Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
4358 Serge 1
/**************************************************************************
2
 *
3
 * Copyright 2009 VMware, Inc.
4
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5
 * All Rights Reserved.
6
 *
7
 * Permission is hereby granted, free of charge, to any person obtaining a
8
 * copy of this software and associated documentation files (the
9
 * "Software"), to deal in the Software without restriction, including
10
 * without limitation the rights to use, copy, modify, merge, publish,
11
 * distribute, sub license, and/or sell copies of the Software, and to
12
 * permit persons to whom the Software is furnished to do so, subject to
13
 * the following conditions:
14
 *
15
 * The above copyright notice and this permission notice (including the
16
 * next paragraph) shall be included in all copies or substantial portions
17
 * of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26
 *
27
 **************************************************************************/
28
 
29
 
30
#include "pipe/p_defines.h"
31
#include "tgsi/tgsi_dump.h"
32
#include "tgsi/tgsi_parse.h"
33
#include "util/u_memory.h"
34
#include "draw/draw_context.h"
35
 
36
#include "lp_context.h"
37
#include "lp_debug.h"
38
#include "lp_state.h"
39
 
40
 
41
static void *
42
llvmpipe_create_vs_state(struct pipe_context *pipe,
43
                         const struct pipe_shader_state *templ)
44
{
45
   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
46
   struct lp_vertex_shader *state;
47
 
48
   state = CALLOC_STRUCT(lp_vertex_shader);
49
   if (state == NULL )
50
      goto fail;
51
 
52
   /* copy shader tokens, the ones passed in will go away.
53
    */
54
   state->shader.tokens = tgsi_dup_tokens(templ->tokens);
55
   if (state->shader.tokens == NULL)
56
      goto fail;
57
 
58
   state->draw_data = draw_create_vertex_shader(llvmpipe->draw, templ);
59
   if (state->draw_data == NULL)
60
      goto fail;
61
 
62
   if (LP_DEBUG & DEBUG_TGSI) {
63
      debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) state);
64
      tgsi_dump(templ->tokens, 0);
65
   }
66
 
67
   return state;
68
 
69
fail:
70
   if (state) {
71
      FREE( (void *)state->shader.tokens );
72
      FREE( state->draw_data );
73
      FREE( state );
74
   }
75
   return NULL;
76
}
77
 
78
 
79
static void
80
llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs)
81
{
82
   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
83
   const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs;
84
 
85
   if (llvmpipe->vs == vs)
86
      return;
87
 
88
   draw_bind_vertex_shader(llvmpipe->draw,
89
                           vs ? vs->draw_data : NULL);
90
 
91
   llvmpipe->vs = vs;
92
 
93
   llvmpipe->dirty |= LP_NEW_VS;
94
}
95
 
96
 
97
static void
98
llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
99
{
100
   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
101
 
102
   struct lp_vertex_shader *state =
103
      (struct lp_vertex_shader *)vs;
104
 
105
   draw_delete_vertex_shader(llvmpipe->draw, state->draw_data);
106
   FREE( (void *)state->shader.tokens );
107
   FREE( state );
108
}
109
 
110
 
111
 
112
void
113
llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe)
114
{
115
   llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state;
116
   llvmpipe->pipe.bind_vs_state   = llvmpipe_bind_vs_state;
117
   llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
118
}