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/**********************************************************
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 * Copyright 2008-2012 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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#include "util/u_debug.h"
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#include "svga_resource.h"
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#include "svga_resource_buffer.h"
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#include "svga_resource_texture.h"
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#include "svga_context.h"
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#include "svga_screen.h"
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static struct pipe_resource *
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svga_resource_create(struct pipe_screen *screen,
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                     const struct pipe_resource *template)
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{
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   if (template->target == PIPE_BUFFER)
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      return svga_buffer_create(screen, template);
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   else
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      return svga_texture_create(screen, template);
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}
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static struct pipe_resource *
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svga_resource_from_handle(struct pipe_screen * screen,
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                          const struct pipe_resource *template,
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                          struct winsys_handle *whandle)
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{
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   if (template->target == PIPE_BUFFER)
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      return NULL;
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   else
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      return svga_texture_from_handle(screen, template, whandle);
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}
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void
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svga_init_resource_functions(struct svga_context *svga)
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{
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   svga->pipe.transfer_map = u_transfer_map_vtbl;
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   svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
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   svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
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   svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
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}
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void
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svga_init_screen_resource_functions(struct svga_screen *is)
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{
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   is->screen.resource_create = svga_resource_create;
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   is->screen.resource_from_handle = svga_resource_from_handle;
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   is->screen.resource_get_handle = u_resource_get_handle_vtbl;
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   is->screen.resource_destroy = u_resource_destroy_vtbl;
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}