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/**********************************************************
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 * Copyright 2007-2009 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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/*
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 * svga3d_caps.h --
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 *
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 *       Definitions for SVGA3D hardware capabilities.  Capabilities
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 *       are used to query for optional rendering features during
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 *       driver initialization. The capability data is stored as very
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 *       basic key/value dictionary within the "FIFO register" memory
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 *       area at the beginning of BAR2.
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 *
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 *       Note that these definitions are only for 3D capabilities.
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 *       The SVGA device also has "device capabilities" and "FIFO
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 *       capabilities", which are non-3D-specific and are stored as
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 *       bitfields rather than key/value pairs.
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 */
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#ifndef _SVGA3D_CAPS_H_
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#define _SVGA3D_CAPS_H_
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#define SVGA_FIFO_3D_CAPS_SIZE   (SVGA_FIFO_3D_CAPS_LAST - \
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                                  SVGA_FIFO_3D_CAPS + 1)
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/*
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 * SVGA3dCapsRecordType
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 *
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 *    Record types that can be found in the caps block.
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 *    Related record types are grouped together numerically so that
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 *    SVGA3dCaps_FindRecord() can be applied on a range of record
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 *    types.
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 */
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typedef enum {
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   SVGA3DCAPS_RECORD_UNKNOWN        = 0,
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   SVGA3DCAPS_RECORD_DEVCAPS_MIN    = 0x100,
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   SVGA3DCAPS_RECORD_DEVCAPS        = 0x100,
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   SVGA3DCAPS_RECORD_DEVCAPS_MAX    = 0x1ff,
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} SVGA3dCapsRecordType;
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/*
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 * SVGA3dCapsRecordHeader
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 *
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 *    Header field leading each caps block record. Contains the offset (in
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 *    register words, NOT bytes) to the next caps block record (or the end
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 *    of caps block records which will be a zero word) and the record type
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 *    as defined above.
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 */
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typedef
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struct SVGA3dCapsRecordHeader {
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   uint32 length;
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   SVGA3dCapsRecordType type;
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}
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SVGA3dCapsRecordHeader;
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/*
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 * SVGA3dCapsRecord
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 *
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 *    Caps block record; "data" is a placeholder for the actual data structure
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 *    contained within the record; for example a record containing a FOOBAR
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 *    structure would be of size "sizeof(SVGA3dCapsRecordHeader) +
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 *    sizeof(FOOBAR)".
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 */
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typedef
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struct SVGA3dCapsRecord {
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   SVGA3dCapsRecordHeader header;
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   uint32 data[1];
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}
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SVGA3dCapsRecord;
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typedef uint32 SVGA3dCapPair[2];
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/*
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 *----------------------------------------------------------------------
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 *
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 * SVGA3dCaps_FindRecord
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 *
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 *    Finds the record with the highest-valued type within the given range
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 *    in the caps block.
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 *
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 *    Result: pointer to found record, or NULL if not found.
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 *
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 *----------------------------------------------------------------------
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 */
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static INLINE SVGA3dCapsRecord *
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SVGA3dCaps_FindRecord(const uint32 *capsBlock,
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                      SVGA3dCapsRecordType recordTypeMin,
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                      SVGA3dCapsRecordType recordTypeMax)
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{
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   SVGA3dCapsRecord *record, *found = NULL;
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   uint32 offset;
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   /*
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    * Search linearly through the caps block records for the specified type.
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    */
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   for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) {
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      record = (SVGA3dCapsRecord *) (capsBlock + offset);
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      if ((record->header.type >= recordTypeMin) &&
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          (record->header.type <= recordTypeMax) &&
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          (!found || (record->header.type > found->header.type))) {
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         found = record;
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      }
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   }
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   return found;
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}
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#endif // _SVGA3D_CAPS_H_