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4358 Serge 1
/*
2
 * Copyright 2012 Red Hat Inc.
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice shall be included in
12
 * all copies or substantial portions of the Software.
13
 *
14
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20
 * OTHER DEALINGS IN THE SOFTWARE.
21
 *
22
 * Authors: Ben Skeggs
23
 *
24
 */
25
 
26
#include "util/u_format.h"
27
#include "util/u_format_s3tc.h"
28
 
29
#include "nouveau/nv_object.xml.h"
30
#include "nouveau/nv_m2mf.xml.h"
31
#include "nv30-40_3d.xml.h"
32
#include "nv01_2d.xml.h"
33
 
34
#include "nouveau/nouveau_fence.h"
35
#include "nv30_screen.h"
36
#include "nv30_context.h"
37
#include "nv30_resource.h"
38
#include "nv30_format.h"
39
 
40
#define RANKINE_0397_CHIPSET 0x00000003
41
#define RANKINE_0497_CHIPSET 0x000001e0
42
#define RANKINE_0697_CHIPSET 0x00000010
43
#define CURIE_4097_CHIPSET   0x00000baf
44
#define CURIE_4497_CHIPSET   0x00005450
45
#define CURIE_4497_CHIPSET6X 0x00000088
46
 
47
static int
48
nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49
{
50
   struct nv30_screen *screen = nv30_screen(pscreen);
51
   struct nouveau_object *eng3d = screen->eng3d;
52
 
53
   switch (param) {
54
   /* non-boolean capabilities */
55
   case PIPE_CAP_MAX_RENDER_TARGETS:
56
      return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57
   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58
      return 13;
59
   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60
      return 10;
61
   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62
      return 13;
63
   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64
      return 16;
65
   case PIPE_CAP_GLSL_FEATURE_LEVEL:
66
      return 120;
67
   /* supported capabilities */
68
   case PIPE_CAP_TWO_SIDED_STENCIL:
69
   case PIPE_CAP_ANISOTROPIC_FILTER:
70
   case PIPE_CAP_POINT_SPRITE:
71
   case PIPE_CAP_SCALED_RESOLVE:
72
   case PIPE_CAP_OCCLUSION_QUERY:
73
   case PIPE_CAP_QUERY_TIME_ELAPSED:
74
   case PIPE_CAP_QUERY_TIMESTAMP:
75
   case PIPE_CAP_TEXTURE_SHADOW_MAP:
76
   case PIPE_CAP_TEXTURE_SWIZZLE:
77
   case PIPE_CAP_DEPTH_CLIP_DISABLE:
78
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82
   case PIPE_CAP_TGSI_TEXCOORD:
83
   case PIPE_CAP_USER_CONSTANT_BUFFERS:
84
   case PIPE_CAP_USER_INDEX_BUFFERS:
85
      return 1;
86
   case PIPE_CAP_USER_VERTEX_BUFFERS:
87
      return 0;
88
   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
89
      return 16;
90
   /* nv4x capabilities */
91
   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92
   case PIPE_CAP_NPOT_TEXTURES:
93
   case PIPE_CAP_CONDITIONAL_RENDER:
94
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95
   case PIPE_CAP_PRIMITIVE_RESTART:
96
      return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97
   /* unsupported */
98
   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99
   case PIPE_CAP_SM3:
100
   case PIPE_CAP_INDEP_BLEND_ENABLE:
101
   case PIPE_CAP_INDEP_BLEND_FUNC:
102
   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103
   case PIPE_CAP_SHADER_STENCIL_EXPORT:
104
   case PIPE_CAP_TGSI_INSTANCEID:
105
   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106
   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107
   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108
   case PIPE_CAP_MIN_TEXEL_OFFSET:
109
   case PIPE_CAP_MAX_TEXEL_OFFSET:
110
   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
111
   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
112
   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113
   case PIPE_CAP_TEXTURE_BARRIER:
114
   case PIPE_CAP_SEAMLESS_CUBE_MAP:
115
   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116
   case PIPE_CAP_CUBE_MAP_ARRAY:
117
   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118
   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
119
   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
120
   case PIPE_CAP_START_INSTANCE:
121
   case PIPE_CAP_TEXTURE_MULTISAMPLE:
122
   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
123
   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
124
   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125
   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
126
   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
127
   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128
      return 0;
129
   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
130
   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
131
   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
132
   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
133
      return 1;
134
   case PIPE_CAP_ENDIANNESS:
135
      return PIPE_ENDIAN_LITTLE;
136
   default:
137
      debug_printf("unknown param %d\n", param);
138
      return 0;
139
   }
140
}
141
 
142
static float
143
nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
144
{
145
   struct nv30_screen *screen = nv30_screen(pscreen);
146
   struct nouveau_object *eng3d = screen->eng3d;
147
 
148
   switch (param) {
149
   case PIPE_CAPF_MAX_LINE_WIDTH:
150
   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
151
      return 10.0;
152
   case PIPE_CAPF_MAX_POINT_WIDTH:
153
   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
154
      return 64.0;
155
   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
156
      return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
157
   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
158
      return 15.0;
159
   default:
160
      debug_printf("unknown paramf %d\n", param);
161
      return 0;
162
   }
163
}
164
 
165
static int
166
nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
167
                             enum pipe_shader_cap param)
168
{
169
   struct nv30_screen *screen = nv30_screen(pscreen);
170
   struct nouveau_object *eng3d = screen->eng3d;
171
 
172
   switch (shader) {
173
   case PIPE_SHADER_VERTEX:
174
      switch (param) {
175
      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
176
      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
177
         return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
178
      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
179
      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
180
         return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
181
      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
182
         return 0;
183
      case PIPE_SHADER_CAP_MAX_INPUTS:
184
         return 16;
185
      case PIPE_SHADER_CAP_MAX_CONSTS:
186
         return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
187
      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
188
         return 1;
189
      case PIPE_SHADER_CAP_MAX_TEMPS:
190
         return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
191
      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
192
         return 0;
193
      case PIPE_SHADER_CAP_MAX_ADDRS:
194
         return 2;
195
      case PIPE_SHADER_CAP_MAX_PREDS:
196
      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
197
      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
198
      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
199
      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
200
      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
201
      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
202
      case PIPE_SHADER_CAP_SUBROUTINES:
203
      case PIPE_SHADER_CAP_INTEGERS:
204
         return 0;
205
      default:
206
         debug_printf("unknown vertex shader param %d\n", param);
207
         return 0;
208
      }
209
      break;
210
   case PIPE_SHADER_FRAGMENT:
211
      switch (param) {
212
      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
213
      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
214
      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
215
      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
216
         return 4096;
217
      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
218
         return 0;
219
      case PIPE_SHADER_CAP_MAX_INPUTS:
220
         return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
221
      case PIPE_SHADER_CAP_MAX_CONSTS:
222
         return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
223
      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
224
         return 1;
225
      case PIPE_SHADER_CAP_MAX_TEMPS:
226
         return 32;
227
      case PIPE_SHADER_CAP_MAX_ADDRS:
228
         return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
229
      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
230
         return 16;
231
      case PIPE_SHADER_CAP_MAX_PREDS:
232
      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
233
      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
234
      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
235
      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
236
      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
237
      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
238
      case PIPE_SHADER_CAP_SUBROUTINES:
239
         return 0;
240
      default:
241
         debug_printf("unknown fragment shader param %d\n", param);
242
         return 0;
243
      }
244
      break;
245
   default:
246
      return 0;
247
   }
248
}
249
 
250
static boolean
251
nv30_screen_is_format_supported(struct pipe_screen *pscreen,
252
                                enum pipe_format format,
253
                                enum pipe_texture_target target,
254
                                unsigned sample_count,
255
                                unsigned bindings)
256
{
257
   if (sample_count > 4)
258
      return FALSE;
259
   if (!(0x00000017 & (1 << sample_count)))
260
      return FALSE;
261
 
262
   if (!util_format_is_supported(format, bindings)) {
263
      return FALSE;
264
   }
265
 
266
   /* transfers & shared are always supported */
267
   bindings &= ~(PIPE_BIND_TRANSFER_READ |
268
                 PIPE_BIND_TRANSFER_WRITE |
269
                 PIPE_BIND_SHARED);
270
 
271
   return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
272
}
273
 
274
static void
275
nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
276
{
277
   struct nv30_screen *screen = nv30_screen(pscreen);
278
   struct nouveau_pushbuf *push = screen->base.pushbuf;
279
 
280
   *sequence = ++screen->base.fence.sequence;
281
 
282
   BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
283
   PUSH_DATA (push, 0);
284
   PUSH_DATA (push, *sequence);
285
}
286
 
287
static uint32_t
288
nv30_screen_fence_update(struct pipe_screen *pscreen)
289
{
290
   struct nv30_screen *screen = nv30_screen(pscreen);
291
   struct nv04_notify *fence = screen->fence->data;
292
   return *(uint32_t *)((char *)screen->notify->map + fence->offset);
293
}
294
 
295
static void
296
nv30_screen_destroy(struct pipe_screen *pscreen)
297
{
298
   struct nv30_screen *screen = nv30_screen(pscreen);
299
 
300
   if (screen->base.fence.current &&
301
       screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
302
      nouveau_fence_wait(screen->base.fence.current);
303
      nouveau_fence_ref (NULL, &screen->base.fence.current);
304
   }
305
 
306
   nouveau_object_del(&screen->query);
307
   nouveau_object_del(&screen->fence);
308
   nouveau_object_del(&screen->ntfy);
309
 
310
   nouveau_object_del(&screen->sifm);
311
   nouveau_object_del(&screen->swzsurf);
312
   nouveau_object_del(&screen->surf2d);
313
   nouveau_object_del(&screen->m2mf);
314
   nouveau_object_del(&screen->eng3d);
315
   nouveau_object_del(&screen->null);
316
 
317
   nouveau_screen_fini(&screen->base);
318
   FREE(screen);
319
}
320
 
321
#define FAIL_SCREEN_INIT(str, err)                    \
322
   do {                                               \
323
      NOUVEAU_ERR(str, err);                          \
324
      nv30_screen_destroy(pscreen);                   \
325
      return NULL;                                    \
326
   } while(0)
327
 
328
struct pipe_screen *
329
nv30_screen_create(struct nouveau_device *dev)
330
{
331
   struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
332
   struct pipe_screen *pscreen;
333
   struct nouveau_pushbuf *push;
334
   struct nv04_fifo *fifo;
335
   unsigned oclass = 0;
336
   int ret, i;
337
 
338
   if (!screen)
339
      return NULL;
340
 
341
   switch (dev->chipset & 0xf0) {
342
   case 0x30:
343
      if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
344
         oclass = NV30_3D_CLASS;
345
      else
346
      if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
347
         oclass = NV34_3D_CLASS;
348
      else
349
      if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
350
         oclass = NV35_3D_CLASS;
351
      break;
352
   case 0x40:
353
      if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
354
         oclass = NV40_3D_CLASS;
355
      else
356
      if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
357
         oclass = NV44_3D_CLASS;
358
      break;
359
   case 0x60:
360
      if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
361
         oclass = NV44_3D_CLASS;
362
      break;
363
   default:
364
      break;
365
   }
366
 
367
   if (!oclass) {
368
      NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
369
      FREE(screen);
370
      return NULL;
371
   }
372
 
373
   pscreen = &screen->base.base;
374
   pscreen->destroy = nv30_screen_destroy;
375
   pscreen->get_param = nv30_screen_get_param;
376
   pscreen->get_paramf = nv30_screen_get_paramf;
377
   pscreen->get_shader_param = nv30_screen_get_shader_param;
378
   pscreen->context_create = nv30_context_create;
379
   pscreen->is_format_supported = nv30_screen_is_format_supported;
380
   nv30_resource_screen_init(pscreen);
381
 
382
   screen->base.fence.emit = nv30_screen_fence_emit;
383
   screen->base.fence.update = nv30_screen_fence_update;
384
 
385
   ret = nouveau_screen_init(&screen->base, dev);
386
   if (ret)
387
      FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
388
 
389
   screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
390
   screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
391
   if (oclass == NV40_3D_CLASS) {
392
      screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
393
      screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
394
   }
395
 
396
   fifo = screen->base.channel->data;
397
   push = screen->base.pushbuf;
398
   push->rsvd_kick = 16;
399
 
400
   ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
401
                            NULL, 0, &screen->null);
402
   if (ret)
403
      FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
404
 
405
   /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
406
    * this means that the address pointed at by the DMA object must
407
    * be 4KiB aligned, which means this object needs to be the first
408
    * one allocated on the channel.
409
    */
410
   ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
411
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
412
                            .length = 32 }, sizeof(struct nv04_notify),
413
                            &screen->fence);
414
   if (ret)
415
      FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
416
 
417
   /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
418
   ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
419
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
420
                            .length = 32 }, sizeof(struct nv04_notify),
421
                            &screen->ntfy);
422
   if (ret)
423
      FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
424
 
425
   /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
426
    * the remainder of the "notifier block" assigned by the kernel for
427
    * use as query objects
428
    */
429
   ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
430
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
431
                            .length = 4096 - 128 }, sizeof(struct nv04_notify),
432
                            &screen->query);
433
   if (ret)
434
      FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
435
 
436
   ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
437
   if (ret)
438
      FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
439
 
440
   LIST_INITHEAD(&screen->queries);
441
 
442
   /* Vertex program resources (code/data), currently 6 of the constant
443
    * slots are reserved to implement user clipping planes
444
    */
445
   if (oclass < NV40_3D_CLASS) {
446
      nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
447
      nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
448
   } else {
449
      nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
450
      nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
451
   }
452
 
453
   ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
454
   if (ret == 0)
455
      nouveau_bo_map(screen->notify, 0, screen->base.client);
456
   if (ret)
457
      FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
458
 
459
   ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
460
                            NULL, 0, &screen->eng3d);
461
   if (ret)
462
      FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
463
 
464
   BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
465
   PUSH_DATA (push, screen->eng3d->handle);
466
   BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
467
   PUSH_DATA (push, screen->ntfy->handle);
468
   PUSH_DATA (push, fifo->vram);     /* TEXTURE0 */
469
   PUSH_DATA (push, fifo->gart);     /* TEXTURE1 */
470
   PUSH_DATA (push, fifo->vram);     /* COLOR1 */
471
   PUSH_DATA (push, screen->null->handle);  /* UNK190 */
472
   PUSH_DATA (push, fifo->vram);     /* COLOR0 */
473
   PUSH_DATA (push, fifo->vram);     /* ZETA */
474
   PUSH_DATA (push, fifo->vram);     /* VTXBUF0 */
475
   PUSH_DATA (push, fifo->gart);     /* VTXBUF1 */
476
   PUSH_DATA (push, screen->fence->handle);  /* FENCE */
477
   PUSH_DATA (push, screen->query->handle);  /* QUERY - intr 0x80 if nullobj */
478
   PUSH_DATA (push, screen->null->handle);  /* UNK1AC */
479
   PUSH_DATA (push, screen->null->handle);  /* UNK1B0 */
480
   if (screen->eng3d->oclass < NV40_3D_CLASS) {
481
      BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
482
      PUSH_DATA (push, 0x00100000);
483
      BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
484
      PUSH_DATA (push, 3);
485
 
486
      BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
487
      PUSH_DATA (push, 0);
488
      BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
489
      PUSH_DATA (push, fui(0.0));
490
      PUSH_DATA (push, fui(0.0));
491
      PUSH_DATA (push, fui(1.0));
492
      BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
493
      for (i = 0; i < 16; i++)
494
         PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
495
 
496
      BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
497
      PUSH_DATA (push, 0);
498
   } else {
499
      BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
500
      PUSH_DATA (push, fifo->vram);
501
      PUSH_DATA (push, fifo->vram);  /* COLOR3 */
502
 
503
      BEGIN_NV04(push, SUBC_3D(0x1450), 1);
504
      PUSH_DATA (push, 0x00000004);
505
 
506
      BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
507
      PUSH_DATA (push, 0x00000010);
508
      PUSH_DATA (push, 0x01000100);
509
      PUSH_DATA (push, 0xff800006);
510
 
511
      /* vtxprog output routing */
512
      BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
513
      PUSH_DATA (push, 0x06144321);
514
      BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
515
      PUSH_DATA (push, 0xedcba987);
516
      PUSH_DATA (push, 0x0000006f);
517
      BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
518
      PUSH_DATA (push, 0x00171615);
519
      BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
520
      PUSH_DATA (push, 0x001b1a19);
521
 
522
      BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
523
      PUSH_DATA (push, 0x0020ffff);
524
      BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
525
      PUSH_DATA (push, 0x01d300d4);
526
 
527
      BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
528
      PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
529
   }
530
 
531
   ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
532
                            NULL, 0, &screen->m2mf);
533
   if (ret)
534
      FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
535
 
536
   BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
537
   PUSH_DATA (push, screen->m2mf->handle);
538
   BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
539
   PUSH_DATA (push, screen->ntfy->handle);
540
 
541
   ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
542
                            NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
543
   if (ret)
544
      FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
545
 
546
   BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
547
   PUSH_DATA (push, screen->surf2d->handle);
548
   BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
549
   PUSH_DATA (push, screen->ntfy->handle);
550
 
551
   if (dev->chipset < 0x40)
552
      oclass = NV30_SURFACE_SWZ_CLASS;
553
   else
554
      oclass = NV40_SURFACE_SWZ_CLASS;
555
 
556
   ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
557
                            NULL, 0, &screen->swzsurf);
558
   if (ret)
559
      FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
560
 
561
   BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
562
   PUSH_DATA (push, screen->swzsurf->handle);
563
   BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
564
   PUSH_DATA (push, screen->ntfy->handle);
565
 
566
   if (dev->chipset < 0x40)
567
      oclass = NV30_SIFM_CLASS;
568
   else
569
      oclass = NV40_SIFM_CLASS;
570
 
571
   ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
572
                            NULL, 0, &screen->sifm);
573
   if (ret)
574
      FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
575
 
576
   BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
577
   PUSH_DATA (push, screen->sifm->handle);
578
   BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
579
   PUSH_DATA (push, screen->ntfy->handle);
580
   BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
581
   PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
582
 
583
   nouveau_pushbuf_kick(push, push->channel);
584
 
585
   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
586
   return pscreen;
587
}