ximage.format = ZPixmap;
404
         ximage.data = (char *) pixels
405
            + ((srcY + h - 1) * rowLength + srcX) * 4;
406
         ximage.byte_order = LSBFirst;
407
         ximage.bitmap_unit = 32;
408
         ximage.bitmap_bit_order = LSBFirst;
409
         ximage.bitmap_pad = 32;
410
         ximage.depth = 32;
411
         ximage.bits_per_pixel = 32;
412
         ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
413
         /* it seems we don't need to set the ximage.red/green/blue_mask fields */
414
         /* flip Y axis for dest position */
415
         dstY = YFLIP(xrb, dstY) - h + 1;
416
         XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
417
      }
418
 
419
      if (_mesa_is_bufferobj(unpack->BufferObj)) {
420
         ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
421
      }
422
   }
423
   else {
424
      /* software fallback */
425
      _swrast_DrawPixels(ctx, x, y, width, height,
426
                         format, type, unpack, pixels);
427
   }
428
}
429
 
430
 
431
 
432
/**
433
 * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
434
 */
435
static GLboolean
436
can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
437
{
438
   if (format == GL_RGB &&
439
       type == GL_UNSIGNED_SHORT_5_6_5 &&
440
       !ctx->Color.DitherFlag &&  /* no dithering */
441
       ctx->DrawBuffer &&
442
       _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
443
       ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
444
       ctx->Pixel.ZoomY == 1.0 &&
445
       ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
446
      const SWcontext *swrast = SWRAST_CONTEXT(ctx);
447
 
448
      if (swrast->NewState)
449
         _swrast_validate_derived( ctx );
450
 
451
      if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
452
         struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
453
         if (rb) {
454
            struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
455
            if (xrb &&
456
                xrb->pixmap && /* drawing to pixmap or window */
457
                _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
458
               return GL_TRUE;
459
            }
460
         }
461
      }
462
   }
463
   return GL_FALSE;
464
}
465
 
466
 
467
/**
468
 * This function implements glDrawPixels() with an XPutImage call when
469
 * drawing to the front buffer (X Window drawable).  The image format
470
 * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
471
 * match the PF_5R6G5B pixel format.
472
 */
473
static void
474
xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
475
                         GLint x, GLint y, GLsizei width, GLsizei height,
476
                         GLenum format, GLenum type,
477
                         const struct gl_pixelstore_attrib *unpack,
478
                         const GLvoid *pixels )
479
{
480
   if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
481
      const SWcontext *swrast = SWRAST_CONTEXT( ctx );
482
      struct gl_pixelstore_attrib clippedUnpack = *unpack;
483
      int dstX = x;
484
      int dstY = y;
485
      int w = width;
486
      int h = height;
487
 
488
      if (swrast->NewState)
489
         _swrast_validate_derived( ctx );
490
 
491
      if (_mesa_is_bufferobj(unpack->BufferObj)) {
492
         /* unpack from PBO */
493
         GLubyte *buf;
494
         if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
495
                                        format, type, INT_MAX, pixels)) {
496
            _mesa_error(ctx, GL_INVALID_OPERATION,
497
                        "glDrawPixels(invalid PBO access)");
498
            return;
499
         }
500
         buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
501
						      unpack->BufferObj->Size,
502
						      GL_MAP_READ_BIT,
503
						      unpack->BufferObj);
504
         if (!buf) {
505
            /* buffer is already mapped - that's an error */
506
            _mesa_error(ctx, GL_INVALID_OPERATION,
507
                        "glDrawPixels(PBO is mapped)");
508
            return;
509
         }
510
         pixels = ADD_POINTERS(buf, pixels);
511
      }
512
 
513
      if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
514
         const XMesaContext xmesa = XMESA_CONTEXT(ctx);
515
         XMesaDisplay *dpy = xmesa->xm_visual->display;
516
         XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
517
         const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
518
         struct xmesa_renderbuffer *xrb
519
            = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
520
         const int srcX = clippedUnpack.SkipPixels;
521
         const int srcY = clippedUnpack.SkipRows;
522
         const int rowLength = clippedUnpack.RowLength;
523
         XMesaImage ximage;
524
 
525
         ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
526
         ASSERT(dpy);
527
         ASSERT(gc);
528
 
529
         /* This is a little tricky since all coordinates up to now have
530
          * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
531
          * so we have to carefully compute the Y coordinates/addresses here.
532
          */
533
         memset(&ximage, 0, sizeof(XMesaImage));
534
         ximage.width = width;
535
         ximage.height = height;
536
         ximage.format = ZPixmap;
537
         ximage.data = (char *) pixels
538
            + ((srcY + h - 1) * rowLength + srcX) * 2;
539
         ximage.byte_order = LSBFirst;
540
         ximage.bitmap_unit = 16;
541
         ximage.bitmap_bit_order = LSBFirst;
542
         ximage.bitmap_pad = 16;
543
         ximage.depth = 16;
544
         ximage.bits_per_pixel = 16;
545
         ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
546
         /* it seems we don't need to set the ximage.red/green/blue_mask fields */
547
         /* flip Y axis for dest position */
548
         dstY = YFLIP(xrb, dstY) - h + 1;
549
         XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
550
      }
551
 
552
      if (unpack->BufferObj->Name) {
553
         ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
554
      }
555
   }
556
   else {
557
      /* software fallback */
558
      _swrast_DrawPixels(ctx, x, y, width, height,
559
                         format, type, unpack, pixels);
560
   }
561
}
562
 
563
 
564
/**
565
 * Determine if we can do an optimized glCopyPixels.
566
 */
567
static GLboolean
568
can_do_CopyPixels(struct gl_context *ctx, GLenum type)
569
{
570
   if (type == GL_COLOR &&
571
       ctx->_ImageTransferState == 0 &&  /* no color tables, scale/bias, etc */
572
       ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
573
       ctx->Pixel.ZoomY == 1.0 &&
574
       ctx->Color.DrawBuffer[0] == GL_FRONT &&  /* copy to front buf */
575
       ctx->Pixel.ReadBuffer == GL_FRONT &&    /* copy from front buf */
576
       ctx->ReadBuffer->_ColorReadBuffer &&
577
       ctx->DrawBuffer->_ColorDrawBuffers[0]) {
578
      const SWcontext *swrast = SWRAST_CONTEXT( ctx );
579
 
580
      if (swrast->NewState)
581
         _swrast_validate_derived( ctx );
582
 
583
      if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
584
          ctx->ReadBuffer &&
585
          ctx->ReadBuffer->_ColorReadBuffer &&
586
          ctx->DrawBuffer &&
587
          ctx->DrawBuffer->_ColorDrawBuffers[0]) {
588
         struct xmesa_renderbuffer *srcXrb
589
            = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
590
         struct xmesa_renderbuffer *dstXrb
591
            = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
592
         if (srcXrb->pixmap && dstXrb->pixmap) {
593
            return GL_TRUE;
594
         }
595
      }
596
   }
597
   return GL_FALSE;
598
}
599
 
600
 
601
/**
602
 * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
603
 * for the color buffer.  Don't support zooming, pixel transfer, etc.
604
 * We do support copying from one window to another, ala glXMakeCurrentRead.
605
 */
606
static void
607
xmesa_CopyPixels( struct gl_context *ctx,
608
                  GLint srcx, GLint srcy, GLsizei width, GLsizei height,
609
                  GLint destx, GLint desty, GLenum type )
610
{
611
   if (can_do_CopyPixels(ctx, type)) {
612
      const XMesaContext xmesa = XMESA_CONTEXT(ctx);
613
      XMesaDisplay *dpy = xmesa->xm_visual->display;
614
      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
615
      const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
616
      struct xmesa_renderbuffer *srcXrb
617
         = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
618
      struct xmesa_renderbuffer *dstXrb
619
         = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
620
 
621
      ASSERT(dpy);
622
      ASSERT(gc);
623
 
624
      /* Note: we don't do any special clipping work here.  We could,
625
       * but X will do it for us.
626
       */
627
      srcy = YFLIP(srcXrb, srcy) - height + 1;
628
      desty = YFLIP(dstXrb, desty) - height + 1;
629
      XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
630
                srcx, srcy, width, height, destx, desty);
631
   }
632
   else {
633
      _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
634
   }
635
}
636
 
637
 
638
 
639
 
640
/*
641
 * Every driver should implement a GetString function in order to
642
 * return a meaningful GL_RENDERER string.
643
 */
644
static const GLubyte *
645
get_string( struct gl_context *ctx, GLenum name )
646
{
647
   (void) ctx;
648
   switch (name) {
649
      case GL_RENDERER:
650
         return (const GLubyte *) "Mesa X11";
651
      case GL_VENDOR:
652
         return NULL;
653
      default:
654
         return NULL;
655
   }
656
}
657
 
658
 
659
/*
660
 * We implement the glEnable function only because we care about
661
 * dither enable/disable.
662
 */
663
static void
664
enable( struct gl_context *ctx, GLenum pname, GLboolean state )
665
{
666
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
667
 
668
   switch (pname) {
669
      case GL_DITHER:
670
         if (state)
671
            xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
672
         else
673
            xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
674
         break;
675
      default:
676
         ;  /* silence compiler warning */
677
   }
678
}
679
 
680
 
681
/**
682
 * Called when the driver should update its state, based on the new_state
683
 * flags.
684
 */
685
void
686
xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
687
{
688
   const XMesaContext xmesa = XMESA_CONTEXT(ctx);
689
 
690
   /* Propagate statechange information to swrast and swrast_setup
691
    * modules.  The X11 driver has no internal GL-dependent state.
692
    */
693
   _swrast_InvalidateState( ctx, new_state );
694
   _tnl_InvalidateState( ctx, new_state );
695
   _vbo_InvalidateState( ctx, new_state );
696
   _swsetup_InvalidateState( ctx, new_state );
697
 
698
   if (_mesa_is_user_fbo(ctx->DrawBuffer))
699
      return;
700
 
701
   /*
702
    * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
703
    * renderbuffer span/clear funcs.
704
    * Check _NEW_COLOR to detect dither enable/disable.
705
    */
706
   if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
707
      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
708
      struct xmesa_renderbuffer *front_xrb, *back_xrb;
709
 
710
      front_xrb = xmbuf->frontxrb;
711
      if (front_xrb) {
712
         front_xrb->clearFunc = clear_pixmap;
713
      }
714
 
715
      back_xrb = xmbuf->backxrb;
716
      if (back_xrb) {
717
         if (xmbuf->backxrb->pixmap) {
718
            back_xrb->clearFunc = clear_pixmap;
719
         }
720
         else {
721
            switch (xmesa->xm_visual->BitsPerPixel) {
722
            case 16:
723
               back_xrb->clearFunc = clear_16bit_ximage;
724
               break;
725
            case 24:
726
               back_xrb->clearFunc = clear_24bit_ximage;
727
               break;
728
            case 32:
729
               back_xrb->clearFunc = clear_32bit_ximage;
730
               break;
731
            default:
732
               back_xrb->clearFunc = clear_nbit_ximage;
733
               break;
734
            }
735
         }
736
      }
737
   }
738
}
739
 
740
 
741
/**
742
 * Called by glViewport.
743
 * This is a good time for us to poll the current X window size and adjust
744
 * our renderbuffers to match the current window size.
745
 * Remember, we have no opportunity to respond to conventional
746
 * X Resize/StructureNotify events since the X driver has no event loop.
747
 * Thus, we poll.
748
 * Note that this trick isn't fool-proof.  If the application never calls
749
 * glViewport, our notion of the current window size may be incorrect.
750
 * That problem led to the GLX_MESA_resize_buffers extension.
751
 */
752
static void
753
xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
754
{
755
   XMesaContext xmctx = XMESA_CONTEXT(ctx);
756
   XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
757
   XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
758
   xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
759
   xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
760
   (void) x;
761
   (void) y;
762
   (void) w;
763
   (void) h;
764
}
765
 
766
 
767
#if ENABLE_EXT_timer_query
768
 
769
/*
770
 * The GL_EXT_timer_query extension is not enabled for the XServer
771
 * indirect renderer.  Not sure about how/if wrapping of gettimeofday()
772
 * is done, etc.
773
 */
774
 
775
struct xmesa_query_object
776
{
777
   struct gl_query_object Base;
778
   struct timeval StartTime;
779
};
780
 
781
 
782
static struct gl_query_object *
783
xmesa_new_query_object(struct gl_context *ctx, GLuint id)
784
{
785
   struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
786
   if (q) {
787
      q->Base.Id = id;
788
      q->Base.Ready = GL_TRUE;
789
   }
790
   return &q->Base;
791
}
792
 
793
 
794
static void
795
xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
796
{
797
   if (q->Target == GL_TIME_ELAPSED_EXT) {
798
      struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
799
      (void) gettimeofday(&xq->StartTime, NULL);
800
   }
801
}
802
 
803
 
804
/**
805
 * Return the difference between the two given times in microseconds.
806
 */
807
static GLuint64EXT
808
time_diff(const struct timeval *t0, const struct timeval *t1)
809
{
810
   GLuint64EXT seconds0 = t0->tv_sec & 0xff;  /* 0 .. 255 seconds */
811
   GLuint64EXT seconds1 = t1->tv_sec & 0xff;  /* 0 .. 255 seconds */
812
   GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
813
   GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
814
   return nanosec1 - nanosec0;
815
}
816
 
817
 
818
static void
819
xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
820
{
821
   if (q->Target == GL_TIME_ELAPSED_EXT) {
822
      struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
823
      struct timeval endTime;
824
      (void) gettimeofday(&endTime, NULL);
825
      /* result is in nanoseconds! */
826
      q->Result = time_diff(&xq->StartTime, &endTime);
827
   }
828
   q->Ready = GL_TRUE;
829
}
830
 
831
#endif /* ENABLE_timer_query */
832
 
833
 
834
/**
835
 * Initialize the device driver function table with the functions
836
 * we implement in this driver.
837
 */
838
void
839
xmesa_init_driver_functions( XMesaVisual xmvisual,
840
                             struct dd_function_table *driver )
841
{
842
   driver->GetString = get_string;
843
   driver->UpdateState = xmesa_update_state;
844
   driver->Flush = finish_or_flush;
845
   driver->Finish = finish_or_flush;
846
   driver->ColorMask = color_mask;
847
   driver->Enable = enable;
848
   driver->Viewport = xmesa_viewport;
849
   if (TEST_META_FUNCS) {
850
      driver->Clear = _mesa_meta_Clear;
851
      driver->CopyPixels = _mesa_meta_CopyPixels;
852
      driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
853
      driver->DrawPixels = _mesa_meta_DrawPixels;
854
      driver->Bitmap = _mesa_meta_Bitmap;
855
   }
856
   else {
857
      driver->Clear = clear_buffers;
858
      driver->CopyPixels = xmesa_CopyPixels;
859
      if (xmvisual->undithered_pf == PF_8R8G8B &&
860
          xmvisual->dithered_pf == PF_8R8G8B &&
861
          xmvisual->BitsPerPixel == 32) {
862
         driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
863
      }
864
      else if (xmvisual->undithered_pf == PF_5R6G5B) {
865
         driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
866
      }
867
   }
868
 
869
   driver->MapRenderbuffer = xmesa_MapRenderbuffer;
870
   driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
871
 
872
   driver->GenerateMipmap = _mesa_generate_mipmap;
873
 
874
#if ENABLE_EXT_timer_query
875
   driver->NewQueryObject = xmesa_new_query_object;
876
   driver->BeginQuery = xmesa_begin_query;
877
   driver->EndQuery = xmesa_end_query;
878
#endif
879
}
880
 
881
 
882
#define XMESA_NEW_POINT  (_NEW_POINT | \
883
                          _NEW_RENDERMODE | \
884
                          _SWRAST_NEW_RASTERMASK)
885
 
886
#define XMESA_NEW_LINE   (_NEW_LINE | \
887
                          _NEW_TEXTURE | \
888
                          _NEW_LIGHT | \
889
                          _NEW_DEPTH | \
890
                          _NEW_RENDERMODE | \
891
                          _SWRAST_NEW_RASTERMASK)
892
 
893
#define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
894
                            _NEW_TEXTURE | \
895
                            _NEW_LIGHT | \
896
                            _NEW_DEPTH | \
897
                            _NEW_RENDERMODE | \
898
                            _SWRAST_NEW_RASTERMASK)
899
 
900
 
901
/**
902
 * Extend the software rasterizer with our line/point/triangle
903
 * functions.
904
 * Called during context creation only.
905
 */
906
void xmesa_register_swrast_functions( struct gl_context *ctx )
907
{
908
   SWcontext *swrast = SWRAST_CONTEXT( ctx );
909
 
910
   swrast->choose_point = xmesa_choose_point;
911
   swrast->choose_line = xmesa_choose_line;
912
   swrast->choose_triangle = xmesa_choose_triangle;
913
 
914
   /* XXX these lines have no net effect.  Remove??? */
915
   swrast->InvalidatePointMask |= XMESA_NEW_POINT;
916
   swrast->InvalidateLineMask |= XMESA_NEW_LINE;
917
   swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
918
}